Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.06 @ 17:34:06 Player: BlackCaro Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (72) 360 Value Destroyed (1679) 1679 Prototype IDs (30) 600 Alien Tech Used (3) 600 Bonus (991) 991 TOTAL SCORE: 12530 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 185 Met Data Miner 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 250/300 Energy 99/100 System Corruption 12% Temperature Cool (128) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- Enhanced Optical Array Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Quantum Rifle Stasis Projector Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Transmission Jammer Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Matter Drive Stasis Generator > --- WEAPON ----------- Phase Gun Plasma Sword > --- INVENTORY -------- Light Neutrino Core Light Antimatter Reactor Field Propulsion Drive Advanced Weight Redist. System Advanced Terrain Scan Processor Advanced ECM Suite Heavy Rocket Launcher Improved Plasma Cutter [Rating: 162] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Drive Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Artifact Matter Drive Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Gamma Bomb Array Special Weapon Stasis Beam Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 2 . . . 2 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . Utility 15 | . . 1 . 1 1 . . . . 2 2 . . . 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 7 8 5 2 16 7 2 4 . 2 21 11 1 12 4 10 5 15 21 30 Power 31 | 1 1 . 2 2 2 . . . . 6 2 . 2 . 1 1 1 4 6 Engine 13 | 1 . . 1 2 1 . . . . 5 2 . 1 . . . . . . Core 7 | . 1 . 1 . 1 . . . . 1 . . 1 . . 1 . 1 . Reactor 11 | . . . . . . . . . . . . . . . 1 . 1 3 6 Propulsion 33 | 2 3 1 . 5 2 . . . . 3 4 . 2 . 1 1 . 3 6 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 1 1 . . . . . . . . . . . . . . Flight 29 | . 3 1 . 4 1 . . . . 3 4 . 2 . 1 1 . 3 6 Utility 77 | 2 2 3 . 6 2 . 3 . . 8 3 . 6 2 8 2 12 9 9 Device 53 | 1 1 3 . 3 2 . 3 . . 5 2 . 4 1 6 2 7 4 9 Storage 2 | 1 . . . . . . . . . . . . . . 1 . . . . Processor 9 | . 1 . . 3 . . . . . 1 . . 1 1 . . . 2 . Hackware 6 | . . . . . . . . . . 2 . . 1 . . . 3 . . Protection 2 | . . . . . . . . . . . 1 . . . 1 . . . . Artifact 5 | . . . . . . . . . . . . . . . . . 2 3 . Weapon 42 | 2 2 1 . 3 1 2 1 . 2 4 2 1 2 2 . 1 2 5 9 Energy Gun 10 | . 1 . . . 1 . 1 . 1 1 2 . . . . . . 2 1 Energy Cannon 2 | . . . . 1 . . . . . . . . . . . . . . 1 Ballistic Gun 4 | 2 . . . 1 . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . 1 . . . . 1 2 . . . . . . . 2 6 Special Weapon 9 | . 1 1 . . . . . . . . . 1 . 2 . 1 1 1 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 . . 1 . . 1 . . 3 . . . 4 1 1 Parts Lost 65 | . 4 2 4 5 . . . . 1 5 1 . 1 . 1 4 . 11 26 Power 12 | . . . 1 1 . . . . . 2 . . . . . 1 . 3 4 Propulsion 17 | . 1 1 1 3 . . . . 1 2 . . . . . 1 . 2 5 Utility 22 | . 1 . 1 . . . . . . . 1 . 1 . . 2 . 4 12 Weapon 14 | . 2 1 1 1 . . . . . 1 . . . . 1 . . 2 5 Highest Loss Streak 11 | . 2 2 4 4 . . . . 1 4 1 . 1 . 1 4 . 9 11 Average Slot Usage (%) 88 | . 85 70 73 75 86 99 99 100 96 94 89 94 92 94 89 93 91 85 67 Engine 4 | . 12 . . 7 12 7 7 7 7 8 5 5 4 5 5 3 . . . Core 3 | . 1 11 10 . 1 7 7 7 7 2 5 5 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 4 8 7 5 Hover 1 | . . . . 1 9 7 7 7 7 . . . . . . . . . . Flight 15 | . 4 25 21 24 17 23 21 21 18 21 18 16 15 16 14 13 13 8 5 Device 24 | . 19 16 21 13 22 23 25 28 28 26 23 27 27 27 28 35 25 22 19 Storage 1 | . . . . . . . . . . . . . . . 4 4 4 4 2 Processor 11 | . 4 11 11 20 15 15 14 14 14 12 11 11 11 11 10 9 9 12 9 Hackware 8 | . . . . . . . . . . 10 11 11 10 11 10 9 17 16 13 Protection 1 | . . . . . . . . . . . 3 5 5 5 4 4 . . . Energy Gun 2 | . 5 . . . 6 7 7 7 6 4 4 2 . . . . . . . Special Weapon 2 | . . 7 10 . . . . . . . . 2 5 5 3 3 3 2 . Impact Weapon 1 | . . . . . . 4 7 7 7 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 4 5 5 2 . . . 3 4 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 5 5 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 13 8 8 13 16 20 21 21 22 32 37 35 35 35 47 47 51 62 61 Greatest Support 72 | 20 20 14 8 19 24 24 27 27 27 33 56 56 56 47 47 56 55 65 72 Greatest Overweight (x) 3 | . 1 . . 2 . . 1 . . . 1 . . . . . 2 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 Average Capacity 5 | 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 7 8 8 8 7 Most Carried 8 | 1 4 4 4 4 4 4 4 3 4 4 4 4 4 4 8 8 8 8 8 Average Carried 4 | . 3 3 4 3 3 3 3 3 3 3 3 4 3 3 6 7 7 7 5 Final Capacity 8 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 4 Final Carried 8 | 1 3 4 4 4 4 4 3 3 4 4 4 4 4 4 8 8 8 2 2 Class Distribution -------------------- 45% | Hacker-Ninja 19% | Scout 15% | Hacker-Mutant 5% | Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Extension Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Matter Collected 1995 | 239 140 . 1 49 182 105 50 . 34 139 117 114 112 58 . 73 152 44 386 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1768 | 51 400 . 1 124 182 . . . 33 163 138 . 59 . . 73 88 114 342 Parts 136 | 7 28 . 5 13 10 . . . 3 15 8 . 4 . . 2 4 11 26 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 2 . 11 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Combat Hostiles Destroyed 40 | . 8 . . 7 . . . . 3 8 1 . . . . 1 . 7 5 Melee 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 Guns 9 | . 8 . . 1 . . . . . . . . . . . . . . . AOE 28 | . . . . 6 . . . . 3 8 . . . . . . . 7 4 Classes Destroyed 11 | 1 5 . . 1 . . . . . 1 1 . 1 . . . . 1 . Worker 11 | . 3 . . 4 1 . . . . . 1 . . . . . . . 2 Builder 3 | . 1 . . . . . . . . 1 . . . . . . . . 1 Tunneler 6 | 2 . . 3 . . . . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . . . . Recycler 3 | . 1 . . . 2 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 7 | . . . . 1 . . . . . . 2 . 1 . . . 2 . 1 Swarmer 31 | . 4 . . 7 . . . . 3 8 . . . . . . . 6 3 Grunt 5 | . 4 . . . . . . . . . . . . . . 1 . . . Programmer 3 | . . . . . . . . . . . 1 . . . . . . . 2 Best Kill Streak 9 | 2 6 . 2 9 2 . . . 3 6 2 . 1 . . 1 1 4 3 Combat Bots Only 4 | . 3 . . 4 . . . . 3 4 1 . . . . 1 . 4 3 Max Kills in Single Turn 5 | 1 3 . 1 3 1 . . . 1 5 1 . 1 . . 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . 1 3 . . . . . . . 2 2 Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Damage Taken 7391 | . 380 164 133 447 . . . . 109 324 137 . 142 53 491 295 . 1505 3211 Core 2530 | . 41 63 60 133 . . . . 17 53 40 . 44 . 176 . . 289 1614 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 83 . 69 75 . . . . 97 93 . . . 91 84 . 100 80 . Volleys Fired 110 | 3 30 7 4 11 5 1 . . 3 7 10 . 5 . . 2 1 12 9 Largest 2 | 2 2 1 1 2 1 1 . . 1 1 1 . 1 . . 1 1 1 1 Hottest 100 | 40 100 100 100 90 63 63 . . 33 63 65 . . . . 20 20 88 88 Shots Fired 145 | 6 57 7 4 16 5 1 . . 3 7 10 . 5 . . 2 1 12 9 Gun 91 | 6 56 . . 3 5 1 . . . 3 10 . . . . . . 6 1 Cannon 8 | . . . . 8 . . . . . . . . . . . . . . . Launcher 24 | . . . . 5 . . . . 3 4 . . . . . . . 6 6 Special 22 | . 1 7 4 . . . . . . . . . 5 . . 2 1 . 2 Kinetic 41 | 6 32 . . 3 . . . . . . . . . . . . . . . Thermal 39 | . 1 7 4 8 5 1 . . . 3 . . . . . 2 1 6 1 Explosive 18 | . . . . 5 . . . . 3 4 . . . . . . . 6 . Electromagnetic 40 | . 24 . . . . . . . . . 10 . . . . . . . 6 Robot Hit Streak 10 | 2 10 . 6 7 5 . . . 1 2 3 . 4 . . . 1 1 2 Robot Miss Streak 10 | 1 5 . 1 2 . . . . 2 3 7 . . . . 1 . 7 10 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 96 | 3 34 . 3 11 5 . . . 1 3 7 . 8 . . 3 8 1 9 Core Hits 133 | 3 21 . 3 13 3 . . . 6 14 4 . 2 . . 2 3 16 43 Critical Hits 2 | . . . . . . . . . . . . . . . . . 2 . . Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 103 | . . . . . . 8 1 . 5 5 5 . 15 18 12 4 14 . 16 Impact 14 | . . . . . . 8 1 . 5 . . . . . . . . . . Slashing 45 | . . . . . . . . . . 5 5 . 5 . . . 14 . 16 Piercing 44 | . . . . . . . . . . . . . 10 18 12 4 . . . Sneak Attacks 3 | . . . . . . . . . . . 1 . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5358 | 46 514 . 72 717 84 . . . 186 763 332 . 279 . . 106 318 920 1021 Guns 719 | 46 362 . . 47 84 . . . . 36 87 . . . . . . 25 32 Cannons 112 | . . . . 112 . . . . . . . . . . . . . . . Explosions 3028 | . 152 . . 558 . . . . 186 665 . . . . . . . 895 572 Melee 1363 | . . . . . . . . . . 62 245 . 279 . . 106 307 . 364 Ramming 53 | . . . . . . . . . . . . . . . . . . . 53 Kinetic 202 | 46 109 . . 47 . . . . . . . . . . . . . . . Thermal 647 | . 152 . 72 112 84 . . . . 36 . . . . . . 11 25 155 Explosive 2304 | . . . . 558 . . . . 186 665 . . . . . . . 895 . Electromagnetic 789 | . 253 . . . . . . . . . 87 . . . . . . . 449 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1191 | . . . . . . . . . . 62 245 . 213 . . . 307 . 364 Piercing 172 | . . . . . . . . . . . . . 66 . . 106 . . . Highest Corruption 12 | . . . . . . . . . . . 2 2 2 2 3 . 3 2 12 Average Corruption 2 | . . . . . . . . . . . 1 2 2 2 1 . 3 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . 3 1 10 3 . . 2 1 5 Matter Fused 2 | . . . . . . . . . . . . . . . . . 1 . 1 Heat Flow Errors 6 | . . . . . . . . . . . . . 3 2 . . . . 1 Energy Discharges 7 | . . . . . . . . . . . 1 1 4 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . 1 . 3 . . . 1 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 338 | . 7 . . 37 . . . . . 29 5 . 90 . . . 28 28 114 Projectiles 2 | . . . . 2 . . . . . . . . . . . . . . . Explosions 72 | . 7 . . 35 . . . . . 2 . . . . . . . 28 . Melee 264 | . . . . . . . . . . 27 5 . 90 . . . 28 . 114 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . 34 . . 67 . . . . 28 . . . . . . . . 26 85 Shots 16 | . 1 . . 2 . . . . 1 . . . . . . . . 1 11 Rammed 15 | . . . . . . . . . . . . . . . . . . . 15 Targets Rammed 15 | . . . . . . . . . . . . . . . . . . . 15 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 85 72 52 82 46 31 . . 1 46 118 . 201 216 . 4 . 466 180 Average Temperature 53 | . 34 31 21 27 20 21 . . 1 21 43 . 89 89 . 4 . 145 39 Received Heat Transfer 543 | . 156 27 . 90 . . . . 9 . . . 18 . 30 78 . 45 90 Effects 1 | . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 3 . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 1055 | . 200 . 150 185 185 . . . . 74 . . . . . . 37 37 187 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Peak Influence 459 | 10 241 201 93 371 210 . . . . 459 241 84 84 62 132 163 268 217 267 Average Influence 123 | 3 105 164 85 184 180 . . . . 277 151 84 42 11 54 95 187 59 150 Maximum Alert Level 2 | . 1 1 . 1 1 . . . . 2 1 . . . . . 1 1 1 Low Security (%) 76 | 100 77 97 100 59 95 . . . . 23 78 100 100 100 100 100 48 95 60 Level 1 18 | . 22 2 . 40 4 . . . . 40 21 . . . . . 51 4 39 Level 2 5 | . . . . . . . . . . 35 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 1 . 2 1 . . . . 3 . . 1 1 3 . 1 1 5 Investigation 8 | . . . . 1 1 . . . . 2 . . . 1 1 . . . 2 Extermination 5 | . . . . . . . . . . 1 . . . . 2 . . 1 1 Reinforcement 5 | . 1 1 . 1 . . . . . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Distress Signals 10 | . . 1 . 3 . . . . . . 1 . . 1 2 . . . 2 Communications Jammed 55 | . . . . . . . . . . . . . . . 16 . . 18 21 Distress Signals 48 | . . . . . . . . . . . . . . . 16 . . 11 21 Times Spotted 236 | . 15 10 3 24 1 3 . . 11 15 6 . 11 5 24 8 4 29 67 Peak Tracking Total 24 | . 4 11 8 10 2 3 . . 6 7 3 . 4 4 8 3 1 12 24 Tactical Retreats 40 | . . 1 . 4 . . . . 2 2 1 . 6 3 6 1 1 5 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Traps Triggered 9 | . . . . . 1 . . . . 2 1 . 2 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . 2 . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Machines Disabled 8 | . 1 . . 2 . . . . . 1 1 . . . . . 3 . . Max in Single Turn 1 | . 1 . . 1 . . . . . 1 1 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Machines Accessed 74 | . 3 2 . 4 . 1 . 4 1 12 3 . 11 8 8 . 9 1 7 Terminals 44 | . 2 1 . 3 . . . . 1 3 3 . 6 7 5 . 7 1 5 Fabricators 5 | . . . . . . . . . . 3 . . 2 . . . . . . Repair Stations 8 | . . . . . . . . . . 2 . . 3 . 1 . 1 . 1 Recycling Units 7 | . 1 . . 1 . . . . . 3 . . . 1 1 . . . . Scanalyzers 5 | . . 1 . . . . . . . 1 . . . . 1 . 1 . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 181 | . 6 3 . 10 . 1 . 27 1 23 5 . 21 23 18 . 21 2 20 Successful 139 | . 2 3 . 5 . 1 . 27 1 20 5 . 18 16 14 . 13 2 12 Failed 42 | . 4 . . 5 . . . . . 3 . . 3 7 4 . 8 . 8 Catastrophic . | . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . . . . . . . . Terminals 99 | . 4 1 . 9 . . . . 1 7 5 . 8 22 10 . 17 2 13 Fabricators 15 | . . . . . . . . . . 8 . . 7 . . . . . . Repair Stations 19 | . . . . . . . . . . 3 . . 6 . 4 . 2 . 4 Recycling Units 9 | . 2 . . 1 . . . . . 3 . . . 1 2 . . . . Scanalyzers 11 | . . 2 . . . . . . . 2 . . . . 2 . 2 . 3 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 94 | . . 1 . 4 . 1 . 27 1 6 5 . 7 15 6 . 11 2 8 Record 25 | . . . . . . 1 . 11 1 1 1 . . 6 . . 3 . 1 Part Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . 3 . . . . 2 . . . . . 1 Branch Access Points 5 | . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . . . . 1 1 . 1 . 1 . . . . Fabricator Index 3 | . . . . . . . . . . . . . 1 1 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Index 2 | . . . . . . . . . . . 1 . . . . . 1 . . Alert Level 4 | . . . . . . . . . . . . . . 2 . . 1 1 . Unreport Threat 5 | . . . . . . . . . . 1 . . . 1 1 . . . 2 Locate Traps 7 | . . . . 1 . . . . . . 2 . . 2 1 . 1 . . Reprogram Traps 2 | . . . . . . . . . . . . . . 2 . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . . . Security Status 2 | . . . . . . . . . . . . . . . . . 1 . 1 Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . . 2 . . . . . . . . 1 . . . 1 . . Fabricator Hacks 13 | . . . . . . . . . . 8 . . 5 . . . . . . Network Status 4 | . . . . . . . . . . 3 . . 1 . . . . . . Load Schematic 4 | . . . . . . . . . . 2 . . 2 . . . . . . Build 5 | . . . . . . . . . . 3 . . 2 . . . . . . Repair Station Hacks 17 | . . . . . . . . . . 2 . . 6 . 4 . 2 . 3 Scan Component 10 | . . . . . . . . . . 2 . . 3 . 2 . 1 . 2 Repair 7 | . . . . . . . . . . . . . 3 . 2 . 1 . 1 Recycling Unit Hacks 8 | . 2 . . 1 . . . . . 2 . . . 1 2 . . . . Report Inventory 6 | . 1 . . 1 . . . . . 2 . . . 1 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . 1 . . . . Scanalyzer 7 | . . 2 . . . . . . . 2 . . . . 2 . . . 1 Insert Component 4 | . . 1 . . . . . . . 1 . . . . 1 . . . 1 Analyze 3 | . . 1 . . . . . . . 1 . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 3 . . 3 . . . . 1 10 3 . 4 5 6 . 7 1 7 Full Trace Events 6 | . . . . 1 . . . . . 2 . . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . . . 7 . 1 . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . 1 . . 1 . . . . . . Matter 987 | . . . . . . . . . . 384 . . 603 . . . . . . Time 449 | . . . . . . . . . . 204 . . 245 . . . . . . Total Part Build Rating 13 | . . . . . . . . . . 8 . . 5 . . . . . . Parts Repaired 7 | . . . . . . . . . . . . . 3 . 2 . 1 . 1 Time 291 | . . . . . . . . . . . . . 158 . 94 . 19 . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 4 | . . 1 . . . . . . . 1 . . . . 1 . . . 1 Part Schematics Acquired 3 | . . 1 . . . . . . . 1 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Total Allies 13 | . . . . . . . . . 1 . . . 3 9 . . . . . Largest Group 6 | . . . . . . . . . 1 . . . 3 6 . . . . . Highest-Rated Group 159 | . . . . . . . . . 94 . . . 93 159 . . . . . Highest-Rated Ally 94 | . . . . . . . . . 94 . . . 31 37 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . . . . . 19 . . . 4 49 . . . . . Total Damage 1598 | . . . . . . . . . 619 . . . 83 896 . . . . . Kills 10 | . . . . . . . . . 6 . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . 1 1 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Turns Passed 6714 | 87 283 143 114 235 141 268 185 28 427 893 323 123 833 428 514 173 413 562 541 Spaces Moved 12840 | 60 201 280 242 393 348 741 526 88 1091 2068 566 356 1374 867 1002 378 676 589 994 Core 91 | 7 1 . . 15 . . . . . . . . . . . . 3 . 65 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 164 | 53 111 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . 8 . . . . . . . . . . . . . . . Flight 12577 | . 89 280 242 370 348 741 526 88 1091 2068 566 356 1374 867 1002 378 673 589 929 Fastest Speed 29 | 50 37 37 37 29 32 32 32 32 32 34 34 34 34 34 34 34 34 34 37 Average Speed 35 | 111 83 37 37 39 33 32 32 32 32 35 34 34 34 34 34 34 34 36 38 Slowest Speed 200 | 120 120 37 40 150 34 32 108 32 34 40 117 34 37 34 34 34 150 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 118 | . . 5 1 8 4 2 . . . 16 3 . 18 3 8 5 6 12 27 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 30 31 54 50 9 75 69 75 83 40 9 95 33 67 25 10 50 17 24 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . 1 2 . . . . . . . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . 2 5 . 3 . . . . . . . . . . Spaces Dug 63 | . 1 7 . . . 8 1 . 2 3 . . 9 15 10 1 . . 6 Terrain Destroyed 196 | . 6 7 1 22 . 8 1 . 14 48 . . 9 15 10 1 . 45 9 Melee 55 | . . . . . . 8 1 . 2 3 . . 9 15 10 1 . . 6 Projectile 9 | . 1 7 1 . . . . . . . . . . . . . . . . AOE 132 | . 5 . . 22 . . . . 12 45 . . . . . . . 45 3 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Ext Fac Res Qua Res Acc Total 14448 | 71 261 292 251 446 363 752 538 87 1144 2194 669 357 1683 970 1148 406 828 906 1082 Wait 1141 | . 12 . 3 25 . . 4 . 43 85 71 . 272 79 121 18 101 285 22 Move 12600 | 59 200 269 239 378 339 736 525 87 1090 2037 561 355 1338 860 985 367 663 566 946 Hop 104 | . . 5 1 6 4 2 . . . 14 2 . 17 3 8 5 6 10 21 Pick Up 66 | 2 4 2 1 2 4 1 . . 1 7 3 . 8 2 5 3 8 5 8 Fast Attach 117 | 6 5 4 . 13 4 2 4 . . 14 7 1 11 2 7 2 9 6 20 Attach 42 | 1 1 1 . 3 2 . 1 . . 3 2 . . 1 2 3 5 9 8 Detach 34 | . 2 2 . 5 . . . . . 3 1 . 2 1 3 1 4 1 9 Swap 26 | . 2 . 2 . 1 . . . 2 4 2 . 2 1 1 . 1 6 2 Drop 87 | . 5 2 1 3 4 2 3 . . 15 5 1 13 3 4 1 13 6 6 Fire 110 | 3 30 7 4 11 5 1 . . 3 7 10 . 5 . . 2 1 12 9 Melee 103 | . . . . . . 8 1 . 5 5 5 . 15 18 12 4 14 . 16 Ram 15 | . . . . . . . . . . . . . . . . . . . 15 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . 3 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -5/Waste -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Quarantine -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 349 | -10/Materials | Discovered new exit (range 14) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 482 | -9/Materials | Discovered new exit (range 11) 514 | -9/Materials | Entered Mines 521 | -9/Mines | Learned location of Zion (-6) 593 | -9/Mines | Assembled infested the area 598 | -9/Mines | Assisted by a Guerilla fighting off Assembled 626 | -9/Mines | Learned Materials stockpile data 627 | -9/Mines | Discovered new exit (range 3) 628 | -9/Mines | Entered Materials 628 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 650 | -8/Materials | Lost 4 parts (1p1n1u1w) 837 | -8/Materials | Discovered new exit (range 17) 857 | -8/Materials | Lost 4 parts (1p2n1w) 861 | -8/Materials | Identified exit to Factory 863 | -8/Materials | Entered Factory 863 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 948 | -7/Factory | Discovered new exit (range 16) 965 | -7/Factory | Identified exit to Lower Caves 1004 | -7/Factory | Entered Lower Caves 1082 | -7/Lower Caves | Build established: Scout 1271 | -7/Lower Caves | Learned Factory stockpile data 1271 | -7/Lower Caves | Discovered new exit (range 6) 1272 | -7/Lower Caves | Identified exit to Lower Caves 1272 | -7/Lower Caves | Entered another Lower Caves area 1346 | -7/Lower Caves | Found Alien Artifact 1346 | -7/Lower Caves | Identified Core Expander 1346 | -7/Lower Caves | Installed Core Expander, added new Utility slot 1389 | -7/Lower Caves | Learned 4 Factory zone layouts 1411 | -7/Lower Caves | Discovered new exit (range 14) 1456 | -7/Lower Caves | Identified exit to Data Miner 1457 | -7/Lower Caves | Entered Data Miner 1457 | -7/Data Miner | Discovered new exit (range 6) 1464 | -7/Data Miner | Met Data Miner 1473 | -7/Data Miner | Learned location of Section 7 (-3) 1473 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1478 | -7/Data Miner | Received God Mode back door access code from Data Miner 1485 | -7/Data Miner | Identified exit to Proximity Caves 1485 | -7/Data Miner | Entered Proximity Caves 1547 | -6/Proximity Caves | Escorted by Enhanced Grunt 1583 | -6/Proximity Caves | Spotted B-75 Beast 1802 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1845 | -6/Proximity Caves | Identified exit to Factory 1912 | -6/Proximity Caves | Entered Factory 1912 | -6/Factory | Evolved 2 slots: Utility x2 1926 | -6/Factory | Discovered new exit (range 15) 2001 | -6/Factory | Incoming investigation squad redirected 2122 | -6/Factory | Local fabrication network quarantined 2186 | -6/Factory | Fabricated Exp. Transmission Jammer? 2298 | -6/Factory | Discovered new exit (range 15) 2336 | -6/Factory | Identified exit to Lower Caves 2526 | -6/Factory | Build established: Hacker-Ninja 2594 | -6/Factory | Found Exp. Terrain Scan Processor 2637 | -6/Factory | Incoming investigation squad redirected 2672 | -6/Factory | Lost 4 parts (1p2n1w) 2766 | -6/Factory | Spotted B-75 Beast 2791 | -6/Factory | Discovered new exit (range 15) 2804 | -6/Factory | Identified exit to Factory 2805 | -6/Factory | Entered another Factory area 2805 | -5/Factory | Evolved 2 slots: Utility x2 3128 | -5/Factory | Sucked down chute 3128 | -5/Factory | Entered Waste 3128 | -5/Waste | The area was eerily silent 3180 | -5/Waste | Build established: Hacker-Mutant 3185 | -5/Waste | Discovered new exit (range 11) 3251 | -5/Waste | Identified exit to Factory 3251 | -5/Waste | Entered Factory 3381 | -5/Factory | Repaired Cld. Deuterium Engine 3493 | -5/Factory | Repaired Great Axe 3583 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 3669 | -5/Factory | Repaired Hvy. Rocket Launcher 3826 | -5/Factory | Found Prototype Processor 3826 | -5/Factory | Identified Exp. Signal Interpreter 3895 | -5/Factory | Discovered new exit (range 30) 4006 | -5/Factory | Identified exit to Upper Caves 4006 | -5/Factory | Identified exit to Extension 4045 | -5/Factory | Allied Derelicts emerged from ambush trap array 4045 | -5/Factory | Garrison activated, responded to threat 4084 | -5/Factory | Discovered new exit (range 30) 4084 | -5/Factory | Entered Extension 4100 | -5/Extension | Rescued a captive Derelict 4103 | -5/Extension | Rescued a captive Derelict 4106 | -5/Extension | Rescued a captive Derelict 4107 | -5/Extension | Rescued a captive Derelict 4107 | -5/Extension | Rescued a captive Derelict 4109 | -5/Extension | Rescued a captive Derelict 4152 | -5/Extension | Spotted B-75 Beast 4194 | -5/Extension | Build established: Hacker-Ninja 4251 | -5/Extension | Discovered new exit (range 26) 4266 | -5/Extension | Incoming investigation squad redirected 4316 | -5/Extension | Rescued a captive Derelict 4345 | -5/Extension | Rescued a captive Derelict 4346 | -5/Extension | Rescued a captive Derelict 4364 | -5/Extension | Discovered new exit (range 30) 4373 | -5/Extension | Discovered new exit (range 6) 4375 | -5/Extension | Identified exit to Cetus 4382 | -5/Extension | Identified exit to Factory 4512 | -5/Extension | Entered Factory 4512 | -4/Factory | Evolved 2 slots: Utility x2 4589 | -4/Factory | Spotted B-86 Titan 4610 | -4/Factory | Identified exit to Upper Caves 4698 | -4/Factory | Repaired Field Propulsion Drive 4723 | -4/Factory | Incoming investigation squad redirected 4737 | -4/Factory | Repaired Imp. Propulsion Shielding 5002 | -4/Factory | Spotted B-86 Titan 5013 | -4/Factory | Discovered new exit (range 22) 5026 | -4/Factory | Identified exit to Research 5026 | -4/Factory | Entered Research 5026 | -3/Research | Evolved 2 slots: Utility x2 5123 | -3/Research | Discovered new exit (range 20) 5198 | -3/Research | Identified exit to Quarantine 5199 | -3/Research | Entered Quarantine 5228 | -3/Quarantine | Lost 4 parts (1p1n2u) 5270 | -3/Quarantine | Found Alien Artifact 5270 | -3/Quarantine | Identified Stasis Generator 5387 | -3/Quarantine | Scanned by Researcher 5399 | -3/Quarantine | Found Alien Artifact 5426 | -3/Quarantine | Repaired Adv. Weight Redist. System? 5449 | -3/Quarantine | Identified Matter Drive 5459 | -3/Quarantine | Discovered new exit (range 20) 5483 | -3/Quarantine | Identified exit to Research 5612 | -3/Quarantine | Entered Research 5612 | -2/Research | Evolved 2 slots: Utility x2 6064 | -2/Research | Found Prototype Processor 6064 | -2/Research | Identified Exp. Core Analyzer 6163 | -2/Research | Discovered new exit (range 21) 6172 | -2/Research | Identified exit to Access 6174 | -2/Research | Entered Access 6174 | -1/Access | Evolved 2 slots: Utility x2 6178 | -1/Access | Lost 9 parts (3p2n3u1w) 6232 | -1/Access | Identified exit to Command 6275 | -1/Access | Found Gamma Bomb Array 6276 | -1/Access | Found Gamma Bomb Array 6278 | -1/Access | Found Gamma Bomb Array 6328 | -1/Access | Repaired Lgt. Antimatter Reactor 6344 | -1/Access | Incoming investigation squad redirected 6508 | -1/Access | Lost 4 parts (1p3u) 6531 | -1/Access | Found Gamma Bomb Array 6585 | -1/Access | Lost 8 parts (1p2n2u3w) 6593 | -1/Access | Found Prototype Device 6593 | -1/Access | Identified Exp. Force Field 6652 | -1/Access | Garrison activated, responded to threat 6678 | -1/Access | Core integrity fell below 50% 6692 | -1/Access | Lost 11 parts (2p3n6u) 6702 | -1/Access | System corruption reached 10% 6706 | -1/Access | Core integrity fell below 20% 6715 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06688_ Acquired Gamma Bomb Array. 06691_ Acquired Phase Gun. 06692_ Gamma Bomb Array destroyed. 06695_ Phase Gun destroyed. 06695_ Slammed into P-80 Master. 06695_ Destabilizing: Short circuit. 06695_ Broken Enh. Optical Array permanently disabled. 06696_ Slammed into S-43 Plague. 06697_ System corrupted: Matter fused (-8). 06697_ Slammed into P-80 Master. 06701_ P-80 Master destroyed. 06701_ Destabilizing: System corrupted (+2). 06702_ Acquired 70 matter. 06702_ Slammed into P-80 Master. 06705_ Slammed into G-73 Enforcer. 06710_ Slug penetrates Wall. 06710_ Penetrated by Slug. 06713_ System corrupted: Heat flow error (+232). 06714_ Slug penetrates Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ##### ##### ################# # | | =%[ + # | | ?#####+########### ####=###### # | | ???## #### #### ###### " # | | ???#? #### #### ###### """" # | | ?##? ####+#### ###### """"" ^ # | | ????? ? ? ## # ###### """"" # | | ??? + ## # # # """" # | | ?? ?? ## ! # # # " + | | ????? ? ## !# # # # | | ????? #####/### + # # | | ??? ?########### * %## # " ####+########## | | ????############ "T= ## #"%" # | | "" = / " # | | ????############ #### # | | ????????######## #### # | | ????#?#??##################### | | ???????#?######## "" # | | ?????? ?######### "" + | | ???? ???#?####### """" # ############# | | ?????? ??######?# """" # #???????????? | | ?????????######## """" # #???????????? | | ????????#??##?### """" + #???????????? | | ?????? ?????? ## """" # #???????????? | | ?????????????? ## "" # #???????????? | | ???????? ????? ?# @ # #???????????? | | ????????????????# #######!#???????????? | | ????????????????# #?????#!#???????????? | | ????????????????# #?????#!#???????????? | | ????????????????##############?????#=#???????????? | | ???????????????????????????????????#|#???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????#[#???????????? | | ???????????????????????????????????#=#???????????? | | ???????????????????????????????????#*#???????????? | | ?????????????????????????????????###/####????????? | | ?????????????????????????????????# ! #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 48 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 22 Power Amplification 20 Additional Mass Support 18 Resistance: TH 20 Propulsion Shielding 66 Evasion (%) 75 Offensive Hacking 38 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Hvy. Rocket Launcher | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Transmission Jammer | x1 | -6/Factory Exp. Terrain Scanner | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Stasis Generator Matter Drive Achievements -------------- Achiever Alien Tech Deadly Force Denied? GoHome() Knowing Is Half The Battle Part-time Excavator Prolific Hacker Rockin' Loadout The Oracle Challenges ------------ None Game ------ Seed DirtyMetafieldNullifier Manual? 0 Play Time 03:54:12 Cumulative 30.9 hours Start 2020.03.06 @ 01:48:19 End 2020.03.06 @ 17:34:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0d64340c-199d-47e9-9ecc-3833ed675b27