Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.04 @ 11:02:09

Player: WM2K

Result: Destroyed by as-57373 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (15)      75
Value Destroyed (375)      375
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (21)                 21
              TOTAL SCORE: 971

 Bonus
-------
Follower Combat Kills      21

 Cogmind 
---------
Core Integrity             0/250
Matter                     70/300
Energy                     250/250
System Corruption          7%
Temperature                Cool (123)
Movement                   Rolling (100) Ox1
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
        Armored Wheel
        Armored Wheel
>               --- UTILITY (2) ------
          Large Storage Unit
          Large Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (16) ---
                Ion Engine
          Light Ion Engine
                Aluminum Leg
                Aluminum Leg
        Armored Wheel
        Armored Wheel
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Improved Sensor Array
       Improved Sensor Array
                Terrain Scanner
          Light Cannon

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
        Armored Wheel
       Improved Flight Unit
>               --- UTILITY ----------
          Large Storage Unit
          Large Storage Unit
>               --- WEAPON -----------
          Light Cannon
          Light Cannon
>               --- INVENTORY --------
                Ion Engine
          Light Ion Engine
                Aluminum Leg
                Aluminum Leg
        Armored Wheel
        Armored Wheel
        Armored Wheel
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Improved Sensor Array
       Improved Sensor Array
                Terrain Scanner
                Grenade Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
  Flight Unit              Improved Flight Unit
Utility                    Large Storage Unit
  Device                   Terrain Scanner
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             40   | 6   33  1   
  Power                    6    | 1   5   .   
    Engine                 6    | 1   5   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               10   | 2   8   .   
    Treads                 .    | .   .   .   
    Leg                    6    | 2   4   .   
    Wheel                  3    | .   3   .   
    Hover                  .    | .   .   .   
    Flight                 1    | .   1   .   
  Utility                  8    | 1   7   .   
    Device                 1    | .   1   .   
    Storage                5    | 1   4   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   2   .   
    Artifact               .    | .   .   .   
  Weapon                   16   | 2   13  1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 2   3   .   
    Ballistic Cannon       9    | .   9   .   
    Launcher               2    | .   1   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 3    | .   1   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   1   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      2    | .   1   2   
Average Slot Usage (%)     97   | .   97  98  
  Engine                   13   | .   13  14  
  Leg                      17   | .   21  .   
  Wheel                    9    | .   6   28  
  Storage                  21   | .   19  28  
  Protection               5    | .   6   .   
  Ballistic Gun            10   | .   13  .   
  Ballistic Cannon         15   | .   13  26  
Naked Turns                .    | .   .   .   
Heaviest Build             44   | 11  44  43  
  Greatest Support         24   | 20  24  24  
  Greatest Overweight (x)  4    | .   4   3   
  Average Overweight (x)   1    | .   1   1   
Largest Inventory Capacity 16   | 6   16  16  
  Average Capacity         12   | 4   12  16  
  Most Carried             16   | 1   16  16  
  Average Carried          10   | .   10  16  
  Final Capacity           16   | 6   16  16  
  Final Carried            16   | 1   16  16  

 Class Distribution 
--------------------
 94% | Mutant
  5% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           789  | 251 435 103 
  Remotely                 .    | .   .   .   
Salvage Created            499  | .   441 58  
  Parts                    31   | .   29  2   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  20   | .   11  9   
  Guns                     8    | .   8   .   
  Cannons                  3    | .   3   .   
  AOE                      9    | .   .   9   
Classes Destroyed          6    | .   4   2   
  Tunneler                 1    | .   .   1   
  Hauler                   2    | .   2   .   
  Operator                 1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    8    | .   8   .   
  Assembled                9    | .   .   9   
Best Kill Streak           9    | .   3   9   
  Combat Bots Only         9    | .   3   9   
Max Kills in Single Turn   5    | .   1   5   
  Gunslinging              .    | .   .   .   
  Exploded                 5    | .   .   5   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               1128 | .   562 566 
  Core                     252  | .   69  183 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              64   | .   56  8   
  Largest                  2    | .   2   2   
  Hottest                  70   | .   70  70  
Shots Fired                126  | .   110 16  
  Gun                      75   | .   75  .   
  Cannon                   46   | .   33  13  
  Launcher                 5    | .   2   3   
  Special                  .    | .   .   .   
  Kinetic                  121  | .   108 13  
  Thermal                  .    | .   .   .   
  Explosive                5    | .   2   3   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         6    | .   6   3   
  Robot Miss Streak        5    | .   5   4   
  Penetration Max          .    | .   .   .   
  Secondary Targets        2    | .   2   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           77   | .   71  6   
  Core Hits                44   | .   24  20  
  Critical Hits            .    | .   .   .   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1523 | .   892 631 
  Guns                     547  | .   547 .   
  Cannons                  412  | .   342 70  
  Explosions               528  | .   3   525 
  Melee                    .    | .   .   .   
  Ramming                  36   | .   .   36  
  Kinetic                  959  | .   889 70  
  Thermal                  .    | .   .   .   
  Explosive                528  | .   3   525 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         7    | .   5   7   
  Average Corruption       5    | .   4   5   
  Corruption Purged        .    | .   .   .   
  Effects                  35   | .   27  8   
    Message Errors         9    | .   6   3   
    Matter Fused           8    | .   7   1   
    Heat Flow Errors       2    | .   1   1   
    Energy Discharges      5    | .   4   1   
    Data Loss (major)      1    | .   1   .   
    Misfires               1    | .   1   .   
    Targeting Errors       7    | .   5   2   
    Weapon Failures        2    | .   2   .   
Overload Shots             .    | .   .   .   
Overflow Damage            34   | .   23  11  
  Projectiles              23   | .   23  .   
  Explosions               11   | .   .   11  
  Melee                    .    | .   .   .   
Knockbacks                 8    | .   6   2   
  Impact                   .    | .   .   .   
  Kinetic                  8    | .   6   2   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      75   | .   15  60  
  Shots                    2    | .   1   1   
  Rammed                   3    | .   .   3   
Targets Rammed             3    | .   .   3   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        179  | .   179 162 
  Average Temperature      40   | .   30  84  
  Received Heat Transfer   362  | .   282 80  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             242  | .   242 77  
  Initial                  5    | .   .   5   
  Average                  96   | .   109 54  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         87   | 100 84  100 
  Level 1                  12   | .   15  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   3   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              44   | .   25  19  
  Peak Tracking Total      13   | .   5   13  
  Tactical Retreats        4    | .   3   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            7    | .   7   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          6    | .   5   1   
  Terminals                5    | .   4   1   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                23   | .   21  2   
  Successful               9    | .   7   2   
  Failed                   14   | .   14  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                18   | .   16  2   
  Fabricators              .    | .   .   .   
  Repair Stations          5    | .   5   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   5   2   
  Prototype ID Bank        2    | .   2   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Patrol Status            1    | .   .   1   
  Registered Prototypes    1    | .   1   .   
  Zone Layout              1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               3    | .   .   3   
  Largest Group            3    | .   .   3   
  Highest-Rated Group      40   | .   .   40  
  Highest-Rated Ally       16   | .   .   16  
Total Orders               .    | .   .   .   
Ally Attacks               12   | .   .   12  
  Total Damage             92   | .   .   92  
  Kills                    3    | .   .   3   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               1359 | 61   1080 218  
Spaces Moved               791  | 46   583  162  
  Core                     6    | 6    .    .    
  Treads                   .    | .    .    .    
  Legs                     434  | 40   394  .    
  Wheels                   351  | .    189  162  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   100  100  
  Average Speed            132  | 110  142  103  
  Slowest Speed            240  | 120  240  120  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       37   | 4    70   37   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          30   | .    .    30   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      30   | .    .    30   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      972  | 53  724 195 
  Wait                     39   | .   18  21  
  Move                     789  | 45  582 162 
  Hop                      .    | .   .   .   
  Pick Up                  22   | 2   20  .   
  Fast Attach              17   | 5   12  .   
  Attach                   2    | 1   1   .   
  Detach                   1    | .   1   .   
  Swap                     21   | .   20  1   
  Drop                     14   | .   14  .   
  Fire                     64   | .   56  8   
  Melee                    .    | .   .   .   
  Ram                      3    | .   .   3   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / *Min x2)
-10/Mines

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
   62 | -11/Scrapyard | Entered Materials
  181 | -10/Materials | Discovered new exit (range 15)
  317 | -10/Materials | Build established: Mutant
  569 | -10/Materials | Discovered new exit (range 15)
  840 | -10/Materials | Discovered new exit (range 6)
  994 | -10/Materials | Repaired Lgt. Cannon
 1142 | -10/Materials | Entered Mines
 1144 | -10/Mines     | Met a Derelict bent on vengeance
 1146 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1162 | -10/Mines     | Learned location of 1 exit from Materials
 1284 | -10/Mines     | Learned 4 Materials zone layouts
 1321 | -10/Mines     | Assembled infested the area
 1352 | -10/Mines     | Core integrity fell below 50%
 1357 | -10/Mines     | Core integrity fell below 20%
 1360 | -10/Mines     | Destroyed by as-57373 with Assembled Rifle

 Last Messages 
---------------
01330_ Slammed into K-01 Serf.
01330_ Destabilizing: System corrupted (+2).
01341_ System corrupted: Matter fused (-10).
01344_ as-73833 knocked back.
01347_ System corrupted: Lgt. Cannon targeting data glitched.
01351_ System corrupted: Rocket Launcher targeting data glitched.
01351_ as-57696 destroyed.
01351_ as-82766 destroyed.
01351_ as-49369 destroyed.
01351_ as-08251 destroyed.
01351_ as-37039 destroyed.
[Achievement: Quick And Dirty]
01354_ as-72684 knocked back.
01354_ as-66404 destroyed.
01357_ as-15965 destroyed.
01357_ Destroyed Asb. Hover Unit.
01357_ as-18205 destroyed.
01358_ Lgt. Cannon destroyed.
01358_ Rocket Launcher destroyed.
01359_ K-01 Serf collects debris.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            550
Matter Stores              297
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Quick And Dirty

 Challenges 
------------
None

 Game 
------
Seed              HeatDerelictRipper
  Manual?         0
Play Time         00:27:34
  Cumulative      13.0 hours
  Start           2022.03.03 @ 17:07:38
  End             2022.03.04 @ 11:02:09
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          8
  Rogue           8
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          14
Achievement%      12
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        1
Font              36/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 86d66eb8-cf26-4d6e-a31b-90e99edffc13