Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 20:15:12 Player: saltine Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (759) 759 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 2456 Bonus ------- Aligned with FarCom 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/250 Matter 28/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Light Cannon > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Seismic Detector Core Shielding Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Seismic Detector Seismic Detector Light Armor Plating Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Rocket Launcher Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 4 10 3 2 15 Power 2 | . 1 . . 1 Engine 2 | . 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 4 . . 1 Treads 7 | 2 4 . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 2 5 Device 5 | 1 . . 1 3 Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 15 | 1 3 3 . 8 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 . . 2 Ballistic Cannon 5 | . 1 2 . 2 Launcher 5 | . . 1 . 4 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 100 99 Engine 13 | . 14 14 14 13 Treads 27 | . 28 28 28 27 Device 12 | . 14 14 9 11 Storage 14 | . 14 14 14 14 Protection 1 | . . . 4 2 Ballistic Gun 14 | . 16 14 14 13 Ballistic Cannon 12 | . 11 13 14 9 Launcher 1 | . . . . 4 Peak Build Rating 16 | 7 12 13 14 16 Average Rating 11 | 6 8 12 12 13 On Entrance 10 | 6 7 12 12 14 Naked Turns . | . . . . . Heaviest Build 94 | 12 91 91 93 94 Greatest Support 46 | 40 46 46 46 46 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 8 14 25 25 25 Most Carried 25 | 7 25 25 25 25 Average Carried 21 | 6 13 25 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 5 25 25 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1139 | 316 355 337 24 107 Remotely . | . . . . . Salvage Created 970 | 225 421 220 . 104 Parts 56 | 18 20 14 . 4 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 32 | . 8 10 . 14 Guns 11 | . 6 4 . 1 Cannons 5 | . 2 3 . . AOE 16 | . . 3 . 13 Classes Destroyed 8 | 3 2 1 . 2 Worker 3 | 2 . 1 . . Tunneler 6 | 5 . . . 1 Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Swarmer 6 | . . 6 . . Grunt 14 | . 8 4 . 2 Sentry 2 | . . . . 2 Assembled 10 | . . . . 10 Best Kill Streak 10 | 4 3 5 . 10 Combat Bots Only 10 | . 2 5 . 10 Max Kills in Single Turn 4 | 1 2 3 . 4 Gunslinging . | . . . . . Exploded 4 | . . 2 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 134 | . 42 29 5 58 Missed 49 | . 19 10 3 17 Damage Taken 1323 | . 336 194 31 762 Core 252 | . 90 53 . 109 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . . . . 3 Core Remaining (%) 100 | 100 . . . . Volleys Fired 85 | 19 26 16 2 22 Largest 2 | 2 2 2 1 2 Hottest 100 | 40 100 55 35 68 Shots Fired 157 | 38 51 29 2 37 Gun 93 | 38 32 13 . 10 Cannon 46 | . 18 13 2 13 Launcher 17 | . . 3 . 14 Special 1 | . 1 . . . Kinetic 139 | 38 50 26 2 23 Thermal 1 | . 1 . . . Explosive 17 | . . 3 . 14 Electromagnetic . | . . . . . Robot Hit Streak 9 | 5 5 9 . 6 Robot Miss Streak 4 | 4 3 4 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 89 | 21 30 15 . 23 Core Hits 73 | 11 18 15 . 29 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2765 | 227 454 527 . 1557 Guns 715 | 227 252 108 . 128 Cannons 464 | . 183 143 . 138 Explosions 1535 | . . 255 . 1280 Melee . | . . . . . Ramming 51 | . 19 21 . 11 Kinetic 1179 | 227 435 251 . 266 Thermal . | . . . . . Explosive 1535 | . . 255 . 1280 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 70 | . . 10 . 60 Projectiles . | . . . . . Explosions 70 | . . 10 . 60 Melee . | . . . . . Knockbacks 3 | . 1 1 . 1 Impact . | . . . . . Kinetic 3 | . 1 1 . 1 Secondary . | . . . . . Self-Inflicted Damage 42 | . . . . 42 Shots 2 | . . . . 2 Rammed 6 | . 2 2 . 2 Targets Rammed 6 | . 2 2 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 130 | . 42 15 . 130 Average Temperature 26 | . 15 7 . 50 Received Heat Transfer 426 | . 162 78 . 186 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 229 | 40 145 229 . 146 Initial 26 | . 26 . . . Average 41 | 22 51 39 . 38 Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 97 . 100 Level 1 . | . . 2 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 19 10 7 24 Peak Tracking Total 18 | . 4 3 9 18 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 4 | . . . 2 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 10 | . 8 1 1 . Terminals 8 | . 7 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 27 5 1 . Successful 12 | . 10 1 1 . Failed 20 | . 17 3 . . Catastrophic 3 | . 3 . . . Database Lockouts 1 | . . 1 . . Manual 14 | . 8 5 1 . Terminals 30 | . 25 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 9 1 1 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 8 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4871 | 223 1207 1285 1146 1010 Spaces Moved 2069 | 133 636 513 433 354 Core . | . . . . . Treads 1945 | 9 636 513 433 354 Legs 124 | 124 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 240 240 240 Average Speed 219 | 122 170 240 262 260 Slowest Speed 320 | 160 240 240 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 71 | 4 95 99 70 87 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 4 | . . 3 . 1 Spaces Dug 7 | . 1 6 . . Terrain Destroyed 129 | . 1 26 . 102 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 128 | . . 26 . 102 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2248 | 158 715 535 441 399 Wait 4 | . . 1 3 . Move 2065 | 132 635 512 432 354 Hop . | . . . . . Pick Up 34 | 1 28 . 1 4 Fast Attach 1 | 1 . . . . Attach 2 | . . . . 2 Detach . | . . . . . Swap 31 | 3 10 3 2 13 Drop 20 | 2 14 1 1 2 Fire 85 | 19 26 16 2 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 2 2 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 224 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 9) 745 | -10/Materials | Discovered new exit (range 16) 920 | -10/Materials | Identified exit to Mines 995 | -10/Materials | Discovered new exit (range 12) 1431 | -10/Materials | Entered Mines 1815 | -10/Mines | Discovered new exit (range 10) 2101 | -10/Mines | Core integrity fell below 50% 2120 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2130 | -10/Mines | Learned location of Mines (-9) 2490 | -10/Mines | Discovered new exit (range 4) 2502 | -10/Mines | Central database locked down 2682 | -10/Mines | Discovered new exit (range 6) 2704 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2706 | -10/Mines | Discovered new exit (range 5) 2716 | -10/Mines | Entered Exiles 2774 | -10/Exiles | Met 8R-AWN 2810 | -10/Exiles | Met EX-HEX 2880 | -10/Exiles | Met EX-BIN 3014 | -10/Exiles | Aligned with FarCom system 3016 | -10/Exiles | Given EX-Vault access code 3074 | -10/Exiles | Opened EX-Vault 3146 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3340 | -10/Exiles | Met EX-DEC 3605 | -10/Exiles | Discovered new exit (range 14) 3817 | -10/Exiles | Attacked by the Exiles 3862 | -10/Exiles | Entered Mines 3863 | -9/Mines | Assembled infested the area 3868 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3912 | -9/Mines | Destroyed 10 combat bots 4034 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4296 | -9/Mines | Core integrity fell below 20% 4526 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4532 | -9/Mines | Found Prototype Device 4617 | -9/Mines | Learned location of 1 exit from Materials 4872 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04576_ G-34 Mercenary destroyed. 04580_ The unstable cave ceiling collapses. 04580_ G-47 Trooper destroyed. 04586_ The unstable cave ceiling collapses. 04592_ R-06 Scavenger collects Seismic Detector. 04617_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 04833_ Acquired 5 matter. 04839_ The unstable cave ceiling collapses. 04840_ K-01 Serf collects debris. 04847_ U-05 Engineer lays Concrete. 04849_ K-01 Serf collects debris. 04850_ U-05 Engineer builds a Wall. 04854_ U-05 Engineer lays Concrete. 04857_ U-05 Engineer builds a Wall. 04861_ U-05 Engineer lays Concrete. 04864_ U-05 Engineer builds a Wall. 04865_ Seismic Detector destroyed. 04867_ D-53 Grenadier knocked back. 04868_ U-05 Engineer lays Concrete. 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