Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 08:08:02 Player: TheTravelingGuy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1539) 1539 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6864 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 54/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Actuator Array Improved Transmission Jammer ECM Suite Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Triangulator Advanced Visual Processing Unit Transmission Jammer ECM Suite Advanced Reaction Control System Improved Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Katana Katana Spear > --- INVENTORY -------- Improved Deuterium Engine Actuator Array [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Katana Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . 2 . . . 1 . 1 Utility 8 | . . . 2 2 2 . 1 1 Weapon 1 | . . . . . . 1 . . Parts Attached 73 | 7 2 13 7 12 7 8 11 6 Power 8 | 1 . 2 . 3 1 1 . . Engine 5 | 1 . 2 . 1 1 . . . Core 3 | . . . . 2 . 1 . . Reactor . | . . . . . . . . . Propulsion 27 | 2 . 5 2 6 2 1 7 2 Treads 2 | . . 2 . . . . . . Leg 2 | 2 . . . . . . . . Wheel 1 | . . 1 . . . . . . Hover 9 | . . 2 1 1 . . 3 2 Flight 13 | . . . 1 5 2 1 4 . Utility 26 | 2 2 2 3 2 4 5 3 3 Device 11 | 1 . 1 2 . 1 3 2 1 Storage 3 | 1 2 . . . . . . . Processor 2 | . . . 1 1 . . . . Hackware 10 | . . 1 . 1 3 2 1 2 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 . 4 2 1 . 1 1 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 . 2 . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . 2 1 . . . . . Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 42 | . . 1 2 5 . 3 15 16 Power 4 | . . . . 1 . . 2 1 Propulsion 20 | . . 1 2 3 . 1 8 5 Utility 14 | . . . . 1 . 2 3 8 Weapon 4 | . . . . . . . 2 2 Highest Loss Streak 10 | . . 1 1 2 . 3 7 10 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 2 4 8 4 4 4 4 3 3 Power . | . 1 1 . . 1 2 . . Propulsion . | . 1 1 . . . . . . Utility 1 | . . 2 1 2 1 2 1 2 Weapon 1 | . 2 3 2 1 1 . 1 . Tool/Special . | . . . . . . . . . Unused Backups 13 | . . 9 1 3 . . . . Power 1 | . . 1 . . . . . . Propulsion 4 | . . 4 . . . . . . Utility 4 | . . 1 . 3 . . . . Weapon 4 | . . 3 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 100 77 96 90 98 91 75 47 Engine 6 | . 14 11 9 2 6 4 4 1 Core 1 | . . . . 4 . . 1 . Treads 2 | . . 16 . . . . . . Leg 3 | . 28 3 . . . . . . Hover 5 | . . 2 21 2 . . 5 . Flight 11 | . . . 5 19 25 22 15 9 Device 15 | . 14 11 18 20 20 17 14 10 Storage 2 | . 14 10 . . . . . . Processor 5 | . . . 8 8 11 5 5 4 Hackware 12 | . . . 9 15 21 21 20 16 Ballistic Gun 5 | . 28 19 . . . . . . Slashing Weapon 6 | . . . 16 8 5 11 4 2 Piercing Weapon 1 | . . . . 5 6 4 1 . Peak Build Rating 78 | 7 7 16 23 38 58 64 78 51 Average Rating 33 | 5 7 9 20 29 49 60 62 41 On Entrance 28 | . 7 7 15 21 38 58 63 50 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 15 50 22 16 18 21 24 25 16 Greatest Support 40 | 20 20 40 24 27 30 25 25 36 Greatest Overweight (x) 4 | 2 2 1 . 1 . 1 4 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 5 5 5 5 5 5 Average Capacity 6 | 7 10 9 5 5 5 5 5 5 Most Carried 10 | 3 6 10 5 5 5 5 5 4 Average Carried 4 | 2 4 8 4 4 4 4 3 3 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 Final Carried 6 | 3 6 5 5 5 5 4 3 4 Class Distribution -------------------- 24% | Hacker-Sprinter 24% | Mutant 21% | Hacker-Mutant 19% | Scavenger-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1360 | 204 124 369 66 350 74 100 73 . Remotely . | . . . . . . . . . Salvage Created 1630 | 25 124 400 153 405 99 164 260 . Parts 98 | 4 6 26 11 28 7 4 12 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 27 | . 3 8 3 8 1 . 4 . Melee 16 | . . . 3 8 1 . 4 . Guns 11 | . 3 8 . . . . . . Classes Destroyed 11 | 1 1 5 . 3 . 1 . . Worker 2 | . . 1 . . . . 1 . Builder 1 | . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . Operator 3 | . . 1 1 . 1 . . . Watcher 6 | . . 1 . 3 . 2 . . Swarmer 3 | . . . . 3 . . . . Grunt 11 | . 3 5 3 . . . . . Sentry 4 | . . 3 . . 1 . . . Hunter 5 | . . . . 3 . . 2 . Programmer 4 | . . . . 2 . . 2 . Best Kill Streak 3 | 1 2 3 2 1 1 1 1 . Combat Bots Only 3 | . 2 3 2 1 1 . 1 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 2 | . . . 2 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 475 | . 15 57 16 57 18 . 113 199 Missed 179 | . 2 11 5 23 13 . 40 85 Hits 296 | . 13 46 11 34 5 . 73 114 Projectile 296 | . 13 46 11 34 5 . 73 114 Critical Strikes 8 | . . . 1 . . . 5 2 Damage Taken 5168 | . 160 591 163 519 35 139 1366 2195 Core 2431 | . 22 116 59 237 . 35 650 1312 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 117 | . . . . 39 44 . . 34 Core Remaining (%) 82 | 100 91 71 89 66 100 96 43 . Volleys Fired 68 | 1 11 37 6 7 . 1 . 5 Largest 2 | 2 2 2 1 1 . 1 . 1 Hottest 100 | 40 40 46 100 100 . 43 . 35 Shots Fired 116 | 2 22 73 6 7 . 1 . 5 Gun 102 | 2 22 73 . . . . . 5 Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special 13 | . . . 6 7 . . . . Kinetic 102 | 2 22 73 . . . . . 5 Thermal 13 | . . . 6 7 . . . . Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . . 1 . . Robot Hit Streak 23 | 1 10 23 . . . . . 1 Robot Miss Streak 5 | 1 1 5 . . . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 161 | 1 17 53 7 37 5 6 32 3 Core Hits 62 | 1 7 22 4 13 3 2 9 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 10 | . . 1 . 6 . . 3 . Destroy 1 | . . 1 . . . . . . Sever 9 | . . . . 6 . . 3 . Melee Attacks 204 | . . . 12 46 12 57 65 12 Impact . | . . . . . . . . . Slashing 136 | . . . 12 38 9 16 49 12 Piercing 67 | . . . . 8 3 41 15 . Sneak Attacks 9 | . . . 1 2 . 2 3 1 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 26 | . . . 2 8 1 5 10 . Damage Inflicted 4189 | 10 218 813 261 1262 187 257 1015 166 Guns 1098 | 10 218 813 . . . . . 57 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 3058 | . . . 261 1262 187 257 1015 76 Ramming 33 | . . . . . . . . 33 Kinetic 1098 | 10 218 813 . . . . . 57 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 2449 | . . . 261 1061 158 184 709 76 Piercing 609 | . . . . 201 29 73 306 . Highest Corruption 12 | . . . . 1 . 9 12 . Average Corruption 9 | . . . . 1 . 4 11 . Corruption Purged 1 | . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . . . 1 . 3 37 . Message Errors 9 | . . . . . . 1 8 . Matter Fused 11 | . . . . . . 1 10 . Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 4 | . . . . 1 . . 3 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 1 5 . Data Loss (major) 1 | . . . . . . . 1 . Alerts 4 | . . . . . . . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 251 | . . . 41 73 12 30 59 36 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 251 | . . . 41 73 12 30 59 36 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . 14 Shots . | . . . . . . . . . Rammed 9 | . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . 9 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 229 | . 2 4 19 . . . 229 . Average Temperature 42 | . 2 2 6 . . . 91 . Received Heat Transfer 549 | . 87 252 108 . 6 . . 96 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 125 | 5 56 125 50 78 37 22 30 85 Initial 37 | . . 17 36 22 37 14 7 . Average 10 | . 9 25 6 14 11 1 2 12 Influence Increases 1460 | 5 98 294 162 374 75 68 189 195 Destroy 0b10 Robot/C 540 | . 60 160 60 160 20 . 80 . Destroy 0b10 Robot/NC 70 | 5 . 20 5 15 5 15 5 . Destroy Leader 182 | . 20 52 10 66 10 4 20 . Successful Hack 153 | . 17 30 21 28 10 8 12 27 Disable Machine 45 | . . 30 . . 15 . . . Destroy Structure 95 | . 1 2 6 . . 26 42 18 Partial Spotted 120 | . . . . 60 15 15 30 . Lose Combat Pursuer 255 | . . . 60 45 . . . 150 Influence Decreases 1449 | 5 56 249 199 346 123 83 204 184 Entered New Map 169 | . . 25 51 28 41 16 8 . Time Decay 1073 | 5 56 217 141 288 82 55 144 85 Lost Part 191 | . . 7 7 30 . . 52 95 Purge Threat 16 | . . . . . . 12 . 4 Squads Dispatched 17 | . 1 2 3 3 1 . 6 1 Investigation 7 | . 1 1 2 1 . . 2 . Extermination 7 | . . . . 2 1 . 4 . Reinforcement 3 | . . 1 1 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 2 | . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 3 16 8 20 3 2 31 32 Peak Tracking Total 17 | . 2 5 3 3 1 1 7 17 Tactical Retreats 19 | . . . 4 4 . . 5 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 5 | . 1 . 1 . . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 3 | . . 2 . . 1 . . . Max in Single Turn 1 | . . 1 . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 33 | . 4 2 3 6 4 5 7 2 Terminals 20 | . 3 2 3 4 1 3 3 1 Fabricators 2 | . . . . . . . 2 . Repair Stations 5 | . . . . 2 2 . . 1 Recycling Units 4 | . 1 . . . . 1 2 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 107 | . 10 5 12 31 8 12 22 7 Successful 57 | . 7 2 9 15 4 10 6 4 Failed 50 | . 3 3 3 16 4 2 16 3 Catastrophic 8 | . . 1 . . . . 6 1 Database Lockouts . | . . . . . . . . . Manual 67 | . 9 5 12 22 2 8 9 . Terminals 77 | . 9 5 12 23 2 10 12 4 Fabricators 4 | . . . . . . . 4 . Repair Stations 16 | . . . . 8 5 . . 3 Recycling Units 8 | . 1 . . . . 1 6 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 19 | . 3 . 5 4 . 5 . 2 Part Schematic 3 | . 1 . 2 . . . . . Level Access Points 3 | . . . 1 1 . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 4 | . . . . 1 . 1 . 2 Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 5 | . 1 . 2 1 . 1 . . Fabricator Hacks 4 | . . . . . . . 4 . Load Schematic 2 | . . . . . . . 2 . Build 2 | . . . . . . . 2 . Repair Station Hacks 12 | . . . . 6 4 . . 2 Scan Component 7 | . . . . 4 2 . . 1 Repair 5 | . . . . 2 2 . . 1 Recycling Unit Hacks 3 | . 1 . . . . 1 1 . Report Inventory 1 | . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 18 | . 3 2 4 5 . 3 1 . Terminals 18 | . 3 2 4 5 . 3 1 . Assimilate 4 | . . 1 1 2 . . . . Botnet 14 | . 3 1 3 3 . 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 3 2 3 6 2 3 7 1 Full Trace Events 7 | . 2 1 1 1 . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . Parts Built 4 | . . . . . . . 4 . Authchips . | . . . . . . . . . Time 102 | . . . . . . . 102 . Total Part Build Rating 4 | . . . . . . . 4 . Parts Repaired 5 | . . . . 2 2 . . 1 Time 152 | . . . . 64 57 . . 31 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 3 . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . find_chute 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 26 | . . . . 26 . . . . Highest-Rated Ally 26 | . . . . 26 . . . . Total Orders 4 | . . . . 2 . 2 . . STAY 1 | . . . . 1 . . . . ROAM 1 | . . . . 1 . . . . EXPLORE 2 | . . . . . . 2 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 6493 | 7 607 1002 1066 1134 271 409 1550 447 Optics 2878 | . . . . 201 271 409 1550 447 Seismic 3824 | 7 607 1002 1037 875 . . . 296 Triangulation 1414 | . . . . . . 48 1366 . Jamming 1013 | . . . . . 25 81 897 10 ECM 1666 | . . 51 31 736 116 . 515 217 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 6573 | 80 607 1002 1073 1134 271 409 1550 447 Spaces Moved 4846 | 52 287 359 277 1016 494 654 1333 374 Core 110 | 11 . . . . . . 4 95 Treads 206 | . . 206 . . . . . . Legs 387 | 41 287 59 . . . . . . Wheels . | . . . . . . . . . Hover 732 | . . 94 277 161 . . 91 109 Flight 3411 | . . . . 855 494 654 1238 170 Fastest Speed 27 | 50 120 56 52 27 28 31 31 34 Average Speed 52 | 123 120 132 58 36 29 34 42 46 Slowest Speed 360 | 150 260 190 61 120 31 114 360 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . 1 1 . 3 . Potential Cave-ins 15 | . . . . . . 15 . . Cave-ins Triggered 2 | . . . . . . 2 . . Exploration Rate (%) 20 | 3 29 24 22 26 16 15 31 17 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 66 | . . . 6 . . 29 21 10 Terrain Destroyed 66 | . . . 6 . . 29 21 10 Melee 60 | . . . . . . 29 21 10 Projectile 6 | . . . 6 . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 8485 | 63 525 816 1149 1701 601 771 2236 623 Wait 3186 | . 218 372 834 598 81 56 814 213 Move 4828 | 51 286 358 276 1013 491 652 1327 374 Hop 4 | . . . . 1 1 . 2 . Pick Up 42 | 4 4 15 4 9 3 2 1 . Fast Attach 47 | 6 . 6 1 7 5 4 11 7 Attach 37 | 1 . 2 4 7 3 5 14 1 Detach 21 | . . 1 1 3 . 2 12 2 Swap 36 | . 3 5 12 10 2 3 1 . Drop 43 | . 3 20 1 9 6 4 . . Fire 68 | 1 11 37 6 7 . 1 . 5 Melee 163 | . . . 10 37 9 41 54 12 Ram 9 | . . . . . . . . 9 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [Min] / [*Sub]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Sto]) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 14) 648 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Discovered new exit (range 19) 681 | -10/Materials | Derelicts attacked the area 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Propulsion x2 1636 | -9/Materials | Discovered new exit (range 15) 1690 | -9/Materials | Entered another Materials area 1690 | -8/Materials | Evolved 2 slots: Utility x2 1890 | -8/Materials | Build established: Scavenger-Mutant 2752 | -8/Materials | Identified exit to Factory 2763 | -8/Materials | Entered Factory 2763 | -7/Factory | Evolved 2 slots: Utility x2 3119 | -7/Factory | Discovered new exit (range 5) 3137 | -7/Factory | Identified exit to Factory 3289 | -7/Factory | Repaired VTOL Module 3357 | -7/Factory | Repaired VTOL Module 3643 | -7/Factory | Build established: Scavenger-Sprinter 3897 | -7/Factory | Entered another Factory area 3897 | -6/Factory | Evolved 2 slots: Utility x2 3946 | -6/Factory | Repaired Cesium-ion Thruster 3986 | -6/Factory | Build established: Hacker-Sprinter 4022 | -6/Factory | Repaired Katana 4160 | -6/Factory | Discovered new exit (range 19) 4168 | -6/Factory | Entered another Factory area 4168 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4196 | -5/Factory | Identified exit to Factory 4491 | -5/Factory | Crushed by falling debris 4505 | -5/Factory | Crushed by falling debris 4536 | -5/Factory | Lost 3 parts (1n2u) 4577 | -5/Factory | Entered another Factory area 4577 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4662 | -4/Factory | Fabricated Flight Unit? 5064 | -4/Factory | Lost 7 parts (1p4n1u1w) 5093 | -4/Factory | System corruption reached 10% 5136 | -4/Factory | Lost 3 parts (1p1n1u) 5310 | -4/Factory | Build established: Hacker-Mutant 5722 | -4/Factory | Fabricated Flight Unit? 5969 | -4/Factory | Core integrity fell below 50% 6007 | -4/Factory | Lost 3 parts (2n1w) 6117 | -4/Factory | Discovered new exit (range 17) 6127 | -4/Factory | Entered Research 6127 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6169 | -3/Research | Repaired Impulse Thruster 6519 | -3/Research | Core integrity fell below 50% 6529 | -3/Research | Lost 10 parts (3n5u2w) 6569 | -3/Research | Core integrity fell below 20% 6574 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06537_ Slug penetrates Wall. 06539_ Penetrated by Slug. 06539_ Imp. Linear Gravjet destroyed. 06542_ Slug penetrates Wall. 06549_ U-05 Engineer builds a Door. 06554_ Acquired Adv. Hacking Suite. 06558_ Slammed into S-43 Plague. 06563_ Antigrav Array destroyed. 06566_ Hacking Suite destroyed. 06568_ Penetrated by Slug. 06569_ Slug penetrates Wall. 06569_ Penetrated by Slug. 06570_ Slug penetrates Wall. 06570_ Slammed into H-77 Assassin. 06571_ Penetrated by Slug. 06571_ Slug penetrates Wall. 06571_ System Shield destroyed. 06571_ Slammed into H-77 Assassin. 06573_ Adv. Hacking Suite destroyed. 06573_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# #?#???????????? | | ???????????????????### # ???????????? | | ???????????????????#"" # ????????????? | | ???????????????????#"" ==! /?????????????? | | ???????????????????#"T == #?????????????? | | ???????????????????#"" =! ! #?????????????? | | ????????????????????"" #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ???????????????#?????# #?????????????? | | ???????????##### ###?# #?????????????? | | ???????????# ]]! ?# Y### #?????????????? | | ???????????# ]]! # g #?# #?????????????? | | ???????????# ]!! # #?# ############### | | ???????????# + #?# ^ | | ???????????# [ # #?# | | ???????????# ?# #?# | | ???????????# "" ""??# #?# | | ???????????# ""G????# #?########+######+## | | ???????????#####?????# #??????? ## # | | ?????????????????????# ####??!! ## # | | ?????????????????????# h + !! ## # | | ?????????????????????#h@ # ## # | | ????????????########## Y + ## # | | ????????????# hshu #### ## # | | ????????????# #########g#+####! ## # | | ????????????# #?# uu # ## # | | ????????????# #?# # ## # | | ????????????# #?# #### ###### # | | ????????????# #?# #??##?????#!! # | | ????????????# #?# #?????????#!! # | | ????????????# #?# #?????????####### | | ????????????# #?# #???????????????# | | ????????????# #?# #???????????????# | | ????????????# #?# """" #???????????????### | | ????????????# ### """" #?????????????????? | | ????????????# + """" #?????????????????? | | ??????????###+### """" #?????????????????? | | ??????????# ##############?????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# == #??????????????????????????????? | | ??????????# == #??????????????????????????????? | | ??????????# = #???????????????###+############ | | ??????????# #??????????????# | | ??????????#######??????????????# | | ???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 6 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 36 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Hover Unit | -8/Materials | Hacked Katana | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -4/Factory Flight Unit | x2 | -4/Factory Repaired ---------- VTOL Module | 16% | -7/Factory VTOL Module | 28% | -7/Factory Cesium-ion Thruster | 40% | -6/Factory Katana | 42% | -6/Factory Impulse Thruster | 15% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ShieldSpliceCharger Manual? 0 Play Time 01:17:16 Cumulative 24.3 hours Start 2025.05.11 @ 23:47:44 End 2025.05.12 @ 08:08:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 104d3a6d-9f78-44b3-bdb7-c0102703d50d