Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 16:48:42 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (167) 835 Value Destroyed (5023) 5023 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 12606 Bonus ------- High Alert Combat Kills 168 Cogmind --------- Core Integrity 1244/1450 Matter 189/300 Energy 217/350 System Corruption 66% Temperature Cool (0) Movement Treading (135) Location -2/Research Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (12) ----- Large Storage Unit Structural Scanner Centrium Heavy Armor Plating > --- WEAPON (2) ------- Enhanced Hardcell Cannon > --- INVENTORY (15) --- Advanced Heavy Siege Treads Long-range Terrain Scanner Seismic Detector Advanced Phase Shifter Graphene Brace Improved Focal Shield Improved Force Field Point Defense System Ragnarok Missile Launcher Vibroblade Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Transmission Jammer Centrium Heavy Armor Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Ragnarok Missile Launcher > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Seismic Detector Improved Focal Shield Point Defense System Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Vibroblade [Rating: 194] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Smartbomb Launcher Impact Weapon Heavy Flail Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . 1 Propulsion 4 | . . 1 1 . . . 1 . . 1 . Utility 10 | . . 1 1 2 . . 1 2 1 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 160 | 8 2 19 36 10 . 1 13 15 12 12 32 Power 16 | 1 . 3 2 1 . . 1 . 2 1 5 Engine 6 | 1 . 3 2 . . . . . . . . Core 2 | . . . . 1 . . 1 . . . . Reactor 8 | . . . . . . . . . 2 1 5 Propulsion 42 | 2 . 4 17 2 . . 5 . 1 6 5 Treads 20 | 2 . . 15 . . . . . . . 3 Leg 4 | . . 3 1 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 18 | . . 1 1 2 . . 5 . 1 6 2 Utility 71 | 2 1 3 9 6 . 1 6 14 8 4 17 Device 19 | 1 . 2 . 2 . . . 2 2 2 8 Storage 4 | 1 1 . . 1 . . . . 1 . . Processor 6 | . . 1 1 . . . 2 . . . 2 Hackware 30 | . . . . 3 . . 4 11 5 1 6 Protection 12 | . . . 8 . . 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 31 | 3 1 9 8 1 . . 1 1 1 1 5 Energy Gun 5 | 2 . 2 1 . . . . . . . . Energy Cannon 10 | . . 4 3 . . . . . . . 3 Ballistic Gun 5 | 1 1 1 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 5 | . . 1 1 . . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . 1 . 1 . . 1 . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 2 . . . 1 . 2 2 1 Parts Lost 40 | . . 5 10 . . . 2 . 1 3 19 Power 4 | . . 2 1 . . . . . . . 1 Propulsion 10 | . . . 5 . . . . . . 1 4 Utility 17 | . . . 2 . . . 2 . . 2 11 Weapon 9 | . . 3 2 . . . . . 1 . 3 Highest Loss Streak 13 | . . 1 3 . . . 1 . 1 1 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 1 7 20 24 8 10 10 9 8 8 13 12 Power . | . . . 1 . . . . . . 1 1 Propulsion 4 | . 2 8 6 1 1 1 . 1 . 4 1 Utility 6 | . 2 6 9 4 6 6 7 6 6 5 5 Weapon 2 | . 2 3 5 1 1 1 1 1 . 1 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . . 1 5 5 . 4 1 2 4 1 8 Power 1 | . . . . . . . . . . . 1 Propulsion 11 | . . 1 3 1 . 1 . 1 . 1 3 Utility 15 | . . . 2 4 . 1 . 1 3 . 4 Weapon 1 | . . . . . . . . . 1 . . Tool/Special 3 | . . . . . . 2 1 . . . . Average Slot Usage (%) 92 | . 100 96 99 90 92 92 92 93 93 88 77 Engine 5 | . 14 10 9 . . . . . 2 . . Core 1 | . . . . 6 7 7 6 4 5 3 . Reactor 1 | . . . . . . . . . 1 4 6 Treads 10 | . 28 2 31 . . . . . . . 4 Leg 6 | . . 28 4 . . . . . . . . Flight 11 | . . . . 28 30 30 33 29 25 21 12 Device 9 | . 14 11 8 6 7 6 6 5 8 15 14 Storage 7 | . 14 11 9 7 7 7 6 5 5 4 4 Processor 6 | . . 9 6 7 7 7 6 5 5 4 8 Hackware 11 | . . . . 21 23 23 22 29 28 21 17 Protection 4 | . . . 11 . . . 3 3 2 3 2 Energy Gun 2 | . 3 1 8 . . . . . . . . Energy Cannon 3 | . . 11 4 . . . . . . . 1 Ballistic Gun 4 | . 24 8 3 . . . . . . . . Impact Weapon 1 | . . . . 1 7 7 5 4 5 1 . Slashing Weapon 1 | . . . 1 5 . . . . . 2 2 Peak Build Rating 194 | 7 8 27 36 38 37 38 55 79 107 136 194 Average Rating 58 | 5 7 20 31 35 37 37 49 68 90 122 148 On Entrance 44 | . 7 8 24 34 37 37 38 54 79 90 131 Avg Prop Armor Cover (%) 7 | . . . . . . . . 1 2 . 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 124 | 13 89 96 116 20 19 21 23 25 40 51 124 Greatest Support 255 | 40 40 51 84 20 20 20 27 28 46 60 255 Greatest Overweight (x) 5 | . 2 5 1 . . 1 . 1 1 . 3 Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 15 15 15 Average Capacity 17 | 7 17 25 25 10 10 10 10 10 10 15 15 Most Carried 25 | 2 10 25 25 25 10 10 10 10 11 15 15 Average Carried 15 | 1 7 20 24 8 10 9 9 9 9 13 13 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 15 15 15 Final Carried 25 | 2 10 25 24 10 10 10 10 10 11 15 11 Class Distribution -------------------- 50% | Mutant 20% | Hacker-Sprinter 16% | Wizard-Sprinter 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Matter Collected 4153 | 291 126 387 777 138 . 51 401 358 295 192 1137 Remotely . | . . . . . . . . . . . . Salvage Created 6248 | 130 223 971 1916 138 . 51 332 358 305 63 1761 Parts 299 | 14 12 46 101 6 . . 7 3 10 . 100 Haulers Intercepted 6 | . 1 2 3 . . . . . . . . Recyclers Shooed 7 | 1 2 . 2 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 98 | . 6 26 38 . . . 2 . 5 . 21 Melee 2 | . . . . . . . . . . . 2 Guns 30 | . 6 3 21 . . . . . . . . Cannons 33 | . . 19 2 . . . . . . . 12 AOE 29 | . . 3 14 . . . 2 . 5 . 5 Classes Destroyed 14 | 2 2 3 5 . . . 1 . . . 1 Worker 5 | . . . 3 . . . . . . . 2 Builder 5 | . . . 1 . . . . 1 . . 3 Tunneler 8 | 3 . 1 1 . . . . 1 1 . 1 Hauler 6 | . 1 2 3 . . . . . . . . Recycler 16 | 1 1 . 5 1 . . 2 2 1 . 3 Operator 7 | . . 3 1 1 . . . . . 1 1 Watcher 22 | . . . 3 2 . 2 2 3 3 1 6 Swarmer 38 | . 6 11 11 . . . . . 5 . 5 Cutter 2 | . . . . . . . 2 . . . . Grunt 29 | . . 10 18 . . . . . . . 1 Sentry 12 | . . 5 7 . . . . . . . . Hunter 3 | . . . 1 . . . . . . . 2 Programmer 13 | . . . . . . . . . . . 13 Heavy 1 | . . . 1 . . . . . . . . Best Kill Streak 9 | 3 4 5 8 1 . 1 2 2 5 1 9 Combat Bots Only 7 | . 4 5 6 . . . 2 . 5 . 7 Max Kills in Single Turn 4 | 1 1 2 4 1 . 1 1 1 3 1 3 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . 2 3 . . . 1 . 3 . 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Hostile Shots Fired 810 | . 43 148 232 5 . . 7 8 18 68 281 Missed 223 | . 12 32 62 3 . . 1 5 11 33 64 Hits 587 | . 31 116 170 2 . . 6 3 7 35 217 Melee 1 | . . . . . . . 1 . . . . Projectile 586 | . 31 116 170 2 . . 5 3 7 35 217 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 26 | . . 5 7 . . . . . . . 14 Actively Blocked 3 | . . . . . . . . . . . 3 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 10599 | . 228 1306 2845 28 . . 115 89 225 766 4997 Core 936 | . 38 204 272 11 . . 16 34 19 136 206 Absorbed by Shields 300 | . . . . . . . . . . 26 274 Reduced by Siege Mode 242 | . . . . . . . . . . . 242 Ignored by Resistances 113 | . . . . . . . . . . . 113 Regen/Repaired (Parts) 546 | . . 286 . . . . 22 156 34 . 48 Core Remaining (%) 84 | 100 84 49 50 . . 98 98 96 98 89 . Volleys Fired 333 | 11 28 92 122 . . . 1 1 3 . 75 Largest 2 | 2 2 2 2 . . . 1 1 1 . 2 Hottest 188 | 60 60 120 126 . . . 30 46 80 . 188 Shots Fired 607 | 22 54 181 229 . . . 1 1 3 . 116 Gun 330 | 22 54 70 184 . . . . . . . . Cannon 256 | . . 108 34 . . . . . . . 114 Launcher 21 | . . 3 11 . . . 1 1 3 . 2 Special . | . . . . . . . . . . . . Kinetic 207 | 11 40 70 47 . . . . . . . 39 Thermal 326 | 11 14 108 137 . . . . . . . 56 Explosive 21 | . . 3 11 . . . 1 1 3 . 2 Electromagnetic 53 | . . . 34 . . . . . . . 19 Robot Hit Streak 34 | 3 6 34 18 . . . . . . . 14 Robot Miss Streak 4 | 2 4 4 4 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 2 . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 458 | 11 33 121 169 9 . 2 4 8 7 3 91 Core Hits 229 | 6 12 46 112 2 . . 3 1 7 . 40 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 1 2 2 1 . Critical Strikes 22 | . . . 14 . . . 1 2 2 1 2 Burn 13 | . . . 13 . . . . . . . . Blast 1 | . . . . . . . . . . . 1 Corrupt 1 | . . . 1 . . . . . . . . Smash 6 | . . . . . . . 1 2 2 1 . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 260 | . . 1 5 26 . 14 37 35 31 40 71 Impact 136 | . . 1 1 7 . 14 37 35 31 10 . Slashing 124 | . . . 4 19 . . . . . 30 71 Piercing . | . . . . . . . . . . . . Sneak Attacks 27 | . . . 2 4 . 1 2 4 2 . 12 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16346 | 120 396 2111 4635 499 . 161 492 691 923 198 6120 Guns 3241 | 120 396 409 2316 . . . . . . . . Cannons 5025 | . . 1422 682 . . . . . . . 2921 Explosions 3329 | . . 280 1482 . . . 100 . 491 . 976 Melee 4709 | . . . 153 499 . 161 392 691 432 198 2183 Ramming 42 | . . . 2 . . . . . . . 40 Kinetic 2686 | 42 285 409 516 . . . . . . . 1434 Thermal 4815 | 78 111 1422 2078 . . . . . . . 1126 Explosive 3051 | . . 280 1204 . . . 100 . 491 . 976 Electromagnetic 1043 | . . . 682 . . . . . . . 361 Impact 1864 | . . . . 82 . 161 392 691 432 106 . Slashing 2845 | . . . 153 417 . . . . . 92 2183 Piercing . | . . . . . . . . . . . . Highest Corruption 66 | . . . 5 . 9 9 6 . . 4 66 Average Corruption 7 | . . . 5 . 9 9 4 . . 3 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 114 | . . . 42 . 1 13 7 . . 6 45 Message Errors 33 | . . . 10 . . 5 2 . . 3 13 Matter Fused 26 | . . . 10 . 1 2 1 . . 2 10 Heat Flow Errors 15 | . . . 7 . . 1 . . . . 7 Energy Discharges 6 | . . . . . . 2 1 . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 15 | . . . 5 . . 3 3 . . . 4 Data Loss (major) 5 | . . . 2 . . . . . . 1 2 Misfires 4 | . . . 2 . . . . . . . 2 Alerts 3 | . . . 3 . . . . . . . . Weapon Failures 5 | . . . 2 . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 2226 | . . 1 183 143 . 104 173 463 238 117 804 Projectiles 179 | . . . 12 . . . . . . . 167 Explosions 236 | . . 1 43 . . . . . 63 . 129 Melee 1811 | . . . 128 143 . 104 173 463 175 117 508 Knockbacks 24 | . . . . 1 . . . 4 2 1 16 Impact 9 | . . . . 1 . . . 4 2 1 1 Kinetic 13 | . . . . . . . . . . . 13 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 139 | . . . 139 . . . . . . . . Shots 7 | . . . 7 . . . . . . . . Rammed 5 | . . . 1 . . . . . . . 4 Targets Rammed 5 | . . . 1 . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 434 | 40 . 147 434 2 . 277 5 6 84 111 429 Average Temperature 71 | 19 . 42 116 2 . 119 2 5 38 19 86 Received Heat Transfer 1785 | . . 438 1161 9 . . 9 18 . 78 72 Effects 4 | . . . 3 . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . 1 . . . . . . . . Interference 2 | . . . 2 . . . . . . . . Siege Activations 4 | . . . . . . . . . . . 4 Total Turns 69 | . . . . . . . . . . . 69 Longest Duration 37 | . . . . . . . . . . . 37 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 16 | . . . . 1 . 1 3 3 4 2 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 28 | . . . 5 2 . 2 4 5 7 1 2 Impact Corruptions 34 | . . . . 1 . 2 6 15 6 4 . Robots Melted 2 | . . 1 1 . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . Parts Melted 22 | . . 11 10 . . . . . . . 1 Heat Transferred 9058 | 175 250 2997 4925 . . . . . . . 711 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Maximum Alert Level 2 | . . 1 2 1 . . . . 1 . 2 Low Security (%) 75 | 100 100 81 35 48 100 100 100 100 90 100 78 Level 1 21 | . . 18 54 51 . . . . 9 . 11 Level 2 3 | . . . 10 . . . . . . . 9 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 563 | 10 140 250 563 258 48 26 96 124 221 113 517 Initial 253 | . . . 61 253 48 26 . 44 44 110 . Average 120 | 1 32 145 236 195 45 6 19 42 55 60 94 Influence Increases 4788 | 20 197 766 1224 139 . 57 367 367 452 248 951 Destroy 0b10 Robot/C 1960 | . 120 520 760 . . . 40 . 100 . 420 Destroy 0b10 Robot/NC 345 | 20 10 30 85 20 . 10 20 35 25 10 80 Destroy Leader 476 | . 22 124 182 4 . 4 14 6 16 2 102 Successful Hack 278 | . . 25 27 29 . 6 7 74 26 44 40 Disable Machine 165 | . . 15 30 30 . 15 15 15 . 15 30 Destroy Structure 619 | . . 22 65 11 . 7 61 72 90 72 219 Partial Spotted 285 | . . . . 15 . . 45 60 75 60 30 Lose Combat Pursuer 660 | . 45 30 75 30 . 15 165 105 120 45 30 Influence Decreases 4395 | 20 197 620 813 558 100 95 276 367 332 459 558 Entered New Map 686 | . . . 85 304 90 12 . 47 47 101 . Time Decay 3228 | 20 197 570 628 254 10 83 251 320 270 267 358 Lost Part 356 | . . 50 100 . . . 14 . 10 30 152 Lost Ally 21 | . . . . . . . 11 . 5 . 5 Purge Threat 104 | . . . . . . . . . . 61 43 Squads Dispatched 67 | . . 3 6 3 . 3 7 8 11 5 21 Investigation 29 | . . . 2 2 . 2 4 4 8 1 6 Extermination 21 | . . . . 1 . 1 2 3 3 3 8 Reinforcement 13 | . . 3 4 . . . 1 1 . 1 3 Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . 1 Construction Impeded 2 | . . . 2 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Distress Signals 14 | . 1 5 1 . . . 1 . 2 2 2 Communications Jammed 8 | . . . . . . . . . . 1 7 Distress Signals 8 | . . . . . . . . . . 1 7 Times Spotted 303 | . 9 49 60 9 6 2 18 26 24 41 59 Peak Tracking Total 14 | . 3 7 8 3 6 2 4 5 7 14 6 Tactical Retreats 53 | . 2 1 2 2 . 1 8 7 8 12 10 ECM-based Alert Blocks 79 | . . . . 2 . . 3 12 10 34 18 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Traps Triggered 24 | . . . 2 5 . 2 2 6 2 2 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Disabled 11 | . . 1 2 2 . 1 1 1 . 1 2 Max in Single Turn 1 | . . 1 1 1 . 1 1 1 . 1 1 Garrison Access 3 | . . . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Accessed 86 | . 2 4 6 7 . 5 11 13 13 5 20 Terminals 52 | . 2 3 5 5 . 2 7 7 6 4 11 Fabricators 19 | . . . . 2 . 2 2 4 5 1 3 Repair Stations 7 | . . 1 . . . . 1 1 2 . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 Garrison Access 5 | . . . 1 . . 1 1 1 . . 1 Total Hacks 243 | . 5 10 9 13 . 9 24 45 46 17 65 Successful 157 | . 1 8 3 8 . 6 14 32 33 11 41 Failed 84 | . 4 2 6 5 . 3 10 13 13 5 23 Catastrophic 15 | . . . 2 2 . 1 2 1 1 1 5 Database Lockouts 2 | . . . . . . . . . . 1 1 Manual 144 | . 5 2 7 9 . 5 17 26 28 15 30 Terminals 128 | . 5 4 8 8 . 3 18 19 20 14 29 Fabricators 75 | . . . . 5 . 4 3 21 21 3 18 Repair Stations 25 | . . 6 . . . . 2 4 5 . 8 Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . 8 Garrison Access 7 | . . . 1 . . 2 1 1 . . 2 Terminal Hacks 44 | . 1 3 2 3 . 1 3 7 6 7 11 Record 1 | . . . . . . . 1 . . . . Part Schematic 16 | . 1 1 1 . . . . 6 2 1 4 Level Access Points 4 | . . . . . . . . 1 1 1 1 Branch Access Points 1 | . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 Terminal Index 4 | . . . . 1 . . 1 . 1 1 . Fabricator Index 4 | . . . . 1 . 1 . . 1 1 . Unreport Threat 3 | . . . . . . . . . . 2 1 Recall Extermination 7 | . . . . 1 . . . . 1 1 4 Hauler Manifests 2 | . . 1 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . Fabricator Hacks 49 | . . . . 2 . 2 2 14 13 2 14 Network Status 2 | . . . . . . . 1 1 . . . Load Schematic 31 | . . . . 2 . 2 1 8 9 1 8 Build 16 | . . . . . . . . 5 4 1 6 Repair Station Hacks 19 | . . 4 . . . . 2 4 5 . 4 Scan Component 9 | . . 2 . . . . 1 2 2 . 2 Repair 9 | . . 2 . . . . 1 2 2 . 2 Refit 1 | . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . 5 Insert Component 1 | . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . 1 Retrieve Study 3 | . . . . . . . . . . . 3 Garrison Access Hacks 3 | . . . . . . . 1 1 . . 1 Seal Access 3 | . . . . . . . 1 1 . . 1 Unauthorized Hacks 36 | . . 1 1 3 . 3 5 6 9 2 6 Terminals 16 | . . 1 1 1 . 1 4 1 3 1 3 Assimilate 4 | . . . . . . . 2 . 1 . 1 Botnet 10 | . . . . 1 . 1 2 1 2 1 2 Operators 2 | . . 1 1 . . . . . . . . Fabricators 20 | . . . . 2 . 2 1 5 6 1 3 Prioritize 6 | . . . . . . . . 2 2 1 1 Recompile 14 | . . . . 2 . 2 1 3 4 . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 63 | . 2 2 5 6 . 3 5 9 9 4 18 Full Trace Events 12 | . . . . . . . 2 1 4 1 4 Feedback Events 3 | . . . . . . . 2 . . . 1 Corruption 1 | . . . . . . . 1 . . . . Hackware Fried 2 | . . . . . . . 1 . . . 1 Feedback Blocked 1 | . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 1 1 . . . . 6 2 1 5 Parts Built 19 | . . . . . . . . 6 5 1 7 Authchips 14 | . . . . . . . . 5 4 . 5 Time 610 | . . . . . . . . 270 93 46 201 Total Part Build Rating 129 | . . . . . . . . 38 26 7 58 Part Studies Acquired 3 | . . . . . . . . . . . 3 Parts Repaired 9 | . . 2 . . . . 1 2 2 . 2 Time 311 | . . 76 . . . . 60 44 91 . 40 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Total Allies 5 | . . . . . 1 . 2 . 1 . 1 Largest Group 1 | . . . . . 1 . 1 . 1 . 1 Highest-Rated Group 31 | . . . . . 31 . 10 . 10 . 26 Highest-Rated Ally 31 | . . . . . 31 . 10 . 10 . 26 Total Orders 2 | . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Active Infowar (turns) 7341 | 87 913 387 . 534 25 257 924 935 796 620 1863 Optics 504 | . . . . . . . . . . . 504 Sensors 5686 | . . . . 514 25 257 924 935 796 602 1633 Terrain 977 | . . . . . . . . . . 4 973 Structural 42 | . . . . . . . . . . . 42 Seismic 1526 | 87 913 387 . . . . . . . . 139 Jamming 1139 | . . . . . . . . . . 277 862 ECM 1174 | . . . . 20 . . 105 153 93 373 430 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Turns Passed 12730 | 149 913 2292 3082 543 25 264 982 1114 848 620 1898 Spaces Moved 15142 | 65 346 863 1058 957 87 643 2218 2547 2003 1435 2920 Core 13 | 3 . . . . . . . . . . 10 Treads 1611 | 62 346 73 895 . . . . . . . 235 Legs 953 | . . 790 163 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12565 | . . . . 957 87 643 2218 2547 2003 1435 2675 Fastest Speed 18 | 50 160 200 200 28 28 28 25 22 19 18 22 Average Speed 58 | 154 235 210 233 28 28 28 25 26 26 25 35 Slowest Speed 480 | 160 320 480 245 28 28 100 29 101 99 29 200 Overloaded Moves 90 | . . . . . . . . 5 46 34 5 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 64 | . . . . 5 . 2 22 14 4 5 12 Potential Cave-ins 4 | . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 44 48 86 33 88 22 35 46 39 36 49 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 191 | . . . 11 11 . 7 36 22 20 36 48 Terrain Destroyed 397 | . . 32 87 11 . 7 61 37 50 36 76 Melee 166 | . . . 1 11 . 7 29 22 20 36 40 Projectile 37 | . . . 1 . . . . . . . 36 AOE 194 | . . 32 85 . . . 32 15 30 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Total 17926 | 90 394 1156 1437 1193 86 699 2535 2910 2269 1618 3539 Wait 1552 | 5 8 145 135 122 . 5 259 273 184 81 335 Move 15010 | 64 345 862 1057 947 86 638 2175 2520 1995 1425 2896 Hop 58 | . . . . 5 . 2 20 12 3 4 12 Pick Up 136 | 2 8 17 24 14 . 4 6 13 11 12 25 Fast Attach 77 | 7 . 10 8 1 . . 8 19 10 3 11 Attach 72 | . . 3 12 8 . . 5 10 6 8 20 Detach 36 | . . 3 5 4 . . 1 4 6 4 9 Swap 158 | 1 3 17 38 5 . 2 15 15 9 8 45 Drop 114 | . 2 6 30 16 . 4 8 8 11 8 21 Fire 333 | 11 28 92 122 . . . 1 1 3 . 75 Melee 260 | . . 1 5 26 . 14 37 35 31 40 71 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . . 1 . . . . . . . 4 Escape Stasis 115 | . . . . 45 . 30 . . . 25 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 9) 1063 | -10/Materials | Entered another Materials area 1063 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -9/Materials | Discovered new exit (range 15) 1630 | -9/Materials | Identified exit to Mines 2319 | -9/Materials | Repaired Titanium Leg 2358 | -9/Materials | Repaired Titanium Leg 2727 | -9/Materials | Core integrity fell below 50% 2739 | -9/Materials | Discovered new exit (range 16) 3355 | -9/Materials | Entered another Materials area 3355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4242 | -8/Materials | Discovered new exit (range 5) 6163 | -8/Materials | Lost 3 parts (1p1n1u) 6233 | -8/Materials | Lost 3 parts (1n1u1w) 6234 | -8/Materials | Discovered new exit (range 14) 6437 | -8/Materials | Identified exit to Factory 6437 | -8/Materials | Entered Factory 6437 | -7/Factory | Evolved 2 slots: Utility x2 6639 | -7/Factory | Discovered new exit (range 15) 6746 | -7/Factory | Build established: Hacker-Sprinter 6980 | -7/Factory | Sucked down chute 6980 | -7/Factory | Entered Waste 6981 | -7/Waste | Met a frightened Derelict 6983 | -7/Waste | Spotted C-40 Crusher 6986 | -7/Waste | Spotted C-40 Crusher 6990 | -7/Waste | Spotted C-40 Crusher 6991 | -7/Waste | Spotted C-40 Crusher 6995 | -7/Waste | EMP discharged 6996 | -7/Waste | Spotted C-40 Crusher 6998 | -7/Waste | Spotted C-40 Crusher 6998 | -7/Waste | Discovered new exit (range 14) 7004 | -7/Waste | Identified exit to Factory 7005 | -7/Waste | Entered Factory 7109 | -7/Factory | Discovered new exit (range 15) 7125 | -7/Factory | Identified exit to Storage 7264 | -7/Factory | Discovered new exit (range 15) 7269 | -7/Factory | Identified exit to Factory 7269 | -7/Factory | Entered another Factory area 7269 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7317 | -6/Factory | Discovered new exit (range 11) 7319 | -6/Factory | Identified exit to Lower Caves 7856 | -6/Factory | Hacking Suite fried by hacking feedback 8027 | -6/Factory | Discovered new exit (range 5) 8028 | -6/Factory | Identified exit to Factory 8132 | -6/Factory | Repaired Imp. VTOL Module 8251 | -6/Factory | Entered another Factory area 8251 | -5/Factory | Evolved 2 slots: Utility x2 8274 | -5/Factory | Discovered new exit (range 14) 8278 | -5/Factory | Identified exit to Upper Caves 8498 | -5/Factory | Fabricated Adv. Hacking Suite? 8712 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8768 | -5/Factory | Fabricated Adv. Hacking Suite? 8803 | -5/Factory | Discovered exit to Upper Caves (range 10) 8829 | -5/Factory | Fabricated Adv. Hacking Suite? 9006 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 9148 | -5/Factory | Identified exit to Factory 9161 | -5/Factory | Build established: Wizard-Sprinter 9206 | -5/Factory | Repaired Lgt. Fission Core 9226 | -5/Factory | Repaired Imp. Light Armor Plating 9365 | -5/Factory | Entered another Factory area 9365 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9443 | -4/Factory | Repaired Imp. Flight Unit 9707 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 9722 | -4/Factory | Identified exit to Research 9740 | -4/Factory | Fabricated Gravity Neutralizer? 9817 | -4/Factory | Fabricated Lrn. Terrain Scanner? 9858 | -4/Factory | Repaired Cld. Cesium-ion Thruster? 10032 | -4/Factory | Spotted B-86 Titan 10067 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 10213 | -4/Factory | Entered Research 10213 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10530 | -3/Research | Spotted B-86 Titan 10586 | -3/Research | Central database locked down 10693 | -3/Research | Discovered new exit (range 9) 10700 | -3/Research | Identified exit to Research 10775 | -3/Research | Fabricated Exp. Terrain Scan Processor? 10833 | -3/Research | Entered another Research area 10833 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11070 | -2/Research | Found Prototype Launcher 11070 | -2/Research | Identified Ragnarok Missile Launcher 11083 | -2/Research | Identified exit to Access 11255 | -2/Research | Fabricated Exp. Biometal Heavy Treads? 11262 | -2/Research | Garrison activated, responded to threat 11269 | -2/Research | Cargo convoy interrupted 11282 | -2/Research | Lost 3 parts (3n) 11303 | -2/Research | Repaired Lrn. Terrain Scanner? 11448 | -2/Research | Spotted B-90 Cyclops 11722 | -2/Research | Adv. Hacking Suite fried by hacking feedback 11829 | -2/Research | Fabricated Exp. Biometal Heavy Treads (x1) 11938 | -2/Research | Fabricated Singularity Reactor? 11982 | -2/Research | Fabricated Centrium Heavy Armor Plating? 11999 | -2/Research | Central database locked down 12101 | -2/Research | Fabricated Exp. Biometal Heavy Treads (x1) 12132 | -2/Research | Fabricated Graphene Brace (x2) 12219 | -2/Research | System corruption reached 10% 12403 | -2/Research | Unchained authorized (DW-4LL) 12422 | -2/Research | Repaired Lrn. Sensor Array 12529 | -2/Research | Destroyed 7 combat bots 12577 | -2/Research | Spotted B-90 Cyclops 12583 | -2/Research | First assault squad dispatched 12637 | -2/Research | DW-4LL burst out of a wall 12645 | -2/Research | System corruption reached 30% 12716 | -2/Research | Lost 13 parts (1p9u3w) 12718 | -2/Research | Build established: Machinist-Mutant 12731 | -2/Research | Self-destructed Last Messages --------------- 12666_ Adv. Heat Sink destroyed. 12666_ System corrupted by crushing effect (+5). 12666_ U-05 Engineer builds a Wall. 12668_ System corrupted: Enh. Hardcell Cannon+ jammed. 12668_ U-05 Engineer destroyed. 12671_ Enh. Nova Cannon+ destroyed. 12671_ System corrupted by crushing effect (+1). 12674_ Terminal disabled. 12676_ System corrupted: Enh. Hardcell Cannon+ jammed. 12677_ System corrupted: Matter fused (-6). 12685_ Singularity Reactor destroyed. 12685_ System corrupted by crushing effect (+5). 12687_ Ended siege mode. 12689_ Acquired Structural Scanner. 12695_ System corrupted: Matter fused (-8). 12703_ Acquired 1 matter. 12710_ Acquired 5 matter. 12712_ OP6Y6IC5RR4G5SNO 9FOJU%T3L#MKLP31A Map ----- +----------------------------------------------------+ | *!" " #################### """?? ?##?###?### | | !="R"" #################### """??????#??????? | | %"=!""= #################### ???????????????? | | % [==[*=#################### ? ??????????????? | | =[ *[[%!# #####################+###??????????????? | | ##+################## ? ???????????????? | | ![%*= |%!%% ????????????????? | | =!!!! ==[! ? ????????????????? | | !%= !| ? ????????????????? | | !! #######?????????????????? | | +#################### ######??????????????????? | | # # #####???????????????????? | | # + ####????????????????????? | | # # ###?????????????????????? | | # # ###?????????????????????? | | # # ##??????????????????????? | | # # ##??????????????????????? | | #########+######+#### ####### ????????????? | | ###### ###### #### ##########+#????????????? | | ###### #### ????????????? | | / ????????????? | | ###### ????????????? | | #####"##"## ????????????? | | ### ####+####+########??????????????????? | | ### #### # ??????????????????? | | ### #### @ # ??????????????????? | | ### #### " # ??????????????????? | | ###"" #### """" # ??????????????????? | | ###" #### """" ! # ??????????????????? | | ###"T #### """" + ??????????????????? | | ##+###"" #### """" # ??????????????????? | | ?# ###"" #### # ??????????????????? | | ?# ### % #### ##??????????????????? | | ## ### % !# ## ##??????????????????? | | #######=%#### ] ##??????????????????? | | ####### ##### ##??????????????????? | | #????######?#######g####+##??????????????????? | | #???? ?? ### #### ??????????????????? | | #####????????????????##g?????????????????????????? | | ?????????????????????##g?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????H?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 75 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 14 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 25 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 70 Defensive Hacking 36 Authchip Count 5 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Seismic Detector | -9/Materials | Hacked Flight Unit | -8/Materials | Hacked Adv. Hacking Suite | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Gravity Neutralizer | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Lrg. Storage Unit | -4/Factory | Hacked Centrium Heavy Armor Plating | -3/Research | Hacked Singularity Reactor | -2/Research | Hacked Exp. Biometal Heavy Treads | -2/Research | Hacked Exp. Core Analyzer | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Scanalyzed Graphene Brace | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Lrn. Sensor Array | x2 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -4/Factory | Authchip Gravity Neutralizer | x1 | -4/Factory | Authchip Lrn. Terrain Scanner | x2 | -4/Factory | Authchip Lrg. Storage Unit | x1 | -4/Factory | Authchip Exp. Terrain Scan Processor | x1 | -3/Research Exp. Biometal Heavy Treads | x1 | -2/Research | Authchip Exp. Biometal Heavy Treads | x1 | -2/Research | Authchip Singularity Reactor | x1 | -2/Research | Authchip Centrium Heavy Armor Plating | x1 | -2/Research | Authchip Exp. Biometal Heavy Treads | x1 | -2/Research | Authchip Graphene Brace | x2 | -2/Research Repaired ---------- Titanium Leg | 1% | -9/Materials Titanium Leg | 2% | -9/Materials Imp. VTOL Module | 56% | -6/Factory Lgt. Fission Core | 25% | -5/Factory Imp. Light Armor Plating | 38% | -5/Factory Imp. Flight Unit | 55% | -4/Factory Cld. Cesium-ion Thruster | 64% | -4/Factory Lrn. Terrain Scanner | 18% | -2/Research Lrn. Sensor Array | 3% | -2/Research Studied --------- Enh. Nova Cannon | -2/Research | Hacked Com. HERF Cannon | -2/Research | Hacked Enh. Hardcell Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronChipFlakker Manual? 0 Play Time 03:13:53 Cumulative 337.1 hours Start 2025.12.29 @ 14:57:24 End 2025.12.30 @ 16:48:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 229 Adventurer 3 Explorer 0 Win Type - Total 16 Types 8/1/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaa05c0b-a38f-4d37-87d0-aea0b7b27fe1