Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 15:30:20 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1095) 1095 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2185 Bonus ------- None Cogmind --------- Core Integrity 102/250 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (15) --- Subdweller Power Source Meta Core Arachnoskeleton Compact Wheel Huge Storage Unit Subdweller Optics Hardened Light Armor Plating Hacking Suite Makeshift System Restoration Module Battle Cannon EMP Blaster EMP Blaster Multitool Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Meta Core Arachnoskeleton Compact Wheel Huge Storage Unit Subdweller Optics Hardened Light Armor Plating Hacking Suite Makeshift System Restoration Module Battle Cannon EMP Blaster EMP Blaster Multitool [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Subdweller Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 3 9 12 . Power 3 | . 1 2 . Engine 3 | . 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | 1 . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 13 | . 5 8 . Energy Gun 4 | . 1 3 . Energy Cannon 3 | . 2 1 . Ballistic Gun 1 | . . 1 . Ballistic Cannon 4 | . 2 2 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 13 | 6 14 13 . Power . | 1 . . . Propulsion 2 | 4 2 2 . Utility 4 | . 4 5 . Weapon 5 | 1 6 5 . Tool/Special . | . . . . Unused Backups 27 | 6 6 4 11 Power 3 | 1 1 . 1 Propulsion 6 | 2 1 1 2 Utility 7 | 1 . 1 5 Weapon 9 | 2 4 2 1 Tool/Special 2 | . . . 2 Average Slot Usage (%) 99 | . 100 99 . Engine 14 | . 14 14 . Treads 28 | . 28 28 . Storage 14 | . 14 14 . Protection 13 | . 12 14 . Energy Gun 3 | . . 6 . Energy Cannon 17 | . 24 10 . Ballistic Gun 3 | . 1 6 . Ballistic Cannon 2 | . 1 4 . Peak Build Rating 17 | 7 12 17 . Average Rating 12 | 6 11 13 . On Entrance 10 | 6 7 12 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 38 | 11 38 38 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 14 | 8 14 15 . Most Carried 15 | 6 15 15 . Average Carried 14 | 5 14 14 . Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 733 | 222 161 350 . Remotely . | . . . . Salvage Created 1558 | 110 974 474 . Parts 106 | 7 68 31 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 30 | . 19 11 . Guns 4 | . . 4 . Cannons 20 | . 13 7 . AOE 2 | . 2 . . Classes Destroyed 12 | 2 8 2 . Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Mechanic 1 | . 1 . . Operator 4 | . 4 . . Watcher 3 | . 3 . . Swarmer 9 | . 9 . . Grunt 10 | . 10 . . Artisan 1 | . . 1 . Subdweller 11 | . . 11 . Best Kill Streak 5 | 2 5 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 102 | . 59 43 . Missed 31 | . 21 10 . Hits 71 | . 38 33 . Projectile 71 | . 38 33 . Critical Strikes 2 | . . 2 . Damage Taken 1184 | . 476 708 . Core 148 | . 28 120 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 214 | . 214 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 150 | 6 70 74 . Largest 2 | 2 2 2 . Hottest 112 | 40 112 112 . Shots Fired 254 | 12 126 116 . Gun 86 | 12 15 59 . Cannon 157 | . 111 46 . Launcher 11 | . . 11 . Special . | . . . . Kinetic 76 | 12 17 47 . Thermal 38 | . 7 31 . Explosive . | . . . . Electromagnetic 140 | . 102 38 . Robot Hit Streak 18 | 5 10 18 . Robot Miss Streak 3 | 2 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 138 | 7 77 54 . Core Hits 62 | 5 34 23 . Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 . 2 . Destroy 2 | 1 . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3094 | 55 2037 1002 . Guns 503 | 55 67 381 . Cannons 2152 | . 1580 572 . Explosions 387 | . 338 49 . Melee . | . . . . Ramming 52 | . 52 . . Kinetic 550 | 55 151 344 . Thermal 580 | . 369 211 . Explosive . | . . . . Electromagnetic 1912 | . 1465 447 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . 23 . . Projectiles 19 | . 19 . . Explosions 4 | . 4 . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 120 | . 105 15 . Shots 4 | . 3 1 . Rammed 10 | . 10 . . Targets Rammed 10 | . 10 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 332 | . 332 30 . Average Temperature 91 | . 99 10 . Received Heat Transfer 168 | . 87 81 . Effects 4 | . 4 . . Energy Bleed 1 | . 1 . . Interference 3 | . 3 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . 4 . . Combat Hostiles 4 | . 4 . . Parts Fried 9 | . 5 4 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 725 | . 475 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 5 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level 1 | . 1 . . Low Security (%) 55 | 100 54 . . Level 1 44 | . 45 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 316 | 10 316 . . Initial . | . . . . Average 151 | 1 154 . . Influence Increases 771 | 10 761 . . Destroy 0b10 Robot/C 380 | . 380 . . Destroy 0b10 Robot/NC 80 | 10 70 . . Destroy Leader 100 | . 100 . . Successful Hack 14 | . 14 . . Select Force Hacks 60 | . 60 . . Disable Machine 60 | . 60 . . Destroy Structure 32 | . 32 . . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 771 | 10 472 289 . Entered New Map 140 | . . 140 . Time Decay 631 | 10 472 149 . Squads Dispatched 6 | . 6 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 28 12 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 7 | . 1 6 . Indirectly 6 | . . 6 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 5 | . 4 1 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 10 | . 9 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 24 9 . Successful 25 | . 16 9 . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 20 | . 20 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 1 9 . Record 8 | . . 8 . Robot Analysis 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 11 . . Terminals 8 | . 8 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Patch 1 | . 1 . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used 1 | . 1 . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 242 | 30 212 . . Seismic 242 | 30 212 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 4366 | 53 2169 2144 . Spaces Moved 1737 | 28 756 953 . Core . | . . . . Treads 1710 | 1 756 953 . Legs 27 | 27 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 160 160 . Average Speed 159 | 121 160 160 . Slowest Speed 160 | 160 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 4 93 65 . Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 8 | . . 8 . Spaces Dug . | . . . . Terrain Destroyed 32 | . 32 . . Melee . | . . . . Projectile . | . . . . AOE 32 | . 32 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 3079 | 38 1585 1456 . Wait 1099 | . 712 387 . Move 1734 | 27 755 952 . Hop . | . . . . Pick Up 29 | . 19 10 . Fast Attach 5 | 1 1 3 . Attach 4 | 2 . 2 . Detach . | . . . . Swap 21 | . 9 12 . Drop 27 | 2 9 16 . Fire 150 | 6 70 74 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 10 | . 10 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Scr]) -7/Scraptown History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 54 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 4) 889 | -10/Materials | Discovered new exit (range 9) 988 | -10/Materials | Discovered new exit (range 15) 1215 | -10/Materials | Discovered new exit (range 15) 1264 | -10/Materials | Discovered new exit (range 15) 1310 | -10/Materials | Repaired Lgt. Treads 1337 | -10/Materials | Repaired Lgt. Treads 1573 | -10/Materials | Learned Storage trap positions 1650 | -10/Materials | Learned location of 2 exits from Mines 1716 | -10/Materials | Learned 2 Storage zone layouts 1774 | -10/Materials | Learned Storage stockpile data 1822 | -10/Materials | Learned Storage emergency access door positions 1908 | -10/Materials | Identified exit to Subcaves 1965 | -10/Materials | Identified exit to Materials 2027 | -10/Materials | Central database locked down 2223 | -10/Materials | Entered Subcaves 2224 | -10/Subcaves | Approached by a straggling Scientist 2226 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2955 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2973 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3120 | -10/Subcaves | Learned location of Zion (-6) 3120 | -10/Subcaves | Met a Zionite searching for "candidates" 3248 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3317 | -10/Subcaves | A Subdweller sparked back to life 3317 | -10/Subcaves | A Subdweller sparked back to life 3343 | -10/Subcaves | Found Prototype Leg 3529 | -10/Subcaves | Discovered new exit (range 16) 3602 | -10/Subcaves | Disturbed a concealed Subdweller 3763 | -10/Subcaves | Disturbed a concealed Subdweller 3766 | -10/Subcaves | Disturbed a concealed Subdweller 3767 | -10/Subcaves | Core integrity fell below 50% 4048 | -10/Subcaves | Discovered new exit (range 14) 4236 | -10/Subcaves | Visited 4L-MR0's lab 4243 | -10/Subcaves | Identified Arachnoskeleton 4253 | -10/Subcaves | Found Meta Core 4367 | -10/Subcaves | Entered Scraptown 4367 | -7/Scraptown | Self-destructed Last Messages --------------- I hear [REDACTED] exploded during the installation process. I did warn them to fully install it before trying to fire, and something tells me that's where things went wrong. Still I'm glad they didn't listen, that way I'm not culpable for whatever they would've done with it. If we're lucky even some of the others got blasted, too. 04246_ Testing Chamber breached. 04249_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 04251_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 04252_ Dropped Lgt. EM Pulse Cannon. 04253_ Acquired Meta Core. 04297_ Acquired 36 matter. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????#" "#?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????##### ##?????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? "??????????????????? | | ??????????????????????????????" ?????????????????? | | ?????????????????????????????? ?????????????????? | | ???????????????????????????????"?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -10/Materials Lgt. Treads | 60% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodBombardmentSuite Manual? 0 Play Time 00:22:57 Cumulative 375.0 hours Start 2026.03.30 @ 15:07:03 End 2026.03.30 @ 15:30:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 268 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 69 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1badcddc-69d4-40b1-b20d-382f0aca60d5