Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 13:49:30 Player: Mantreise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (104) 520 Value Destroyed (3018) 3018 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 5668 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 70 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 460/460 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (5) ---- Cooled Ion Engine Cooled Ion Engine Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Targeting Computer Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Targeting Computer Improved Targeting Computer [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 91 | 6 5 32 32 16 Power 12 | 1 1 3 5 2 Engine 12 | 1 1 3 5 2 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 . 10 5 5 Treads 1 | . . . 1 . Leg 16 | . . 7 4 5 Wheel 5 | 2 . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 2 6 6 6 Device 12 | . 2 4 3 3 Storage 2 | 1 . 1 . . Processor 4 | . . . 1 3 Hackware 1 | . . 1 . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 36 | 2 2 13 16 3 Energy Gun 8 | 2 2 3 1 . Energy Cannon 7 | . . 7 . . Ballistic Gun 14 | . . . 11 3 Ballistic Cannon . | . . . . . Launcher 3 | . . 3 . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 6 | . . 3 2 1 Corrupted Parts 1 | . . 1 . . System Corruption 3 | . . 3 . . Parts Lost 20 | . 1 5 8 6 Power 2 | . 1 . 1 . Propulsion 9 | . . 3 2 4 Utility 4 | . . . 4 . Weapon 5 | . . 2 1 2 Highest Loss Streak 3 | . 1 3 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 97 91 71 93 Engine 15 | . 13 11 17 17 Leg 14 | . . 15 13 23 Wheel 7 | . 28 13 . . Device 12 | . 21 20 6 4 Storage 1 | . 5 1 . . Processor 4 | . . . . 20 Hackware 3 | . . 10 1 . Protection 2 | . . . 5 . Energy Gun 5 | . 27 4 1 . Energy Cannon 3 | . . 11 . . Ballistic Gun 11 | . . . 17 26 Launcher 1 | . . 3 1 . Impact Weapon 1 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 41 | 13 14 20 41 31 Greatest Support 48 | 32 32 48 35 35 Greatest Overweight (x) 11 | . . 1 11 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 5 | 3 3 5 5 5 Average Carried 3 | 1 2 3 3 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 3 | 2 2 3 . 3 Class Distribution -------------------- 52% | Mutant 13% | Tank 11% | Scavenger-Skirmisher 9% | Gunner 6% | Scavenger-Gunner 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2509 | 260 50 469 847 883 Remotely . | . . . . . Salvage Created 3949 | 262 410 1127 1293 857 Parts 234 | 19 24 67 69 55 Haulers Intercepted 7 | . 1 3 2 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 68 | . 7 24 20 17 Melee 3 | . . . 3 . Guns 40 | . 5 2 16 17 Cannons 10 | . . 10 . . AOE 13 | . 2 11 . . Classes Destroyed 13 | 3 4 3 3 . Worker 5 | 2 . . 3 . Builder 2 | . . . 2 . Tunneler 5 | 5 . . . . Hauler 7 | . 1 3 2 1 Recycler 2 | 1 . . 1 . Mechanic 2 | . . . 1 1 Operator 5 | . 1 2 1 1 Watcher 8 | . 1 3 4 . Swarmer 11 | . . 4 4 3 Grunt 38 | . 7 12 9 10 Duelist 1 | . . 1 . . Sentry 17 | . . 7 6 4 Hunter 1 | . . . 1 . Best Kill Streak 11 | 4 4 5 11 4 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 3 | 1 1 3 2 2 Gunslinging 1 | . . . 1 1 Exploded 3 | . 1 3 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 440 | . 30 95 218 97 Missed 125 | . 7 33 66 19 Damage Taken 4271 | . 300 933 1927 1111 Core 852 | . 87 207 427 131 Absorbed by Shields . | . . . . . Redirected to Shielding 101 | . . . 101 . Regen/Repaired (Parts) 514 | . 26 143 232 113 Core Remaining (%) 71 | 100 65 48 . . Volleys Fired 279 | 20 26 99 74 60 Largest 3 | 2 2 2 3 3 Hottest 112 | 80 80 112 81 75 Shots Fired 567 | 40 50 120 183 174 Gun 477 | 40 50 30 183 174 Cannon 78 | . . 78 . . Launcher 12 | . . 12 . . Special . | . . . . . Kinetic 337 | . . . 163 174 Thermal 93 | 20 24 29 20 . Explosive 12 | . . 12 . . Electromagnetic 125 | 20 26 79 . . Robot Hit Streak 13 | 5 11 7 13 12 Robot Miss Streak 4 | 3 2 3 4 3 Penetration Max . | . . . . . Secondary Targets 10 | . 1 . 4 5 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 345 | 16 32 67 127 103 Core Hits 156 | 8 15 43 49 41 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 9 | . . 2 6 1 Burn 2 | . . . 2 . Destroy 2 | . . . 1 1 Corrupt 2 | . . 2 . . Smash 3 | . . . 3 . Melee Attacks 34 | . . . 34 . Impact 31 | . . . 31 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks 10 | . . . 10 . Damage Inflicted 7599 | 228 491 2340 2622 1918 Guns 4445 | 228 381 176 1742 1918 Cannons 1088 | . . 1088 . . Explosions 1186 | . 110 1076 . . Melee 877 | . . . 877 . Ramming 3 | . . . 3 . Kinetic 3515 | . . . 1597 1918 Thermal 837 | 65 239 388 145 . Explosive 849 | . . 849 . . Electromagnetic 1518 | 163 252 1103 . . Impact 877 | . . . 877 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 6 . . Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Parts Fused 2 | . . 2 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 259 | . . 27 232 . Projectiles 27 | . . 27 . . Explosions . | . . . . . Melee 232 | . . . 232 . Knockbacks 2 | . . . 2 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 42 | . . 42 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 377 | 128 182 237 282 377 Average Temperature 76 | 54 70 48 69 128 Received Heat Transfer 1737 | . 168 354 612 603 Effects 4 | . . 2 . 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . 2 . . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 3 | . . 3 . . Combat Hostiles 1 | . . 1 . . Parts Fried 11 | . 1 6 4 . Impact Corruptions 11 | . . . 11 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1792 | 150 450 674 518 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . 2 5 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 640 | 40 142 561 640 312 Initial 265 | . 26 59 236 265 Average 214 | 17 97 190 306 189 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 44 | 100 100 53 15 43 Level 1 47 | . . 37 71 56 Level 2 7 | . . 8 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 3 5 6 Investigation 6 | . 1 1 1 3 Extermination . | . . . . . Reinforcement 7 | . . 2 4 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . . 2 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 10 35 58 25 Peak Tracking Total 8 | . 2 4 8 8 Tactical Retreats 12 | . 1 . 11 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . 2 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . . 7 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 26 | . 5 11 3 7 Terminals 18 | . 4 8 1 5 Fabricators . | . . . . . Repair Stations 5 | . 1 2 1 1 Recycling Units 3 | . . 1 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 93 | . 19 40 15 19 Successful 63 | . 11 28 11 13 Failed 30 | . 8 12 4 6 Catastrophic 8 | . 3 1 1 3 Database Lockouts . | . . . . . Manual 53 | . 14 25 3 11 Terminals 59 | . 16 28 3 12 Fabricators . | . . . . . Repair Stations 27 | . 3 10 10 4 Recycling Units 7 | . . 2 2 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 5 10 1 4 Prototype ID Bank 2 | . 1 1 . . Open Door 2 | . . . . 2 Level Access Points 1 | . . 1 . . Branch Access Points 3 | . 1 2 . . Emergency Access Points 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Garrison Status 1 | . 1 . . . Coupling Status 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Zone Layout 7 | . 1 4 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 22 | . 2 9 7 4 Scan Component 12 | . 1 5 4 2 Repair 10 | . 1 4 3 2 Recycling Unit Hacks 3 | . . 1 1 1 Report Inventory 3 | . . 1 1 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 4 8 2 4 Terminals 15 | . 4 7 1 3 Botnet 15 | . 4 7 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 1 1 1 Reject 3 | . . 1 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 1 . . Used . | . . . . . Hacking Detections 23 | . 5 10 3 5 Full Trace Events 10 | . 2 3 1 4 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 10 | . 1 4 3 2 Time 291 | . 26 99 114 52 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 2 | . . . 2 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . parse_system 1 | . . . 1 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks 14 | . . . . 14 Total Damage 228 | . . . . 228 Kills 3 | . . . . 3 Allies Corrupted 2 | . . . . 2 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 32 | . . . . 32 Drone Recoveries 16 | . . . . 16 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5112 | 166 605 1505 1797 1039 Spaces Moved 2115 | 94 286 794 602 339 Core 88 | 8 . . 80 . Treads 65 | . . . 65 . Legs 1209 | . . 413 457 339 Wheels 753 | 86 286 381 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 95 120 120 Average Speed 144 | 95 100 111 222 130 Slowest Speed 600 | 100 100 190 600 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 47 70 39 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . 5 96 . . Melee . | . . . . . Projectile . | . . . . . AOE 101 | . 5 96 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3768 | 130 555 1296 913 874 Wait 1103 | 3 232 319 128 421 Move 2111 | 93 285 793 601 339 Hop . | . . . . . Pick Up 97 | 8 5 31 32 21 Fast Attach 1 | . . 1 . . Attach 62 | 6 3 19 24 10 Detach 3 | . . 1 2 . Swap 29 | . 2 12 9 6 Drop 52 | . 2 21 19 10 Fire 279 | 20 26 99 74 60 Melee 23 | . . . 23 . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 7 | . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 440 | -10/Materials | Repaired EM Pulse Gun 759 | -10/Materials | Discovered new exit (range 9) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -9/Materials | Discovered new exit (range 14) 1423 | -9/Materials | Identified exit to Mines 1529 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1545 | -9/Materials | Repaired Aluminum Leg 1696 | -9/Materials | Repaired Broken Lgt. EM Pulse Cannon 1723 | -9/Materials | Repaired Aluminum Leg 1752 | -9/Materials | Discovered new exit (range 13) 1841 | -9/Materials | Identified exit to Materials 2205 | -9/Materials | Core integrity fell below 50% 2207 | -9/Materials | Lost 3 parts (2n1w) 2277 | -9/Materials | Entered another Materials area 2277 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2827 | -8/Materials | Core integrity fell below 50% 3337 | -8/Materials | Build established: Tank 3608 | -8/Materials | Discovered new exit (range 12) 3865 | -8/Materials | Repaired Minigun 3904 | -8/Materials | Repaired Minigun 3943 | -8/Materials | Repaired Minigun 3960 | -8/Materials | Discovered new exit (range 15) 4073 | -8/Materials | Identified exit to Storage 4074 | -8/Materials | Entered Storage 4245 | -8/Storage | Build established: Scavenger-Skirmisher 4635 | -8/Storage | Lost 8 allies 4699 | -8/Storage | Core integrity fell below 20% 4924 | -8/Storage | Met a pair of Derelict thieves 5017 | -8/Storage | Repaired Aluminum Leg 5044 | -8/Storage | Repaired Aluminum Leg 5113 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Switching to secondary target: S-10 Pest. R-06 Scavenger collects Carbon-fiber Leg. Enh. Autogun destroyed. Acquired 41 matter. S-10 Pest destroyed. Acquired 10 matter. S-10 Pest destroyed. Switching to secondary target: G-47 Trooper. Acquired 13 matter. Enh. Autogun destroyed. Enh. Autogun broken. Overheating: Short circuit. Aluminum Leg destroyed. K-01 Serf collects debris. R-06 Scavenger collects Carbon-fiber Leg. Critical hit (Burn: +37). Acquired Imp. Heat Sink. Discarded Imp. Signal Interpreter. K-01 Serf collects debris. Acquired Lgt. Assault Rifle. 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