Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.07 @ 16:58:42 Player: rusmal Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (982) 982 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 2799 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 215/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Treading (260) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Rocket Launcher > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Compact Wheel Cooling System High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Trap Reconfigurator Light EM Pulse Cannon Particle Cannon Rocket Launcher Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Cooling System High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Trap Reconfigurator Light EM Pulse Cannon Particle Cannon Rocket Launcher Proton Bomb Trap Proton Bomb Trap [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 41 | 7 22 1 1 10 Power 5 | 1 3 . . 1 Engine 5 | 1 3 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 3 5 1 . 3 Treads 5 | 1 2 . . 2 Leg 1 | 1 . . . . Wheel 6 | 1 3 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 9 . 1 1 Device 1 | . 1 . . . Storage 7 | 1 5 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 3 . . 1 Artifact . | . . . . . Weapon 12 | 2 5 . . 5 Energy Gun . | . . . . . Energy Cannon 4 | . 1 . . 3 Ballistic Gun 5 | 2 3 . . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 3 . . 4 Power 3 | . 1 . . 2 Propulsion 3 | . 2 . . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . 1 . . 3 Average Slot Usage (%) 99 | . 98 100 100 100 Engine 13 | . 13 14 14 14 Treads 14 | . 14 14 14 18 Wheel 13 | . 13 14 14 9 Storage 15 | . 16 14 14 14 Protection 12 | . 11 14 14 14 Energy Cannon 1 | . 2 . . 3 Ballistic Gun 19 | . 25 14 14 14 Launcher 6 | . . 14 14 11 Naked Turns . | . . . . . Heaviest Build 56 | 12 36 36 56 56 Greatest Support 40 | 10 20 16 10 40 Greatest Overweight (x) 11 | 3 11 3 5 3 Average Overweight (x) 2 | 1 2 2 4 2 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 7 13 15 17 20 Most Carried 20 | 6 15 15 17 20 Average Carried 14 | 2 13 15 15 16 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 6 15 15 17 20 Class Distribution -------------------- 95% | Mutant 4% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 1632 | 167 694 149 376 246 Remotely . | . . . . . Salvage Created 1290 | . 855 117 . 318 Parts 81 | . 50 10 . 21 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 28 | . 10 6 . 12 Guns 13 | . 10 2 . 1 Cannons 3 | . . . . 3 AOE 11 | . . 4 . 7 Classes Destroyed 10 | . 5 4 . 1 Worker 2 | . . 1 . 1 Builder 1 | . 1 . . . Tunneler 4 | . . 1 . 3 Hauler 2 | . 2 . . . Recycler 5 | . 4 . . 1 Operator 2 | . 2 . . . Swarmer 5 | . . 2 . 3 Grunt 19 | . 10 2 . 7 Sentry 2 | . . 2 . . Assembled 2 | . . . . 2 Best Kill Streak 8 | . 4 3 . 8 Combat Bots Only 4 | . 4 2 . 4 Max Kills in Single Turn 3 | . 1 3 . 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1831 | . 836 228 . 767 Core 297 | . 70 40 . 187 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 141 | . 79 12 . 50 Largest 2 | . 2 1 . 2 Hottest 88 | . 40 33 . 88 Shots Fired 225 | . 158 12 . 55 Gun 177 | . 158 3 . 16 Cannon 26 | . . . . 26 Launcher 22 | . . 9 . 13 Special . | . . . . . Kinetic 177 | . 158 3 . 16 Thermal 16 | . . . . 16 Explosive 22 | . . 9 . 13 Electromagnetic 10 | . . . . 10 Robot Hit Streak 9 | . 9 3 . 4 Robot Miss Streak 3 | . 2 3 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 129 | . 101 5 . 23 Core Hits 76 | . 39 14 . 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3266 | . 1240 648 . 1378 Guns 1373 | . 1238 22 . 113 Cannons 243 | . . . . 243 Explosions 1648 | . . 626 . 1022 Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 1373 | . 1238 22 . 113 Thermal 91 | . . . . 91 Explosive 1618 | . . 626 . 992 Electromagnetic 182 | . . . . 182 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 4 Average Corruption 3 | . 2 4 4 4 Corruption Purged . | . . . . . Effects 61 | . 22 15 9 15 Message Errors 18 | . 9 2 1 6 Matter Fused 21 | . 6 6 3 6 Heat Flow Errors 6 | . 1 1 3 1 Energy Discharges 6 | . 3 3 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 9 | . 2 3 2 2 Overload Shots . | . . . . . Overflow Damage 52 | . . 10 . 42 Projectiles 1 | . . . . 1 Explosions 51 | . . 10 . 41 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 80 | . 1 11 . 68 Shots 3 | . . 1 . 2 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 319 | . 255 249 170 319 Average Temperature 81 | . 53 62 82 101 Received Heat Transfer 765 | . 429 105 . 231 Effects 3 | . . 1 . 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . 1 . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 161 | . . . . 161 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 207 | . 207 132 . 190 Initial 7 | . . 7 . . Average 62 | . 52 80 . 76 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 94 100 . 100 Level 1 2 | . 5 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 5 | . 5 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 31 7 . 12 Peak Tracking Total 5 | . 5 3 . 3 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 5 | . 1 3 . 1 Max in Single Turn 2 | . 1 2 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 11 | . 9 . 2 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 22 . 2 . Successful 17 | . 15 . 2 . Failed 7 | . 7 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 6 | . 5 . 1 . Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . 2 . . . Unreport Threat 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 4 | . 4 . . . Report Inventory 3 | . 3 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 2 | . . 2 . . Total Damage 17 | . . 17 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 4158 | 90 1947 886 545 690 Spaces Moved 2543 | 68 1125 656 385 309 Core 36 | 30 6 . . . Treads 170 | . 121 . . 49 Legs . | . . . . . Wheels 2337 | 38 998 656 385 260 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 125 125 145 Average Speed 135 | 108 132 125 140 163 Slowest Speed 600 | 200 600 130 155 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 67 | 3 98 99 61 76 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 18 | . . 18 . . Terrain Destroyed 175 | . . 85 . 90 Melee . | . . . . . Projectile . | . . . . . AOE 175 | . . 85 . 90 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 3039 | 80 1430 704 388 437 Wait 251 | . 155 35 . 61 Move 2539 | 67 1124 655 384 309 Hop . | . . . . . Pick Up 38 | 5 25 . 2 6 Fast Attach 16 | 7 9 . . . Attach 5 | . 2 . . 3 Detach 2 | 1 1 . . . Swap 20 | . 11 1 1 7 Drop 26 | . 23 1 1 1 Fire 141 | . 79 12 . 50 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Discovered new exit (range 14) 901 | -10/Materials | Repaired Assault Rifle 947 | -10/Materials | Repaired Assault Rifle 1502 | -10/Materials | Discovered new exit (range 8) 1740 | -10/Materials | Discovered new exit (range 13) 1907 | -10/Materials | Discovered new exit (range 16) 2038 | -10/Materials | Entered Mines 2087 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2088 | -10/Mines | Discovered new exit (range 5) 2197 | -10/Mines | Discovered new exit (range 7) 2219 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2604 | -10/Mines | Discovered new exit (range 9) 2787 | -10/Mines | Learned location of 1 exit from Materials 2924 | -10/Mines | Entered Exiles 2956 | -10/Exiles | Met 8R-AWN 2976 | -10/Exiles | Met EX-HEX 3026 | -10/Exiles | Met EX-DEC 3036 | -10/Exiles | Learned location of Zion (-7) 3058 | -10/Exiles | Met EX-BIN 3269 | -10/Exiles | Aligned with FarCom system 3271 | -10/Exiles | Given EX-Vault access code 3311 | -10/Exiles | Opened EX-Vault 3322 | -10/Exiles | Found Trap Reconfigurator 3355 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3453 | -10/Exiles | Discovered new exit (range 12) 3469 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3469 | -10/Exiles | Entered Mines 3474 | -9/Mines | Core integrity fell below 50% 3495 | -9/Mines | Met a Derelict bent on vengeance 3522 | -9/Mines | Lost 3 parts (1p1n1w) 3569 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3776 | -9/Mines | Learned Materials emergency access door positions 3798 | -9/Mines | Excavation squad dispatched 3798 | -9/Mines | A large section of the Mines collapsed 3848 | -9/Mines | Core integrity fell below 20% 3980 | -9/Mines | Found a hidden stash of uninstalled traps 4048 | -9/Mines | Excavation squad dispatched 4065 | -9/Mines | Learned Materials terminal intel 4160 | -9/Mines | Crushed by falling debris 4160 | -9/Mines | Smashed by cave-in Last Messages --------------- 04111_ K-01 Serf destroyed. 04111_ G-34 Mercenary destroyed. 04117_ The unstable cave ceiling collapses. 04125_ Destroyed Aluminum Leg. 04126_ The unstable cave ceiling collapses. 04127_ G-34 Mercenary destroyed. 04133_ K-01 Serf collects debris. 04134_ The unstable cave ceiling collapses. 04137_ K-01 Serf collects debris. 04138_ The unstable cave ceiling collapses. 04141_ K-01 Serf collects debris. 04147_ The unstable cave ceiling collapses. 04147_ Acquired 7 matter. 04149_ K-01 Serf collects debris. 04152_ Acquired 12 matter. 04153_ K-01 Serf collects debris. 04160_ The unstable cave ceiling collapses. 04160_ Crushed by falling debris. 04160_ Ion Engine destroyed. 04160_ System corrupted by crushing effect (+3). 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""" ####?????????????????? | | ????????????????"?""" #????????????????????? | | ???????????????????? #????????????????????? | | ????????????????????##?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonDimensionalArmor Manual? 0 Play Time 00:30:49 Cumulative 60.5 hours Start 2021.06.07 @ 16:29:51 End 2021.06.07 @ 16:58:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5198b252-9a57-4954-afe8-6fec0da73b47