Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 16:11:13 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (86) 430 Value Destroyed (3942) 3942 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 12692 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 219/300 Energy 17/100 System Corruption 18% Temperature Cool (4) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Shield Generator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Improved Heat Sink Advanced Force Booster Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Medium Storage Unit Energy Well Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Improved Shield Generator > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Axe > --- INVENTORY -------- Backup Power I Light Antimatter Reactor Light Antimatter Reactor Improved Heat Sink Advanced Heat Sink Phase Gun Phase Cannon Coil Gun Axe [Rating: 139] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Axe Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Slots Evolved 16 | . . 2 . . . 2 2 . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . . 1 . . . . 2 . . . Utility 9 | . . . . . . 2 1 . . 2 1 . 2 . 1 Weapon 2 | . . 1 . . . . . . . . 1 . . . . Parts Attached 183 | . 17 14 7 . . 8 5 . . 10 18 59 2 14 29 Power 14 | . 3 1 . . . 1 . . . 2 . 2 . 1 4 Engine 7 | . 3 1 . . . 1 . . . 2 . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 2 . 1 4 Propulsion 50 | . 5 5 2 . . . 2 . . 1 4 21 . 3 7 Treads 11 | . . 1 . . . . . . . 1 2 4 . 3 . Leg 21 | . 5 . 1 . . . . . . . . 11 . . 4 Wheel 13 | . . 4 1 . . . 2 . . . 1 4 . . 1 Hover 4 | . . . . . . . . . . . . 2 . . 2 Flight 1 | . . . . . . . . . . . 1 . . . . Utility 52 | . 3 1 3 . . 3 2 . . 5 1 21 . 5 8 Device 33 | . 2 1 3 . . . 2 . . 5 . 14 . . 6 Storage 6 | . 1 . . . . 1 . . . . . 2 . . 2 Processor 8 | . . . . . . . . . . . 1 2 . 5 . Hackware 2 | . . . . . . . . . . . . 2 . . . Protection 3 | . . . . . . 2 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 67 | . 6 7 2 . . 4 1 . . 2 13 15 2 5 10 Energy Gun 10 | . 4 . 1 . . 1 . . . . . 3 . . 1 Energy Cannon 4 | . . . . . . . . . . . . 3 . . 1 Ballistic Gun 34 | . 2 7 1 . . . 1 . . 1 8 2 1 4 7 Ballistic Cannon 3 | . . . . . . 1 . . . 1 . . 1 . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 2 . . . . 3 . . . . Slashing Weapon 11 | . . . . . . . . . . . 2 7 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . 1 . . . Parts Lost 82 | . . 8 4 . . . . . . 1 29 13 . 7 20 Power 4 | . . 1 . . . . . . . . 1 . . 1 1 Propulsion 21 | . . 3 1 . . . . . . 1 6 5 . 1 4 Utility 29 | . . . 1 . . . . . . . 11 8 . 4 5 Weapon 28 | . . 4 2 . . . . . . . 11 . . 1 10 Highest Loss Streak 29 | . . 7 3 . . . . . . 1 29 6 . 3 8 To Critical Strikes 3 | . . 2 . . . . . . . . 1 . . . . Average Slot Usage (%) 80 | . 86 78 97 100 100 79 75 76 76 79 64 82 89 72 71 Engine 4 | . 13 10 11 11 11 9 7 7 7 6 4 . . . . Reactor 2 | . . . . . . . . . . . . 4 4 3 6 Treads 3 | . . 3 . . . . . . . 3 4 5 . 11 3 Leg 8 | . 25 14 1 11 11 9 . . . . . 12 28 4 6 Wheel 10 | . . 8 28 22 22 18 21 23 23 15 4 5 . . . Device 12 | . 6 2 10 11 11 . 6 7 7 20 14 18 19 14 11 Storage 6 | . 14 11 11 11 11 9 7 7 7 6 4 4 4 4 7 Processor 4 | . . . . . . . . . . . 4 4 9 12 18 Hackware 1 | . . . . . . . . . . . . 4 . . . Protection 2 | . . . . . . 7 7 7 7 6 4 . 4 1 . Energy Gun 3 | . 13 2 9 11 11 5 . . . . . 2 . . 2 Ballistic Gun 11 | . 12 25 23 22 22 15 7 7 7 10 15 3 3 17 9 Ballistic Cannon 1 | . . . . . . 3 7 7 7 6 . . 1 . . Impact Weapon 1 | . . . . . . 1 7 7 7 2 2 1 . . . Slashing Weapon 3 | . . . . . . . . . . . . 9 4 . 1 Naked Turns 70 | . . . . . . . . . . . 30 . . . 40 Heaviest Build 81 | 11 28 31 33 33 33 27 29 29 29 37 46 71 68 69 81 Greatest Support 220 | 20 20 44 44 28 28 28 56 50 50 50 28 135 135 220 220 Greatest Overweight (x) 24 | . 4 2 2 1 1 . . . . 1 1 3 . . 24 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 40 | . 15 15 15 15 15 40 40 40 40 40 40 10 10 10 10 Average Capacity 19 | . 8 15 15 15 15 39 40 40 40 40 35 9 10 10 9 Most Carried 40 | . 9 12 12 13 14 22 37 40 40 40 40 10 10 10 10 Average Carried 16 | . 7 8 10 11 13 14 29 37 40 39 33 8 10 9 7 Final Capacity 40 | 8 15 15 15 15 15 40 40 40 40 40 5 10 10 10 5 Final Carried 40 | 6 9 12 10 13 14 22 37 40 40 40 2 10 10 10 4 Class Distribution -------------------- 19% | Scavenger-Mutant 14% | Scavenger-Skirmisher 14% | Mutant 13% | Hauler-Mutant 9% | Hauler-Skirmisher 8% | Gunner 6% | Hauler-Assassin 5% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Assassin | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Skirmisher | -3/DSF Scavenger-Skirmisher | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Matter Collected 3473 | 200 32 396 139 . 4 71 56 46 . 347 152 962 . 413 655 Remotely 96 | . . . . . . . . . . . . . . . 96 Salvage Created 4813 | . 175 577 242 . 72 50 45 . . 275 245 1753 . 357 1022 Parts 227 | . 12 37 8 . . 5 3 . . 7 24 71 . 12 48 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . 2 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Combat Hostiles Destroyed 66 | . 4 13 6 . . 1 1 . . 6 3 20 . 3 9 Melee 10 | . . . . . . . . . . . . 10 . . . Guns 49 | . 4 13 6 . . 1 1 . . 4 3 6 . 3 8 Cannons 6 | . . . . . . . . . . 2 . 3 . . 1 Classes Destroyed 16 | . 2 4 1 . . . 1 . . . 4 2 . 1 1 Worker 7 | . 1 . . . . . . . . 1 . 4 . . 1 Builder 3 | . . . . . . . . . . . . 3 . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . Hauler 1 | . . . . . . . . . . . . . . . 1 Recycler 5 | . . 1 . . 1 . . . . . . 2 . . 1 Operator 2 | . . . . . . . 1 . . . . . . . 1 Watcher 1 | . . . . . . . . . . . 1 . . . . Swarmer 4 | . . 4 . . . . . . . . . . . . . Grunt 29 | . 4 5 5 . . . . . . 5 . 7 . . 3 Brawler 1 | . . 1 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 9 | . . 3 . . . 1 1 . . 1 . 2 . . 1 Specialist 3 | . . . . . . . . . . . . . . 3 . Hunter 5 | . . . . . . . . . . . 1 2 . . 2 Programmer 13 | . . . . . . . . . . . 1 9 . . 3 Heavy 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 3 9 3 . 1 1 1 . . 3 2 4 . 2 4 Combat Bots Only 9 | . 2 9 3 . . 1 1 . . 3 2 3 . 2 3 Max Kills in Single Turn 2 | . 2 2 2 . 1 1 1 . . 1 1 1 . 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Damage Taken 12932 | . 162 854 504 . . 16 129 . . 663 2166 2131 . 2644 3663 Core 2855 | . 54 224 121 . . . 6 . . 45 618 149 . 180 1458 Absorbed by Shields 868 | . . . . . . . . . . . . 700 . . 168 Reduced by Siege Mode 113 | . . . . . . . . . . . . . . 42 71 Core Remaining (%) 77 | 100 78 . . . 13 100 . . 99 94 38 87 . 86 . Volleys Fired 191 | . 12 30 20 . 1 1 4 . . 22 14 38 . 16 33 Largest 4 | . 2 3 3 . 3 3 2 . . 3 4 3 . 4 4 Hottest 206 | . 60 83 99 . 99 99 72 . . 104 140 205 . 160 206 Shots Fired 533 | . 24 81 59 . 3 3 8 . . 66 41 90 . 59 99 Gun 472 | . 24 81 59 . 3 3 4 . . 44 41 60 . 59 94 Cannon 61 | . . . . . . . 4 . . 22 . 30 . . 5 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 420 | . 12 77 41 . 2 2 8 . . 66 41 34 . 59 78 Thermal 97 | . . . 18 . 1 1 . . . . . 56 . . 21 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 16 | . 12 4 . . . . . . . . . . . . . Robot Hit Streak 18 | . 10 11 12 . 8 11 15 . . 6 11 11 . 18 10 Robot Miss Streak 6 | . 1 4 5 . . . 3 . . 6 2 3 . 4 2 Penetration Max 2 | . . . . . . . . . . . 2 . . 1 1 Secondary Targets 9 | . . 4 2 . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . 1 1 Shots Hit Robots 426 | . 18 58 39 . 2 3 6 . . 48 30 117 . 34 71 Core Hits 215 | . 11 26 12 . 2 2 11 . . 44 14 45 . 14 34 Critical Kills 12 | . . 1 . . . . . . . . 3 2 . 3 3 Critical Parts Destroyed 17 | . . . . . . . . . . . 1 1 . 6 9 Critical Strikes 37 | . . 1 . . 1 . . . . . 4 10 . 9 12 Burn 2 | . . . . . 1 . . . . . . 1 . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . Destroy 27 | . . 1 . . . . . . . . 4 1 . 9 12 Smash 1 | . . . . . . . . . . . . 1 . . . Sever 6 | . . . . . . . . . . . . 6 . . . Melee Attacks 112 | . . . . . . 1 . 4 . 2 10 92 1 1 1 Impact 25 | . . . . . . 1 . 4 . 2 8 10 . . . Slashing 87 | . . . . . . . . . . . 2 82 1 1 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . 10 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . . . . . . . 18 . . . Damage Inflicted 8978 | . 276 638 511 . 24 45 153 . . 876 273 4373 . 337 1472 Guns 5069 | . 189 638 511 . 24 41 64 . . 610 270 1044 . 335 1343 Cannons 1019 | . . . . . . . 89 . . 266 . 535 . . 129 Explosions 77 | . 77 . . . . . . . . . . . . . . Melee 2794 | . . . . . . . . . . . . 2794 . . . Ramming 19 | . 10 . . . . 4 . . . . 3 . . 2 . Kinetic 4313 | . 92 628 289 . 10 26 153 . . 876 270 680 . 335 954 Thermal 1745 | . 77 . 222 . 14 15 . . . . . 899 . . 518 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 107 | . 97 10 . . . . . . . . . . . . . Impact 620 | . . . . . . . . . . . . 620 . . . Slashing 2174 | . . . . . . . . . . . . 2174 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . 5 5 5 5 . . . . . 4 19 . 3 18 Average Corruption 6 | . . 5 5 5 5 . . . . . 2 6 . 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 96 | . . 3 14 5 3 . . . . . 1 48 . . 22 Message Errors 32 | . . 1 5 2 2 . . . . . . 16 . . 6 Matter Fused 15 | . . 2 . . . . . . . . 1 9 . . 3 Heat Flow Errors 16 | . . . 3 3 1 . . . . . . 7 . . 2 Energy Discharges 6 | . . . . . . . . . . . . 4 . . 2 Parts Rejected 2 | . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 11 | . . . 5 . . . . . . . . 5 . . 1 Data Loss (major) 3 | . . . 1 . . . . . . . . 1 . . 1 Misfires 4 | . . . . . . . . . . . . 3 . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 626 | . . . . . . . . . . . . 626 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 626 | . . . . . . . . . . . . 626 . . . Knockbacks 11 | . . . . . . . . . . 9 . 2 . . . Impact 2 | . . . . . . . . . . . . 2 . . . Kinetic 9 | . . . . . . . . . . 9 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . 38 . . . . 2 . . . . 1 . . . . Shots 1 | . 1 . . . . . . . . . . . . . . Rammed 5 | . 1 . . . . 1 . . . . 1 . . 2 . Targets Rammed 7 | . 3 . . . . 1 . . . . 1 . . 2 . Kicked 2 | . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 266 | . 38 45 240 183 220 30 16 . . 17 . 262 . 8 266 Average Temperature 52 | . 16 17 50 92 121 16 10 . . 7 . 86 . 5 38 Received Heat Transfer 1687 | . 69 261 135 . . 9 36 . . 294 132 118 . 528 105 Siege Activations 2 | . . . . . . . . . . . . . . 1 1 Total Turns 31 | . . . . . . . . . . . . . . 16 15 Longest Duration 16 | . . . . . . . . . . . . . . 16 15 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . 6 . . . Impact Corruptions 13 | . . . . . . . . . . . . 13 . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Melted 4 | . . . . . 2 . . . . . . 2 . . . Heat Transferred 2905 | . 100 . 555 . 111 37 . . . . . 1436 . . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Peak Influence 364 | . 143 364 203 . 5 47 86 . . 174 125 236 149 233 213 Initial 123 | . . 59 88 . . 1 21 . . . . 60 123 111 120 Average 93 | . 73 191 140 . . 37 43 . . 51 13 107 140 150 104 Maximum Alert Level 1 | . . 1 1 . . . . . . . . 1 . 1 1 Low Security (%) 93 | . 100 65 85 . 100 100 100 . . 100 100 94 100 76 97 Level 1 6 | . . 34 14 . . . . . . . . 5 . 23 2 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . 1 . . . 1 . . . 2 4 8 . 2 4 Investigation 3 | . . . . . . 1 . . . 2 . . . . . Extermination 5 | . . . . . . . . . . . . 4 . . 1 Reinforcement 10 | . . 1 . . . . . . . . 4 1 . 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Distress Signals 7 | . . 4 . . . . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 120 | . 7 20 6 . . 2 3 . . 7 17 23 . 11 24 Peak Tracking Total 13 | . 3 11 3 . . 1 3 . . 3 13 5 . 6 9 Tactical Retreats 12 | . . 3 . . . . . . . . 3 1 . 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Traps Triggered 5 | . 5 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Machines Disabled 7 | . 2 . . . . . . . . . 1 1 . 2 1 Max in Single Turn 1 | . 1 . . . . . . . . . 1 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Machines Accessed 22 | . 1 . . 1 . 1 4 . . 4 3 4 2 . 2 Terminals 12 | . 1 . . . . 1 3 . . 1 2 2 2 . . Fabricators 5 | . . . . . . . . . . 3 . 2 . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 57 | . 8 . . 1 . 3 10 . . 12 4 14 3 . 2 Successful 21 | . 4 . . 1 . . 5 . . 3 . 4 2 . 2 Failed 36 | . 4 . . . . 3 5 . . 9 4 10 1 . . Catastrophic 8 | . . . . . . . 1 . . 3 1 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . 6 . . 1 . . . . . 1 2 7 1 . . Terminals 38 | . 8 . . . . 3 9 . . 5 2 8 3 . . Fabricators 13 | . . . . . . . . . . 7 . 6 . . . Repair Stations 3 | . . . . . . . . . . . 2 . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Terminal Hacks 14 | . 4 . . 1 . . 5 . . 1 . 2 1 . . Record 1 | . 1 . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 3 | . 1 . . . . . 2 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . 1 . . . Network Status 2 | . . . . . . . . . . 1 . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . 1 . 1 1 . . Terminals 3 | . . . . . . . . . . 1 . 1 1 . . Botnet 3 | . . . . . . . . . . 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . . 1 3 . . 4 3 4 1 . . Full Trace Events 3 | . . . . . . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Turns Passed 6877 | . 295 470 447 249 193 249 365 429 37 425 638 1993 131 249 707 Spaces Moved 4554 | 1 172 210 356 226 135 167 323 460 41 289 435 1109 104 99 427 Core 290 | . 4 . . . . . . . . . 113 31 . . 142 Treads 331 | . . 35 . . . . . . . . . 147 . 72 77 Legs 1134 | 1 168 82 . . . . . . . . . 552 104 27 200 Wheels 2790 | . . 93 356 226 135 167 323 460 41 289 321 379 . . . Hover 8 | . . . . . . . . . . . . . . . 8 Flight 1 | . . . . . . . . . . . 1 . . . . Fastest Speed 35 | 120 120 96 96 110 110 95 90 90 90 90 35 50 120 120 50 Average Speed 111 | 120 127 156 100 110 110 95 94 90 90 93 98 126 120 158 113 Slowest Speed 1250 | 120 250 240 130 110 110 95 96 90 90 115 115 190 120 180 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 27 15 56 61 44 18 12 68 7 8 16 16 4 81 12 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 4 | . . . 2 . 1 . . 1 . . . . . . . Spaces Dug 27 | . . . . . . 1 . 4 . 1 7 11 1 1 1 Terrain Destroyed 59 | . 2 . . . . 1 . 4 . 5 9 31 1 2 4 Melee 25 | . . . . . . 1 . 4 . 1 7 10 1 . 1 Projectile 28 | . . . . . . . . . . 4 . 21 . . 3 AOE 2 | . 2 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res DSF Res Total 5760 | . 219 294 404 226 177 252 374 467 40 395 595 1491 108 150 568 Wait 606 | . 11 30 20 . 41 62 24 . . 61 107 173 . 5 72 Move 4540 | . 171 209 355 225 134 166 322 459 40 288 434 1108 103 99 427 Hop . | . . . . . . . . . . . . . . . . Pick Up 76 | . 2 10 1 1 1 8 18 4 . 5 5 16 . 1 4 Fast Attach 103 | . 15 3 3 . . 3 1 . . 1 5 42 2 11 17 Attach 42 | . . 8 2 . . 2 1 . . 2 10 7 . . 10 Detach 19 | . 1 . . . . 5 1 . . . 2 5 . 3 2 Swap 38 | . 2 3 2 . . 3 3 . . 7 3 10 . 3 2 Drop 54 | . 2 1 1 . . . . . . 7 4 27 2 10 . Fire 191 | . 12 30 20 . 1 1 4 . . 22 14 38 . 16 33 Melee 85 | . . . . . . 1 . 4 . 2 10 65 1 1 1 Ram 3 | . 1 . . . . 1 . . . . 1 . . . . Kick 2 | . 2 . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Materials 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 662 | -9/Materials | Destroyed 9 combat bots 671 | -9/Materials | Lost 7 parts (1p3n3w) 693 | -9/Materials | Core integrity fell below 50% 715 | -9/Materials | Discovered new exit (range 6) 766 | -9/Materials | Entered Mines 922 | -9/Mines | Discovered new exit (range 5) 1099 | -9/Mines | Core integrity fell below 20% 1127 | -9/Mines | Lost 3 parts (1n1u1w) 1208 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1209 | -9/Mines | Discovered new exit (range 5) 1213 | -9/Mines | Entered Exiles 1241 | -9/Exiles | Met 8R-AWN 1259 | -9/Exiles | Met EX-HEX 1290 | -9/Exiles | Met EX-BIN 1304 | -9/Exiles | Aligned with FarCom system 1305 | -9/Exiles | Given EX-Vault access code 1336 | -9/Exiles | Opened EX-Vault 1345 | -9/Exiles | Found Lightpack 2.0 1370 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1400 | -9/Exiles | Build established: Scavenger-Gunner 1405 | -9/Exiles | Met EX-DEC 1448 | -9/Exiles | Discovered new exit (range 11) 1462 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1462 | -9/Exiles | Entered Mines 1645 | -8/Mines | Discovered new exit (range 10) 1655 | -8/Mines | Entered Materials 1655 | -8/Materials | Evolved 2 slots: Utility x2 1883 | -8/Materials | Discovered new exit (range 3) 1904 | -8/Materials | Entered Factory 1904 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1986 | -7/Factory | Identified exit to DSF 2130 | -7/Factory | Build established: Hauler-Mutant 2261 | -7/Factory | Discovered new exit (range 4) 2269 | -7/Factory | Entered Lower Caves 2440 | -7/Lower Caves | Identified exit to Lower Caves 2511 | -7/Lower Caves | Learned Factory terminal intel 2698 | -7/Lower Caves | Entered another Lower Caves area 2725 | -7/Lower Caves | Discovered new exit (range 12) 2735 | -7/Lower Caves | Entered Factory 2735 | -6/Factory | Evolved 2 slots: Utility x2 2736 | -6/Factory | Loaded intel: 25 terminal locations 3133 | -6/Factory | Discovered new exit (range 7) 3160 | -6/Factory | Entered another Factory area 3160 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3201 | -5/Factory | Build established: Hauler-Skirmisher 3713 | -5/Factory | Released all parts (9) 3745 | -5/Factory | Core integrity fell below 50% 3770 | -5/Factory | Lost 29 parts (1p6n11u11w) 3795 | -5/Factory | Discovered new exit (range 8) 3798 | -5/Factory | Entered another Factory area 3798 | -4/Factory | Evolved 2 slots: Propulsion x2 3998 | -4/Factory | Build established: Mutant 4685 | -4/Factory | Garrison activated, responded to threat 4715 | -4/Factory | Build established: Hacker-Mutant 4791 | -4/Factory | Lost 6 parts (3n3u) 5018 | -4/Factory | Build established: Scavenger-Mutant 5283 | -4/Factory | System corruption reached 10% 5500 | -4/Factory | Found Prototype Slashing Weapon 5500 | -4/Factory | Identified Centrium Greatsword 5775 | -4/Factory | Discovered new exit (range 6) 5791 | -4/Factory | Entered Research 5791 | -3/Research | Evolved 2 slots: Utility x2 5922 | -3/Research | Identified exit to DSF 5922 | -3/Research | Entered DSF 5967 | -3/DSF | Additional patrols routed to DSF 5997 | -3/DSF | Lost 3 parts (1n2u) 6130 | -3/DSF | Discovered new exit (range 16) 6169 | -3/DSF | Identified exit to Research 6171 | -3/DSF | Entered Research 6171 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6197 | -2/Research | Lost 3 parts (1p1u1w) 6408 | -2/Research | Lost 8 parts (3n2u3w) 6504 | -2/Research | Lost 4 parts (1p1u2w) 6671 | -2/Research | Found Adv. Force Booster 6689 | -2/Research | Build established: Scavenger-Skirmisher 6696 | -2/Research | Garrison activated, responded to threat 6790 | -2/Research | Released all parts (15) 6792 | -2/Research | System corruption reached 10% 6820 | -2/Research | Lost 7 parts (1n2u4w) 6825 | -2/Research | Core integrity fell below 50% 6855 | -2/Research | Core integrity fell below 20% 6878 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06792_ Slug penetrates H-88 Terminator. 06792_ H-88 Terminator suffers critical hit (Destroy). 06792_ U-05 Engineer builds a Door. 06799_ System corrupted: Substantial component data lost. 06812_ Scanalyzer disabled. 06817_ System corrupted: Matter fused (-5). 06819_ P-80 Master resets P-80 Master, system corruption cleaned. 06821_ Slug penetrates Wall. 06822_ Axe destroyed. 06824_ Penetrated by Slug. 06834_ Slug penetrates Wall. 06835_ IAX>5AW8RW|:1LMXY&9D=UH,58FBANXCPV 06835_ Terminal disabled. 06838_ Penetrated by Slug. 06846_ Acquired Centrium Wheel. 06850_ P&6|QZJ 45P3WFYK=Z1MQDY8E 06864_ Acquired Imp. Gyrokinetic Inverter. 06868_ Knocked back. 06868_ Acquired Adv. Shield Generator. 06871_ System corrupted: Heat flow error (+297). Map ----- +----------------------------------------------------+ | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# ##??????????????????????????????? | | ???????????# +??????????????????????????????? | | ???????????# #????????????????????? ????????? | | ???????????# #???????????????????? ????????? | | ###+####???# #???????############ ???????? | | #???# #####+### ???????? | | ##### ???????? | | ??????? | | #???????? | | ????????? | | ##### % #???????????????? | | #???####/########ppp! = #???????????????? | | ###+####????# ??????# ! ! ###???????????????? | | ????????????# ?????## =! #?????????????????? | | ????????????# ### ###???????????????? | | ????????????# / +???????????????? | | ????????????# ### ###???????????????? | | ????????????# ???# ###+##?????????????????? | | ????????????? ??#k #??????????????????????? | | ????????????? ??# #??????????????????????? | | ????????????# #?# #??????????????????????? | | ????????????# #?# #??????????????????????? | | #???????????# ???# #??????????????????????? | | #???????????#######???# @#??????????????????????? | | #?????????????????????# #??????????????????????? | | #########?????????????# #??????????????????????? | | #?????????????# #??????????????????????? | | #?????????????# #??????????????????????? | | " "" #?????????????# #??????????????????????? | | " "" #?????????????+ #??????????????????????? | | " T" #?????????????# #??????????????????????? | | "" #?????????????# ??????????????????????? | | " #????????????? ??????????????????????? | | " #????????????? ??????????????????????? | | " = #????????????? ??????????????????????? | | " #????????????# ??????????????????????? | | #????????????# ??????????????????????? | | #????????????### ??????????????????????? | | ##+######??????????????? ??????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????? ???????????? ????????????????????????? | | #????? ???????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 45 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 6 Particle Charging 25 Defensive Hacking 28 Item Schematics ----------------- Adv. Shield Generator | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperHardcellCannon Manual? 0 Play Time 01:04:32 Cumulative 253.1 hours Start 2022.05.24 @ 14:54:49 End 2022.05.24 @ 16:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 78 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eeedd4e-512e-4707-9c5d-bda9404c7ae9