Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 08:50:49 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2143) 2143 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2156) 2156 TOTAL SCORE: 5499 Bonus ------- High Alert Combat Kills 156 Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 369/700 Matter 256/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox3 Location -8/Recycling Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (4) ------ Humpback Makeshift Light Armor Plating > --- WEAPON (3) ------- Heavy Riot Gun Autobeam Barrage Gun > --- INVENTORY (32) --- Subdweller Power Source Subdweller Power Source Spiked Treads Compact Wheel Compact Wheel Subdweller Monowheel Scrap Shield Tech Extrapolator Riot Gun Shrapnel Trap Scrap Shield Fragment (47) Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Humpback Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Riot Gun Autobeam Barrage Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Spiked Treads Subdweller Monowheel Scrap Shield Riot Gun Shrapnel Trap Scrap Shield Fragment Scrap Shield Fragment SUBCON Basin [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Subdweller Monowheel Leg Cargo Legs Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Makeshift Thermal Plating Device Seismic Detector Storage Humpback Protection Makeshift Thermal Plating Weapon Heavy Riot Gun Energy Gun Heavy Riot Gun Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Special Weapon Welding Torch Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 9 | 4 1 . 2 2 Power 1 | 1 . . . . Propulsion 3 | 1 1 . . 1 Utility 3 | 1 . . 1 1 Weapon 2 | 1 . . 1 . Parts Attached 39 | 9 9 . 14 7 Power 3 | 2 1 . . . Engine 2 | 2 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 21 | 4 5 . 6 6 Treads . | . . . . . Leg 1 | . . . 1 . Wheel 15 | 4 . . 5 6 Hover . | . . . . . Flight 5 | . 5 . . . Utility 5 | 2 . . 2 1 Device 2 | 2 . . . . Storage 1 | . . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 10 | 1 3 . 6 . Energy Gun 6 | 1 1 . 4 . Energy Cannon 1 | . 1 . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 3 | . . . 1 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Backups 1 | . 1 . 1 6 Power . | . . . . 2 Propulsion . | . 1 . . 2 Utility . | . . . . 1 Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 6 | . . . 1 5 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 99 100 77 71 Engine 5 | . 18 11 1 . Core 8 | . 5 11 9 7 Leg 2 | . . . 4 . Wheel 15 | . 13 . 15 24 Flight 7 | . 15 33 3 . Device 10 | . 23 22 6 . Storage 4 | . . . 5 7 Protection 5 | . . . 8 7 Energy Gun 16 | . 18 11 16 15 Energy Cannon 1 | . 4 11 . . Ballistic Gun 4 | . . . 6 7 Peak Build Rating 44 | 9 13 13 43 44 Average Rating 26 | 6 11 13 28 41 On Entrance 15 | . 9 13 13 43 Avg Prop Armor Cover (%) 5 | . 5 . 5 2 Naked Turns . | . . . . . Heaviest Build 221 | 9 15 15 221 221 Greatest Support 70 | 32 25 17 70 68 Greatest Overweight (x) 8 | 2 . . 8 8 Average Overweight (x) 1 | . . . 2 4 Largest Inventory Capacity 32 | 2 2 2 32 32 Average Capacity 16 | 2 2 2 19 32 Most Carried 27 | 2 2 2 26 27 Average Carried 6 | . 1 . 3 24 Final Capacity 32 | 2 2 2 32 32 Final Carried 26 | 2 . 2 26 13 Class Distribution -------------------- 51% | Scavenger-Mutant 38% | Hauler-Gunner 10% | Hauler-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Hauler-Gunner | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 752 | 167 213 . 290 82 Remotely . | . . . . . Salvage Created 2301 | 49 904 131 718 499 Parts 142 | 12 50 6 50 24 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented 1 | . . . 1 . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 63 | . 33 4 23 3 Guns 44 | . 20 1 20 3 Cannons 16 | . 12 3 1 . AOE 1 | . . . 1 . Classes Destroyed 10 | 1 4 . 3 2 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Recycler 5 | . . . . 5 Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 14 | . 6 2 6 . Grunt 29 | . 27 2 . . Sentry 4 | . . . 1 3 Subdweller 16 | . . . 16 . Best Kill Streak 5 | 2 5 2 4 4 Combat Bots Only 5 | . 5 2 3 1 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . 1 . 1 . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 293 | . 111 29 149 4 Missed 95 | . 32 8 54 1 Hits 198 | . 79 21 95 3 Projectile 198 | . 79 21 95 3 AOE 2 | . . . 2 . Critical Strikes 1 | . 1 . . . Damage Taken 2852 | . 866 234 1681 71 Core 2234 | . 691 184 1308 51 Absorbed by Shields . | . . . . . Redirected to Core 1812 | . 544 155 1062 51 Ignored by Resistances 65 | . . . 61 4 Core Remaining (%) 100 | 100 . . . . Volleys Fired 246 | 6 100 16 109 15 Largest 2 | 1 2 2 2 2 Hottest 120 | 40 110 110 120 88 Shots Fired 496 | 6 200 32 221 37 Gun 437 | 6 160 16 218 37 Cannon 59 | . 40 16 3 . Launcher . | . . . . . Special . | . . . . . Kinetic 51 | . . . 36 15 Thermal 389 | 6 200 32 144 7 Explosive . | . . . . . Electromagnetic 56 | . . . 41 15 Robot Hit Streak 37 | 2 8 11 37 14 Robot Miss Streak 4 | 3 4 3 3 3 Penetration Max . | . . . . . Secondary Targets 6 | . 4 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Autonomous 20 | . . . 13 7 Shots Hit Robots 316 | 3 139 20 123 31 Core Hits 133 | 3 57 5 51 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 20 | . 12 2 6 . Burn 18 | . 12 2 4 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4864 | 43 1831 311 2124 555 Guns 3965 | 43 1308 101 1986 527 Cannons 786 | . 523 210 53 . Explosions 113 | . . . 85 28 Melee . | . . . . . Ramming . | . . . . . Kinetic 473 | . . . 294 179 Thermal 3639 | 43 1831 311 1352 102 Explosive . | . . . . . Electromagnetic 752 | . . . 478 274 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . 10 . . Projectiles 10 | . . 10 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . . 8 30 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | . 234 . 18 55 Average Temperature 37 | . 39 . 9 32 Received Heat Transfer 875 | . 405 116 336 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . . 2 1 Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 23 | . 18 1 3 1 Heat Transferred 10061 | 100 5564 888 3209 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level 3 | . 3 1 . . Low Security (%) 63 | 100 47 . . 100 Level 1 14 | . 9 100 . . Level 2 22 | . 43 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 701 | 10 701 295 . 120 Initial 270 | . . 270 . 86 Average 202 | 1 296 258 . 63 Influence Increases 1894 | 15 1062 115 355 347 Destroy 0b10 Robot/C 980 | . 660 80 180 60 Destroy 0b10 Robot/NC 55 | 15 10 . . 30 Destroy Leader 182 | . 152 20 10 . Successful Hack 14 | . 14 . . . Select Force Hacks 300 | . 60 . . 240 Disable Machine 15 | . . . . 15 Destroy Structure 3 | . 1 . . 2 Lose Combat Pursuer 345 | . 165 15 165 . Influence Decreases 1869 | 15 369 543 439 503 Entered New Map 656 | . . 423 138 95 Time Decay 1193 | 15 369 120 301 388 Lost Part 20 | . . . . 20 Squads Dispatched 11 | . 11 . . . Investigation 9 | . 9 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 50 25 34 3 Peak Tracking Total 20 | . 11 20 4 2 Tactical Retreats 9 | . 6 1 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 7 | . 2 . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 1 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 21 | . 10 . 3 8 Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 10 | . 2 . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 17 . 7 10 Successful 26 | . 10 . 7 9 Failed 8 | . 7 . . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 25 | . 17 . . 8 Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 12 | . 2 . . 10 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 7 . Record 5 | . . . 5 . Open Door 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 10 . . 8 Terminals 7 | . 7 . . . Botnet 3 | . 3 . . . Sabotage 2 | . 2 . . . Search 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units 10 | . 2 . . 8 Tunnel 10 | . 2 . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 3270 | 39 1400 241 1590 . Terrain 2728 | 37 1400 241 1050 . Seismic 3270 | 39 1400 241 1590 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 1 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 6447 | 80 1400 241 3795 931 Spaces Moved 4889 | 56 1257 406 2627 543 Core 9 | 9 . . . . Treads . | . . . . . Legs 578 | . . . 578 . Wheels 2792 | 47 470 . 1732 543 Hover . | . . . . . Flight 1510 | . 787 406 317 . Fastest Speed 34 | 50 34 34 34 140 Average Speed 102 | 97 51 34 126 157 Slowest Speed 220 | 150 80 34 190 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 27 | . 19 8 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 3 99 54 94 88 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 13 | . 2 . 3 8 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 12 | . . 1 11 . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . 3 2 Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . . 3 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 5813 | 70 1793 468 2893 589 Wait 525 | . 400 48 71 6 Move 4833 | 55 1220 389 2626 543 Hop 25 | . 17 8 . . Pick Up 19 | . . 2 15 2 Fast Attach 18 | 7 2 . 6 3 Attach 4 | . . . 3 1 Detach 1 | . . . 1 . Swap 22 | 2 7 . 10 3 Drop 22 | . 5 . 14 3 Fire 246 | 6 100 16 109 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 98 | . 42 5 38 13 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Scavenger-Mutant 355 | -10/Materials | Discovered new exit (range 12) 375 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Reached level 2 807 | -10/Materials | Upgraded with Propulsion slot (x1) 897 | -10/Materials | Discovered new exit (range 6) 981 | -10/Materials | Discovered new exit (range 8) 1095 | -10/Materials | Reached level 3 1481 | -10/Materials | Entered Mines 1483 | -10/Mines | Reached level 4 1505 | -10/Mines | Met a Derelict bent on vengeance 1508 | -10/Mines | Discovered new exit (range 5) 1523 | -10/Mines | Discovered new exit (range 8) 1599 | -10/Mines | Found a hidden stash of uninstalled traps 1605 | -10/Mines | Assembled infested the area 1685 | -10/Mines | Discovered new exit (range 5) 1698 | -10/Mines | Discovered new exit (range 9) 1712 | -10/Mines | Met 8R-AWN 1722 | -10/Mines | Entered Subcaves 1724 | -10/Subcaves | Reached level 5 1754 | -10/Subcaves | Learned location of Zion (-7) 1767 | -10/Subcaves | Discovered new exit (range 8) 1889 | -10/Subcaves | Learned Materials garrison access intel 1922 | -10/Subcaves | Visited 4L-MR0's lab 1931 | -10/Subcaves | Found Prototype Leg 1931 | -10/Subcaves | Identified Cargo Legs 1932 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2093 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2148 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2149 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2186 | -10/Subcaves | Disturbed a concealed Subdweller 2341 | -10/Subcaves | Discovered new exit (range 12) 2346 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2609 | -10/Subcaves | Met a Zionite searching for "candidates" 3068 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3204 | -10/Subcaves | Visited Clippyterm 3207 | -10/Subcaves | Identified exit to Recycling 3305 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3326 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3484 | -10/Subcaves | Core integrity fell below 50% 3600 | -10/Subcaves | Build established: Hauler-Mutant 3706 | -10/Subcaves | Disturbed a concealed Subdweller 3761 | -10/Subcaves | Upgraded with Utility slot (x1) 3979 | -10/Subcaves | Upgraded with Weapon slot (x1) 4024 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4285 | -10/Subcaves | Build established: Hauler-Gunner 4455 | -10/Subcaves | Core integrity fell below 20% 5041 | -10/Subcaves | Found SUBCON Basin 5517 | -10/Subcaves | Entered Recycling 5519 | -8/Recycling | Reached level 6 5715 | -8/Recycling | Upgraded with Propulsion slot (x1) 5715 | -8/Recycling | Upgraded with Utility slot (x1) 5875 | -8/Recycling | Reached level 7 6238 | -8/Recycling | Discovered new exit (range 8) 6375 | -8/Recycling | Scanned before Scraplab entrance 6395 | -8/Recycling | Entered Scraplab 6426 | -8/Recycling | Reached level 8 6448 | -8/Recycling | Self-destructed Last Messages --------------- 06422_ DK-TTM(c): "We were wondering what happened with that delivery. It looks like DP-FLD never made it..." 06424_ DK-TTM(c): "Tell you what, leave it here in the lab for us and I'll hand over a Tech Extrapolator, a suitable reward for your help and certainly far more valuable to you than a SUBCON Basin." 06424_ Dropped SUBCON Basin. 06426_ DK-TTM(c): "Here's your Tech Extrapolator." 06426_ Reached level 8. [Achievement: Inventory Pressure] 06426_ Acquired Tech Extrapolator. 06428_ DK-TTM(c): "That one won't explode like mine would if you tried to take it. I don't think." 06428_ IY-77W(c) is busy at their terminal. 06444_ The wall retracts into the floor. 06446_ The floor rises up to form a wall. Map ----- +----------------------------------------------------+ | ??????# < #??????????????????? | | ####### #??????????????????? | | # ########??????????????????? | | # #?????????????????????????? | | # ##############????????????? | | # # !!! ! ! #????????????? | | # # ! ! ! ! #????????????? | | + +!!! ! ! #????????????? | | # # ! #????????????? | | # ##############????????????? | | ####### #?????????????????????????? | | #?????????????????????????? | | #+######+#########??????????????????? | | # #??????????????????? | | # """ """ """ #??????????????????? | | # """ """ "T" #??????????????????? | | # """ """ #??????????????????? | | # #??????????????????? | | ########T#########??????????????????? | | ???????########?????????????????????? | | ##??????### # ####??????????????????? | | "#??????# #???######?????????? | | "#??????# #???# #?????????? | | "#??????# #???# #??###????? | | ##??????# ##### #### ##???? | | ######### + + @# #???? | | + ##### ##### #???? | | ###### #???# #???# #???? | | #????# #???# #???# #???? | | #????# #???######???# #???? | | ########+######????????#####+####? | | #?????????????#"" "#? | | ##### #?????????????#"& ""#? | | #+######+##+#####?????????#" "#? | | + #?????????#"" X"#? | | # """ """ ??????????#"& "#? | | # """"""""" #?????????#" & ""#? | | # """"" #?????????#"X "#? | | # #?????????#" ###? | | ########+########?????????# "" #??? | | ?#"""#?# #????????????????# """ ?? | | ##"Y"### #????????##??????##########? | | # ######### #????????????????? | | """ # # #????????????????? | | "Y" # # #????????????????? | | # # #????????????????? | | # # #????????????????? | | """ + + ##???????????????? | | """ # # #???????????????? | | """ # # ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: TH 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Inventory Pressure Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Levels Raised 7 | . 2 1 1 3 XP Earned 13727 | 3000 4497 1000 1655 3575 XP Spent 10380 | 2960 1460 1500 2260 2200 Upgrades 25 | 9 6 3 5 2 Power Slot 1 | 1 . . . . Propulsion Slot 3 | 1 1 . . 1 Utility Slot 3 | 1 . . 1 1 Weapon Slot 2 | 1 . . 1 . Core Integrity 2 | . . . 2 . Heat Dissipation 7 | 3 4 . . . Mass Support 2 | . 1 . 1 . Inventory Capacity 2 | 2 . . . . Ranged Accuracy 3 | . . 3 . . Protomatter Created 904 | . 539 24 245 96 Integrity Restored 2020 | . 808 96 828 288 Core 1903 | . 691 96 828 288 Parts 117 | . 117 . . . Protomatter Decayed 187 | . 130 57 . . Game ------ Seed ShadeTechExtrapolator Manual? 0 Play Time 00:38:23 Cumulative 440.1 hours Start 2025.11.05 @ 18:30:13 End 2025.11.06 @ 08:50:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 163 Rogue 9 Adventurer 154 Explorer 0 Win Type - Total 17 Types 3/3/3/3/1/1/0/1/1/1 Lore% 92 Gallery% 83 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: accbf145-e8d8-4a02-afb3-a57d523a3aab