Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 22:43:49 Player: arkn Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3844) 3844 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 10123 Bonus ------- High Alert Combat Kills 209 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 30/300 Energy 305/325 System Corruption 21% Temperature Hot (212) Movement Core (1600) Ox31 Location -5/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Enhanced Armored Leg Experimental Biometal Leg > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Centrium Heavy Armor Plating > --- WEAPON (5) ------- Heavy Laser Variable Charge Gun Hypervelocity Gauss Rifle Light Antimatter Cannon (fused) > --- INVENTORY (15) --- High-capacity Storage Unit Structural Scanner Experimental Sensor Array Seismic Detector Precision Matter Filter Faulty Precision Matter Filter Advanced ECM Suite Advanced System Restoration Module Shock Bomb Launcher Long-range Missile Launcher Power Maul Longsword +1 Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Thunder Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Gravity Neutralizer Improved Signal Interpreter Centrium Heavy Armor Plating > --- WEAPON ----------- Flak Gun KE Penetrator Magnetic Acceleration Cannon Light Antimatter Cannon > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit Structural Scanner Experimental Sensor Array Seismic Detector Advanced Targeting Computer Advanced ECM Suite Centrium Heavy Armor Plating Advanced System Restoration Module Shock Bomb Launcher Long-range Missile Launcher Power Maul Longsword +1 Lance [Rating: 112] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . . . . 4 . . . 4 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . 1 . Utility 4 | . . . . . 1 . . . 2 1 Weapon 3 | . . . . . 2 . . . . 1 Parts Attached 99 | 5 4 1 . 1 26 6 . . 17 39 Power 12 | 1 . . . . 3 1 . . 3 4 Engine 5 | 1 . . . . 1 1 . . 1 1 Core 5 | . . . . . 2 . . . 2 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 23 | 2 . . . . 5 1 . . 6 9 Treads 2 | 2 . . . . . . . . . . Leg 21 | . . . . . 5 1 . . 6 9 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | . 2 . . 1 9 1 . . 5 12 Device 15 | . 2 . . 1 5 . . . 2 5 Storage 3 | . . . . . 2 . . . . 1 Processor 5 | . . . . . 1 . . . 1 3 Hackware . | . . . . . . . . . . . Protection 7 | . . . . . 1 1 . . 2 3 Artifact . | . . . . . . . . . . . Weapon 34 | 2 2 1 . . 9 3 . . 3 14 Energy Gun 8 | 1 . . . . 3 . . . . 4 Energy Cannon 2 | . 1 . . . . . . . . 1 Ballistic Gun 16 | 1 . . . . 5 3 . . 2 5 Ballistic Cannon 2 | . . . . . . . . . 1 1 Launcher 2 | . . 1 . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . . 3 1 . . 1 8 Parts Lost 36 | . . . . 1 3 1 . . 7 24 Power 3 | . . . . . 1 . . . . 2 Propulsion 7 | . . . . . . . . . 1 6 Utility 12 | . . . . 1 2 1 . . 2 6 Weapon 14 | . . . . . . . . . 4 10 Highest Loss Streak 9 | . . . . 1 1 1 . . 3 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 2 4 4 5 4 10 14 14 14 14 14 Power . | . 1 . . . 2 1 1 1 . . Propulsion 1 | 1 . 1 1 1 2 3 3 3 2 . Utility 5 | 1 1 1 1 1 3 5 6 6 6 7 Weapon 4 | . 1 2 3 2 3 4 4 4 4 5 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | 2 1 2 1 . 3 1 . . 1 10 Power 2 | . . 1 . . 1 . . . . . Propulsion 3 | 2 . . . . 1 . . . . . Utility 12 | . 1 1 . . 1 . . . . 9 Weapon 4 | . . . 1 . . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 58 68 57 50 94 100 100 100 99 88 Engine 3 | . . . . . . 2 9 9 10 1 Core 4 | . . . . . 7 6 . . 2 7 Treads 4 | . 28 28 28 28 . . . . . . Leg 21 | . . . . . 26 27 27 27 25 21 Device 11 | . 20 28 28 20 15 9 9 9 10 7 Storage 6 | . . . . . 7 9 9 9 6 6 Processor 3 | . . . . . . . . . 5 9 Protection 5 | . . . . . 2 9 9 9 8 4 Energy Gun 3 | . 7 . . . 11 . . . . 5 Ballistic Gun 18 | . 1 . . . 18 34 36 36 24 12 Ballistic Cannon 1 | . . . . . . . . . . 4 Peak Build Rating 112 | 4 7 8 6 9 44 44 41 42 59 112 Average Rating 48 | 3 4 6 5 5 36 41 41 41 54 81 On Entrance 22 | . 4 6 5 6 6 40 41 41 42 57 Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | 4 3 6 2 5 43 46 46 46 80 95 Greatest Support 123 | 20 3 3 3 40 45 45 42 42 75 123 Greatest Overweight (x) 31 | . . 1 . . 2 1 1 1 1 31 Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 5 11 15 15 15 15 15 Most Carried 15 | 5 5 5 5 5 15 15 14 15 15 15 Average Carried 12 | 3 4 4 5 4 10 14 14 14 14 14 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 Final Carried 15 | 4 5 5 5 5 15 14 14 15 15 13 Class Distribution -------------------- 53% | Skirmisher 16% | Mutant 10% | Scavenger-Skirmisher 6% | Infiltrator-Skirmisher 6% | Tank 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Tank | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Matter Collected 4626 | 161 101 30 . 245 438 478 93 . 658 2422 Remotely . | . . . . . . . . . . . Salvage Created 4594 | 11 . . . 202 695 502 55 . 794 2335 Parts 233 | 4 . . . 19 38 28 2 . 35 107 Haulers Intercepted 8 | . . . . . 3 1 . . 2 2 Recyclers Shooed 7 | 1 . . . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 82 | . . . . 17 9 11 1 . 8 36 Melee 2 | . . . . . 2 . . . . . Guns 43 | . . . . . 7 11 1 . 8 16 Cannons 22 | . . . . 5 . . . . . 17 AOE 12 | . . . . 12 . . . . . . Classes Destroyed 17 | 1 . . . 4 5 1 . . 3 3 Worker 3 | . . . . . . . . . 1 2 Builder 10 | . . . . . 1 . . . . 9 Tunneler 2 | 1 . . . 1 . . . . . . Hauler 8 | . . . . . 3 1 . . 2 2 Recycler 5 | . . . . 1 . 1 . . 1 2 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . Watcher 3 | . . . . . 2 . . . 1 . Swarmer 14 | . . . . 6 . 3 . . 1 4 Grunt 28 | . . . . 2 6 4 . . 1 15 Brawler 2 | . . . . . . . . . . 2 Duelist 2 | . . . . . . . . . 1 1 Protector 1 | . . . . . . . . . . 1 Sentry 11 | . . . . . 2 3 1 . 2 3 Hunter 6 | . . . . . 1 1 . . . 4 Programmer 9 | . . . . . . . . . 3 6 Assembled 9 | . . . . 9 . . . . . . Best Kill Streak 11 | 1 . . . 7 2 6 1 . 3 11 Combat Bots Only 6 | . . . . 6 2 5 1 . 3 5 Max Kills in Single Turn 3 | 1 . . . 3 1 2 1 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Hostile Shots Fired 654 | . . 2 . 28 69 51 . . 120 384 Missed 196 | . . 1 . 11 14 13 . . 41 116 Hits 458 | . . 1 . 17 55 38 . . 79 268 Melee 35 | . . . . 2 . . . . 6 27 Projectile 423 | . . 1 . 15 55 38 . . 73 241 AOE 2 | . . . . . . . . . . 2 Critical Strikes 24 | . . . . . 4 2 . . 2 16 Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 8883 | . . 15 . 252 830 622 . . 1179 5985 Core 1415 | . . 11 . 131 96 61 . . 106 1010 Absorbed by Shields 88 | . . . . . 88 . . . . . Redirected to Shielding 100 | . . . . . 9 91 . . . . Ignored by Resistances 66 | . . . . . . . . . 60 6 Core Remaining (%) 75 | 100 . . . 43 . . . 71 87 . Volleys Fired 260 | 2 4 7 . 20 36 27 1 . 41 122 Largest 5 | 2 1 1 . 1 4 4 4 . 4 5 Hottest 240 | 70 100 100 . 68 222 103 103 . 124 240 Shots Fired 830 | 4 4 7 . 20 102 108 4 . 140 441 Gun 662 | 4 2 . . . 92 108 4 . 138 314 Cannon 144 | . . 2 . 9 8 . . . 2 123 Launcher 19 | . . 2 . 11 2 . . . . 4 Special 5 | . 2 3 . . . . . . . . Kinetic 641 | 2 . . . . 41 108 4 . 140 346 Thermal 169 | 2 4 5 . 9 59 . . . . 90 Explosive 15 | . . 2 . 11 2 . . . . . Electromagnetic 5 | . . . . . . . . . . 5 Robot Hit Streak 17 | 2 1 3 . 8 15 12 3 . 17 17 Robot Miss Streak 7 | 1 1 1 . 2 3 6 1 . 6 7 Penetration Max 2 | . . . . . . 1 . . 1 2 Secondary Targets 4 | . . . . . . 1 . . 2 1 Max Gunslinging Chain 1 | . . . . . . 1 . . 1 1 Shots Hit Robots 503 | 3 1 2 . 8 78 66 3 . 83 259 Core Hits 268 | 1 . . . 31 27 24 2 . 32 151 Critical Kills 6 | . . . . . . . . . . 6 Critical Parts Destroyed 12 | . . . . . 1 1 . . . 10 Critical Strikes 39 | 1 . . . . 8 1 . . . 29 Burn 10 | 1 . . . . 5 . . . . 4 Destroy 19 | . . . . . 1 1 . . . 17 Blast 8 | . . . . . . . . . . 8 Sever 2 | . . . . . 2 . . . . . Melee Attacks 24 | . . . . . 15 4 . . 5 . Impact . | . . . . . . . . . . . Slashing 24 | . . . . . 15 4 . . 5 . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12391 | 35 13 45 . 995 1519 1270 55 . 1799 6660 Guns 8301 | 35 13 . . . 1083 1270 55 . 1617 4228 Cannons 2520 | . . 21 . 144 81 . . . . 2274 Explosions 1009 | . . . . 851 . . . . . 158 Melee 537 | . . . . . 355 . . . 182 . Ramming . | . . . . . . . . . . . Kinetic 8645 | 10 . . . . 486 1270 55 . 1617 5207 Thermal 2234 | 25 13 45 . 178 678 . . . . 1295 Explosive 817 | . . . . 817 . . . . . . Electromagnetic 158 | . . . . . . . . . . 158 Impact . | . . . . . . . . . . . Slashing 537 | . . . . . 355 . . . 182 . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . 3 . 1 1 . 3 21 Average Corruption 6 | . . . . 3 . 1 1 . 1 13 Corruption Purged 2 | . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . Effects 111 | . . . . 5 . . 2 . 13 91 Message Errors 26 | . . . . 1 . . 2 . 4 19 Matter Fused 24 | . . . . . . . . . 3 21 Heat Flow Errors 14 | . . . . 1 . . . . 1 12 Energy Discharges 12 | . . . . 2 . . . . 2 8 Parts Rejected 3 | . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 1 . . . . 1 6 Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 5 | . . . . . . . . . . 5 Alerts 2 | . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 14 | . . . . . . . . . 1 13 Overload Shots 2 | . . . . . . . . . . 2 Overflow Damage 156 | . . . . 12 11 . . . 78 55 Projectiles 67 | . . . . 12 . . . . . 55 Explosions . | . . . . . . . . . . . Melee 89 | . . . . . 11 . . . 78 . Knockbacks 19 | . . . . . . . . . . 19 Impact . | . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . 16 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage 52 | . . 4 . 48 . . . . . . Shots 2 | . . 1 . 1 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 980 | 20 25 18 . 133 375 85 20 . 383 980 Average Temperature 135 | 15 25 11 . 57 120 22 15 . 122 176 Received Heat Transfer 1673 | . . 6 . 9 477 171 . . 171 839 Effects 45 | . . . . . 2 . . . 5 38 Shutdowns 8 | . . . . . . . . . . 8 Energy Bleed 2 | . . . . . . . . . . 2 Interference 10 | . . . . . 2 . . . 3 5 Matter Decay 7 | . . . . . . . . . 2 5 Short Circuit 8 | . . . . . . . . . . 8 Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 6 | . . . . . . . . . . 6 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Melted 11 | . . . . . 4 . . . . 7 Heat Transferred 5463 | 148 37 87 . 309 1850 . . . . 3032 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Maximum Alert Level 3 | . . . . . . . . . . 3 Low Security (%) 92 | 100 100 100 . 100 100 100 100 . 100 74 Level 1 1 | . . . . . . . . . . 3 Level 2 5 | . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 902 | 5 15 50 . 167 85 153 49 . 127 902 Initial 52 | . . . . . 52 11 49 . . 47 Average 66 | . 1 3 . 45 22 53 6 . 15 169 Influence Increases 3019 | 5 26 77 . 331 391 329 25 . 362 1473 Destroy 0b10 Robot/C 1440 | . . . . 160 180 220 20 . 160 700 Destroy 0b10 Robot/NC 170 | 5 . . . 10 30 15 . . 25 85 Destroy Leader 352 | . . . . 30 60 52 . . 56 154 Successful Hack 56 | . 9 . . . 10 7 5 . 11 14 Disable Machine 255 | . . . . 15 45 30 . . 60 105 Destroy Structure 371 | . 2 17 . 71 21 5 . . 5 250 Partial Spotted 75 | . 15 30 . 15 . . . . . 15 Lose Combat Pursuer 300 | . . 30 . 30 45 . . . 45 150 Influence Decreases 2112 | 5 26 37 40 196 499 228 153 . 264 664 Entered New Map 269 | . . . 40 . 83 16 79 . . 51 Time Decay 1572 | 5 26 37 . 186 386 202 74 . 214 442 Lost Part 271 | . . . . 10 30 10 . . 50 171 Squads Dispatched 21 | . 2 . . . . 2 . . 4 13 Investigation 2 | . 1 . . . . . . . 1 . Extermination 7 | . . . . . . . . . 3 4 Reinforcement 11 | . 1 . . . . 2 . . . 8 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 5 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Distress Signals 7 | . 1 . . . . . . . . 6 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 4 2 . 20 14 16 . . 10 58 Peak Tracking Total 8 | . 2 2 . 6 3 6 . . 3 8 Tactical Retreats 16 | . . 1 . 1 3 . . . 1 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Traps Triggered 8 | . . . . . 2 2 . . 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Machines Disabled 17 | . . . . 1 3 2 . . 4 7 Max in Single Turn 4 | . . . . 1 1 1 . . 1 4 Garrison Access 2 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Machines Accessed 16 | . 4 . 1 . 3 1 1 . 3 3 Terminals 13 | . 4 . . . 2 1 1 . 2 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 41 | . 10 . 1 . 11 1 6 . 7 5 Successful 19 | . 5 . 1 . 5 1 2 . 4 1 Failed 22 | . 5 . . . 6 . 4 . 3 4 Catastrophic 5 | . 1 . . . 1 . . . 2 1 Database Lockouts . | . . . . . . . . . . . Manual 38 | . 10 . 1 . 9 2 6 . 5 5 Terminals 35 | . 10 . . . 8 1 6 . 5 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . 2 . Terminal Hacks 6 | . 2 . 1 . 1 1 . . 1 . Open Door 1 | . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . 1 . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . Seal Access 2 | . . . . . 1 . . . 1 . Unauthorized Hacks 11 | . 3 . . . 3 . 2 . 2 1 Terminals 11 | . 3 . . . 3 . 2 . 2 1 Track 3 | . 2 . . . . . . . 1 . Botnet 5 | . . . . . 2 . 1 . 1 1 Operators 3 | . 1 . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 4 . . . 3 1 1 . 3 3 Full Trace Events 2 | . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Active Infowar (turns) 4113 | . 256 203 130 666 223 . . . 1873 762 Optics 2635 | . . . . . . . . . 1873 762 Sensors 196 | . . . . . 196 . . . . . Structural 3211 | . 135 203 130 666 220 . . . 1536 321 Seismic 1061 | . 256 203 130 294 178 . . . . . ECM 89 | . . . . . . . . . 89 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Turns Passed 9055 | 76 264 203 130 672 1688 548 551 556 1878 2489 Spaces Moved 6044 | 70 322 300 257 700 838 255 296 299 1203 1504 Core 1680 | 52 322 300 257 685 61 . . . . 3 Treads 33 | 18 . . . 15 . . . . . . Legs 4331 | . . . . . 777 255 296 299 1203 1501 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 110 186 186 115 90 Average Speed 112 | 78 50 50 50 52 120 143 186 186 132 121 Slowest Speed 1600 | 160 50 100 50 160 190 186 186 186 192 1600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 5 48 62 69 98 57 41 61 31 36 39 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . 2 . 1 . . . 2 . . Spaces Dug 26 | . 2 13 . . 6 2 . . 2 1 Terrain Destroyed 266 | . 2 22 . 86 18 2 . . 4 132 Melee 10 | . . . . . 6 2 . . 2 . Projectile 59 | . 2 2 . . . . . . 2 53 AOE 197 | . . 20 . 86 12 . . . . 79 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Total 7777 | 87 417 339 258 986 1426 391 296 299 1403 1875 Wait 1173 | . 80 23 . 252 467 89 . . 100 162 Move 6034 | 69 321 299 256 699 837 254 295 298 1202 1504 Hop . | . . . . . . . . . . . Pick Up 59 | 7 3 2 1 . 18 2 . 1 12 13 Fast Attach 66 | 4 3 . . 1 18 1 . . 6 33 Attach 36 | 1 1 2 . 6 4 1 . . 11 10 Detach 14 | 1 1 2 . 6 1 . . . 1 2 Swap 46 | . . 1 . 2 13 6 . . 16 8 Drop 64 | 3 4 3 1 . 17 7 . . 9 20 Fire 260 | 2 4 7 . 20 36 27 1 . 41 122 Melee 24 | . . . . . 15 4 . . 5 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -5/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 8) 298 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 349 | -10/Mines | Learned Materials stockpile data 362 | -10/Mines | Met a Derelict bent on vengeance 364 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 366 | -10/Mines | Found Prototype Device 382 | -10/Mines | Discovered new exit (range 16) 531 | -10/Mines | Discovered new exit (range 10) 542 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 542 | -10/Mines | Discovered new exit (range 6) 544 | -10/Mines | Entered Exiles 557 | -10/Exiles | Met 8R-AWN 566 | -10/Exiles | Met EX-HEX 579 | -10/Exiles | Met EX-BIN 586 | -10/Exiles | Aligned with FarCom system 587 | -10/Exiles | Given EX-Vault access code 599 | -10/Exiles | Opened EX-Vault 603 | -10/Exiles | Found Longsword +1 614 | -10/Exiles | Warned to stay clear of 0b10 Research branches 631 | -10/Exiles | Met EX-DEC 669 | -10/Exiles | Discovered new exit (range 14) 674 | -10/Exiles | Left Exiles lab with Longsword +1 674 | -10/Exiles | Entered Mines 801 | -9/Mines | Assembled infested the area 1132 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1208 | -9/Mines | Core integrity fell below 50% 1286 | -9/Mines | Learned 4 Materials zone layouts 1342 | -9/Mines | Discovered new exit (range 6) 1346 | -9/Mines | Entered Materials 1346 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1347 | -8/Materials | Identified exit to Storage 1348 | -8/Materials | Identified exit to Factory 1378 | -8/Materials | Identified Exp. Sensor Array 2030 | -8/Materials | Build established: Scavenger-Skirmisher 2618 | -8/Materials | Build established: Skirmisher 2806 | -8/Materials | Discovered exit to Factory (range 6) 3034 | -8/Materials | Entered Storage 3574 | -8/Storage | Used back door to open Recycling access 3574 | -8/Storage | Discovered new exit (range 5) 3582 | -8/Storage | Entered Recycling 3920 | -8/Recycling | Discovered new exit (range 16) 4087 | -8/Recycling | Scanned before Scraplab entrance 4113 | -8/Recycling | Entered Scraplab 4128 | -8/Recycling | Discovered new exit (range 3) 4133 | -8/Recycling | Entered Scraptown 4133 | -8/Scraptown | System corruption cleaned by C-Scrubber 4399 | -8/Scraptown | Turned away by UFD registrar 4428 | -8/Scraptown | Build established: Tank 4458 | -8/Scraptown | Visited Comm Corps 4499 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4536 | -8/Scraptown | Visited Red Mages 4557 | -8/Scraptown | Visited Cave Peace 4676 | -8/Scraptown | Discovered new exit (range 7) 4689 | -8/Scraptown | Entered Factory 4689 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4719 | -6/Factory | Discovered new exit (range 16) 4982 | -6/Factory | Build established: Skirmisher 5280 | -6/Factory | Discovered new exit (range 4) 5541 | -6/Factory | Discovered new exit (range 6) 6206 | -6/Factory | Build established: Infiltrator-Skirmisher 6208 | -6/Factory | Discovered new exit (range 8) 6546 | -6/Factory | Lost 3 parts (1n1u1w) 6567 | -6/Factory | Entered another Factory area 6567 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6788 | -5/Factory | Build established: Skirmisher 7330 | -5/Factory | System corruption reached 10% 7397 | -5/Factory | Lost 9 parts (1p3n2u3w) 7896 | -5/Factory | Cargo convoy interrupted 8060 | -5/Factory | Found Prototype Protection 8063 | -5/Factory | Found Prototype Protection 8063 | -5/Factory | Identified Centrium Heavy Armor Plating (x2) 8667 | -5/Factory | First assault squad dispatched 8703 | -5/Factory | Lost 3 parts (1n2w) 8868 | -5/Factory | Lost 3 parts (1p1u1w) 8987 | -5/Factory | Core integrity fell below 50% 9033 | -5/Factory | Core integrity fell below 20% 9056 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09021_ G-67 Veteran overheating. 09022_ Overheating: System interference. 09022_ Imp. Signal Interpreter temporarily disabled. 09022_ Variable Charge Gun temporarily disabled. 09022_ G-67 Veteran overheating. 09023_ Carbon-fiber Leg broken. 09023_ Overheating: Short circuit. 09025_ Overheating: Matter decay (-17). 09027_ Overheating: Matter decay (-9). 09030_ Overheating: Broken Exp. Biometal Leg damaged (-18). 09031_ Overheating: Matter decay (-11). 09033_ Overheating: Core damaged (-200). 09033_ Matter Pump disabled. 09039_ Overheating: Matter decay (-5). 09041_ Overheating: Matter decay (-11). 09047_ Antimatter Reactor broken. 09047_ Overheating: Short circuit. 09048_ System corrupted: Matter fused (-8). 09049_ Adv. Heat Sink destroyed. 09055_ G-67 Veteran overheating. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????###############???##########? | | ?????????????????? # #???# #? | | ????????????????"""" # """ #???#""" #? | | ????????????????"""" # "Y" #???#""" #? | | ??????????????# """" # #???#""" #? | | ??????????????# """" # !!! #???# ! #? | | ??????????????# """" # !! #???#""" #? | | ??????????????# """" # !! #???#""" #? | | ??????????????# # #???#""" #? | | ??????????????# @#?? ?????# ## | | ??????????# ###;;;###;;#####+#############+### | | ????? #%%*% g | | ????? #%=%[ | | ????? /!** %""% """ | | ?????? %# """ """ | | ?????? # """ """ b | | ??????? "### #+######+########## | | ??????? ??# """ """ # ??# ??????### | | ??????? ????# """ """ # # ???# | | ???????? ?????# """ """ #""" # ?# | | ??????????????????? #""" # ## | | ??????????????????""" """ #""" # ## "" | | ??????????????????""" """ # # ## "" | | ???????????????????"" """ #""" # #???" | | ??????????????????? ?? #""?? # #???? | | ???????????????????"? ??" ??????# #???? | | ????????????????????? ??" ??????##+#######???? | | ????????????????????????" ???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumMicrowarpSlayer Manual? 0 Play Time 02:51:26 Cumulative 185.6 hours Start 2025.06.23 @ 20:00:52 End 2025.06.24 @ 22:43:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1f7e296-acce-4736-8fdf-7e89abc539d8