Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.13 @ 00:08:36 // Winter2019/RPGLIKE Player: PyroDawn Result: Destroyed by MH-BQH(B) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (370) 1850 Value Destroyed (16093) 16093 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (12729) 12729 TOTAL SCORE: 35012 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11282 Follower Combat Kills 147 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -200 Cogmind --------- Core Integrity 0/900 Matter 262/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -7/Zion Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Flight Unit Improved VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Advanced Signal Interpreter Target Analyzer Core Analyzer Armor Integrity Analyzer Medium Reactive Plating Experimental Shock Absorption System > --- WEAPON (3) ------- Heavy Missile Launcher Longsword +1 > --- INVENTORY (4) ---- Medium Reflective Plating System Backup Module Improved Recalibrator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Signal Interpreter Target Analyzer Core Analyzer Armor Integrity Analyzer Medium Reactive Plating Experimental Shock Absorption System > --- WEAPON ----------- Molecular Deconstructor Longsword +1 > --- INVENTORY -------- Medium Reflective Plating System Backup Module Improved Recalibrator Heavy Missile Launcher [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility System Shield Device Improved Maneuvering Thrusters Processor Core Analyzer Hackware System Shield Protection Medium Reactive Plating Weapon Longsword +1 Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Slots Evolved 10 | . 1 2 . 1 . 3 2 1 . . Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . Utility 5 | . . 1 . . . 2 2 . . . Weapon 2 | . 1 . . . . . . 1 . . Parts Attached 84 | 1 3 4 1 11 13 6 25 6 6 8 Power 11 | . . . . 2 1 . 6 1 1 . Engine 1 | . . . . 1 . . . . . . Core 10 | . . . . 1 1 . 6 1 1 . Reactor . | . . . . . . . . . . . Propulsion 11 | . 1 2 . 1 4 1 2 . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 11 | . 1 2 . 1 4 1 2 . . . Utility 43 | . . 2 . 3 4 5 16 3 3 7 Device 17 | . . 1 . . . 1 8 1 2 4 Storage . | . . . . . . . . . . . Processor 7 | . . 1 . 1 . 2 2 1 . . Hackware 2 | . . . . . 1 1 . . . . Protection 17 | . . . . 2 3 1 6 1 1 3 Artifact . | . . . . . . . . . . . Weapon 19 | 1 2 . 1 5 4 . 1 2 2 1 Energy Gun . | . . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . 3 3 . 1 . 1 1 Special Weapon 4 | . . . . 2 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 1 . 4 Parts Lost 5 | . . . . . 1 . 1 . 1 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 2 | . . . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . 1 . 1 . 1 1 Average Slot Usage (%) 93 | . 49 63 85 94 98 98 99 95 91 87 Core 6 | . . . . 1 11 9 7 7 7 7 Flight 30 | . 14 20 28 33 36 32 31 28 28 23 Device 5 | . . 1 14 . . 5 10 4 5 1 Processor 15 | . . 3 14 12 . 4 18 28 28 28 Hackware 7 | . . . . . 11 16 7 7 7 5 Protection 5 | . . . . 10 12 9 4 3 1 6 Energy Cannon 4 | . 33 38 22 . . . . . . . Launcher 5 | . . . . 9 11 9 7 3 . . Special Weapon 1 | . . . . 2 . . . 3 7 6 Slashing Weapon 7 | . . . 5 12 12 9 7 7 6 7 Naked Turns 3 | . 3 . . . . . . . . . Heaviest Build 38 | 2 6 7 7 17 25 36 38 36 34 38 Greatest Support 45 | 3 9 13 13 22 28 42 45 43 45 43 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | . . 1 1 2 2 4 4 4 4 4 Average Capacity 3 | . . . 1 1 2 3 4 4 4 4 Most Carried 4 | . . 1 1 2 2 4 4 4 4 4 Average Carried 2 | . . . 1 1 1 3 3 3 3 3 Final Capacity 4 | . . 1 1 2 2 4 4 4 4 4 Final Carried 4 | . . 1 1 2 2 4 3 4 4 3 Class Distribution -------------------- 75% | Hacker-Sprinter 14% | Mutant 4% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Matter Collected 2456 | 190 20 70 . 140 174 102 1211 120 304 125 Remotely . | . . . . . . . . . . . Salvage Created 11727 | . . 396 . 152 1365 1542 6632 231 1194 215 Parts 727 | . . 23 . 24 111 82 373 24 74 16 Haulers Intercepted 3 | . . . . . 2 . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . 21 64 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Combat Hostiles Destroyed 326 | . . 9 . 10 37 34 203 5 26 2 Melee 170 | . . . . 4 33 29 98 2 4 . Cannons 9 | . . 9 . . . . . . . . AOE 123 | . . . . 6 4 5 105 . 3 . Classes Destroyed 25 | . . 3 . 1 7 2 6 2 3 1 Worker 1 | . . . . . . . 1 . . . Builder 1 | . . 1 . . . . . . . . Hauler 3 | . . . . . 2 . 1 . . . Recycler 1 | . . . . . . . 1 . . . Minesweeper 2 | . . . . . . . . 1 1 . Mechanic 15 | . . . . . . . 15 . . . Operator 5 | . . . . . 1 . 4 . . . Drone 4 | . . . . . . 4 . . . . Watcher 9 | . . . . . 4 . 5 . . . Swarmer 50 | . . 3 . 7 7 13 14 . 6 . Grunt 139 | . . 6 . 2 16 9 91 1 14 . Brawler 17 | . . . . . 2 2 13 . . . Duelist 10 | . . . . . 1 1 7 . 1 . Protector 14 | . . . . . . . 14 . . . Sentry 34 | . . . . . 10 1 20 1 2 . Demolisher 4 | . . . . 1 . . 3 . . . Specialist 3 | . . . . . . 2 . 1 . . Hunter 27 | . . . . . 1 2 23 1 . . Programmer 15 | . . . . . . . 14 1 . . Behemoth 1 | . . . . . . . . . 1 . Zionite 3 | . . . . . . . . . . 3 Tinkerer 2 | . . . . . . . . 1 . 1 Assembled 4 | . . . . . . . 4 . . . Thug 2 | . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 43 | . . 4 . 4 6 10 43 2 4 4 Combat Bots Only 28 | . . 3 . 4 5 10 28 1 4 1 Max Kills in Single Turn 6 | . . 1 . 3 2 3 6 1 3 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . 3 2 3 5 . 3 . Melee 1 | . . . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 99-TNT (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Damage Taken 7556 | . . 82 . 119 747 233 4133 398 864 980 Core 5544 | . . 68 . 82 456 163 3045 284 691 755 Absorbed by Shields 16 | . . . . . . 16 . . . . Redirected to Core 4094 | . . 42 . 66 338 89 2230 244 547 538 Core Remaining (%) 100 | 100 . . . 100 . 100 . . . . Volleys Fired 189 | . . 34 . 5 4 3 69 12 48 14 Largest 2 | . . 2 . 1 1 1 1 1 1 1 Hottest 120 | . . 120 . 33 39 39 39 . 39 39 Shots Fired 223 | . . 68 . 5 4 3 69 12 48 14 Gun . | . . . . . . . . . . . Cannon 68 | . . 68 . . . . . . . . Launcher 83 | . . . . 5 3 3 69 . 1 2 Special 72 | . . . . . 1 . . 12 47 12 Kinetic . | . . . . . . . . . . . Thermal 69 | . . 68 . . 1 . . . . . Explosive 78 | . . . . . 3 3 69 . 1 2 Electromagnetic 5 | . . . . 5 . . . . . . Robot Hit Streak 11 | . . 10 . 3 3 . 11 3 7 8 Robot Miss Streak 7 | . . 2 . 3 . 1 3 7 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 544 | . . 31 . 7 85 69 288 10 42 12 Core Hits 522 | . . 13 . 10 46 42 400 3 8 . Critical Hits 25 | . . . . . 4 1 17 2 1 . Critical Kills 13 | . . . . . 2 1 10 . . . Critical Parts Destroyed 9 | . . . . . 2 . 5 2 . . Melee Attacks 469 | . . . . 7 89 86 260 5 10 12 Impact . | . . . . . . . . . . . Slashing 469 | . . . . 7 89 86 260 5 10 12 Piercing . | . . . . . . . . . . . Sneak Attacks 30 | . . . . . 5 9 15 1 . . Combat Hostiles 14 | . . . . . 3 5 6 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 46627 | . . 467 . 554 5264 6340 32855 411 690 46 Guns . | . . . . . . . . . . . Cannons 467 | . . 467 . . . . . . . . Explosions 18876 | . . . . 251 364 500 17351 63 301 46 Melee 27273 | . . . . 303 4889 5840 15504 348 389 . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 1826 | . . 467 . 126 11 . 1222 . . . Explosive 17340 | . . . . . 364 500 16129 . 301 46 Electromagnetic 188 | . . . . 125 . . . 63 . . Impact . | . . . . . . . . . . . Slashing 27273 | . . . . 303 4889 5840 15504 348 389 . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 1 . Average Corruption 1 | . . . . . . . 1 1 1 . Corruption Purged 5 | . . . . . . . 3 1 1 . Effects 8 | . . . . . . . 5 1 2 . Message Errors 1 | . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . 1 1 . . Data Loss (minor) 5 | . . . . . . . 4 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 4278 | . . 13 . 33 555 988 2633 . 56 . Projectiles 13 | . . 13 . . . . . . . . Explosions 546 | . . . . . . 27 496 . 23 . Melee 3719 | . . . . 33 555 961 2137 . 33 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . 29 . . . Shots 2 | . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 26 | . . 26 . . . . 3 . . . Average Temperature 13 | . . 17 . . . . 3 . . . Received Heat Transfer 2156 | . . 30 . 9 225 18 1362 39 446 27 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . . . . Heat Transferred 1824 | . . 962 . 200 37 . 625 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Peak Influence 6785 | . 66 133 . 315 952 1570 6785 . . . Average Influence 1372 | . 23 55 . 184 420 1138 2551 . . . Maximum Alert Level 5 | . . . . 1 3 4 5 . . . Low Security (%) 21 | 100 100 100 . 46 20 . . . . . Level 1 13 | . . . . 53 40 . . . . . Level 2 4 | . . . . . 11 12 . . . . Level 3 16 | . . . . . 27 28 16 . . . Level 4 17 | . . . . . . 58 23 . . . Level 5 9 | . . . . . . . 21 . . . High Security 17 | . . . . . . . 38 . . . Max Security . | . . . . . . . . . . . Squads Dispatched 51 | . . . . . 4 . 47 . . . Investigation 7 | . . . . . 3 . 4 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 3 | . . . . . 1 . 2 . . . Assault 38 | . . . . . . . 38 . . . Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Distress Signals 3 | . . . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 499 | . 2 10 . 12 46 31 350 6 34 8 Peak Tracking Total 24 | . 2 3 . 4 6 5 24 4 5 2 Tactical Retreats 38 | . . 1 . 2 1 3 22 1 5 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Traps Triggered 14 | . . . . . . 9 . 5 . . Indirectly 5 | . . . . . . . . 5 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . . . . . 7 . . . . . Reprogrammed 6 | . . . . . . . 6 . . . Reused 1 | . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . Installed 7 | . . . . . . . . 7 . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Machines Disabled 53 | . . 1 . 3 1 7 38 1 1 1 Max in Single Turn 9 | . . 1 . 2 1 1 9 1 1 1 Garrison Access 3 | . . . . . . . 3 . . . Garrison Relay 4 | . . . . . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Machines Accessed 45 | . 5 1 5 . 17 . 14 1 2 . Terminals 24 | . 5 1 . . 10 . 7 . 1 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 3 | . . . . . 2 . 1 . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 4 | . . . . . 2 . 2 . . . Garrison Access 3 | . . . . . 1 . 2 . . . Total Hacks 263 | . 22 3 49 . 100 . 71 1 17 . Successful 199 | . 12 2 49 . 80 . 46 1 9 . Failed 63 | . 10 1 . . 19 . 25 . 8 . Catastrophic 4 | . . . . . 1 . 3 . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 141 | . 20 1 1 . 66 . 42 1 10 . Terminals 162 | . 22 3 . . 71 . 50 . 16 . Fabricators 10 | . . . . . . . 10 . . . Repair Stations 4 | . . . . . 3 . 1 . . . Recycling Units 9 | . . . . . 9 . . . . . Scanalyzers 18 | . . . . . 11 . 7 . . . Garrison Access 9 | . . . . . 6 . 3 . . . Terminal Hacks 101 | . 6 2 49 . 23 . 12 1 8 . Record 55 | . . 1 48 . . . . . 6 . Part Schematic 2 | . . . . . 1 . 1 . . . Robot Analysis 7 | . 5 . . . 2 . . . . . Prototype ID Bank 8 | . . . . . 5 . 3 . . . Open Door 2 | . . . . . . . . 1 1 . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 3 | . . . . . 2 . 1 . . . Machine Index 1 | . . . . . . . 1 . . . Terminal Index 2 | . . . . . 1 . 1 . . . Alert Level 2 | . . . . . 1 . . . 1 . Unreport Threat 3 | . . . . . 2 . 1 . . . Locate Traps 3 | . . . . . 2 . 1 . . . Disarm Traps 2 | . . . . . 2 . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . Registered Components 1 | . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . 1 . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . Network Status 1 | . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . . Report Inventory 2 | . . . . . 2 . . . . . Retrieve Components 2 | . . . . . 2 . . . . . Scanalyzer 14 | . . . . . 10 . 4 . . . Insert Component 6 | . . . . . 4 . 2 . . . Analyze 8 | . . . . . 6 . 2 . . . Garrison Access Hacks 4 | . . . . . 1 . 3 . . . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 2 | . . . . . . . 2 . . . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks 160 | . 19 . . . 80 . 57 . 4 . Terminals 49 | . 6 . . . 28 . 14 . 1 . Track 17 | . 1 . . . 10 . 6 . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 21 | . 4 . . . 10 . 6 . 1 . Disrupt 6 | . . . . . 6 . . . . . Operators 4 | . 1 . . . 1 . 2 . . . Fabricators 6 | . . . . . . . 6 . . . Report 1 | . . . . . . . 1 . . . Prioritize 2 | . . . . . . . 2 . . . Siphon 2 | . . . . . . . 2 . . . Haulers 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 . 1 . . . Mechanics 2 | . . . . . 1 . 1 . . . Recycling Units 5 | . . . . . 5 . . . . . Monitor 1 | . . . . . 1 . . . . . Reject 2 | . . . . . 2 . . . . . Recyclers 2 | . . . . . 2 . . . . . Scanalyzers 3 | . . . . . 1 . 2 . . . Extract 3 | . . . . . 1 . 2 . . . Garrison Access 5 | . . . . . 5 . . . . . Broadcast 1 | . . . . . 1 . . . . . Reprogram 2 | . . . . . 2 . . . . . Intercept 1 | . . . . . 1 . . . . . Watchers 1 | . . . . . 1 . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 30 | . 5 1 . . 12 . 11 . 1 . Full Trace Events 3 | . . . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . Matter 189 | . . . . . . . 189 . . . Time 67 | . . . . . . . 67 . . . Total Robot Build Rating 8 | . . . . . . . 8 . . . Part Schematics Acquired 19 | . . . . . 8 . 11 . . . Parts Built 1 | . . . . . . . 1 . . . Matter 142 | . . . . . . . 142 . . . Time 95 | . . . . . . . 95 . . . Total Part Build Rating 5 | . . . . . . . 5 . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 53 | . . . . . 53 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . Parts Scanalyzed 6 | . . . . . 4 . 2 . . . Part Schematics Acquired 6 | . . . . . 4 . 2 . . . Parts Damaged 2 | . . . . . 1 . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . . Machine Destruction 8 | . . . . . . 8 . . . . Attached 1 | . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Total Allies 5 | . . . . . 3 . 2 . . . Largest Group 2 | . . . . . 2 2 2 . . . Highest-Rated Group 64 | . . . . . 32 32 64 . . . Highest-Rated Ally 32 | . . . . . 16 16 32 . . . Total Orders 12 | . . . . . 12 . . . . . GOTO 6 | . . . . . 6 . . . . . FOLLOW 6 | . . . . . 6 . . . . . Ally Attacks 40 | . . . . . 6 15 19 . . . Total Damage 871 | . . . . . 76 203 592 . . . Kills 10 | . . . . . 2 2 6 . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Robot Analysis Total 7 | . 5 . . . 2 . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . 3 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Turns Passed 8421 | 15 97 646 370 474 1329 683 2536 501 1205 565 Spaces Moved 16450 | 27 215 1019 995 825 2548 1169 5282 1220 2339 811 Core 82 | 27 55 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 16368 | . 160 1019 995 825 2548 1169 5282 1220 2339 811 Fastest Speed 23 | 50 40 37 37 34 30 28 23 26 23 26 Average Speed 29 | 50 42 39 37 34 31 29 26 26 25 27 Slowest Speed 50 | 50 50 40 37 37 37 30 28 26 26 29 Overloaded Moves 127 | . . . . . . . 107 . 11 9 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 100 | . . 18 . 14 34 . 29 4 1 . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 70 | 3 35 99 95 79 98 93 65 98 98 14 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 15 | . . 2 . 2 . . . 4 5 2 Spaces Dug 50 | . . . . . . 12 26 . . 12 Terrain Destroyed 589 | . . . . 15 33 16 431 38 18 38 Melee 13 | . . . . . . . 1 . . 12 Projectile . | . . . . . . . . . . . AOE 576 | . . . . 15 33 16 430 38 18 26 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Total 19187 | 27 218 1173 996 984 2961 1426 6080 1376 2832 1114 Wait 1501 | . . 131 . 129 263 10 256 79 377 256 Move 16242 | 26 214 982 994 796 2482 1167 5223 1212 2336 810 Hop 95 | . . 18 . 14 31 . 28 3 1 . Pick Up 68 | . . 1 . 3 12 7 21 15 9 . Fast Attach 47 | 1 3 3 1 7 8 4 10 2 1 7 Attach 9 | . . . . 1 4 1 1 . 1 1 Detach 4 | . . . . . 3 1 . . . . Swap 29 | . . 1 . 3 2 1 14 4 4 . Drop 101 | . 1 1 1 7 19 7 31 17 10 7 Fire 189 | . . 34 . 5 4 3 69 12 48 14 Melee 469 | . . . . 7 89 86 260 5 10 12 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 121 | . . . . . . 119 1 . . 1 Rewire . | . . . . . . . . . . . Trap 7 | . . . . . . . . 7 . . Miscellaneous 305 | . . 2 . 12 44 20 166 20 35 6 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Upgraded with Weapon slot (x1) 81 | -10/Materials | Discovered new exit (range 16) 85 | -10/Materials | Met 8R-AWN 113 | -10/Materials | Entered Mines 114 | -10/Mines | Followed 8R-AWN into the Mines 159 | -10/Mines | Learned Materials trap positions 182 | -10/Mines | Excavation squad dispatched 182 | -10/Mines | A large section of the Mines collapsed 312 | -10/Mines | Discovered new exit (range 10) 317 | -10/Mines | Build established: Mutant 327 | -10/Mines | Learned location of Storage (-8) 567 | -10/Mines | Discovered new exit (range 5) 613 | -10/Mines | Discovered new exit (range 12) 679 | -10/Mines | Reached level 2 683 | -10/Mines | Upgraded with Propulsion slot (x1) 683 | -10/Mines | Upgraded with Utility slot (x1) 759 | -10/Mines | Entered Exiles 765 | -10/Exiles | Discovered new exit (range 15) 779 | -10/Exiles | Welcomed by 8R-AWN 785 | -10/Exiles | Met EX-HEX 805 | -10/Exiles | Met EX-DEC 812 | -10/Exiles | Learned location of Zion (-7) 831 | -10/Exiles | Discovered new exit (range 11) 865 | -10/Exiles | Visited The Gauntlet 931 | -10/Exiles | Met EX-BIN 973 | -10/Exiles | Aligned with FarCom system 973 | -10/Exiles | Given EX-Vault access code 982 | -10/Exiles | Opened EX-Vault 984 | -10/Exiles | Found Longsword +1 993 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1010 | -10/Exiles | Learned about 8R-AWN's background 1129 | -10/Exiles | Left Exiles lab with Longsword +1 1129 | -10/Exiles | Entered Mines 1149 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1221 | -9/Mines | Reached level 3 1232 | -9/Mines | Upgraded with Propulsion slot (x1) 1263 | -9/Mines | Learned Materials security intel 1272 | -9/Mines | Discovered new exit (range 3) 1314 | -9/Mines | Discovered new exit (range 16) 1395 | -9/Mines | Assembled infested the area 1400 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1563 | -9/Mines | Build established: Scavenger-Mutant 1603 | -9/Mines | Entered Materials 1604 | -8/Materials | Loaded intel: 21 trap records 1605 | -8/Materials | Reached level 4 1665 | -8/Materials | Identified exit to Storage 1665 | -8/Materials | Identified exit to Factory 1729 | -8/Materials | Identified exit to Garrison 1853 | -8/Materials | Reached level 5 1947 | -8/Materials | Build established: Hacker-Mutant 2197 | -8/Materials | Repaired Broken Lgt. Nuclear Core? 2206 | -8/Materials | Reached level 6 2303 | -8/Materials | Build established: Hacker-Sprinter 2492 | -8/Materials | Reached level 7 2620 | -8/Materials | Central database locked down 2644 | -8/Materials | Reached level 8 2932 | -8/Materials | Entered Garrison 2932 | -8/Garrison | Accompanied by 2 allies 2934 | -8/Garrison | Installed Relay Interface Framework 2942 | -8/Garrison | Triggered checkpoint 2942 | -8/Garrison | Reached level 9 2988 | -8/Garrison | Garrison Relay disabled 2991 | -8/Garrison | Upgraded with Utility slot (x2) 3010 | -8/Garrison | Triggered checkpoint 3033 | -8/Garrison | Triggered checkpoint 3044 | -8/Garrison | Triggered checkpoint 3070 | -8/Garrison | Reached level 10 3070 | -8/Garrison | Triggered checkpoint 3123 | -8/Garrison | Destroyed 10 combat bots 3151 | -8/Garrison | Discovered exit to Factory (range 10) 3166 | -8/Garrison | Triggered checkpoint 3167 | -8/Garrison | Garrison Relay disabled 3255 | -8/Garrison | Discovered exit to Factory (range 12) 3296 | -8/Garrison | Garrison Relay disabled 3296 | -8/Garrison | Reached level 11 3303 | -8/Garrison | Triggered checkpoint 3348 | -8/Garrison | Upgraded with Propulsion slot (x1) 3489 | -8/Garrison | Discovered exit to Factory (range 15) 3502 | -8/Garrison | Triggered checkpoint 3591 | -8/Garrison | Garrison Relay disabled 3615 | -8/Garrison | Entered Factory 3617 | -7/Factory | Reached level 12 3620 | -7/Factory | Upgraded with Utility slot (x1) 3834 | -7/Factory | Reached level 13 3999 | -7/Factory | Discovered new exit (range 15) 4015 | -7/Factory | First assault squad dispatched 4047 | -7/Factory | Reached level 14 4168 | -7/Factory | Destroyed 11 combat bots 4342 | -7/Factory | Discovered new exit (range 16) 4350 | -7/Factory | Reached level 15 4413 | -7/Factory | Discovered new exit (range 4) 4534 | -7/Factory | Discovered new exit (range 14) 4687 | -7/Factory | Fabricated Y-54 Guardian? 4741 | -7/Factory | Identified exit to Lower Caves 4825 | -7/Factory | Fabricated Imp. Maneuvering Thrusters (x1) 4878 | -7/Factory | Reached level 16 5098 | -7/Factory | Upgraded with Utility slot (x1) 5164 | -7/Factory | High security lockdown imminent 5244 | -7/Factory | High security lockdown engaged 5319 | -7/Factory | Local fabrication network quarantined 5363 | -7/Factory | Reached level 17 5437 | -7/Factory | Destroyed 28 combat bots 5482 | -7/Factory | Discovered new exit (range 6) 5508 | -7/Factory | Core integrity fell below 50% 5562 | -7/Factory | Destroyed 17 combat bots 5662 | -7/Factory | Reached level 18 5762 | -7/Factory | Destroyed 25 combat bots 5816 | -7/Factory | Destroyed 13 combat bots 5933 | -7/Factory | Destroyed 8 combat bots 5982 | -7/Factory | Garrison activated, responded to threat 6020 | -7/Factory | Destroyed 16 combat bots 6052 | -7/Factory | Reached level 19 6104 | -7/Factory | Destroyed 18 combat bots 6128 | -7/Factory | Core integrity fell below 20% 6151 | -7/Factory | Entered Lower Caves 6244 | -7/Lower Caves | Spotted B-75 Beast 6320 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6335 | -7/Lower Caves | Learned Factory garrison access intel 6351 | -7/Lower Caves | Learned 12 Factory zone layouts 6380 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6384 | -7/Lower Caves | Found Prototype Special Weapon 6384 | -7/Lower Caves | Identified Molecular Deconstructor 6385 | -7/Lower Caves | Upgraded with Weapon slot (x1) 6458 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6618 | -7/Lower Caves | Identified exit to Lower Caves 6621 | -7/Lower Caves | Encountered a Warlord checkpoint 6652 | -7/Lower Caves | Entered another Lower Caves area 6664 | -7/Lower Caves | Learned 12 Factory zone layouts 6679 | -7/Lower Caves | Attracted the attention of an 0b10 base 6794 | -7/Lower Caves | Discovered new exit (range 11) 6808 | -7/Lower Caves | Learned 8 Research zone layouts 6808 | -7/Lower Caves | Learned Factory trap positions 6808 | -7/Lower Caves | Learned Factory security intel 6987 | -7/Lower Caves | Learned 4 Factory zone layouts 7139 | -7/Lower Caves | Encountered a Warlord checkpoint 7162 | -7/Lower Caves | Ambushed by wild Derelicts 7479 | -7/Lower Caves | Discovered new exit (range 12) 7480 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7735 | -7/Lower Caves | Spotted B-75 Beast 7832 | -7/Lower Caves | Destroyed B-75 Beast 7857 | -7/Lower Caves | Identified exit to Zion 7857 | -7/Lower Caves | Entered Zion 7883 | -7/Zion | Discovered new exit (range 10) 7885 | -7/Zion | Identified exit to Proximity Caves 7902 | -7/Zion | Learned Factory terminal intel 7903 | -7/Zion | Found Prototype Device 7903 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7940 | -7/Zion | RIF detected upon attempting to enter Zion 7940 | -7/Zion | Attacked by Zionites 7941 | -7/Zion | Spotted EI-S7F(B) 7941 | -7/Zion | Spotted MH-BQH(B) 7942 | -7/Zion | Crushed by falling debris 8000 | -7/Zion | 99-TNT came to Zion's defense 8299 | -7/Zion | Destroyed 99-TNT 8305 | -7/Zion | Found Prototype Device 8305 | -7/Zion | Identified Exp. Shock Absorption System 8422 | -7/Zion | Destroyed by MH-BQH(B) with Heavy Battle Rifle Last Messages --------------- 08307_ Acquired 55 matter. 08307_ Dropped Exp. Shock Absorption System. 08308_ The unstable cave ceiling collapses. 08308_ Acquired Prototype Device. 08308_ Identified Exp. Cooling System. 08309_ The unstable cave ceiling collapses. 08309_ Dropped Exp. Cooling System. 08310_ Acquired Exp. Shock Absorption System. 08312_ Acquired 20 matter. 08313_ Discarded System Shield. 08313_ Acquired Med. Reactive Plating. 08315_ Acquired 10 matter. 08316_ The unstable cave ceiling collapses. 08348_ Entropy package works its way towards MH-BQH(B) core. 08350_ MH-BQH(B) core destabilizing. 08360_ Entropy package works its way towards XM-XWJ(z) core. 08370_ Acquired 10 matter. 08415_ Slug penetrates Wall. 08415_ Critical hit. 08415_ Molecular Deconstructor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????## #????? | | ?????????????????????????????????????# > ##???? | | ?????????????????????????????????????# #???? | | ??????????????????????????????####???## #???? | | ?????????????????????????????##" "##### #???? | | ????????????????????????????##" " # ##???? | | ?????????????????????????####"" ! # #????? | | ????????????????????????### # # ###????? | | ???????????????????????## #### # ## # #????? | | ???????????????????????# ## ### # ####??? | | ?????????????????????#### # # ##?? | | ?????????????????????# # # #?? | | ?????????????????????# # # # ## #?? | | ?????????????????????# ##### ## ### | | ?????????????????????# ## # ## # | | ?????????????????????# #### ## # | | ?????????????????????# #?### # ## # # # | | ????????????????###??#[#???# ##=!! ## | | ??????###########;####%#???# ##!%##### # # | | ??????#"""" " # !##??# ##=*# # ## | | ?# """""""" " # =#?## ## !# ###### # # | | ?# """"""" ##### ## # # ## # | | ? # ## # # | | BB # # | | ? BB ### | | ## @ #### # | | ## """"""""""""### # ##??# | | ?# """"""""""""#?# ### #???# # | | ?? ??????#######??## #?## ###### | | ???????????????????### #### ## ## | | ?????????????????????## #### ## | | ??????????????????????##### #### | | ??????????????????????#"" #??## # ## | | ??????????????????????#"&& ##????# ###? | | ??????????????????????#"" #??????###??? | | ??????????????????????## #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# # ####???????????? | | ???????????????????????# # ##??????????????? | | ???????????????????????# ########???????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????## ##?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????## ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 28 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Resistance: EX 75 Evasion (%) 75 Launcher Accuracy 20 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 33 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Reactive Plating | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Maneuvering Thrusters | -7/Factory | Hacked Axe | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Plasma Cannon | -7/Factory | Extracted Utility Shielding | -7/Factory | Extracted Imp. Recalibrator | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Extracted Launcher Guidance Computer | -7/Factory | Extracted Imp. Power Shielding | -7/Factory | Extracted Shock Rifle | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Imp. Maneuvering Thrusters | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Melee Specialist Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Levels Raised 18 | . . 1 . 1 5 3 8 . . . XP Earned 30797 | 3000 . 1575 350 1925 7259 5302 10839 121 369 57 XP Spent 29975 | . 2450 1450 . 2100 2550 7450 10850 2825 . 300 Upgrades 68 | . 12 4 . 4 9 7 14 12 . 6 Propulsion Slot 3 | . . 1 . 1 . 1 . . . . Utility Slot 5 | . . 1 . . . 2 2 . . . Weapon Slot 2 | . 1 . . . . . . 1 . . Core Integrity 6 | . . . . . . . . . . 6 Heat Dissipation 6 | . 6 . . . . . . . . . Energy Generation 2 | . 2 . . . . . . . . . Mass Support 4 | . 1 . . 1 . 2 . . . . Inventory Capacity 4 | . . 1 . 1 . 2 . . . . Sensor Range 10 | . . . . . . . . 10 . . Ranged Accuracy 1 | . . . . . . . . 1 . . Melee Accuracy 2 | . . . . 1 1 . . . . . Hack Attack % 4 | . 1 . . . 1 . 2 . . . Hack Defense % 2 | . 1 . . . 1 . . . . . KI Resistance % 4 | . . . . . 2 . 2 . . . TH Resistance % 4 | . . . . . 2 . 2 . . . EX Resistance % 4 | . . . . . 2 . 2 . . . TH Damage % 1 | . . 1 . . . . . . . . EX Damage % 4 | . . . . . . . 4 . . . Protomatter Created 4193 | . . 43 . 97 694 369 2519 148 281 42 Integrity Restored 5688 | . . 35 . 159 755 272 3156 444 741 126 Core 4643 | . . 35 . 115 456 163 2563 444 741 126 Parts 1045 | . . . . 44 299 109 593 . . . Protomatter Decayed 1870 | . . 31 . 53 469 343 940 . 34 . Game ------ Seed RemoteGatlingCompressor Manual? 0 Play Time 03:51:33 Cumulative 495.0 hours Start 2020.03.12 @ 14:41:34 End 2020.03.13 @ 00:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0 Lore% 72 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e60ef353-06ea-480b-b212-e8612cc1fb3f