Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 05:44:57 Player: tsintsir Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (605) 605 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (994) 994 TOTAL SCORE: 3294 Bonus ------- Pacifist 200 Follower Combat Kills 194 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 131/290 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Compact Wheel Armored Wheel > --- UTILITY (2) ------ Improved Targeting Computer High-powered Tractor Beam > --- WEAPON (2) ------- Field Laser CR-A16's Pointy Stick > --- INVENTORY (5) ---- Cooling System High-capacity Battery (250) Mini Grenade Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Compact Wheel Armored Wheel Backup Propulsion III > --- UTILITY ---------- Improved Targeting Computer Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Field Laser CR-A16's Pointy Stick > --- INVENTORY -------- Cooling System High-capacity Storage Unit High-capacity Battery Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Improved Targeting Computer Device High-powered Tractor Beam Storage High-capacity Battery Processor Improved Targeting Computer Weapon CR-A16's Pointy Stick Energy Gun Field Laser Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 47 | 5 . 24 5 12 1 Power 4 | 1 . 1 1 . 1 Engine 4 | 1 . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 9 1 2 . Treads 4 | . . 4 . . . Leg 6 | . . 5 . 1 . Wheel 4 | 2 . . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . . 5 2 8 . Device 10 | . . 2 2 6 . Storage 4 | . . 2 . 2 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 . 9 1 2 . Energy Gun 12 | 2 . 9 . 1 . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 19 | . . 13 5 . 1 Power 2 | . . 1 1 . . Propulsion 10 | . . 5 4 . 1 Utility 2 | . . 2 . . . Weapon 5 | . . 5 . . . Highest Loss Streak 7 | . . 6 7 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 71 92 46 84 88 Engine 3 | . 14 10 2 . . Treads 1 | . . 2 7 . . Leg 15 | . . 32 . 9 11 Wheel 15 | . 28 4 7 20 22 Hover 5 | . . . . 9 11 Device 10 | . . 10 8 10 11 Processor 9 | . . 8 11 11 11 Energy Gun 10 | . 28 20 . 6 11 Launcher 3 | . . . 8 4 . Piercing Weapon 6 | . . . . 10 11 Naked Turns . | . . . . . . Heaviest Build 19 | 7 7 19 6 7 17 Greatest Support 92 | 26 26 92 92 28 28 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 20 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 3 5 4 5 5 Average Carried 3 | 1 3 4 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 3 3 4 2 4 4 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 703 | 201 . 214 64 102 122 Remotely 224 | . . . . 102 122 Salvage Created 851 | . . 730 121 . . Parts 55 | . . 47 8 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 14 | . . 10 4 . . Guns 9 | . . 9 . . . AOE 4 | . . . 4 . . Classes Destroyed 8 | . . 7 1 . . Worker 2 | . . 2 . . . Hauler 1 | . . 1 . . . Recycler 3 | . . 2 1 . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 1 | . . . 1 . . Grunt 9 | . . 6 3 . . Sentry 4 | . . 4 . . . Best Kill Streak 9 | . . 9 5 . . Combat Bots Only 4 | . . 3 4 . . Max Kills in Single Turn 3 | . . 3 3 . . Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 276 | . 13 170 79 . 14 Missed 78 | . 3 51 22 . 2 Damage Taken 2519 | . 134 1615 569 . 201 Core 418 | . 18 220 134 . 46 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 36 | . . . . 36 . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 59 | . . 52 7 . . Largest 2 | . . 2 1 . . Hottest 130 | . . 130 30 . . Shots Fired 106 | . . 100 6 . . Gun 100 | . . 100 . . . Cannon . | . . . . . . Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 58 | . . 58 . . . Explosive 6 | . . . 6 . . Electromagnetic 42 | . . 42 . . . Robot Hit Streak 16 | . . 16 3 . . Robot Miss Streak 3 | . . 3 2 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 71 | . . 67 4 . . Core Hits 47 | . . 39 8 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 4 . . . Burn 4 | . . 4 . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1544 | . . 1117 427 . . Guns 1067 | . . 1067 . . . Cannons . | . . . . . . Explosions 477 | . . 50 427 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 699 | . . 699 . . . Explosive 427 | . . . 427 . . Electromagnetic 418 | . . 418 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 7 7 7 . Average Corruption 7 | . . 7 7 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . 20 9 3 . Message Errors 10 | . . 8 1 1 . Matter Fused 3 | . . 1 1 1 . Heat Flow Errors 5 | . . 4 1 . . Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 6 | . . 2 3 1 . Data Loss (major) 1 | . . 1 . . . Alerts 2 | . . 2 . . . Weapon Failures 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . 3 . . Projectiles . | . . . . . . Explosions 3 | . . . 3 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . 29 3 . . Shots 2 | . . 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 388 | . . 388 81 . . Average Temperature 76 | . . 76 53 . . Received Heat Transfer 603 | . 75 384 144 . . Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1827 | . . 1827 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 268 | . 15 268 212 . . Initial 92 | . . 5 92 . . Average 110 | . . 104 183 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 66 | 100 100 73 27 . . Level 1 33 | . . 26 72 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 6 24 7 . 10 Peak Tracking Total 7 | . 7 6 5 . 4 Tactical Retreats 6 | . 1 2 1 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . . 3 . . . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . 8 . . . Successful 4 | . . 4 . . . Failed 4 | . . 4 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 4 . . . Record 1 | . . 1 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 4 Highest-Rated Group 152 | . . . 41 152 152 Highest-Rated Ally 39 | . . . 31 39 39 Total Orders . | . . . . . . Ally Attacks 27 | . . . . . 27 Total Damage 580 | . . . . . 580 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2615 | 52 67 756 253 1252 235 Spaces Moved 2131 | 46 75 464 216 1107 223 Core 16 | 5 . . 11 . . Treads 54 | . . 22 32 . . Legs 305 | . . 305 . . . Wheels 1756 | 41 75 137 173 1107 223 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 50 95 95 Average Speed 100 | 85 90 113 106 95 95 Slowest Speed 190 | 90 90 190 160 100 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 40 | 4 20 46 55 91 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . 2 39 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 41 | . . 2 39 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2515 | 58 74 598 232 1307 246 Wait 214 | . . 29 2 163 20 Move 2126 | 45 74 463 215 1106 223 Hop . | . . . . . . Pick Up 40 | 8 . 16 3 12 1 Fast Attach 5 | . . 5 . . . Attach 44 | 5 . 19 5 14 1 Detach 14 | . . 7 . 7 . Swap . | . . . . . . Drop 12 | . . 7 . 5 . Fire 59 | . . 52 7 . . Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 5) 120 | -10/Materials | Entered another Materials area 120 | -9/Materials | Evolved 2 slots: Propulsion x2 273 | -9/Materials | Crushed by falling debris 304 | -9/Materials | Lost 3 parts (2n1u) 308 | -9/Materials | Build established: Mutant 386 | -9/Materials | Discovered new exit (range 4) 462 | -9/Materials | Discovered new exit (range 13) 604 | -9/Materials | Discovered new exit (range 10) 811 | -9/Materials | Build established: Scavenger-Mutant 820 | -9/Materials | Lost 3 parts (2n1w) 873 | -9/Materials | Core integrity fell below 50% 876 | -9/Materials | Entered Mines 913 | -9/Mines | Lost 7 parts (1p2n1u3w) 941 | -9/Mines | Core integrity fell below 20% 969 | -9/Mines | Lost 4 parts (1p3n) 1104 | -9/Mines | Learned location of Storage (-9) 1111 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1129 | -9/Mines | Build established: Mutant 1129 | -9/Mines | Entered Zion 1129 | -7/Zion | Accompanied by 2 allies 1150 | -7/Zion | Found Unknown Piercing Weapon 1151 | -7/Zion | Identified CR-A16's Pointy Stick 1179 | -7/Zion | Led the pair of lost Derelicts to a safe place 1188 | -7/Zion | System corruption cleaned by Quarantine Array 1217 | -7/Zion | Learned Factory garrison access intel 1264 | -7/Zion | Learned location of Data Miner (-6) 1409 | -7/Zion | Imprinted 1411 | -7/Zion | Declared Zion's savior 1597 | -7/Zion | Given A8's code to call for help 1604 | -7/Zion | Learned location of Armory (-4) 1640 | -7/Zion | Learned location of 1 exit from Factory 1735 | -7/Zion | Found Prototype Device 1736 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1765 | -7/Zion | Learned Factory emergency access door positions 2206 | -7/Zion | Discovered new exit (range 14) 2324 | -7/Zion | Found Relay Coupler [Programmer] 2329 | -7/Zion | Found Relay Coupler [Programmer] 2381 | -7/Zion | Entered Proximity Caves 2381 | -6/Proximity Caves | Accompanied by 4 allies 2616 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE Chain reaction triggered in Lgt. Angular Momentum Engine. G-50 Soldier destroyed. Acquired 43 matter. Adv. Heat Sink fries itself beyond repair. Acquired 63 matter. S-27 Virus destroyed. Acquired 6 matter. Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. RD-T6M(M) destroyed. Backup Propulsion III destroyed. Acquired Imp. Deuterium Engine. Acquired 10 matter. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ###?? ???????????????????????????????????? | | ## ## ##?????????????????????????????????? | | ## #?????????????????????????????????? | | #????????????????????????????????? | | #?????? #???????????????????????? | | ####???? ## ????????????????????? | | ##??????? ????????????????????? | | % ###????????# ???????? ?????????? | | ## ##?????????## ??????? #?????????? | | #?# #???#?????? ?????? #?????????? | | % #??# ##?? ##?????? ?????? ##????????? | | %#???####?? #??????? #????? ???????? | | #####???? #???????# #????# ???????? | | ##### #???????## ##?## ????????? | | #???##### ## h ??????????? | | #??## #????????????? | | #??# #????????????? | | # #### ##??# #????????????? | | # ## ##????????????# #?????????????? | | # #### #####????????# ## ##?????????????? | | # #??## ##??????## #?????????????????? | | ??## #???#### %[ ##????????????????? | | ?## ###### ## !s@ #????????????????? | | #?# ### #### =### #????????????????? | | ##?#####?# ### #### ##????????????????? | | ?????????# #?# #?????????????????? | | ?????????# = #?# #?????????????????? | | ?????????### %=##% #?## #?????????????????? | | ???????????# ###% % ##??# #?????????????????? | | ???????????# ### = ##???# #?????????????????? | | ???????????## ##????# ?????????????????? | | ????????????# ##?????# ????????????????? | | ?????????????# ##??????#####????????????????? | | ?????????????## ###????????????????????????????? | | ??????????????## ##??????????????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Use The Force Challenges ------------ None Game ------ Seed PointSiegeNullifier Manual? 0 Play Time 00:45:22 Cumulative 4.0 hours Start 2024.06.21 @ 03:17:47 End 2024.06.21 @ 05:44:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d00339a7-81c0-47f8-8e93-ce129c634491