Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 19:31:23 Player: CanadianCogs Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (37) 185 Value Destroyed (703) 703 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1267) 1267 TOTAL SCORE: 7215 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 566 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -51 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Fusion Bomb Launcher Fusion Bomb Launcher > --- INVENTORY (5) ---- Improved Sensor Array Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun > --- INVENTORY -------- Improved Ion Engine Light Fission Core Improved Sensor Array Recoil Stabilizer [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Slots Evolved 10 | . . . . . 4 . . 4 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 . . . . Utility 6 | . . . . . 2 . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 64 | 7 12 10 2 . 3 14 1 6 1 2 3 3 Power 9 | 1 2 2 . . . 1 1 . 1 . 1 . Engine 6 | 1 2 1 . . . 1 1 . . . . . Core 3 | . . 1 . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 1 6 . . . 8 . 3 . . . . Treads . | . . . . . . . . . . . . . Leg 2 | . . . . . . 2 . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . Hover 8 | . . . . . . 5 . 3 . . . . Flight 7 | . . 6 . . . 1 . . . . . . Utility 19 | 2 4 . . . 3 2 . 3 . 2 2 1 Device 6 | 1 2 . . . 1 1 . 1 . . . . Storage 1 | 1 . . . . . . . . . . . . Processor 6 | . 1 . . . 1 1 . 1 . 1 1 . Hackware 2 | . . . . . 1 . . . . 1 . . Protection 4 | . 1 . . . . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 16 | 2 5 2 2 . . 3 . . . . . 2 Energy Gun 4 | . 2 . . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . Ballistic Cannon 6 | . 2 2 2 . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . . Parts Lost 29 | . 4 1 . 3 . 1 . . . 2 . 18 Power 3 | . 1 . . . . . . . . . . 2 Propulsion 9 | . . 1 . 1 . 1 . . . . . 6 Utility 12 | . 2 . . . . . . . . 1 . 9 Weapon 5 | . 1 . . 2 . . . . . 1 . 1 Highest Loss Streak 18 | . 3 1 . 3 . 1 . . . 1 . 18 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 3 4 4 5 5 3 4 5 2 4 4 4 3 Power . | . . . . . . . . . 1 1 1 . Propulsion 1 | 1 . . 1 1 1 1 3 1 . . . . Utility 1 | . . 1 2 4 2 2 2 . 2 3 3 3 Weapon 1 | 1 3 2 1 . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . 5 . . . . 2 . . . 1 1 2 Power 1 | . 1 . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . Utility 5 | . . . . . . 2 . . . . 1 2 Weapon 3 | . 2 . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 97 100 85 39 71 100 98 100 97 91 58 Engine 8 | . 13 12 . . . 6 9 6 . . . . Core 2 | . . 2 14 11 . . . . 5 6 5 2 Wheel 8 | . 28 4 . . . . . . . . . . Hover 12 | . . . . . . 10 36 38 40 40 35 17 Flight 7 | . . 23 28 25 9 3 . . . . . . Device 10 | . 12 14 14 14 12 9 9 5 6 6 5 3 Processor 12 | . . 14 14 14 12 18 18 20 20 20 23 15 Hackware 3 | . . . . . 6 9 9 6 6 6 11 8 Protection 4 | . 11 . . . . . . 5 6 6 3 5 Energy Gun 8 | . 13 . . . . 5 18 13 13 10 5 1 Ballistic Cannon 10 | . 12 25 28 19 . . . . . . . . Peak Build Rating 61 | 7 8 11 11 11 10 37 37 49 52 54 61 61 Average Rating 20 | 4 6 9 11 9 8 20 36 47 51 52 60 35 On Entrance 25 | . 7 8 11 11 5 8 37 36 49 52 52 61 Avg Prop Armor Cover (%) 10 | . . . . . . 19 . 4 . . . . Naked Turns 20 | . . . . . . . . . . . . 20 Heaviest Build 22 | 12 15 12 12 4 . 14 16 19 19 19 22 22 Greatest Support 48 | 20 20 20 8 8 10 34 32 48 48 48 48 48 Greatest Overweight (x) 2 | . . 1 1 . . 1 . . . . . 2 Average Overweight (x) . | . . . 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 4 5 5 4 4 5 5 5 Average Carried 4 | 3 5 4 4 5 2 4 5 2 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 3 5 5 4 4 4 5 3 Class Distribution -------------------- 37% | Mutant 24% | Commander-Mutant 23% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Matter Collected 1274 | 256 248 214 . 31 . 408 17 . 43 57 . . Remotely . | . . . . . . . . . . . . . Salvage Created 735 | 50 241 132 . 12 . 47 124 . . . . 129 Parts 55 | 9 20 16 . 1 . . 5 . . . . 4 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 5 | 1 1 2 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Combat Hostiles Destroyed 27 | . 10 9 . 1 . . . . . . . 7 Melee 1 | . . . . . . . . . . . . 1 Guns 2 | . 2 . . . . . . . . . . . Cannons 18 | . 8 9 . 1 . . . . . . . . AOE 6 | . . . . . . . . . . . . 6 Classes Destroyed 7 | 1 3 1 . . . . . . . . . 2 Tunneler 4 | 3 1 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 3 | . . 1 . . . . 2 . . . . . Swarmer 18 | . 6 9 . 1 . . . . . . . 2 Grunt 7 | . 4 . . . . 1 . . . . . 2 Duelist 1 | . . . . . . . . . . . . 1 Hunter 3 | . . . . . . . . . . . . 3 Best Kill Streak 6 | 3 4 4 . 1 . . 2 . . . . 6 Combat Bots Only 6 | . 4 3 . 1 . . . . . . . 6 Max Kills in Single Turn 4 | 1 1 1 . 1 . 1 1 . . . . 4 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Hostile Shots Fired 473 | . 91 41 . 62 . 3 2 76 . 21 9 168 Missed 166 | . 25 10 . 15 . 2 1 45 . 11 4 53 Hits 307 | . 66 31 . 47 . 1 1 31 . 10 5 115 Melee 1 | . . . . . . . . . . . . 1 Projectile 306 | . 66 31 . 47 . 1 1 31 . 10 5 114 AOE 3 | . . . . . . 3 . . . . . . Critical Strikes 6 | . 1 . . . . . . 1 . 1 . 3 Damage Taken 4014 | . 626 272 . 393 . 96 48 294 . 146 82 2057 Core 1311 | . 138 33 . 62 . 39 . 39 . . 13 987 Absorbed by Shields 28 | . . . . . . . . . . . . 28 Regen/Repaired (Parts) 20 | . . . . . . 20 . . . . . . Core Remaining (%) 73 | 100 . . . 6 . . 92 . . 95 . . Volleys Fired 97 | 7 42 26 . 11 . 3 4 . . 1 . 3 Largest 2 | 2 2 2 . 2 . 2 2 . . 2 . 2 Hottest 104 | 40 100 60 . 60 . 100 100 . . 100 . 104 Shots Fired 175 | 14 81 40 . 19 . 5 8 . . 2 . 6 Gun 53 | 14 25 . . . . 4 8 . . 2 . . Cannon 115 | . 56 40 . 19 . . . . . . . . Launcher 7 | . . . . . . 1 . . . . . 6 Special . | . . . . . . . . . . . . . Kinetic 129 | 14 56 40 . 19 . . . . . . . . Thermal 25 | . 25 . . . . . . . . . . . Explosive 7 | . . . . . . 1 . . . . . 6 Electromagnetic 14 | . . . . . . 4 8 . . 2 . . Robot Hit Streak 6 | 6 4 2 . 4 . 1 4 . . . . 2 Robot Miss Streak 9 | 2 5 5 . 7 . 9 3 . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 71 | 8 33 14 . 5 . 1 6 . . . . 4 Core Hits 51 | 4 15 10 . 1 . 2 3 . . . . 16 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . 1 . . . . . . . . Blast 2 | . 1 . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3222 | 97 566 277 . 88 . 49 163 . . . . 1982 Guns 375 | 97 136 . . . . 20 122 . . . . . Cannons 795 | . 430 277 . 88 . . . . . . . . Explosions 1882 | . . . . . . 22 41 . . . . 1819 Melee . | . . . . . . . . . . . . . Ramming 170 | . . . . . . 7 . . . . . 163 Kinetic 892 | 97 430 277 . 88 . . . . . . . . Thermal 177 | . 136 . . . . . 41 . . . . . Explosive 1841 | . . . . . . 22 . . . . . 1819 Electromagnetic 142 | . . . . . . 20 122 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 2 2 . 1 1 . . . . 15 Average Corruption 1 | . 1 2 2 2 . 1 1 . . . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . 13 10 7 1 . 3 4 . . . . 4 Message Errors 12 | . 6 3 2 . . 1 . . . . . . Matter Fused 9 | . 2 2 3 . . . 1 . . . . 1 Heat Flow Errors 4 | . . . . . . 1 3 . . . . . Energy Discharges 10 | . 3 2 1 1 . . . . . . . 3 Data Loss (minor) 2 | . . 1 1 . . . . . . . . . Data Loss (major) 2 | . 1 . . . . 1 . . . . . . Misfires 2 | . 1 1 . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 82 | . . . . 15 . . . . . . . 67 Projectiles 15 | . . . . 15 . . . . . . . . Explosions 67 | . . . . . . . . . . . . 67 Melee . | . . . . . . . . . . . . . Knockbacks 8 | . 4 1 . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . 4 1 . 2 . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 204 | . . . . . . 25 32 . . . . 147 Shots 3 | . . . . . . 1 1 . . . . 1 Rammed 31 | . . . . . . 1 . . . . . 30 Targets Rammed 31 | . . . . . . 1 . . . . . 30 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 277 | . 248 36 . 96 . 208 277 10 6 53 . 11 Average Temperature 48 | . 69 14 . 52 . 73 115 2 3 19 . 4 Received Heat Transfer 685 | . 159 18 . . . 9 . 120 . . . 379 Effects 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 507 | . 407 . . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Maximum Alert Level 2 | . . . . . . 2 . 1 . . . 2 Low Security (%) 87 | 100 100 100 . 100 100 27 100 72 . . 100 76 Level 1 12 | . . . . . . 68 . 27 . . . 20 Level 2 . | . . . . . . 3 . . . . . 2 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 480 | 10 164 114 . 30 . 410 198 238 . . . 480 Initial 200 | . . 56 . . . . 156 200 . . . . Average 86 | 1 25 56 . 8 . 251 78 182 . . . 139 Influence Increases 2463 | 15 310 301 . 30 . 700 69 378 . . 10 650 Destroy 0b10 Robot/C 1020 | . 200 220 . 20 . 300 40 40 . . . 200 Destroy 0b10 Robot/NC 50 | 15 10 5 . . . 5 10 5 . . . . Destroy Leader 184 | . 32 40 . 10 . 82 . 10 . . . 10 Allied During Kill 198 | . . 6 . . . 181 . 6 . . . 5 Successful Hack 91 | . 23 . . . . 19 17 12 . . 10 10 Select Force Hacks 30 | . . . . . . 30 . . . . . . Disable Machine 15 | . . . . . . 15 . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . . . 50 Destroy Structure 100 | . . . . . . 8 2 . . . . 90 Advance Influence 200 | . . . . . . . . 200 . . . . Partial Spotted 105 | . . . . . . 60 . 15 . . . 30 Lose Combat Pursuer 420 | . 45 30 . . . . . 90 . . . 255 Influence Decreases 1983 | 15 164 381 66 30 . 298 471 150 155 73 10 170 Entered New Map 502 | . . 90 66 . . . 246 . 85 15 . . Time Decay 1038 | 15 101 271 . 10 . 188 225 90 70 58 10 . Lost Part 250 | . 40 10 . 20 . 10 . . . . . 170 Lost Ally 170 | . . 10 . . . 100 . 60 . . . . Purge Threat 23 | . 23 . . . . . . . . . . . Squads Dispatched 8 | . 3 . . . . 4 . 1 . . . . Investigation 4 | . 2 . . . . 2 . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . . 1 . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Distress Signals 3 | . . . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 17 13 . 4 . 9 1 17 . 3 2 36 Peak Tracking Total 22 | . 4 3 . 4 . 3 1 11 . 3 2 22 Tactical Retreats 9 | . 1 1 . . . . . 2 . . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Traps Triggered 7 | . . . . . . 1 . 1 . . . 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Machines Disabled 1 | . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Machines Accessed 26 | . 6 . . . . 12 4 2 . . 1 1 Terminals 21 | . 6 . . . . 8 4 2 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Total Hacks 82 | . 25 . . . . 31 15 7 . . 1 3 Successful 46 | . 12 . . . . 23 5 4 . . 1 1 Failed 36 | . 13 . . . . 8 10 3 . . . 2 Catastrophic 5 | . . . . . . 1 3 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 53 | . 18 . 1 . . 12 13 6 . . . 3 Terminals 72 | . 25 . . . . 22 15 7 . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . Terminal Hacks 19 | . 7 . . . . 9 1 2 . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . . . . . Open Door 2 | . . . . . . 2 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 4 | . 1 . . . . 2 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 19 | . 5 . . . . 7 4 2 . . . 1 Terminals 18 | . 5 . . . . 6 4 2 . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . Botnet 17 | . 4 . . . . 6 4 2 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 6 . . . . 8 4 1 . . 1 1 Full Trace Events 13 | . 5 . . . . 3 4 . . . . 1 Feedback Events 2 | . 2 . . . . . . . . . . . Corruption 2 | . 2 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 52 | . . . . . . 52 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 202 | . . . . . . 202 . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Total Allies 14 | . 1 2 . . . 10 . . . . . 1 Largest Group 10 | . 1 2 2 . . 10 4 4 . . . 1 Highest-Rated Group 173 | . 10 41 41 . . 173 64 64 . . . 41 Highest-Rated Ally 41 | . 10 31 31 . . 29 16 16 . . . 41 Total Orders . | . . . . . . . . . . . . . Ally Attacks 160 | . . 11 . . . 112 10 24 . . . 3 Total Damage 1856 | . . 107 . . . 1199 141 308 . . . 101 Kills 26 | . . 2 . . . 16 2 3 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Active Infowar (turns) 3904 | 9 1098 695 430 40 2 306 633 138 142 238 40 133 Sensors 1620 | . . . . . . 306 633 138 142 238 40 123 Terrain 1197 | . 30 695 430 40 2 . . . . . . . Seismic 1077 | 9 1068 . . . . . . . . . . . Decoding 147 | . . . . . . . . . . . 40 107 Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . 1 3 Garrisons 1 | . . . . . . . . . . . 1 . Patrols 3 | . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Turns Passed 4395 | 85 1196 695 430 40 15 515 633 198 142 238 40 168 Spaces Moved 3991 | 62 576 436 363 21 27 526 419 412 299 513 100 237 Core 139 | 1 . . . . . 98 . . . . . 40 Treads . | . . . . . . . . . . . . . Legs 13 | . . . . . . 13 . . . . . . Wheels 708 | 61 576 71 . . . . . . . . . . Hover 2175 | . . . . . . 235 419 412 299 513 100 197 Flight 956 | . . 365 363 21 27 180 . . . . . . Fastest Speed 30 | 50 80 37 117 37 40 37 38 30 30 30 30 30 Average Speed 59 | 79 80 110 117 39 40 54 38 32 30 30 30 43 Slowest Speed 150 | 80 80 117 117 40 40 130 38 42 30 30 30 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 76 60 86 10 3 59 68 11 46 53 3 37 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . 1 . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . 1 3 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 129 | . . . . . . 6 2 . . . . 121 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 129 | . . . . . . 6 2 . . . . 121 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Gar Total 5816 | 82 1234 614 368 33 31 748 884 472 350 594 109 297 Wait 1534 | . 579 130 . 1 . 182 459 50 51 75 2 5 Move 3977 | 61 575 435 362 20 26 523 418 411 298 512 99 237 Hop 1 | . . . . . . 1 . . . . . . Pick Up 46 | 7 11 4 2 . 1 10 . 3 . 3 3 2 Fast Attach 27 | 5 4 4 . . . 10 1 2 . . 1 . Attach 24 | 2 2 2 . . 3 4 . 5 . 1 1 4 Detach 1 | . . . . . . 1 . . . . . . Swap 17 | . 6 4 2 . . 1 . 1 1 1 1 . Drop 41 | . 15 9 2 1 1 9 1 . . 1 2 . Fire 97 | 7 42 26 . 11 . 3 4 . . 1 . 3 Melee . | . . . . . . . . . . . . . Ram 31 | . . . . . . 1 . . . . . 30 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 6 Rewire 14 | . . . . . . 3 1 . . . . 10 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x2 / Upp / Gar) -5/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 86 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 8) 1057 | -10/Materials | Discovered new exit (range 12) 1185 | -10/Materials | Core integrity fell below 50% 1192 | -10/Materials | Discovered new exit (range 16) 1207 | -10/Materials | Lost 3 parts (2u1w) 1222 | -10/Materials | Identified exit to Mines 1282 | -10/Materials | Entered Mines 1282 | -10/Mines | Accompanied by 1 ally 1286 | -10/Mines | Discovered new exit (range 9) 1328 | -10/Mines | Learned Materials security intel 1431 | -10/Mines | Discovered new exit (range 6) 1436 | -10/Mines | Identified exit to Subcaves 1723 | -10/Mines | Build established: Scavenger-Mutant 1889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1891 | -10/Mines | Discovered new exit (range 5) 1894 | -10/Mines | Identified exit to Exiles 1977 | -10/Mines | Entered Exiles 1977 | -10/Exiles | Found Exiles lab destroyed 1977 | -10/Exiles | Accompanied by 2 allies 2007 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2394 | -10/Exiles | Discovered new exit (range 14) 2406 | -10/Exiles | Identified exit to Mines 2407 | -10/Exiles | Entered Mines 2430 | -9/Mines | Core integrity fell below 20% 2441 | -9/Mines | Learned Materials garrison access intel 2444 | -9/Mines | Discovered new exit (range 7) 2445 | -9/Mines | Learned location of Storage (-8) 2446 | -9/Mines | Identified exit to Materials 2447 | -9/Mines | Entered Materials 2447 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2449 | -8/Materials | Loaded intel: 1 garrison access location 2451 | -8/Materials | Discovered new exit (range 15) 2462 | -8/Materials | Identified exit to Storage 2462 | -8/Materials | Entered Storage 2470 | -8/Storage | Lost 3 parts (1n2w) 2495 | -8/Storage | Repaired Flight Unit 2522 | -8/Storage | Repaired Flight Unit 2532 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2598 | -8/Storage | Garrison activated, responded to threat 2641 | -8/Storage | Lost 3 allies 2689 | -8/Storage | Discovered new exit (range 14) 2833 | -8/Storage | Build established: Commander-Mutant 2936 | -8/Storage | Met 01-MTF 2961 | -8/Storage | Identified exit to Recycling 2977 | -8/Storage | Entered Recycling 2977 | -8/Recycling | Accompanied by 5 allies (01-MTF) 2978 | -8/Recycling | Met a Zionite searching for Scraptown 3525 | -8/Recycling | Discovered new exit (range 6) 3527 | -8/Recycling | Identified exit to Factory 3610 | -8/Recycling | Entered Factory 3610 | -6/Factory | Accompanied by 4 allies 3610 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3665 | -6/Factory | Identified exit to Factory 3728 | -6/Factory | Discovered new exit (range 10) 3808 | -6/Factory | Identified exit to Lower Caves 3808 | -6/Factory | Entered Lower Caves 3923 | -6/Lower Caves | Learned location of 1 exit from Factory 3934 | -6/Lower Caves | Learned 8 Factory zone layouts 3938 | -6/Lower Caves | Encountered a Warlord checkpoint 3948 | -6/Lower Caves | Discovered new exit (range 6) 3950 | -6/Lower Caves | Identified exit to Lower Caves 3950 | -6/Lower Caves | Entered another Lower Caves area 4120 | -6/Lower Caves | Build established: Sprinter 4186 | -6/Lower Caves | Discovered exit to Factory (range 5) 4188 | -6/Lower Caves | Entered Factory 4188 | -5/Factory | Evolved 2 slots: Utility x2 4189 | -5/Factory | Identified exit to Factory 4190 | -5/Factory | Identified exit to Upper Caves 4227 | -5/Factory | Identified exit to Garrison 4228 | -5/Factory | Entered Garrison 4240 | -5/Garrison | Spotted B-75 Beast 4250 | -5/Garrison | Triggered checkpoint 4250 | -5/Garrison | Triggered checkpoint 4262 | -5/Garrison | Triggered checkpoint 4296 | -5/Garrison | Triggered checkpoint 4326 | -5/Garrison | Triggered checkpoint 4338 | -5/Garrison | Triggered checkpoint 4346 | -5/Garrison | Triggered checkpoint 4356 | -5/Garrison | Core integrity fell below 50% 4367 | -5/Garrison | System corruption reached 10% 4368 | -5/Garrison | Found Fusion Bomb Launcher 4370 | -5/Garrison | Found Fusion Bomb Launcher 4372 | -5/Garrison | Core integrity fell below 20% 4387 | -5/Garrison | Installed Relay Interface Framework 4396 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04381_ Attempting to rewire H-66 Slayer. 04382_ H-66 Slayer rewired. 04384_ Slug penetrates S-27 Virus. 04384_ S-27 Virus destroyed. Initiating installation procedure... 04387_ Relay Interface Framework installed. [Achievement: Join The Dark Side] 04387_ S-27 Virus destroyed. 04389_ H-66 Slayer destroyed. 04389_ S-27 Virus destroyed. 04389_ Destroyed Carbon-fiber Leg. 04391_ Slug penetrates Slayer 6a. 04391_ Slayer 6a Gauss Rifle severed. 04392_ Slayer 6a destroyed. 04392_ Destroyed Hvy. Laser. 04392_ H-66 Slayer destroyed. 04392_ G-50 Soldier destroyed. 04393_ The unstable cave ceiling collapses. 04395_ Destroyed Imp. Deuterium Engine. 04395_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | #"""######?????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ######### ?????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????####?????? | | ######################!!!#?????? | | %%%%%%%*%+ !#?????? | | # ##### ##### [=##!!!#?????? | | # ????# % #???# % #?####?????? | | ###?????##+##???##+##??????????? | | ?????????#%####### #???????????? | | ?????????#%## g#???????????? | | ?????????#%# ??????????? | | ?????????#% ?????????? | | ????????##Y #####???? | | ????????#[ s #???? | | ????????#[ g @ #???? | | ????????#[ g = #???? | | ????????## #####???? | | ??????????? ?????????? | | ??????????? ??????????? | | ????????????# ????????????? | | ????????????### ?????????????? | | ??????????????##???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 12 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 10% | -8/Storage Flight Unit | 90% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Knowing Is Half The Battle Let Me Out Of Here Throw Away The Key \\IAMDERELICT Challenges ------------ None Game ------ Seed MetafiberSpacefoldStatue Manual? 0 Play Time 01:05:12 Cumulative 63.0 hours Start 2026.11.09 @ 18:29:28 End 2026.11.09 @ 19:31:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed911fad-ce4a-4349-92ad-2058e0d82d9e