Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 23:00:52 Player: A Moose Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (179) 895 Value Destroyed (6214) 6214 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1787) 1787 TOTAL SCORE: 13356 Bonus ------- High Alert Combat Kills 1161 Follower Combat Kills 126 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Improved Melee Analysis Suite PSU Rigger (fused) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Core Analyzer Improved Power Shielding Improved Medium Armor Plating PSU Rigger > --- WEAPON ----------- High-powered Shotgun Flak Gun Precision Assault Rifle Gauss Cannon Makeshift Hammer > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Heavy Deuterium Engine Light Angular Momentum Engine Wheel Armored Wheel Coolant Injector High-capacity Matter Pod Compact Matter Pod Improved Melee Analysis Suite Particle Charger Kinecellerator Microactuators Improved Medium Armor Plating Heavy Laser High-powered Field Laser Power Maul Signal Generator [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Cryofiber Web Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . 2 . . . 1 1 1 . . Weapon 3 | . . . . . . . 1 1 1 . . Parts Attached 174 | 6 9 7 5 1 7 11 25 64 7 25 7 Power 15 | 1 1 1 . . . 2 . 5 1 4 . Engine 11 | 1 1 1 . . . 1 . 3 . 4 . Core 4 | . . . . . . 1 . 2 1 . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 2 2 . . . 2 3 5 . 4 2 Treads . | . . . . . . . . . . . . Leg 3 | . . . . . . . . . . 2 1 Wheel 19 | 2 2 2 . . . 2 3 5 . 2 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 74 | 1 2 . 2 1 3 4 15 32 4 8 2 Device 51 | . . . . . 2 3 11 25 3 6 1 Storage 2 | 1 1 . . . . . . . . . . Processor 5 | . 1 . . . . . 2 . 1 . 1 Hackware . | . . . . . . . . . . . . Protection 16 | . . . 2 1 1 1 2 7 . 2 . Artifact . | . . . . . . . . . . . . Weapon 63 | 2 4 4 3 . 4 3 7 22 2 9 3 Energy Gun 30 | 2 2 3 . . . 1 5 9 1 5 2 Energy Cannon 5 | . 2 . . . 2 . . . . . 1 Ballistic Gun 14 | . . . 3 . 2 2 . 3 1 3 . Ballistic Cannon 4 | . . . . . . . . 4 . . . Launcher 5 | . . . . . . . 2 3 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . . 1 . 1 . Slashing Weapon 2 | . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 . 2 3 1 . 2 Parts Lost 60 | . . 5 . 1 . 4 6 15 2 17 10 Power 6 | . . 1 . . . . 1 2 . 1 1 Propulsion 16 | . . 2 . . . 2 2 3 . 3 4 Utility 14 | . . . . 1 . 1 1 5 . 5 1 Weapon 24 | . . 2 . . . 1 2 5 2 8 4 Highest Loss Streak 10 | . . 5 . 1 . 3 2 4 2 7 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 95 100 100 98 97 98 93 88 87 70 Engine 5 | . 9 12 11 11 11 9 . 2 . 4 4 Core 2 | . . . . . . 1 8 4 6 1 . Leg 1 | . . . . . . . . . . 4 9 Wheel 12 | . 24 25 22 22 22 20 17 9 6 3 . Device 5 | . . . . . . 2 7 10 6 7 5 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 4 Processor 15 | . 10 14 11 11 11 11 18 15 17 20 16 Protection 10 | . . . 22 22 21 19 9 10 13 7 4 Energy Gun 11 | . 16 17 5 . . . 21 9 . 15 14 Ballistic Gun 8 | . . . 10 22 20 21 3 4 17 9 4 Ballistic Cannon 2 | . . . . . . . . 8 5 . . Impact Weapon 3 | . . 10 6 . . . . 4 6 5 4 Naked Turns 2 | . . . . . . . . . . . 2 Heaviest Build 81 | 14 51 51 54 54 54 55 68 78 81 81 71 Greatest Support 30 | 26 26 26 26 26 26 26 20 28 28 30 30 Greatest Overweight (x) 20 | . 2 2 2 2 2 5 6 7 2 8 20 Average Overweight (x) 2 | . . 1 2 2 1 2 2 2 2 4 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 5 19 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | 2 12 17 19 19 19 19 19 18 18 17 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 17 20 20 20 20 17 20 20 19 17 3 Class Distribution -------------------- 26% | Scavenger-Gunner 22% | Scavenger-Mutant 16% | Mutant 12% | Gunner 9% | Scavenger-Skirmisher 7% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Matter Collected 4504 | 260 617 65 92 125 . 264 388 1781 174 635 103 Remotely . | . . . . . . . . . . . . Salvage Created 5743 | 81 425 267 193 163 . 208 1091 1835 253 1047 180 Parts 307 | . 27 11 18 12 . 10 71 98 10 42 8 Haulers Intercepted 7 | . . . 1 . . . 2 4 . . . Recyclers Shooed 6 | . 1 2 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Combat Hostiles Destroyed 117 | . 10 3 5 3 . 3 23 41 5 23 1 Melee 1 | . . . . . . . . 1 . . . Guns 78 | . 4 3 5 3 . 3 17 14 5 23 1 Cannons 26 | . 6 . . . . . . 20 . . . AOE 9 | . . . . . . . 6 3 . . . Classes Destroyed 15 | 1 4 1 2 . . . 2 5 . . . Worker 8 | . 1 1 . . . 1 1 3 . . 1 Builder 18 | . . 2 1 . . . 4 9 1 . 1 Tunneler 3 | . . . . . . . . 3 . . . Hauler 7 | . . . 1 . . . 2 4 . . . Recycler 12 | 1 1 2 . 1 . 1 1 4 . . 1 Mechanic 1 | . . . . . . . . 1 . . . Operator 2 | . . . . . . . 1 1 . . . Watcher 12 | . 3 . 1 . . . 5 3 . . . Swarmer 36 | . 6 3 4 1 . 1 6 11 . 4 . Grunt 49 | . 4 . . 2 . 2 11 16 3 11 . Sentry 17 | . . . 1 . . . 5 4 1 6 . Demolisher 2 | . . . . . . . . 2 . . . Hunter 5 | . . . . . . . 1 2 1 . 1 Programmer 7 | . . . . . . . . 5 . 2 . Assembled 1 | . . . . . . . . 1 . . . Best Kill Streak 12 | 1 7 5 7 2 . 2 12 8 3 4 1 Combat Bots Only 8 | . 6 3 5 2 . 2 8 5 3 4 1 Max Kills in Single Turn 5 | 1 2 1 2 1 . 1 3 5 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 1 | . . . . . . . 1 1 . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Hostile Shots Fired 1052 | . 39 46 16 29 . 24 83 317 52 360 86 Missed 333 | . 9 10 3 7 . 4 29 94 19 129 29 Damage Taken 9223 | . 327 331 135 293 . 343 740 3065 502 2394 1093 Core 1756 | . 78 98 22 45 . 52 142 464 128 395 332 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 123 | . . . 5 3 . 15 . 50 . 50 . Ignored by Resistances 33 | . . . . . . . 2 31 . . . Core Remaining (%) 61 | 100 . 29 . . . 70 74 33 . . . Volleys Fired 346 | 6 30 22 14 21 . 17 46 108 8 59 15 Largest 4 | 2 2 2 2 2 . 2 3 4 4 4 2 Hottest 301 | 100 125 125 50 43 . 98 235 301 129 247 97 Shots Fired 776 | 9 57 32 20 42 . 34 117 256 24 164 21 Gun 615 | 9 29 28 20 42 . 34 106 140 22 164 21 Cannon 147 | . 28 4 . . . . . 113 2 . . Launcher 14 | . . . . . . . 11 3 . . . Special . | . . . . . . . . . . . . Kinetic 371 | . . . 14 42 . 28 11 176 22 72 6 Thermal 388 | 9 57 32 6 . . 6 95 74 2 92 15 Explosive 14 | . . . . . . . 11 3 . . . Electromagnetic 3 | . . . . . . . . 3 . . . Robot Hit Streak 26 | 3 11 3 8 5 . 9 15 14 7 26 12 Robot Miss Streak 11 | 1 2 7 6 4 . 2 5 11 6 10 5 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 17 | . . . 2 2 . 1 2 4 2 4 . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 1 1 . Shots Hit Robots 493 | 6 35 19 12 16 . 21 80 151 19 119 15 Core Hits 360 | 2 17 6 9 8 . 9 70 108 21 98 12 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . 1 . Critical Strikes 18 | . 1 3 1 . . 1 2 8 . 2 . Burn 8 | . 1 2 1 . . 1 2 . . 1 . Blast 8 | . . . . . . . . 8 . . . Smash 2 | . . 1 . . . . . . . 1 . Melee Attacks 51 | . . 5 2 . . . . 13 . 30 1 Impact 49 | . . 5 2 . . . . 11 . 30 1 Slashing 2 | . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . 3 . . . . . 5 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14126 | 74 604 559 167 230 . 352 2908 5725 574 2548 385 Guns 8067 | 74 277 164 167 210 . 352 1576 2154 404 2401 288 Cannons 2213 | . 318 17 . . . . . 1878 . . . Explosions 2506 | . . . . . . . 1332 1004 170 . . Melee 1311 | . . 378 . . . . . 689 . 147 97 Ramming 29 | . 9 . . 20 . . . . . . . Kinetic 4926 | . . . 142 210 . 228 73 2602 383 1201 87 Thermal 5897 | 74 595 181 25 . . 124 1503 1973 21 1200 201 Explosive 1912 | . . . . . . . 1332 410 170 . . Electromagnetic 51 | . . . . . . . . 51 . . . Impact 1269 | . . 378 . . . . . 647 . 147 97 Slashing 42 | . . . . . . . . 42 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 4 . 4 7 Average Corruption 4 | . . . . . . . . 3 . 3 4 Corruption Purged 1 | . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 59 | . . . . . . . . 10 . 27 22 Message Errors 12 | . . . . . . . . 3 . 6 3 Matter Fused 18 | . . . . . . . . 3 . 9 6 Heat Flow Errors 5 | . . . . . . . . . . . 5 Energy Discharges 4 | . . . . . . . . . . 3 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . 1 . 5 3 Data Loss (major) 2 | . . . . . . . . . . 1 1 Misfires 4 | . . . . . . . . 1 . 1 2 Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 909 | . . 256 . . . . 49 499 . 38 67 Projectiles 98 | . . . . . . . . 98 . . . Explosions 211 | . . . . . . . 49 162 . . . Melee 600 | . . 256 . . . . . 239 . 38 67 Knockbacks 27 | . . . . 1 . . . 25 . . 1 Impact 6 | . . . . 1 . . . 4 . . 1 Kinetic 19 | . . . . . . . . 19 . . . Secondary 2 | . . . . . . . . 2 . . . Self-Inflicted Damage 243 | . 4 . . 10 . . . 146 83 . . Shots 4 | . . . . . . . . 3 1 . . Rammed 3 | . 1 . . 2 . . . . . . . Targets Rammed 3 | . 1 . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 416 | 117 301 297 30 40 . 48 350 416 142 331 231 Average Temperature 114 | 46 115 139 13 13 . 19 119 125 57 127 110 Received Heat Transfer 2211 | . 141 27 18 198 . 150 252 654 144 618 9 Effects 8 | . . 1 . . . . 1 4 . 2 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . 1 3 . . . Interference 1 | . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 12 | . . 3 . . . . . 7 . . 2 Impact Corruptions 18 | . . 5 . . . . . 10 . 1 2 Robots Melted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Melted 18 | 1 1 . . . . . 6 7 . 1 2 Heat Transferred 12127 | 222 1443 666 148 . . 296 3350 3304 37 2225 436 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Peak Influence 1337 | 5 176 143 199 177 . 224 604 1145 732 1337 706 Initial 696 | . 3 68 . 77 . . 19 270 560 512 696 Average 436 | 1 69 110 98 83 . 94 228 507 615 921 550 Maximum Alert Level 4 | . . . . . . 1 2 4 3 4 3 Low Security (%) 34 | 100 100 100 100 100 . 72 42 5 . . . Level 1 22 | . . . . . . 27 51 51 . . 17 Level 2 16 | . . . . . . . 6 15 91 19 54 Level 3 18 | . . . . . . . . 23 8 48 27 Level 4 7 | . . . . . . . . 3 . 32 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . . . 1 1 . . 6 15 3 . 4 Investigation 6 | . . . 1 . . . . 3 2 . . Extermination 6 | . . . . . . . . 5 . . 1 Reinforcement 12 | . . . . . . . 4 6 . . 2 Assault 4 | . . . . 1 . . 1 1 . . 1 Garrison 2 | . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 2 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Distress Signals 6 | . . . . . . . 2 4 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 188 | . 14 6 8 5 . 14 35 62 5 30 9 Peak Tracking Total 7 | . 4 3 5 2 . 4 7 6 3 6 4 Tactical Retreats 14 | . 1 1 1 . . . 1 7 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Traps Triggered 18 | . 3 . . . . . . 6 . 7 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 32 | . . . . . . 3 7 11 2 5 4 Exploded 19 | . . . . . . 3 3 4 1 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Machines Disabled 33 | . 3 . . 5 . 1 6 12 1 5 . Max in Single Turn 4 | . 1 . . 1 . . 2 4 1 1 . Garrison Access 1 | . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Machines Accessed 25 | . 3 . 1 . . . 4 8 5 1 3 Terminals 19 | . 3 . 1 . . . 4 4 3 1 3 Fabricators 4 | . . . . . . . . 3 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 62 | . 12 . 3 . . . 9 14 14 3 7 Successful 21 | . 5 . 2 . . . 3 5 4 . 2 Failed 41 | . 7 . 1 . . . 6 9 10 3 5 Catastrophic 10 | . . . . . . . 1 5 2 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . 1 . . 1 . . . Terminals 49 | . 12 . 3 . . . 9 8 7 3 7 Fabricators 8 | . . . . . . . . 5 3 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 4 . . Terminal Hacks 16 | . 5 . 2 . . . 3 2 2 . 2 Record 3 | . . . . . . . 1 . . . 2 Robot Analysis 3 | . 3 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . Locate Traps 4 | . 1 . 1 . . . . 1 1 . . Zone Layout 2 | . 1 . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 1 . . Network Status 2 | . . . . . . . . 2 . . . Build 2 | . . . . . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 23 | . 3 . 1 . . . 4 7 4 1 3 Full Trace Events 9 | . 1 . 1 . . . 1 3 2 1 . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 3 | . . . . . . . . 2 1 . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . . . . . 58 58 . . Total Part Build Rating 21 | . . . . . . . . 14 7 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . 3 . . 17 . Machine Destruction 20 | . . . . . . . 3 . . 17 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Total Allies 4 | . . . . 4 . . . . . . . Largest Group 4 | . . . . 4 4 4 . . . . . Highest-Rated Group 71 | . . . . 71 71 71 . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 53 | . . . . 5 . 48 . . . . . Total Damage 572 | . . . . 39 . 533 . . . . . Kills 11 | . . . . 2 . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Turns Passed 9054 | 54 519 417 166 820 291 774 952 2143 162 1781 975 Spaces Moved 5537 | 32 360 313 93 625 232 579 572 1216 91 701 723 Core 485 | 8 . . . . . . . . . . 477 Treads . | . . . . . . . . . . . . Legs 428 | . . . . . . . . . . 184 244 Wheels 4624 | 24 360 313 93 625 232 579 572 1216 91 517 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 120 120 105 110 110 120 130 130 50 Average Speed 129 | 80 105 105 120 120 119 116 124 130 130 192 122 Slowest Speed 1050 | 90 130 130 120 120 120 155 170 185 130 260 1050 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 4 72 58 13 98 64 92 60 33 3 72 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 4 | . . . . 1 . 3 . . . . . Spaces Dug 15 | . . . . . . . . . . 15 . Terrain Destroyed 182 | . . . . . . . 61 100 6 15 . Melee 15 | . . . . . . . . . . 15 . Projectile 43 | . . . . . . . . 42 1 . . AOE 124 | . . . . . . . 61 58 5 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Total 6634 | 51 441 363 128 653 245 647 702 1540 117 954 793 Wait 221 | . 21 7 4 . . 19 22 68 1 52 27 Move 5526 | 31 359 312 92 624 231 578 571 1215 90 700 723 Hop . | . . . . . . . . . . . . Pick Up 140 | 8 21 9 6 3 1 8 19 32 5 19 9 Fast Attach 16 | . . . . . 5 1 2 7 . 1 . Attach 83 | 6 6 5 2 1 . 3 6 25 3 19 7 Detach 5 | . . . . . . . . 3 . 2 . Swap 75 | . 3 2 3 . 2 7 17 32 4 5 . Drop 72 | . . 1 5 2 6 11 12 18 4 6 7 Fire 346 | 6 30 22 14 21 . 17 46 108 8 59 15 Melee 51 | . . 5 2 . . . . 13 . 30 1 Ram 3 | . 1 . . 2 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 8 . 56 . Rewire . | . . . . . . . . . . . . Trap 32 | . . . . . . 3 7 11 2 5 4 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x2 / *Fac) -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 399 | -10/Materials | Identified exit to Materials 460 | -10/Materials | Discovered exit to Materials (range 16) 565 | -10/Materials | Discovered new exit (range 6) 571 | -10/Materials | Identified exit to Mines 574 | -10/Materials | Entered Mines 579 | -10/Mines | Learned location of 1 exit from Materials 603 | -10/Mines | Core integrity fell below 50% 638 | -10/Mines | Lost 5 parts (1p2n2w) 692 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 799 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 974 | -10/Mines | Discovered exit to Materials (range 13) 991 | -10/Mines | Entered Materials 991 | -9/Materials | Evolved 2 slots: Utility x2 992 | -9/Materials | Identified exit to Mines 993 | -9/Materials | Identified exit to Materials 1157 | -9/Materials | Entered Mines 1189 | -9/Mines | Met a Derelict bent on vengeance 1219 | -9/Mines | Learned location of Zion (-7) 1354 | -9/Mines | Build established: Scavenger-Mutant 1432 | -9/Mines | Learned location of 1 exit from Materials 1661 | -9/Mines | Discovered exit to Materials (range 8) 1673 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1739 | -9/Mines | Discovered exit to Materials (range 5) 1803 | -9/Mines | Met a Derelict testing a Signal Generator 1811 | -9/Mines | Found Signal Generator 1967 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1967 | -9/Mines | Discovered new exit (range 5) 1974 | -9/Mines | Identified exit to Exiles 1977 | -9/Mines | Entered Exiles 1977 | -9/Exiles | Accompanied by 4 allies 2012 | -9/Exiles | Met 8R-AWN 2029 | -9/Exiles | Met EX-HEX 2065 | -9/Exiles | Met EX-BIN 2079 | -9/Exiles | Aligned with FarCom system 2081 | -9/Exiles | Given EX-Vault access code 2108 | -9/Exiles | Opened EX-Vault 2114 | -9/Exiles | Found Prototype Device 2115 | -9/Exiles | Identified PSU Rigger 2120 | -9/Exiles | Found Prototype Energy Cannon 2120 | -9/Exiles | Identified Latent Energy Streamer 2123 | -9/Exiles | Found Prototype Energy Cannon 2123 | -9/Exiles | Identified Firepult 2160 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2195 | -9/Exiles | Met EX-DEC 2254 | -9/Exiles | Discovered new exit (range 11) 2267 | -9/Exiles | Identified exit to Mines 2268 | -9/Exiles | Left Exiles lab with PSU Rigger 2268 | -9/Exiles | Entered Mines 2268 | -8/Mines | Accompanied by 4 allies 2352 | -8/Mines | Discovered exit to Materials (range 11) 2537 | -8/Mines | Lost 3 allies 2968 | -8/Mines | Lost 3 parts (1n1u1w) 3042 | -8/Mines | Entered Materials 3042 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3043 | -8/Materials | Identified exit to Factory 3240 | -8/Materials | Discovered exit to Factory (range 15) 3634 | -8/Materials | Build established: Scavenger-Skirmisher 3870 | -8/Materials | Garrison activated, responded to threat 3977 | -8/Materials | Discovered exit to Factory (range 16) 3980 | -8/Materials | Destroyed 8 combat bots 3994 | -8/Materials | Entered Factory 3994 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3995 | -7/Factory | Identified exit to Lower Caves 4404 | -7/Factory | Build established: Scavenger-Gunner 4804 | -7/Factory | Lost 4 parts (1p1u2w) 5375 | -7/Factory | Build established: Tank 5681 | -7/Factory | Fabricated Imp. Linear Gravjet? 5729 | -7/Factory | Core integrity fell below 50% 5960 | -7/Factory | Discovered new exit (range 15) 5980 | -7/Factory | Identified exit to Factory 6033 | -7/Factory | First assault squad dispatched 6079 | -7/Factory | Build established: Gunner 6137 | -7/Factory | Entered another Factory area 6137 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6175 | -6/Factory | Identified exit to Lower Caves 6206 | -6/Factory | Identified exit to Garrison 6274 | -6/Factory | Fabricated Adv. Cryofiber Web (x1) 6299 | -6/Factory | Entered Garrison 6305 | -6/Garrison | Triggered checkpoint 6489 | -6/Garrison | Garrison Relay disabled 6582 | -6/Garrison | Triggered checkpoint 6639 | -6/Garrison | Lost 7 parts (1p1n3u2w) 6860 | -6/Garrison | Discovered new exit (range 14) 6884 | -6/Garrison | Identified exit to Factory 6929 | -6/Garrison | Triggered checkpoint 6966 | -6/Garrison | Build established: Scavenger-Gunner 6976 | -6/Garrison | Garrison Relay disabled 7064 | -6/Garrison | Garrison Relay disabled 7277 | -6/Garrison | Triggered checkpoint 7578 | -6/Garrison | Discovered exit to Factory (range 11) 7693 | -6/Garrison | Core integrity fell below 50% 7699 | -6/Garrison | Triggered checkpoint 7856 | -6/Garrison | Garrison Relay disabled 7983 | -6/Garrison | Triggered checkpoint 8067 | -6/Garrison | Discovered new exit (range 6) 8077 | -6/Garrison | Identified exit to Factory 8080 | -6/Garrison | Entered Factory 8780 | -6/Factory | First assault squad dispatched 8796 | -6/Factory | Released all parts (7) 8807 | -6/Factory | Core integrity fell below 20% 8825 | -6/Factory | Lost 10 parts (1p4n1u4w) 9055 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- T-07 Excavator is excavating. Acquired Rigged Lgt. Angular Momentum Engine. System corrupted: Matter fused (-8). System corrupted: Component data lost. System corrupted: Heat flow error (+268). Connecting with Terminal... >>Query(Dirty Bomb Trap) Likely another product of [Derelict] [Tinkerers], when triggered this bomb generates an unusually high concentration of electromagnetic waves across its radius, capable of disabling an entire squad. An increasing number of patrols sent deep into the [Caves] have fallen to a combination of these traps and subsequent ambushes. System corrupted: PSU Rigger fused. Dropped Rigged Lgt. Angular Momentum Engine. Dropped Imp. Deuterium Engine. Rigged Imp. Deuterium Engine with PSU Rigger. Pressure Siphon disabled. 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Linear Gravjet | x2 | -7/Factory | Preloaded Adv. Cryofiber Web | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed SigixTractorFragment Manual? 0 Play Time 02:03:33 Cumulative 41.4 hours Start 2024.04.14 @ 20:56:20 End 2024.04.14 @ 23:00:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 35 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93f206d0-dd4e-4591-be39-d425cb720001