Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.18 @ 11:24:10 Player: WeirdFoe Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (736) 736 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2516 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 6/300 Energy 96/100 System Corruption 2% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (12) --- Light Ion Engine Small Laser Spread Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Heat Sink High-capacity Storage Unit Shield Generator > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Heat Sink Small Laser Spread Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 47 | 7 7 12 21 Power 10 | 1 2 3 4 Engine 8 | 1 2 3 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 2 3 2 Treads 2 | 2 . . . Leg 3 | . . 2 1 Wheel 4 | . 2 1 1 Hover . | . . . . Flight . | . . . . Utility 14 | 2 3 3 6 Device 8 | . . 2 6 Storage 6 | 2 3 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 . 3 9 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 3 4 Ballistic Cannon 4 | . . . 4 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . . 2 17 Power 3 | . . . 3 Propulsion 5 | . . 2 3 Utility 6 | . . . 6 Weapon 5 | . . . 5 Highest Loss Streak 11 | . . 1 11 Average Slot Usage (%) 95 | . 99 100 88 Engine 12 | . 14 11 11 Core 1 | . . . 5 Treads 9 | . 23 . . Leg 7 | . . 7 15 Wheel 5 | . 4 14 1 Device 11 | . . 18 19 Storage 21 | . 28 25 11 Ballistic Gun 18 | . 28 22 6 Ballistic Cannon 6 | . . . 17 Naked Turns . | . . . . Heaviest Build 86 | 15 57 64 86 Greatest Support 40 | 40 40 32 28 Greatest Overweight (x) 13 | . 3 4 13 Average Overweight (x) 1 | . 1 1 3 Largest Inventory Capacity 20 | 8 18 20 18 Average Capacity 15 | 5 15 18 13 Most Carried 13 | 4 10 11 13 Average Carried 8 | 3 8 8 9 Final Capacity 18 | 8 18 18 12 Final Carried 11 | 4 10 11 4 Class Distribution -------------------- 46% | Mutant 16% | Scavenger-Mutant 12% | Gunner 9% | Scavenger-Gunner 8% | Hauler-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1002 | 276 226 215 285 Remotely . | . . . . Salvage Created 1298 | 57 448 384 409 Parts 66 | 3 21 25 17 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 3 5 7 Guns 8 | . 3 5 . Cannons 5 | . . . 5 AOE 2 | . . . 2 Classes Destroyed 9 | 1 5 2 1 Worker 1 | . . . 1 Builder 5 | . 1 . 4 Hauler 3 | . 1 2 . Recycler 6 | 1 3 1 1 Operator 1 | . 1 . . Watcher 1 | . 1 . . Grunt 11 | . 3 2 6 Brawler 1 | . . 1 . Sentry 3 | . . 2 1 Best Kill Streak 4 | 1 3 2 4 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3045 | . 207 457 2381 Core 652 | . 11 91 550 Absorbed by Shields 128 | . . . 128 Core Remaining (%) 90 | 100 95 77 . Volleys Fired 84 | 1 26 30 27 Largest 3 | 2 2 2 3 Hottest 144 | 40 40 46 144 Shots Fired 187 | 2 52 60 73 Gun 131 | 2 52 60 17 Cannon 54 | . . . 54 Launcher 2 | . . . 2 Special . | . . . . Kinetic 185 | 2 52 60 71 Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 13 | 2 13 8 7 Robot Miss Streak 5 | . 2 4 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 111 | 2 34 37 38 Core Hits 56 | 2 14 15 25 Critical Hits 8 | . 2 . 6 Critical Kills 2 | . . . 2 Critical Parts Destroyed 6 | . 2 . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2237 | 25 476 519 1217 Guns 1154 | 25 476 519 134 Cannons 813 | . . . 813 Explosions 251 | . . . 251 Melee . | . . . . Ramming 19 | . . . 19 Kinetic 1967 | 25 476 519 947 Thermal . | . . . . Explosive 251 | . . . 251 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 8 | . . . 8 Secondary . | . . . . Self-Inflicted Damage 33 | . . . 33 Shots 1 | . . . 1 Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 184 | . 5 5 184 Average Temperature 54 | . 5 5 55 Received Heat Transfer 936 | . 114 162 660 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 276 | 5 113 215 276 Initial 90 | . 3 16 90 Average 114 | 2 60 133 180 Maximum Alert Level 1 | . . 1 1 Low Security (%) 75 | 100 100 62 54 Level 1 24 | . . 37 45 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 6 11 21 Peak Tracking Total 11 | . 2 5 11 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1310 | 71 489 318 432 Spaces Moved 565 | 38 240 130 157 Core 9 | 6 . . 3 Treads 216 | 32 184 . . Legs 141 | . . 42 99 Wheels 199 | . 56 88 55 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 110 110 Average Speed 157 | 142 163 134 171 Slowest Speed 700 | 160 180 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 32 17 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . . . 45 Melee . | . . . . Projectile 19 | . . . 19 AOE 26 | . . . 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 806 | 49 283 213 261 Wait 72 | . 1 30 41 Move 562 | 37 239 129 157 Hop . | . . . . Pick Up 14 | 4 5 5 . Fast Attach 23 | 7 4 3 9 Attach 13 | . . 3 10 Detach 2 | . . . 2 Swap 11 | . 3 6 2 Drop 20 | . 5 7 8 Fire 84 | 1 26 30 27 Melee . | . . . . Ram 2 | . . . 2 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Utility x2 875 | -9/Materials | Discovered new exit (range 3) 879 | -9/Materials | Entered another Materials area 879 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1235 | -8/Materials | Lost 3 parts (1p1n1u) 1297 | -8/Materials | Core integrity fell below 50% 1303 | -8/Materials | Core integrity fell below 20% 1311 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01299_ U-05 Engineer lays Concrete. 01302_ Penetrated by Slug. 01302_ U-05 Engineer lays Concrete. 01303_ Drone sends a signal. 01303_ U-05 Engineer builds a Wall. 01303_ U-05 Engineer lays Concrete. 01304_ U-05 Engineer builds a Door. 01304_ U-05 Engineer lays Concrete. 01305_ Slug penetrates Wall. 01305_ U-05 Engineer lays Concrete. 01307_ U-05 Engineer builds a Wall. 01308_ U-05 Engineer lays Concrete. 01308_ Penetrated by Slug. 01308_ Hvy. Assault Rifle destroyed. 01308_ U-05 Engineer lays Concrete. 01308_ G-47 Trooper destroyed. 01308_ R-06 Scavenger collects Aluminum Leg. 01309_ U-05 Engineer lays Concrete. 01310_ U-05 Engineer builds a Wall. 01310_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????# # #??????# #?# | | ??????????????????????# + #??????# #?# | | ???????????????????????######### #??? ?# #?# | | ?????????????????????????##????# #?? ??# #?# | | ????????????????????????? ???# #? ??# #### | | ????????????????????????? ???# #?"""??# ## # | | ?????????????????????????? ??# # """??# #?## | | ????????????????????????! """?# # """ # #### | | ????????????????????????! """ # + ??? # ! | | ???????????????????????!! """ # #?"""=%+ | | ??????????????????????? 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Y r wh #?????????????# | | ????????? k @ Y #?????????????# | | ??????????##########uu ####?????????????# | | ?????????????????# ## #######????????????????# | | ????????????????# ### Y###??????????????????????# | | ????????????????????# ?????????????????????????? | | ????????????????????# ^?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????????????? / ?????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageGhostMembrane Manual? 0 Play Time 00:17:38 Cumulative 21.1 hours Start 2020.12.18 @ 08:39:12 End 2020.12.18 @ 11:24:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 308492df-7d3a-44fb-b8d3-6dd2d9a8c239