Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 00:54:10 Player: NuclearMayhem Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1248) 1248 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5413 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Salvage Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Nuclear Core Nuclear Core Light Nuclear Core VTOL Module VTOL Module VTOL Module Heat Sink Transmission Jammer Relay Coupler [NC] (25) Relay Coupler [Cutter] (27) Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (18) Remote Datajack Lance Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Datajack Spear > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core VTOL Module VTOL Module VTOL Module Heat Sink System Shield Datajack Datajack Datajack Remote Datajack Remote Datajack Remote Datajack Lance [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Tesla Bomb Launcher Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 4 | . . 1 1 2 . . . . Utility 2 | . . 1 1 . . . . . Weapon . | . . . . . . . . . Parts Attached 49 | 6 2 10 6 6 1 8 7 3 Power 9 | 1 1 2 1 . . 3 1 . Engine 5 | 1 1 2 . . . 1 . . Core 4 | . . . 1 . . 2 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 3 4 2 . 3 5 1 Treads . | . . . . . . . . . Leg 4 | 2 . 2 . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 16 | . . 1 4 2 . 3 5 1 Utility 11 | 1 1 2 . 3 . 1 1 2 Device 2 | . . 2 . . . . . . Storage 2 | 1 . . . 1 . . . . Processor 2 | . 1 . . . . . . 1 Hackware 5 | . . . . 2 . 1 1 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 9 | 2 . 3 1 1 1 1 . . Energy Gun 3 | 2 . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . Unidentified Prototypes 5 | . . 2 . . 1 2 . . Parts Lost 27 | . 1 7 . . . 2 9 8 Power 5 | . 1 2 . . . . 1 1 Propulsion 16 | . . 2 . . . 2 6 6 Utility 2 | . . . . . . . 2 . Weapon 4 | . . 3 . . . . . 1 Highest Loss Streak 8 | . 1 4 . . . 2 8 8 To Critical Strikes . | . . . . . . . . . Average Backups 8 | . 5 7 4 1 6 12 13 14 Power 1 | . 1 . . . . . 2 2 Propulsion 1 | . . 1 2 . . 2 2 2 Utility 2 | . 1 2 2 . . . 2 6 Weapon 1 | . 1 1 . . 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 26 | . . 5 . 1 . 3 5 12 Power 4 | . . 1 . . . . . 3 Propulsion 2 | . . . . . . . . 2 Utility 6 | . . 1 . . . . . 5 Weapon 3 | . . 2 . . . . . 1 Tool/Special 11 | . . 1 . 1 . 3 5 1 Average Slot Usage (%) 90 | . 97 93 68 84 92 97 75 77 Engine 5 | . 12 10 . . . . . . Core 2 | . . . . 7 7 7 4 5 Leg 13 | . 28 26 . . . . . . Flight 21 | . . 3 32 45 46 46 38 39 Device 4 | . . 8 9 7 7 4 . . Storage 9 | . 14 11 9 7 7 7 7 7 Processor 7 | . 13 11 9 . . . . 5 Hackware 7 | . . . . 13 15 18 18 12 Energy Gun 10 | . 28 16 . . . . . . Piercing Weapon 2 | . . . . . 7 7 4 4 Special Melee Weapon 1 | . . 2 . . . 5 . . Peak Build Rating 40 | 6 8 14 14 27 34 40 39 38 Average Rating 17 | 4 7 9 9 21 28 34 28 31 On Entrance 17 | . 6 8 6 14 27 28 39 26 Avg Prop Armor Cover (%) 1 | . . 1 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 31 | 14 14 12 16 30 30 31 30 27 Greatest Support 32 | 20 20 30 20 30 30 32 32 27 Greatest Overweight (x) 9 | . . 1 . 9 . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 Average Capacity 11 | 6 8 8 8 14 15 15 15 15 Most Carried 15 | 2 8 8 8 5 7 15 15 15 Average Carried 8 | 1 5 7 4 1 6 12 13 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 Final Carried 15 | 2 8 8 4 5 7 15 12 14 Class Distribution -------------------- 30% | Mutant 23% | Scavenger-Mutant 20% | Scavenger-Sprinter 9% | Bothacker-Sprinter 7% | Hacker-Sprinter 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Hacker-Mutant | -7/Garrison Bothacker-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Matter Collected 833 | 218 114 118 . . . 215 53 115 Remotely . | . . . . . . . . . Salvage Created 1540 | . 293 730 . . . 261 86 170 Parts 93 | . 14 47 . . . 15 6 11 Haulers Intercepted 4 | . . 2 . . . 1 . 1 Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 26 | . 6 15 . . . 1 3 1 Melee 5 | . . . . . . 1 3 1 Guns 21 | . 6 15 . . . . . . Classes Destroyed 9 | . 2 5 . . . 1 . 1 Builder 2 | . . . . . . . . 2 Hauler 4 | . . 2 . . . 1 . 1 Recycler 1 | . . 1 . . . . . . Operator 4 | . 2 1 . . . 1 . . Watcher 8 | . . 3 . . . 4 . 1 Swarmer 10 | . . 7 . . . . 3 . Grunt 11 | . 6 5 . . . . . . Sentry 4 | . . 3 . . . . . 1 Programmer 1 | . . . . . . 1 . . Best Kill Streak 5 | . 2 5 . . . 2 2 3 Combat Bots Only 5 | . 2 5 . . . 1 2 1 Max Kills in Single Turn 2 | . 1 2 . . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Hostile Shots Fired 398 | . 47 105 15 11 1 20 51 148 Missed 143 | . 19 40 10 8 1 7 9 49 Hits 255 | . 28 65 5 3 . 13 42 99 Melee 4 | . . 2 . . . . 2 . Projectile 251 | . 28 63 5 3 . 13 40 99 AOE 2 | . . . . . . . 2 . Critical Strikes 1 | . . . 1 . . . . . Part Disruptions 1 | . . . . . . 1 . . Damage Taken 2708 | . 305 685 85 16 . 195 646 776 Core 973 | . 54 181 34 10 . 43 220 431 Absorbed by Shields 36 | . . . . . . . 36 . Core Remaining (%) 81 | 100 78 54 93 . . . . . Volleys Fired 105 | . 44 61 . . . . . . Largest 2 | . 2 2 . . . . . . Hottest 100 | . 100 100 . . . . . . Shots Fired 164 | . 72 92 . . . . . . Gun 164 | . 72 92 . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 3 | . . 3 . . . . . . Thermal 161 | . 72 89 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 12 17 . . . . . . Robot Miss Streak 5 | . 5 2 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 147 | . 44 66 . . . 15 8 14 Core Hits 67 | . 18 34 . . . 8 2 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 1 2 . . . 1 2 2 Burn 3 | . 1 2 . . . . . . Impale 5 | . . . . . . 1 2 2 Melee Attacks 72 | . . . . . . 30 18 24 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 72 | . . . . . . 30 18 24 Sneak Attacks 4 | . . . . . . 1 . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2825 | . 568 819 . . . 654 227 557 Guns 1387 | . 568 819 . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1435 | . . . . . . 654 227 554 Ramming 3 | . . . . . . . . 3 Kinetic 25 | . . 25 . . . . . . Thermal 1362 | . 568 794 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1435 | . . . . . . 654 227 554 Highest Corruption 9 | . . . . . . 3 7 9 Average Corruption 4 | . . . . . . 2 3 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . 4 2 11 Message Errors 1 | . . . . . . . . 1 Matter Fused 3 | . . . . . . . 1 2 Heat Flow Errors 4 | . . . . . . 1 . 3 Energy Discharges 1 | . . . . . . 1 . . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . 1 2 Alerts 3 | . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 183 | . . . . . . 79 32 72 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 183 | . . . . . . 79 32 72 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 8 | . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . 8 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 404 | . 404 164 16 . . 254 144 315 Average Temperature 85 | . 124 73 8 . . 63 43 77 Received Heat Transfer 615 | . 168 168 63 . . . 18 198 Effects 4 | . 3 . . . . . . 1 Shutdowns 1 | . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . 1 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 5 2 . . . . . . Heat Transferred 4100 | . 1739 2361 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Maximum Alert Level 1 | . . 1 . . . 1 1 . Low Security (%) 94 | 100 100 88 100 100 100 97 77 100 Level 1 5 | . . 11 . . . 2 22 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 249 | . 64 223 69 75 26 249 213 143 Initial 167 | . . . 69 12 26 11 167 106 Average 63 | . 16 63 52 25 23 92 170 119 Influence Increases 1515 | . 160 483 . 160 . 438 126 148 Destroy 0b10 Robot/C 520 | . 120 300 . . . 20 60 20 Destroy 0b10 Robot/NC 95 | . 10 35 . . . 30 . 20 Destroy Leader 124 | . 20 70 . . . 20 . 14 Successful Hack 157 | . 10 18 . 10 . 57 6 56 Anti-Garrison Action 50 | . . . . . . . 50 . Destroy Structure 29 | . . . . . . 11 10 8 Partial Spotted 60 | . . . . 15 . 30 . 15 Lose Combat Pursuer 480 | . . 60 . 135 . 270 . 15 Influence Decreases 1481 | . 160 317 137 114 59 215 162 317 Entered New Map 337 | . . . 97 17 49 5 72 97 Time Decay 864 | . 150 247 40 97 10 190 . 130 Lost Part 270 | . 10 70 . . . 20 90 80 Lost Ally 10 | . . . . . . . . 10 Squads Dispatched 13 | . 2 2 1 3 . 4 . 1 Investigation 4 | . . 1 . 1 . 1 . 1 Extermination 3 | . . . . 1 . 2 . . Reinforcement 6 | . 2 1 1 1 . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Distress Signals 6 | . . 4 1 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 15 35 8 17 6 31 13 7 Peak Tracking Total 10 | . 3 10 8 9 6 8 10 3 Tactical Retreats 13 | . . 3 . 4 . 5 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Traps Triggered 8 | . . 1 . 4 . 1 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Garrison Relay 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Machines Accessed 32 | . 3 4 2 6 . 9 2 6 Terminals 24 | . 3 4 1 4 . 6 2 4 Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 3 | . . . 1 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 98 | . 10 16 3 19 . 25 3 22 Successful 56 | . 7 6 1 12 . 17 2 11 Failed 42 | . 3 10 2 7 . 8 1 11 Catastrophic 7 | . 1 . . 1 . 2 . 3 Database Lockouts . | . . . . . . . . . Manual 66 | . 9 14 1 10 . 14 . 18 Terminals 74 | . 10 16 1 13 . 17 3 14 Fabricators 8 | . . . . . . . . 8 Repair Stations 1 | . . . . 1 . . . . Recycling Units 4 | . . . . . . 4 . . Scanalyzers 10 | . . . 2 5 . 3 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 14 | . 3 2 . 2 . 5 2 . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 1 | . . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . Terminal Index 2 | . 1 . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . 1 . . Hauler Manifests 2 | . . 1 . . . 1 . . Registered Components 1 | . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Garrison Registry 1 | . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 3 | . . . . . . . . 3 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . Retrieve Matter 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 8 | . . . 1 5 . 2 . . Insert Component 1 | . . . . 1 . . . . Analyze 2 | . . . . 2 . . . . Retrieve Study 5 | . . . 1 2 . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 27 | . 4 4 . 5 . 7 . 7 Terminals 24 | . 4 4 . 5 . 5 . 6 Track 1 | . . . . 1 . . . . Assimilate 2 | . . . . . . . . 2 Botnet 16 | . 3 3 . 3 . 4 . 3 Operators 5 | . 1 1 . 1 . 1 . 1 Fabricators 1 | . . . . . . . . 1 Recompile 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Monitor 1 | . . . . . . 1 . . Recyclers 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 27 | . 3 4 2 5 . 7 1 5 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Built 2 | . . . . . . . . 2 Authchips 1 | . . . . . . . . 1 Time 47 | . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . 10 Part Studies Acquired 5 | . . . 1 2 . 2 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . Machine Destruction 5 | . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Total Allies 3 | . . . . 1 1 . . 1 Largest Group 1 | . . . . 1 1 . . 1 Highest-Rated Group 32 | . . . . 32 31 . . 10 Highest-Rated Ally 32 | . . . . 32 31 . . 10 Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . Total Damage 44 | . . . . . 44 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Turns Passed 2413 | 52 514 708 82 251 27 383 133 263 Spaces Moved 3403 | 34 299 433 107 724 96 1033 195 482 Core 3 | 2 . . . 1 . . . . Treads . | . . . . . . . . . Legs 764 | 32 299 433 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2636 | . . . 107 723 96 1033 195 482 Fastest Speed 20 | 50 120 120 31 25 25 25 20 20 Average Speed 45 | 115 120 120 31 25 25 25 21 20 Slowest Speed 500 | 120 120 190 31 500 25 25 106 21 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . . . . 4 . 8 2 6 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 34 | 3 54 47 21 21 87 26 36 17 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 19 | . . . . . . 11 . 8 Terrain Destroyed 19 | . . . . . . 11 . 8 Melee 19 | . . . . . . 11 . 8 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Total 3939 | 43 381 529 155 790 98 1105 256 582 Wait 192 | 2 31 5 41 23 . 16 7 67 Move 3358 | 33 298 432 106 716 95 1017 190 471 Hop 19 | . . . . 4 . 8 2 5 Pick Up 46 | 2 6 8 . 6 1 13 7 3 Fast Attach 29 | 6 2 7 2 2 1 3 5 1 Attach 19 | . . 1 4 3 . 3 7 1 Detach 5 | . . . . . 1 . 4 . Swap 13 | . . 4 . 1 . 6 . 2 Drop 33 | . . 11 2 4 . 9 7 . Fire 105 | . 44 61 . . . . . . Melee 72 | . . . . . . 30 18 24 Ram 8 | . . . . . . . . 8 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 39 | . . . . 30 . . 9 . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 13) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -9/Materials | Build established: Scavenger-Mutant 1196 | -9/Materials | Identified exit to Materials 1275 | -9/Materials | Entered another Materials area 1275 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1297 | -8/Materials | Lost 4 parts (1p2n1w) 1347 | -8/Materials | Discovered new exit (range 16) 1357 | -8/Materials | Entered Factory 1357 | -7/Factory | Evolved 2 slots: Propulsion x2 1608 | -7/Factory | Sucked down chute 1608 | -7/Factory | Entered Waste 1609 | -7/Waste | Met a frightened Derelict 1610 | -7/Waste | Found Prototype Launcher 1610 | -7/Waste | Identified Tesla Bomb Launcher 1618 | -7/Waste | Spotted C-40 Crusher 1626 | -7/Waste | Spotted C-40 Crusher 1626 | -7/Waste | Spotted C-40 Crusher 1626 | -7/Waste | Spotted C-40 Crusher 1629 | -7/Waste | Spotted C-40 Crusher 1631 | -7/Waste | Spotted C-40 Crusher 1632 | -7/Waste | Discovered new exit (range 14) 1633 | -7/Waste | Build established: Scavenger-Sprinter 1635 | -7/Waste | Entered Factory 1748 | -7/Factory | Discovered new exit (range 15) 1883 | -7/Factory | Discovered new exit (range 13) 2018 | -7/Factory | Identified exit to Garrison 2018 | -7/Factory | Entered Garrison 2028 | -7/Garrison | Triggered checkpoint 2098 | -7/Garrison | Garrison Relay disabled 2100 | -7/Garrison | Lost 8 parts (1p6n1u) 2115 | -7/Garrison | Discovered new exit (range 77) 2115 | -7/Garrison | Discovered new exit (range 46) 2115 | -7/Garrison | Discovered new exit (range 81) 2142 | -7/Garrison | Triggered checkpoint 2149 | -7/Garrison | Installed Relay Interface Framework 2151 | -7/Garrison | Entered Factory 2310 | -7/Factory | Discovered new exit (range 5) 2363 | -7/Factory | Fabricated Stasis Canceller (x2) 2369 | -7/Factory | Crushed by falling debris 2375 | -7/Factory | Core integrity fell below 50% 2402 | -7/Factory | Core integrity fell below 20% 2414 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02381_ R-06 Scavenger collects Structural Scanner. 02384_ VTOL Module destroyed. 02385_ System corrupted: Matter fused (-7). 02387_ Spear+ destroyed. 02387_ VTOL Module destroyed. 02388_ Slammed into Y-54 Guardian. 02390_ R-06 Scavenger collects Flak Gun. 02390_ Imp. Flight Unit destroyed. 02391_ Slammed into U-05 Engineer. 02391_ Destabilizing: System corrupted (+1). 02394_ Slammed into Y-54 Guardian. 02394_ Destabilizing: System interference. 02394_ Imp. Salvage Targeting Computer temporarily disabled. 02398_ Slammed into Y-54 Guardian. 02398_ Destabilizing: Core damaged (-21). 02401_ Slammed into Y-54 Guardian. 02413_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ??????????????????###########????????????????????? | | ??????????????????# ] """ %#????????????????????? | | ??????????????????# ""F""%#????????????????????? | | ??????????????????# ""!""%#?????????????? ?????? | | ??????????????????# [ !Y@%%#?????????????? ???? | | ??????????????????# m r #????????????? ???? | | ??????????????????# """ """ #???????????? ??? | | ??????????????????# """ """ #?#########? #???? | | ??????????????????# """ """ #?# ## #???? | | ?????????????????######+####### #???? | | ?????????????????# #???? | | ?????????????????# < #???? | | ?????????????????# #???? | | ?????????????????# ##+####### #???? | | ?????????????????# ? ?????# #####??????? | | ???????????????? ? ????#####+#############?? | | ?????????????? # ???# ! #? | | ????????????? ?# ==???# #? | | ??????????? ?# ==!??# #? | | ?????????? ?# =! ??# """ """ !#? | | ????????? ?+ ?# """ """ #? | | ????????? ########??# ?# "T" """ """ *** #? | | ?????????????????????###+##+## """ ** #? | | ??????????????????????????# ?# ** # | | ??????????????????????????# ?######+###########??? | | ??????????????????????????# ##### ! #??????? | | ??????????????????????????# # ######## | | ??????????????????????????# # """ """ ##" ! | | ??????????????????????????+ # """ """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 66 Targeting Accuracy 5 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Remote Datajack | -7/Factory | Scanalyzed Stasis Canceller | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Stasis Canceller | x2 | -7/Factory | Authchip Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Nuclear Core | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Spear | -7/Factory | Hacked Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed FactoryThrusterProcsplitter Manual? 0 Play Time 00:57:01 Cumulative 135.1 hours Start 2026.07.15 @ 23:51:56 End 2026.07.16 @ 00:54:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5413338-3d0a-4249-9024-f2e8540b04b7