Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 23:08:33 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (344) 1720 Value Destroyed (13938) 13938 Prototype IDs (81) 1620 Alien Tech Used (0) 0 Bonus (12779) 12779 TOTAL SCORE: 38757 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2565 Follower Combat Kills 3119 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3754 Friendly Fire -759 Cogmind --------- Core Integrity 1009/1300 Matter 210/300 Energy 220/1700 System Corruption 21% Temperature Cool (4) Movement Walking (183) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (13) ----- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Experimental Signal Interpreter Precision Energy Filter Advanced Transmission Jammer Improved Energy Mantle GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon > --- INVENTORY (25) --- Cooled Fission Core Biometal Leg Biometal Leg Improved Matter Compressor Advanced Signal Interpreter Experimental Targeting Computer Armor Integrity Analyzer Advanced Weapon Cycler Advanced Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Layered Medium Armor Plating Centrium Medium Armor Plating Hacking Suite System Mapper Combat Drone Bay (2/2) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Advanced Myomer Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Combat Suite Centrium Medium Armor Plating Assembled Alloy Armor Assembled Alloy Armor Improved Energy Mantle GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Biometal Leg Biometal Leg Zionite Biocell Zionite Biocell Advanced Signal Interpreter Experimental Targeting Computer Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Zionite Weapon Casing Zionite Weapon Casing Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite System Mapper Combat Drone Bay HERF Cannon Helical Railgun Thermoblaster Vortex Catalyst Activator Field Lobotomy Kit [Rating: 193] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Utility Experimental Targeting Computer Device Experimental Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Heavy Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Utility 11 | . . . 2 . . . 1 . 2 . . . . 1 . . . . . 1 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 315 | . 1 8 13 13 22 11 24 26 32 1 18 . 14 10 5 1 2 34 4 8 3 3 26 5 6 25 Power 19 | . . 2 1 1 2 . 1 4 1 . 2 . . . . . . 3 . 1 . . . . . 1 Engine 11 | . . 2 1 1 1 . 1 4 1 . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 Propulsion 53 | . . 2 5 4 4 1 6 6 4 . 2 . . 2 1 . 1 4 . . . . 2 1 2 6 Treads 13 | . . 2 3 4 2 . 1 . . . . . . . . . . . . . . . . . . 1 Leg 38 | . . . 1 . 2 1 5 6 4 . 2 . . 2 1 . 1 4 . . . . 2 1 2 4 Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 150 | . 1 1 3 6 11 5 11 7 13 1 12 . 10 6 3 1 . 21 4 5 . . 10 3 4 12 Device 73 | . . 1 1 2 2 3 4 2 3 . 6 . 9 5 1 1 . 11 3 2 . . 3 2 2 10 Storage 9 | . 1 . . 1 1 1 . . 1 1 . . . 1 . . . 2 . . . . . . . . Processor 7 | . . . . 1 . 1 . 2 . . . . . . 1 . . . . 1 . . . . . 1 Hackware 4 | . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . Protection 57 | . . . 2 2 8 . 6 3 7 . 6 . 1 . 1 . . 8 1 1 . . 7 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | . . 3 4 2 5 5 6 9 14 . 2 . 4 2 1 . 1 6 . 2 3 3 14 1 . 6 Energy Gun 30 | . . 1 . . . . 4 6 8 . 1 . 2 . . . . 2 . . . . 6 . . . Energy Cannon 10 | . . . 2 . . . . . . . . . . . . . . 1 . 1 1 1 1 1 . 2 Ballistic Gun 26 | . . . . 2 3 5 2 2 1 . . . 1 2 1 . . 3 . . . . 2 . . 2 Ballistic Cannon 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . 1 . 1 . . 1 3 . 1 . 1 . . . . . . 1 2 2 3 . . 1 Special Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 Impact Weapon 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 2 . 4 6 1 2 1 . 1 . . 1 . . . 8 1 1 . . 7 . . 6 Corrupted Parts 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 1 System Corruption 15 | . . . . . . . . 12 . . . . . . . . . . . . . . . 2 . 1 Parts Lost 67 | . . 6 4 . 9 3 8 6 1 . . . 7 . 3 . . 2 1 1 . . 3 . 1 12 Power 6 | . . 1 . . 2 . . 2 . . . . . . . . . . . . . . . . . 1 Propulsion 13 | . . 3 1 . 3 . 2 1 . . . . 1 . 1 . . . . . . . . . . 1 Utility 33 | . . . 1 . 2 2 5 2 1 . . . 5 . 1 . . 1 1 1 . . 3 . 1 7 Weapon 15 | . . 2 2 . 2 1 1 1 . . . . 1 . 1 . . 1 . . . . . . . 3 Highest Loss Streak 9 | . . 4 2 . 5 2 6 3 1 . . . 5 . 2 . . 1 1 1 . . 3 . 1 9 To Critical Strikes 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 98 97 96 100 97 99 95 98 99 100 98 100 80 88 87 82 86 92 97 98 94 94 97 87 88 89 Engine 2 | . 14 14 11 11 6 . . 8 7 7 . . . . . . . . . . . . . . . . Core 2 | . . . . . 3 11 8 . . . 5 7 7 6 6 6 6 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 6 11 11 11 11 5 5 3 Treads 3 | . . 22 16 22 14 . 3 . . . . . . . . . . . . . . . . . . . Leg 19 | . 28 2 . . 7 22 21 26 23 23 22 23 20 17 26 26 26 25 26 23 23 23 23 23 21 18 Device 14 | . . 12 16 16 6 6 14 16 17 15 14 15 15 30 14 8 13 16 16 13 11 11 10 12 30 28 Storage 10 | . 26 15 11 11 11 13 9 9 12 15 15 15 7 6 6 6 6 10 13 11 11 11 11 11 10 13 Processor 7 | . . . . 4 9 10 9 10 7 7 7 7 7 6 12 13 13 7 6 11 11 11 11 10 . 2 Protection 10 | . . . 15 11 15 12 7 7 11 15 14 15 5 6 5 6 6 13 14 11 11 11 15 9 10 9 Energy Gun 5 | . 14 24 4 . . . 13 16 14 15 15 15 13 9 . . . . . . . . 3 . . . Energy Cannon 3 | . . . 9 13 . . . . . . . . . . . . . 7 13 10 10 9 2 9 10 8 Ballistic Gun 5 | . 14 1 . 8 21 22 4 1 . . . . . 3 13 13 11 2 . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 10 30 34 48 48 64 62 57 43 71 91 102 102 102 117 128 129 129 161 161 164 156 156 156 168 184 192 Greatest Support 140 | 20 20 40 40 40 60 60 90 77 80 80 80 70 70 82 82 78 78 104 104 104 104 104 115 115 115 140 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 . . . 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . 1 . . . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 14 15 15 15 15 15 15 15 15 19 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 11 13 15 15 15 15 15 15 15 20 20 19 20 25 25 25 25 25 25 25 23 20 25 25 25 25 Average Carried 19 | 5 8 10 14 14 13 14 14 14 14 19 18 19 19 20 24 23 24 23 24 24 20 18 22 24 24 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 11 13 15 15 15 15 15 15 15 20 19 19 20 25 24 25 25 25 25 24 21 19 25 25 25 18 Class Distribution -------------------- 57% | Scavenger-Mutant 32% | Mutant 5% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Golem | -4/Proximity Caves Mutant | -4/Factory Golem | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Matter Collected 7616 | 200 33 118 314 158 532 554 260 314 462 60 668 . 834 90 928 251 111 429 40 273 259 75 260 50 68 275 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16841 | . 200 529 827 323 144 1136 1262 1571 1608 116 602 . 576 179 653 127 . 400 111 815 586 368 890 . 174 3644 Parts 761 | . 10 38 63 9 12 50 57 63 81 5 19 . 17 4 39 11 . 16 6 41 27 15 30 . 14 134 Haulers Intercepted 19 | . . . 3 . . . 2 5 4 . . . . 1 . . . . . . . . . . . 4 Recyclers Shooed 11 | . . . 4 1 . 1 . 2 . . . . . . . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 222 | . . . . . . . . . . 4 11 . 14 . 33 6 . . 10 . 21 4 118 1 . . Prevented 20 | . . . . . . . . . . . . . . . . . . . . . 8 4 8 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 269 | . 6 14 20 3 2 8 19 28 28 . 9 . 8 1 17 1 . 6 3 11 13 9 28 . 2 33 Guns 131 | . 6 12 3 . 2 8 18 24 16 . 6 . 5 1 17 1 . 2 . . . . 5 . . 5 Cannons 59 | . . 2 13 3 . . . . . . . . . . . . . 2 3 7 7 1 1 . 2 18 AOE 61 | . . . 4 . . . . 3 10 . 2 . 3 . . . . . . 1 5 6 22 . . 5 Classes Destroyed 31 | . 3 2 4 . 2 2 1 2 1 2 2 . 1 . . . . 3 . . . . 6 . . . Worker 10 | . . 1 2 1 . 4 . . . . . . . . . . . . . . . . . . . 2 Builder 9 | . . . . . . 2 . . 1 . . . . . . . . . . 2 . . . . 1 3 Tunneler 7 | . . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . . Hauler 19 | . . . 3 . . . 2 5 4 . . . . 1 . . . . . . . . . . . 4 Recycler 22 | . 1 1 3 1 . 7 2 . 1 . . . . . . . . . . . . . . . . 6 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 5 | . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . Watcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Swarmer 56 | . 4 6 11 . . 3 . 3 6 . . . . . 14 . . . 2 . 1 4 . . . 2 Grunt 108 | . 2 8 5 1 . 4 7 15 13 . 5 . 6 1 . . . . . 8 5 3 8 . . 17 Brawler 15 | . . . 1 . . . . . . . . . 1 . . . . . . . 3 1 5 . . 4 Duelist 9 | . . . 1 1 . . . . 1 . 2 . . . . . . . . . 1 . 3 . . . Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Sentry 33 | . . . 2 1 . . 10 9 4 . 1 . . . 1 1 . . 1 . 1 . . . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 12 | . . . . . . 1 1 1 1 . . . . . . . . . . 2 2 . . . . 4 Programmer 10 | . . . . . . . . . 3 . . . . . 1 . . . . 1 . . 1 . 1 3 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Decomposer 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Assembler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 15 | . 3 3 9 2 1 8 6 6 8 1 4 . 4 2 4 1 . 2 2 5 7 4 15 . 2 13 Combat Bots Only 15 | . 2 3 8 1 1 6 4 6 6 . 4 . 4 1 4 1 . 2 2 4 7 4 15 . 1 5 Max Kills in Single Turn 9 | . 1 1 3 1 1 2 2 2 2 1 1 . 2 1 2 1 . 1 1 2 1 4 9 . 1 4 Gunslinging 1 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Exploded 9 | . . . 3 . . . . 2 2 . 1 . 2 . . . . . . 1 1 4 9 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Damage Taken 17311 | . 208 930 381 144 1487 521 1252 1303 907 . 579 . 906 245 840 176 . 694 241 759 831 179 993 51 416 3268 Core 1861 | . 28 131 35 8 210 15 165 144 129 . 74 . 251 33 138 17 . . . 50 61 . 58 . 23 291 Absorbed by Shields 2516 | . . . . 52 180 . 65 . . . . . 130 . . . . . 200 76 . . . . 181 1632 Redirected to Shielding 105 | . . . . . . . . . . . . . . 7 . . . 98 . . . . . . . . Regen/Repaired (Parts) 542 | . . . . . . . 189 181 172 . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 36 . . . 33 . 43 . . . . 35 . . . . . 77 . . . . 83 98 . Volleys Fired 911 | . 24 58 41 17 59 51 62 105 74 7 47 . 36 7 32 11 . 37 10 29 33 10 22 1 9 129 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 160 | . 60 105 136 136 46 60 160 122 130 130 130 . 140 140 56 56 . 110 50 115 115 115 128 115 50 126 Shots Fired 1634 | . 48 116 79 34 115 98 121 196 132 14 92 . 68 14 64 22 . 44 19 44 51 14 36 2 18 193 Gun 1166 | . 48 105 23 8 107 98 121 191 119 14 90 . 66 14 64 22 . 16 . . . . 29 . . 31 Cannon 399 | . . 11 53 26 . . . . . . . . . . . . . 28 19 38 38 8 1 2 18 157 Launcher 56 | . . . 3 . . . . 5 13 . 2 . 2 . . . . . . 6 13 6 4 . . 2 Special 13 | . . . . . 8 . . . . . . . . . . . . . . . . . 2 . . 3 Kinetic 474 | . 24 23 39 8 107 98 7 26 3 . . . 3 . 64 22 . 16 . . . . 3 . . 31 Thermal 999 | . 24 93 37 26 8 . 114 165 116 14 90 . 63 14 . . . 4 19 38 38 8 3 2 18 105 Explosive 20 | . . . 3 . . . . 5 . . 2 . 2 . . . . . . . 7 1 . . . . Electromagnetic 106 | . . . . . . . . . 13 . . . . . . . . 24 . 6 6 5 . . . 52 Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . 28 . . 2 Robot Hit Streak 44 | . 8 6 5 9 32 8 44 24 10 8 14 . 26 24 23 42 . 20 5 15 21 7 17 4 3 20 Robot Miss Streak 5 | . 2 4 4 2 5 5 1 4 4 1 3 . 1 1 1 1 . 2 3 3 3 1 4 1 1 3 Penetration Max 2 | . . . . . . 2 . 1 . . . . . . . . . 1 . . . . 2 . . 1 Secondary Targets 17 | . . 2 . . . . 2 4 3 . . . 1 . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 1 . . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 1165 | . 31 65 37 23 90 64 107 143 80 11 70 . 61 13 51 21 . 33 10 25 31 12 29 1 9 148 Core Hits 573 | . 12 28 30 9 18 35 40 52 47 5 26 . 25 4 26 5 . 14 3 17 30 11 42 . 6 88 Critical Kills 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 21 | . . . . . 1 12 . . . . . . 2 . . . . . . . . . 3 . . 3 Critical Strikes 74 | . . 1 4 . 4 23 7 13 2 . 3 . 7 1 . . . 1 . . . . 3 . . 5 Burn 32 | . . . 1 . . . 7 13 2 . 3 . 5 1 . . . . . . . . . . . . Destroy 34 | . . . . . 4 23 . . . . . . 2 . . . . 1 . . . . . . . 4 Blast 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 17 | . . . . . . . . . 6 . . . . . . . 11 . . . . . . . . . Impact 17 | . . . . . . . . . 6 . . . . . . . 11 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41750 | . 305 886 1060 485 1239 1365 2185 3092 2747 276 1990 . 1920 346 1068 411 . 775 603 1796 2787 1134 7019 46 460 7755 Guns 18663 | . 305 736 159 73 1232 1280 2185 2790 1932 276 1730 . 1582 305 1068 411 . 241 . . . . 1508 . . 850 Cannons 10808 | . . 150 610 412 . . . . . . . . . . . . . 534 603 1203 1279 297 37 46 460 5177 Explosions 12184 | . . . 291 . . 79 . 283 815 . 260 . 338 . . . . . . 593 1508 837 5474 . . 1706 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 88 | . . . . . . 6 . 19 . . . . . 41 . . . . . . . . . . . 22 Kinetic 6450 | . 138 193 425 73 1232 1280 101 330 . . . . 47 . 1068 411 . 241 . . . . 61 . . 850 Thermal 20484 | . 167 693 344 412 7 79 2084 2460 2019 276 1730 . 1535 305 . . . 60 603 1203 1402 297 607 46 460 3695 Explosive 2589 | . . . 291 . . . . 283 . . 260 . 338 . . . . . . . 971 350 . . . 96 Electromagnetic 4178 | . . . . . . . . . 728 . . . . . . . . 474 . 593 414 487 . . . 1482 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7961 | . . . . . . . . . . . . . . . . . . . . . . . 6351 . . 1610 Highest Corruption 21 | . . . . . . . . 13 . . . . . . . . . . . . . . 1 3 . 21 Average Corruption 2 | . . . . . . . . 12 . . . . . . . . . . . . . . 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . 10 . . . . . . . . . . . . . . 1 9 . 8 Message Errors 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 4 Matter Fused 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 Heat Flow Errors 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (major) 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . Alerts 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 614 | . . . . . . 9 . 8 . . . . . . . . . . 61 106 38 63 102 . . 227 Projectiles 353 | . . . . . . . . . . . . . . . . . . . 61 103 33 43 . . . 113 Explosions 261 | . . . . . . 9 . 8 . . . . . . . . . . . 3 5 20 102 . . 114 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . . 35 . . 18 . . 18 . . . . . . . . . . . 48 . 138 . . 68 Shots 8 | . . . 2 . . 1 . . 1 . . . . . . . . . . . 2 . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . 2 Kicked 7 | . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 622 | . 126 201 210 326 27 311 135 387 181 132 388 . 622 362 . 16 . 120 34 220 4 . . . . 40 Average Temperature 80 | . 42 68 87 96 10 96 47 100 55 54 126 . 212 185 . 8 . 32 15 42 1 . . . . 15 Received Heat Transfer 3716 | . 66 456 33 36 57 189 352 576 252 . 237 . 173 81 30 48 . 147 4 123 144 36 81 . 86 509 Effects 20 | . . . . . . 5 . . . . 3 . 11 1 . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Energy Bleed 6 | . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . Interference 7 | . . . . . . 3 . . . . 1 . 3 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . 1 . . . . . . . . 3 . 3 1 2 . . . 5 Combat Hostiles 14 | . . . . . . . . . 1 . . . . . . . . 2 . 3 1 2 . . . 5 Parts Fried 33 | . . . . . . . . . 3 . . . . . . . . 6 . 4 2 6 . . . 12 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . Parts Melted 57 | . . 4 3 4 . . 13 16 4 2 5 . 2 1 . . . . . . 1 . . . . 2 Heat Transferred 26636 | . 375 1590 777 740 63 100 4472 5513 2973 407 2738 . 2479 555 . . . 25 250 425 400 75 430 . 250 1999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 10 | . . . . . . . . . . . 3 . . . . 2 . . . . 3 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Peak Influence 2171 | . 197 241 447 215 . 297 365 466 1090 . . . . 78 . . . . . 432 . . . . 1383 2171 Initial 726 | . . 76 . 115 . . 3 22 121 . . . . . . . . . . . . . . . 56 726 Average 382 | . 98 114 247 40 . 96 118 304 610 . . . . 31 . . . . . 206 . . . . 556 1396 Maximum Alert Level 5 | . . 1 2 1 . 1 1 2 3 . . . . . . . . . . 2 . . . . 4 5 Low Security (%) 51 | 100 100 89 40 93 . 84 81 16 8 . . . . 100 . . . . . 41 . . . . 35 . Level 1 21 | . . 10 26 6 . 15 18 69 26 . . . . . . . . . . 55 . . . . 11 . Level 2 7 | . . . 32 . . . . 14 17 . . . . . . . . . . 3 . . . . 19 . Level 3 9 | . . . . . . . . . 47 . . . . . . . . . . . . . . . 8 28 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 28 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . 1 . . . 3 6 9 . . . . 2 . . . . . 6 . . . . 9 19 Investigation 8 | . . . . . . . . 2 2 . . . . 1 . . . . . 1 . . . . 1 1 Extermination 6 | . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 1 Reinforcement 18 | . 2 . 1 . . . . 3 4 . . . . 1 . . . . . 3 . . . . 1 3 Assault 17 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 13 Garrison 8 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Construction Impeded 6 | . . . . . . . . 1 2 . . . . . . . . . . 2 . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Distress Signals 10 | . 2 . 2 . . . 1 1 . . . . . . . . . . . 1 . . . . 2 1 Communications Jammed 119 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . 110 Distress Signals 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Times Spotted 516 | . 12 16 31 4 8 14 19 35 40 . 14 . 9 6 17 5 . 27 8 24 20 12 80 3 28 84 Peak Tracking Total 18 | . 5 3 6 2 9 5 4 3 6 . 4 . 4 2 4 2 . 17 5 4 5 4 18 4 4 18 Tactical Retreats 12 | . 1 1 . 1 . 2 . 1 2 . 1 . . . . . . . . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Traps Triggered 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . 1 Most Traps Carried 1 | . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Machines Disabled 42 | . . 2 4 . 6 1 . 3 5 1 . . . . . . . 3 . 5 1 . . . 8 3 Max in Single Turn 1 | . . 1 1 . 1 1 . 1 1 1 . . . . . . . . . 1 1 . . . 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Machines Accessed 70 | . 1 . 4 . 2 . 6 12 12 1 . 4 . 4 1 1 . . . 8 . 1 1 . 7 5 Terminals 36 | . 1 . 4 . . . 3 9 6 . . . . 3 . . . . . 3 . 1 . . 3 3 Fabricators 9 | . . . . . . . . . 4 . . . . 1 . . . . . 2 . . . . 1 1 Repair Stations 7 | . . . . . . . 2 2 2 . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 1 Total Hacks 178 | . 2 . 12 . 2 . 15 30 37 1 . 28 . 10 1 1 . . . 13 . 1 1 . 13 11 Successful 96 | . 1 . 8 . 2 . 10 11 15 1 . 28 . 5 1 1 . . . 3 . 1 1 . 6 2 Failed 82 | . 1 . 4 . . . 5 19 22 . . . . 5 . . . . . 10 . . . . 7 9 Catastrophic 14 | . . . . . . . . 3 2 . . . . 1 . . . . . 3 . . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . . . 12 . 1 . 2 11 18 . . . . 1 . . 1 . . 7 . . 2 . 4 4 Terminals 91 | . 2 . 12 . . . 6 22 20 . . . . 7 . . . . . 7 . 1 . . 6 8 Fabricators 24 | . . . . . . . . . 14 . . . . 3 . . . . . 2 . . . . 3 2 Repair Stations 18 | . . . . . . . 8 6 3 . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 8 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 4 1 Terminal Hacks 61 | . 1 . 5 . 2 . 4 6 5 1 . 28 . 3 1 1 . . . 1 . 1 1 . . 1 Record 17 | . . . . . 1 . . . 1 . . 11 . 1 1 1 . . . . . 1 . . . . Part Schematic 12 | . . . . . . . . . 2 . . 9 . 1 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Build 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Repair Station Hacks 10 | . . . . . . . 5 3 2 . . . . . . . . . . . . . . . . . Scan Component 6 | . . . . . . . 3 2 1 . . . . . . . . . . . . . . . . . Repair 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Unauthorized Hacks 14 | . . . 3 . . . 1 2 5 . . . . 1 . . . . . . . . . . 2 . Terminals 10 | . . . 3 . . . . 2 2 . . . . 1 . . . . . . . . . . 2 . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . . 2 . . . . 2 2 . . . . 1 . . . . . . . . . . 2 . Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 50 | . . . 2 . . . 5 10 11 . . . . 4 . . . . . 8 . . . . 6 4 Full Trace Events 8 | . . . . . . . 1 1 2 . . . . 1 . . . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 2 . . 9 . 1 . . 16 . . 1 . . . . . . Parts Built 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 123 | . . . . . . . . . 39 . . . . . . . . . . . . . . . 84 . Total Part Build Rating 13 | . . . . . . . . . 7 . . . . . . . . . . . . . . . 6 . Parts Repaired 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . Time 330 | . . . . . . . 207 78 45 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 1 . . . Autooverrided 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Total Allies 29 | . . . . . . . . 10 2 . . . 1 1 . . 5 1 . . 1 . 5 . . 3 Largest Group 10 | . . . . . . . . 10 10 . . . 1 1 . . 5 6 2 1 1 1 2 2 2 3 Highest-Rated Group 386 | . . . . . . . . 173 221 . . . 96 29 . . 287 386 194 98 30 30 258 258 258 258 Highest-Rated Ally 129 | . . . . . . . . 29 40 . . . 96 29 . . 96 99 98 98 30 30 129 129 129 129 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 442 | . . . . . 45 4 . . 101 . . . 17 4 . . . 179 8 11 4 4 8 4 30 23 Total Damage 24436 | . . . . . 1931 240 . . 1520 . . . 595 78 . . . 7312 396 779 139 . 216 815 6588 3827 Kills 142 | . . . . . 15 3 . . 14 . . . 1 1 . . . 26 3 7 1 . 3 7 38 23 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . . 1 1 . 1 . 1 2 1 . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Turns Passed 33393 | 1 349 1246 823 1797 2096 1340 977 1220 1764 1187 1592 180 1234 554 1380 1991 2157 2723 598 1241 941 472 1443 1043 1398 1646 Spaces Moved 15930 | 1 152 615 292 852 1205 988 439 677 1130 632 705 91 533 280 621 1017 1103 995 175 606 421 238 679 173 672 638 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2397 | . . 573 257 852 715 . . . . . . . . . . . . . . . . . . . . . Legs 13498 | 1 152 42 . . 490 988 439 677 1130 632 705 91 533 280 621 1017 1103 995 175 606 421 238 679 173 672 638 Wheels 35 | . . . 35 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 160 130 160 120 110 110 110 113 116 116 200 200 125 190 190 190 185 185 185 185 185 180 180 180 130 Average Speed 172 | 120 174 171 224 200 151 112 116 119 116 183 196 200 200 181 193 190 190 209 185 185 185 185 184 180 180 180 Slowest Speed 260 | 120 190 240 240 240 240 190 120 126 126 186 200 200 200 200 195 190 190 260 185 185 185 185 185 180 180 219 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 1 32 100 41 99 80 95 36 92 33 73 70 70 65 10 75 97 81 81 31 18 55 37 76 37 27 29 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 7 | . . 2 . . 1 . . . . 1 . 1 . . . 1 . . . . . 1 . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . Unknown Exits Taken 20 | 1 . 1 . 1 1 1 . 1 . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 30 | . . 1 . 4 . 2 . . . 3 3 . 1 . 4 3 4 . 3 . 1 1 . . . . Spaces Dug 32 | . . . . . . . . . 7 . . . . . . . 5 . 1 6 8 . . . . 5 Terrain Destroyed 466 | . . . 12 . . 38 1 31 11 . 33 . 16 . . . 5 2 9 10 103 21 87 1 3 83 Melee 11 | . . . . . . . . . 6 . . . . . . . 5 . . . . . . . . . Projectile 117 | . . . . . . 26 1 . 1 . . . . . . . . 2 9 10 12 2 21 1 3 29 AOE 338 | . . . 12 . . 12 . 31 4 . 33 . 16 . . . . . . . 91 19 66 . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Total 20426 | 2 192 693 388 916 1369 1118 778 937 1480 651 863 90 661 316 744 1055 1146 1598 432 682 525 253 835 908 848 946 Wait 2737 | . 9 5 10 14 30 63 238 106 209 2 59 . 63 . 75 18 23 472 235 26 55 . 74 715 142 94 Move 15903 | . 151 614 291 851 1202 987 438 676 1129 631 704 90 532 280 620 1016 1102 994 174 605 420 237 678 172 671 638 Hop 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | . 7 6 15 6 25 . 6 6 8 6 14 . 6 10 6 7 4 23 4 7 1 2 9 . 7 11 Fast Attach 131 | . 1 1 7 1 9 5 12 15 11 . 8 . 4 7 1 1 . 11 2 1 . . 16 2 2 14 Attach 76 | . . 6 4 . 8 2 7 2 2 . 8 . 8 2 3 . . 7 1 3 . . 6 1 1 5 Detach 31 | . . 1 2 . 2 3 3 1 1 . 2 . 4 . . . . 2 . 1 . . 5 3 . 1 Swap 109 | . . 1 3 12 5 4 5 9 19 1 2 . 2 1 1 . 2 16 1 4 3 3 4 2 3 6 Drop 282 | 2 . 1 15 15 28 2 7 15 21 4 19 . 5 8 6 2 4 36 5 6 1 1 20 12 13 34 Fire 911 | . 24 58 41 17 59 51 62 105 74 7 47 . 36 7 32 11 . 37 10 29 33 10 22 1 9 129 Melee 17 | . . . . . . . . . 6 . . . . . . . 11 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . . . 1 . . . . . . . 12 . 1 . . 12 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Identified exit to Mines 76 | -10/Materials | Discovered new exit (range 9) 241 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 414 | -10/Mines | Learned Materials interactive machine intel 510 | -10/Mines | Lost 4 parts (1p2n1w) 559 | -10/Mines | Discovered new exit (range 10) 754 | -10/Mines | Core integrity fell below 50% 1064 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1195 | -10/Mines | Learned location of Storage (-8) 1370 | -10/Mines | Discovered new exit (range 8) 1597 | -10/Mines | Entered Materials 1597 | -9/Materials | Evolved 2 slots: Utility x2 1598 | -9/Materials | Loaded intel: 18 interactive machine locations 1654 | -9/Materials | Identified exit to Mines 1989 | -9/Materials | Destroyed 8 combat bots 2034 | -9/Materials | Build established: Scavenger-Mutant 2187 | -9/Materials | Discovered new exit (range 15) 2420 | -9/Materials | Entered Mines 2470 | -9/Mines | Met a Derelict bent on vengeance 2476 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2964 | -9/Mines | Found a hidden stash of uninstalled traps 3050 | -9/Mines | Learned Materials emergency access door positions 3129 | -9/Mines | Discovered new exit (range 5) 3808 | -9/Mines | Discovered new exit (range 11) 3836 | -9/Mines | Build established: Mutant 4011 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4211 | -9/Mines | Discovered new exit (range 5) 4217 | -9/Mines | Entered Exiles 4257 | -9/Exiles | Met 8R-AWN 4281 | -9/Exiles | Met EX-HEX 4329 | -9/Exiles | Met EX-BIN 4352 | -9/Exiles | Aligned with FarCom system 4353 | -9/Exiles | Given EX-Vault access code 4398 | -9/Exiles | Opened EX-Vault 4409 | -9/Exiles | Found Deploy-a-Sentry 4412 | -9/Exiles | Found Deploy-a-Sentry 4415 | -9/Exiles | Found Deploy-a-Sentry 4446 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4494 | -9/Exiles | Met EX-DEC 4552 | -9/Exiles | DAS Turret deployed 4562 | -9/Exiles | DAS Turret deployed 4565 | -9/Exiles | DAS Turret deployed 4742 | -9/Exiles | Learned location of Zion (-6) 5378 | -9/Exiles | Attacked by the Exiles 5385 | -9/Exiles | Allies destroyed EX-DEC 5399 | -9/Exiles | Allies destroyed EX-HEX 5400 | -9/Exiles | Allies destroyed EX-BIN 5533 | -9/Exiles | Core integrity fell below 50% 5542 | -9/Exiles | Lost 5 parts (1p2n1u1w) 5624 | -9/Exiles | Destroyed 8R-AWN 5647 | -9/Exiles | Found Prototype Device 5647 | -9/Exiles | Identified AS-neutralizer No. 17b 5650 | -9/Exiles | Found Prototype Processor 5656 | -9/Exiles | Found Prototype Protection 5660 | -9/Exiles | Found Prototype Ballistic Gun 5663 | -9/Exiles | Found Prototype Ballistic Gun 5804 | -9/Exiles | Found Deploy-a-Sentry 5942 | -9/Exiles | Build established: Scavenger-Mutant 6064 | -9/Exiles | Found Field Lobotomy Kit 6074 | -9/Exiles | Identified 8R-AWN's Armor/EX 6086 | -9/Exiles | Found XL Autogun Array 6288 | -9/Exiles | Discovered new exit (range 12) 6313 | -9/Exiles | Stole three prototypes: XL Autogun Array, Field Lobotomy Kit, Deploy-a-Sentry 6313 | -9/Exiles | Entered Mines 6318 | -8/Mines | DAS Turret deployed 6327 | -8/Mines | Identified Exp. Targeting Computer 6409 | -8/Mines | NK-0LA came to Exiles' defense 6409 | -8/Mines | Identified 8R-AWN's Boregun (x2) 6521 | -8/Mines | Found Prototype Device 6521 | -8/Mines | Identified Thermal Barrier 6541 | -8/Mines | Discovered new exit (range 5) 6778 | -8/Mines | Discovered new exit (range 5) 7653 | -8/Mines | Entered Materials 7653 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7865 | -8/Materials | Identified exit to Storage 8137 | -8/Materials | Garrison activated, responded to threat 8235 | -8/Materials | Lost 6 parts (2n3u1w) 8428 | -8/Materials | Repaired Adv. Myomer Leg 8538 | -8/Materials | Repaired Enh. Biometal Leg 8630 | -8/Materials | Entered Storage 8795 | -8/Storage | Lost 3 parts (1p2u) 8802 | -8/Storage | Garrison activated, responded to threat 9332 | -8/Storage | Repaired Broken Rnf. Fission Core 9475 | -8/Storage | Discovered new exit (range 15) 9479 | -8/Storage | Core integrity fell below 50% 9634 | -8/Storage | System corruption reached 10% 9774 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9850 | -8/Storage | Entered Factory 9850 | -7/Factory | Accompanied by 8 allies 9850 | -7/Factory | Evolved 2 slots: Utility x2 10074 | -7/Factory | Build established: Commander-Mutant 10163 | -7/Factory | Fabricated X-62 Marksman (x2) 10248 | -7/Factory | Repaired Broken Enh. Biometal Leg 10330 | -7/Factory | Discovered new exit (range 9) 10811 | -7/Factory | Identified exit to Lower Caves 10858 | -7/Factory | Build established: Scavenger-Mutant 11501 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x1) 11614 | -7/Factory | Entered Lower Caves 12280 | -7/Lower Caves | Found Prototype Device 12700 | -7/Lower Caves | Discovered new exit (range 9) 12801 | -7/Lower Caves | Entered another Lower Caves area 12887 | -7/Lower Caves | Identified Heart of Steel 12966 | -7/Lower Caves | Encountered a Warlord checkpoint 13126 | -7/Lower Caves | Spotted RK-MT9(f) 13127 | -7/Lower Caves | Encountered a Master Thief 13128 | -7/Lower Caves | Spotted K1-N7S(f) 13129 | -7/Lower Caves | Encountered a Master Thief 13129 | -7/Lower Caves | Spotted ZV-DQF(f) 13130 | -7/Lower Caves | Encountered a Master Thief 13130 | -7/Lower Caves | Spotted BJ-NVC(f) 13131 | -7/Lower Caves | Encountered a Master Thief 13132 | -7/Lower Caves | 8R-AWN's Boregun stolen by Master Thief 13137 | -7/Lower Caves | Neutrino Core stolen by Master Thief 13143 | -7/Lower Caves | Enh. Biometal Leg stolen by Master Thief 13156 | -7/Lower Caves | Destroyed K1-N7S(f) 13519 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14179 | -7/Lower Caves | Discovered new exit (range 9) 14393 | -7/Lower Caves | Entered Data Miner 14393 | -7/Data Miner | Discovered new exit (range 6) 14431 | -7/Data Miner | Met Data Miner 14499 | -7/Data Miner | Learned location of Section 7 (-2) 14499 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14521 | -7/Data Miner | Received God Mode back door access code from Data Miner 14573 | -7/Data Miner | Entered Proximity Caves 14877 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14889 | -6/Proximity Caves | Escorted by Enhanced Grunt 15019 | -6/Proximity Caves | Learned Factory security intel 15281 | -6/Proximity Caves | Spotted B-75 Beast 15347 | -6/Proximity Caves | Core integrity fell below 50% 15364 | -6/Proximity Caves | Destroyed B-75 Beast 15388 | -6/Proximity Caves | Lost 5 parts (1n3u1w) 15603 | -6/Proximity Caves | Discovered new exit (range 14) 15807 | -6/Proximity Caves | Entered Factory 15807 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15908 | -6/Factory | Identified exit to Lower Caves 16361 | -6/Factory | Entered Lower Caves 16362 | -6/Lower Caves | Encountered a Warlord checkpoint 16890 | -6/Lower Caves | Learned Factory trap positions 17264 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17644 | -6/Lower Caves | Discovered new exit (range 5) 17741 | -6/Lower Caves | Entered another Lower Caves area 17741 | -6/Lower Caves | Spotted YB-AJF(f) 17741 | -6/Lower Caves | Spotted 0D-3NR(f) 17742 | -6/Lower Caves | Encountered a Master Thief 17742 | -6/Lower Caves | Encountered a Master Thief 17742 | -6/Lower Caves | XL Autogun Array stolen by Master Thief 17746 | -6/Lower Caves | Thermal Barrier stolen by Master Thief 17781 | -6/Lower Caves | Build established: Mutant 17870 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17990 | -6/Lower Caves | Learned Factory emergency access door positions 18205 | -6/Lower Caves | Discovered new exit (range 7) 18486 | -6/Lower Caves | Learned location of Extension (-5) 18840 | -6/Lower Caves | Discovered new exit (range 16) 19732 | -6/Lower Caves | Entered Zion 19867 | -6/Zion | Discovered new exit (range 9) 19953 | -6/Zion | Given A8's code to call for help 20240 | -6/Zion | Gained Derelict followers 21811 | -6/Zion | Discovered new exit (range 3) 21841 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21861 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21889 | -6/Zion | Entered Deep Caves 21889 | -6/Deep Caves | Accompanied by 5 allies 21890 | -6/Deep Caves | Heart of Steel transformed into Warbot 22219 | -6/Deep Caves | Attacked by Z-Imprinter 22225 | -6/Deep Caves | Allies destroyed Z-Imprinter 22413 | -6/Deep Caves | Z-Facility disabled 22489 | -6/Deep Caves | Found Prototype Protection 22490 | -6/Deep Caves | Identified Zio. Weapon Casing 22516 | -6/Deep Caves | Found Zio. Weapon Casing 22557 | -6/Deep Caves | Build established: Scavenger-Mutant 22760 | -6/Deep Caves | Spotted as-29516 22773 | -6/Deep Caves | Destroyed as-29516 22789 | -6/Deep Caves | Exposed GOLEM chamber 22811 | -6/Deep Caves | Triggered Deep Caves wall 22824 | -6/Deep Caves | Spotted AS-87699 22828 | -6/Deep Caves | Spotted AS-58623 22852 | -6/Deep Caves | Destroyed AS-87699 22859 | -6/Deep Caves | Allies destroyed AS-58623 22890 | -6/Deep Caves | Found GOLEM Unit 22927 | -6/Deep Caves | Spotted as-94090 22941 | -6/Deep Caves | Destroyed as-94090 22972 | -6/Deep Caves | Found GOLEM Unit 23002 | -6/Deep Caves | Found Field Lobotomy Kit 23315 | -6/Deep Caves | Build established: Golem 23566 | -6/Deep Caves | Found GOLEM Unit 23858 | -6/Deep Caves | Build established: Scavenger-Mutant 23973 | -6/Deep Caves | Discovered new exit (range 6) 24207 | -6/Deep Caves | Found Zio. Weapon Casing 24256 | -6/Deep Caves | Found Zio. Weapon Casing 24260 | -6/Deep Caves | Found Prototype Protection 24260 | -6/Deep Caves | Identified Zio. Heavy Carapace 24285 | -6/Deep Caves | Found Zio. Weapon Casing 24612 | -6/Deep Caves | Entered Proximity Caves 24612 | -5/Proximity Caves | Accompanied by 2 allies (Warbot) 24720 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24737 | -5/Proximity Caves | Found Prototype Device 24737 | -5/Proximity Caves | Identified Exp. Thermal Shield 25205 | -5/Proximity Caves | Discovered new exit (range 3) 25210 | -5/Proximity Caves | Entered Factory 25210 | -5/Factory | Accompanied by 1 ally (Warbot) 25210 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 25211 | -5/Factory | Identified exit to Upper Caves 25212 | -5/Factory | Loaded intel: 75 trap records 25884 | -5/Factory | Identified exit to Extension 26451 | -5/Factory | Entered Upper Caves 26451 | -5/Upper Caves | Spotted XS-8W2(f) 26451 | -5/Upper Caves | Spotted EB-E05(f) 26451 | -5/Upper Caves | Spotted TV-BGC(f) 26452 | -5/Upper Caves | Encountered a Master Thief 26452 | -5/Upper Caves | Encountered a Master Thief 26452 | -5/Upper Caves | Encountered a Master Thief 26452 | -5/Upper Caves | Field Lobotomy Kit stolen by Master Thief 26454 | -5/Upper Caves | Exp. Energy Well stolen by Master Thief 26456 | -5/Upper Caves | Lyr. Medium Armor Plating stolen by Master Thief 27056 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27118 | -5/Upper Caves | Destroyed 7 combat bots 27244 | -5/Upper Caves | Learned Factory emergency access door positions 27325 | -5/Upper Caves | Discovered new exit (range 9) 27392 | -5/Upper Caves | Entered another Upper Caves area 27392 | -5/Upper Caves | Accompanied by 1 ally 27392 | -5/Upper Caves | Spotted VC-K9G(f) 27393 | -5/Upper Caves | Encountered a Master Thief 27394 | -5/Upper Caves | Spotted 8P-4JX(f) 27395 | -5/Upper Caves | Encountered a Master Thief 27397 | -5/Upper Caves | Adv. Weapon Cycler stolen by Master Thief 27398 | -5/Upper Caves | Destroyed VC-K9G(f) 27400 | -5/Upper Caves | GOLEM Unit stolen by Master Thief 27496 | -5/Upper Caves | Discovered new exit (range 16) 27530 | -5/Upper Caves | Learned 4 Factory zone layouts 27674 | -5/Upper Caves | Learned location of Warlord (-5) 27834 | -5/Upper Caves | Discovered new exit (range 15) 27864 | -5/Upper Caves | Entered Warlord 27864 | -5/Warlord | Accompanied by 1 ally 28487 | -5/Warlord | Met Warlord 28505 | -5/Warlord | Opened Warlord's prototype stash 28512 | -5/Warlord | Warlord's base attacked by MAIN.C 28520 | -5/Warlord | Found Exp. Targeting Computer 28529 | -5/Warlord | Found Prototype Hackware 28539 | -5/Warlord | Found Prototype Device 28539 | -5/Warlord | Identified System Purifier 28550 | -5/Warlord | Found Prototype Reactor 28707 | -5/Warlord | Found Prototype Energy Gun 28707 | -5/Warlord | Identified Vortex Rifle 28717 | -5/Warlord | Found Prototype Energy Gun 28717 | -5/Warlord | Identified Vortex Rail 28721 | -5/Warlord | Found Vortex Rail 28725 | -5/Warlord | Found Prototype Launcher 28862 | -5/Warlord | Warlord forces counterattacked 28869 | -5/Warlord | Spotted Striker 28903 | -5/Warlord | Spotted Striker 28910 | -5/Warlord | Destroyed Striker 28922 | -5/Warlord | Spotted Striker 28924 | -5/Warlord | Destroyed Striker 28931 | -5/Warlord | Spotted Executioner 28932 | -5/Warlord | Spotted Striker 29019 | -5/Warlord | Spotted Executioner 29113 | -5/Warlord | Identified Vortex Catalyst Activator 29114 | -5/Warlord | Spotted Executioner 29114 | -5/Warlord | Spotted Executioner 29125 | -5/Warlord | Destroyed Executioner 29146 | -5/Warlord | Destroyed 15 combat bots 29187 | -5/Warlord | Warlord base infiltrated, sounded retreat 29219 | -5/Warlord | Spotted Striker 29219 | -5/Warlord | Spotted Striker 29219 | -5/Warlord | Spotted Striker 29226 | -5/Warlord | Destroyed Striker 29240 | -5/Warlord | Destroyed Striker 29245 | -5/Warlord | Assimilated Enhanced Demolisher with FLK Orb 29248 | -5/Warlord | Assimilated Enhanced Demolisher with FLK Orb 29261 | -5/Warlord | Destroyed 7 combat bots 29275 | -5/Warlord | Lost 3 parts (3u) 29289 | -5/Warlord | Discovered new exit (range 12) 29307 | -5/Warlord | Entered Proximity Caves 29307 | -4/Proximity Caves | Accompanied by 2 allies 29741 | -4/Proximity Caves | Spotted B-86 Titan 29853 | -4/Proximity Caves | Discovered new exit (range 11) 29864 | -4/Proximity Caves | Build established: Scavenger-Golem 30350 | -4/Proximity Caves | Entered Factory 30350 | -4/Factory | Accompanied by 2 allies 30350 | -4/Factory | Evolved 2 slots: Utility x2 30520 | -4/Factory | Found Quantum Capacitor 30778 | -4/Factory | Build established: Mutant 31159 | -4/Factory | Garrison activated, responded to threat 31350 | -4/Factory | First assault squad dispatched 31523 | -4/Factory | Incoming investigation squad redirected 31584 | -4/Factory | Fabricated Combat Drone Bay (x1) 31625 | -4/Factory | Incoming assault squad redirected 31659 | -4/Factory | Discovered new exit (range 15) 31748 | -4/Factory | Entered Research 31748 | -3/Research | Accompanied by 2 allies 31748 | -3/Research | Evolved 2 slots: Utility x2 32248 | -3/Research | First assault squad dispatched 32251 | -3/Research | Found Prototype Processor 32251 | -3/Research | Identified Exp. Signal Interpreter 32263 | -3/Research | Incoming assault squad redirected 32426 | -3/Research | Build established: Golem 32524 | -3/Research | Found Corrupted Prototype Device 32524 | -3/Research | Identified Exp. Shock Absorption System 32732 | -3/Research | Spotted B-86 Titan 33019 | -3/Research | Incoming assault squad redirected 33023 | -3/Research | Incoming assault squad redirected 33165 | -3/Research | High security lockdown imminent 33245 | -3/Research | High security lockdown engaged 33374 | -3/Research | Assimilated G-67 Veteran with FLK Orb 33377 | -3/Research | Assimilated I-47 Archangel with FLK Orb 33380 | -3/Research | Assimilated L-61 Swordsman with FLK Orb 33384 | -3/Research | System corruption reached 10% 33391 | -3/Research | Identified Vortex Chain Reactor 33392 | -3/Research | Garrison activated, responded to threat 33394 | -3/Research | Self-destructed Last Messages --------------- 33388_ Critical hit (Smash). 33388_ Asb. Flux Generator destroyed. 33388_ Asb. Combat Suite destroyed. 33388_ System corrupted by crushing effect (+5). 33388_ System corrupted by crushing effect (+4). 33388_ Archangel 8a destroyed. 33389_ Swordsman 8a knocked back. 33389_ I-47 Archangel distress signal jammed. 33390_ Dropped Zio. Biocell. 33390_ I-47 Archangel distress signal jammed. 33390_ B-74 Champion Med. Treads severed. 33391_ Extracted 600 energy. 33391_ Enh. Biometal Leg destroyed. 33391_ Identified Vortex Chain Reactor. 33392_ Penetrated by Slug. 33392_ Slug penetrates B-74 Champion. 33392_ B-74 Champion suffers critical hit (Destroy). 33392_ B-74 Champion calls for garrison reinforcements. 33392_ ALERT: Activating Garrison Access R001. 33394_ Helical Railgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#########???????????????????????????????? | | ?????????#"""T"""#???????????????????????????????? | | ??????####""" """###?????????????????????????????? | | ??????# #?????????????????????????????? | | ?????## #?????????????????????????????? | | ?#####" === #?????????????????????????????? | | ?# ] # == #?????????????????????????????? | | ?# # == #?????????????????????????????? | | ## # #?????????????????????????????? | | # # #?????????????????????????????? | | # # """ """ #?????????????????????????????? | | + ! # """ """ #?????????????????????????????? | | # # """ """ #?????????????????????????????? | | # # #?????????????????????????????? | | # # !! #?????????????????????????????? | | *############+"#####?????????????????????????????? | | ## ?????#=!%|###;##########????????????????????? | | %## = ??#==!%#! ! @ #????????????????????? | | =## = #!!*!#*[ g !l=b #????????????????????? | | %##= "=[%%%[Y= [%Yb ###??????????????????? | | %## # *=#=%g!!Y%g ; #??????????????????? | | ="????????# [#!!%!%%g% ###??????????????????? | | =#????????# ##%#%g#########???????????????????? | | ??? ="%" "%" ????????????? | | ??? !% " " ????????????? | | ??? ????????????? | | ?? " ?????????????? | | ##?############;#####+### """ ???????????????? | | ?????????????# #????????? G?????????????????? | | ?????????????##??????????? """ ????????????????? | | ??????????????????????????? " ????????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 45 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 2 Jamming Range 16 Additional Mass Support 20 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Resistance: EX 75 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 2 Energy Filtering 50 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Treads | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Adv. Power Amplifier | -6/Factory | Hacked Mak. Transmission Jammer | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Railgun | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Force Field | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Armor Integrity Analyzer | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded Hvy. Disruptor Cannon | x1 | -7/Factory | Preloaded Combat Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredGravitonTorch Manual? 0 Play Time 03:29:04 Cumulative 336.0 hours Start 2022.05.06 @ 15:35:17 End 2022.05.07 @ 23:08:33 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 28 Types 17/3/2/1/2/0/3/0/0 Lore% 87 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9866640c-f581-4fb8-a8c8-0def0b7f0a68