Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 23:57:09 Player: AnotherZach Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (72) 360 Value Destroyed (2077) 2077 Prototype IDs (13) 260 Alien Tech Used (4) 800 Bonus (2390) 2390 TOTAL SCORE: 13787 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 251 Registered with UFD 300 Used Core Reset Matrix 3000 Friendly Fire -1282 Cogmind --------- Core Integrity 0/1600 Matter 183/300 Energy 85/100 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Myomer Leg > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Antigrav System Nuclear Pulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Scrap Suit Large Storage Unit Enhanced Optical Array Makeshift Salvage Targeting Computer Improved Force Field Advanced Force Field Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Coil Gun Heavy Flail > --- INVENTORY -------- Light Antimatter Reactor Scrap Suit Advanced Weight Redist. System Makeshift Salvage Targeting Computer Advanced Transmission Jammer ECM Suite Long-range Tractor Beam Compact HERF Cannon Phasing Sabre [Rating: 122] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Myomer Leg Wheel Overtuned Huge Scrapsphere Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Long-range Missile Launcher Energy Gun Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Launcher Long-range Missile Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 . . . 4 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . 2 . 1 . . . 1 1 1 . . . . 1 . . Utility 8 | . . . . 1 . . . 2 1 1 . . 2 . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . 2 Parts Attached 176 | 4 4 10 2 5 6 3 6 8 13 7 23 . 41 11 13 13 7 Power 23 | . . 2 . . 1 . 1 1 1 1 3 . 7 2 2 1 1 Engine 7 | . . 2 . . 1 . . 1 . 1 1 . 1 . . . . Core 3 | . . . . . . . 1 . 1 . 1 . . . . . . Reactor 13 | . . . . . . . . . . . 1 . 6 2 2 1 1 Propulsion 53 | 2 2 4 . . 1 . 2 3 5 2 5 . 9 3 8 5 2 Treads 6 | 2 2 2 . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . 2 Wheel 2 | . . . . . . . . . . . . . 2 . . . . Hover 11 | . . . . . . . 1 . . . 2 . 2 . 1 5 . Flight 32 | . . 2 . . 1 . 1 3 5 2 3 . 5 3 7 . . Utility 52 | . 2 1 . 3 3 1 . 3 3 4 5 . 16 6 1 2 2 Device 32 | . 2 . . 1 1 . . 2 1 2 1 . 13 5 1 1 2 Storage 6 | . . . . . 1 1 . . . 1 2 . 1 . . . . Processor 4 | . . 1 . . . . . . . 1 . . 2 . . . . Hackware 5 | . . . . 1 1 . . 1 1 . . . . 1 . . . Protection 4 | . . . . 1 . . . . 1 . 2 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 48 | 2 . 3 2 2 1 2 3 1 4 . 10 . 9 . 2 5 2 Energy Gun 6 | 1 . . . . . . . . . . . . 2 . . 3 . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . Ballistic Gun 12 | 1 . 2 1 1 1 1 1 . . . . . 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 . 1 . . 1 . 3 . 6 . . . 2 . . Special Weapon 3 | . . . . . . . 1 . . . . . 2 . . . . Impact Weapon 5 | . . . 1 . . 1 . 1 1 . 1 . . . . . . Slashing Weapon 7 | . . . . . . . . . . . 3 . . . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . . . . . 1 . . . . 3 1 . 2 1 Parts Lost 72 | . . 6 . . . . . . 3 . 9 . 21 1 13 5 14 Power 11 | . . . . . . . . . 1 . 2 . 2 . 3 1 2 Propulsion 34 | . . 4 . . . . . . . . 4 . 11 . 5 3 7 Utility 17 | . . . . . . . . . 1 . 1 . 7 1 3 1 3 Weapon 10 | . . 2 . . . . . . 1 . 2 . 1 . 2 . 2 Highest Loss Streak 12 | . . 6 . . . . . . 1 . 2 . 10 1 12 2 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 55 50 56 56 64 76 86 89 93 84 84 84 61 25 35 45 25 Engine 2 | . . 1 11 9 6 9 1 . 2 . 2 5 1 . . 1 . Core 2 | . . . . . . . 7 6 7 5 5 . . . . . . Reactor 1 | . . . . . . . . . . . 1 . 4 1 4 3 1 Treads 2 | . 28 26 . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 3 . . . 1 10 5 . . 13 14 Flight 19 | . . 3 22 18 20 27 34 35 36 31 31 26 15 5 17 10 2 Device 7 | . 9 . . 7 6 4 . 5 6 5 6 5 11 13 10 9 5 Storage 2 | . . . . . 2 4 9 6 5 5 4 5 2 . . . . Processor 2 | . . 10 11 9 3 . . . . 5 5 5 4 . . . . Hackware 9 | . . . . 3 14 18 18 19 17 15 15 15 7 3 1 . . Ballistic Gun 2 | . 14 8 6 9 10 8 3 . . . . . . . . . . Launcher 1 | . . . . . . . 4 5 4 5 1 . . . 1 . . Impact Weapon 1 | . . . 6 . . 5 4 . 4 5 1 . . . . . . Peak Build Rating 122 | 4 7 15 13 16 22 22 35 51 75 91 97 71 122 56 81 113 99 Average Rating 52 | 3 5 8 11 13 16 20 30 47 68 81 81 71 75 31 62 83 65 On Entrance 36 | . 4 6 11 13 15 22 20 35 51 70 91 71 71 2 56 42 81 Naked Turns 16 | . . . . . . . . . . . . . 1 . . . 15 Heaviest Build 85 | 3 4 8 11 10 13 13 21 22 40 47 48 20 85 22 39 33 24 Greatest Support 92 | 3 46 92 10 10 15 15 21 32 42 50 50 26 44 32 62 82 82 Greatest Overweight (x) 7 | . 1 . 1 . 1 . . 1 . . 1 . 3 2 . 2 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 8 8 8 8 8 10 10 5 15 5 5 5 5 Average Capacity 6 | 5 5 5 5 5 5 6 8 8 8 9 9 5 7 5 5 5 5 Most Carried 12 | 5 5 5 5 5 8 7 8 8 8 10 10 5 12 4 5 5 5 Average Carried 5 | 2 4 4 4 4 5 5 7 7 7 8 8 5 5 3 3 4 2 Final Capacity 10 | 5 5 5 5 5 5 8 8 8 8 10 5 5 5 5 5 5 5 Final Carried 10 | 5 5 5 5 5 5 7 8 8 8 10 5 5 2 4 5 5 2 Class Distribution -------------------- 41% | Mutant 39% | Hacker-Sprinter 11% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -4/Cetus Hacker-Sprinter | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Matter Collected 2266 | 202 . 16 . . 150 52 . . 389 266 557 . 220 10 150 72 182 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3247 | 18 . 82 . . . 52 . . 616 334 868 . 749 . 76 408 44 Parts 137 | 5 . 3 . . . . . . 19 9 24 . 42 . 11 18 6 Haulers Intercepted 5 | . . . . . . . . . . . 3 . 2 . . . . Recyclers Shooed 4 | . . . . . . . . . . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Combat Hostiles Destroyed 38 | . . 3 . . . 1 . . 10 5 7 . 2 . 5 5 . Melee 7 | . . 2 . . . . . . . . 1 . . . . 4 . Guns 3 | . . . . . . . . . . . . . 2 . . 1 . AOE 23 | . . 1 . . . . . . 8 5 4 . . . 5 . . Classes Destroyed 10 | 1 . 3 . . . 1 . . 2 . 1 . 1 . . . 1 Worker 6 | . . . . . . . . . 2 . 3 . . . . . 1 Builder 1 | . . . . . . . . . . . . . . . . . 1 Tunneler 3 | 1 . . . . . . . . 1 1 . . . . . . . Hauler 5 | . . . . . . . . . . . 3 . 2 . . . . Recycler 9 | . . 1 . . . . . . 2 2 3 . 1 . . . . Operator 5 | . . . . . . . . . 2 1 1 . 1 . . . . Swarmer 22 | . . 2 . . . . . . 4 5 4 . 2 . 5 . . Grunt 15 | . . . . . . 1 . . 6 . 3 . . . . 5 . Sentry 1 | . . 1 . . . . . . . . . . . . . . . Scrapoid 5 | . . . . . . . . . . . . . 5 . . . . Best Kill Streak 8 | 1 . 2 . . . 1 . . 8 6 5 . 2 . 5 4 1 Combat Bots Only 8 | . . 2 . . . 1 . . 8 5 4 . 2 . 5 4 . Max Kills in Single Turn 5 | 1 . 1 . . . 1 . . 3 5 4 . 2 . 3 1 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . Exploded 5 | . . 1 . . . . . . 3 5 4 . . . 3 . . Melee 1 | . . 1 . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Hostile Shots Fired 989 | . 13 108 1 7 1 . . 6 57 6 102 4 234 40 95 87 228 Missed 437 | . 3 29 1 3 . . . 3 32 5 54 2 103 23 52 30 97 Damage Taken 11500 | . 110 1054 . 63 18 . . 79 541 12 975 56 3042 329 1009 1274 2938 Core 3549 | . 20 327 . . . . . 38 132 12 105 31 791 187 209 94 1603 Absorbed by Shields 270 | . . . . . . . . . . . 19 . 251 . . . . Redirected to Shielding 101 | . . . . . . . . . 64 . 37 . . . . . . Regen/Repaired (Parts) 298 | . . . . . . . . 12 . . . . . . . 98 188 Core Remaining (%) 75 | 100 92 . 18 . . . 100 95 86 . . 87 . 24 . 79 . Volleys Fired 68 | 1 1 3 . 1 . . . 3 12 2 11 . 16 . 3 15 . Largest 2 | 2 1 1 . 2 . . . 1 1 1 1 . 2 . 1 2 . Hottest 194 | 60 20 30 . 53 . . . 43 43 43 46 . 194 . 52 194 . Shots Fired 80 | 2 1 3 . 2 . . . 3 12 2 11 . 23 . 3 18 . Gun 41 | 2 1 . . 1 . . . . . . . . 19 . . 18 . Cannon 1 | . . . . . . . . . . . . . 1 . . . . Launcher 34 | . . 3 . 1 . . . 2 12 2 11 . . . 3 . . Special 4 | . . . . . . . . 1 . . . . 3 . . . . Kinetic 21 | 1 1 . . 1 . . . . . . . . 18 . . . . Thermal 20 | 1 . . . . . . . . . . . . 1 . . 18 . Explosive 34 | . . 3 . 1 . . . 2 12 2 11 . . . 3 . . Electromagnetic 1 | . . . . . . . . . . . . . 1 . . . . Robot Hit Streak 9 | 1 2 5 . . . . . 2 5 . 6 . 9 . 3 7 . Robot Miss Streak 3 | 1 . . . . . . . 1 1 . . . 3 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 95 | 1 1 3 . . . 1 . 2 14 7 19 . 29 . 2 14 2 Core Hits 97 | 1 1 9 . . . . . . 17 5 29 . 14 . 6 13 2 Critical Kills 2 | . . . . . . . . . 2 . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . 2 1 2 . . . . . . Critical Strikes 11 | . . . . . . . . . 4 1 4 . . . . 1 1 Smash 7 | . . . . . . . . . 4 1 2 . . . . . . Sever 4 | . . . . . . . . . . . 2 . . . . 1 1 Melee Attacks 94 | . . . 3 . . 3 . . 11 7 28 . 24 . . 15 3 Impact 34 | . . . 3 . . 3 . . 11 7 9 . 1 . . . . Slashing 60 | . . . . . . . . . . . 19 . 23 . . 15 3 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . 1 . . 5 3 4 . 13 . . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8382 | 11 15 140 . 13 . 59 . 87 1889 802 2086 . 1497 . 680 839 264 Guns 460 | 11 12 . . . . . . . . . . . 291 . . 146 . Cannons 43 | . . . . . . . . . . . . . 43 . . . . Explosions 3575 | . . 121 . . . . . 87 1228 350 1109 . . . 680 . . Melee 4217 | . . . . . . 59 . . 661 452 977 . 1163 . . 672 233 Ramming 87 | . 3 19 . 13 . . . . . . . . . . . 21 31 Kinetic 287 | . 12 . . . . . . . . . . . 275 . . . . Thermal 258 | 11 . . . . . . . . 85 . . . 16 . . 146 . Explosive 3490 | . . 121 . . . . . 87 1143 350 1109 . . . 680 . . Electromagnetic 43 | . . . . . . . . . . . . . 43 . . . . Impact 1434 | . . . . . . 59 . . 661 452 262 . . . . . . Slashing 2783 | . . . . . . . . . . . 715 . 1163 . . 672 233 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . 6 6 . . 1 Average Corruption 5 | . . . . . . . . . . . . . 5 5 . . 1 Corruption Purged 7 | . . . . . . . . . . . . . 1 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . . . 13 5 . . . Message Errors 2 | . . . . . . . . . . . . . 2 . . . . Matter Fused 4 | . . . . . . . . . . . . . 4 . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . 2 2 . . . Energy Discharges 2 | . . . . . . . . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . 2 1 . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1146 | . . 9 . . . 23 . 31 424 185 253 . 50 . 22 . 149 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 183 | . . 9 . . . . . 31 75 . 46 . . . 22 . . Melee 963 | . . . . . . 23 . . 349 185 207 . 50 . . . 149 Knockbacks 10 | . . . . . . . . . 1 4 5 . . . . . . Impact 9 | . . . . . . . . . 1 4 4 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 413 | . 1 106 . 6 . . . 22 112 . 38 . . . 103 10 15 Shots 10 | . . 3 . . . . . 1 3 . 1 . . . 2 . . Rammed 39 | . 1 32 . 1 . . . . . . . . . . . 1 4 Targets Rammed 41 | . 1 34 . 1 . . . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . . . . . Highest Temperature 245 | . . . . 4 . . . 21 189 49 22 . 213 245 192 18 . Average Temperature 60 | . . . . 3 . . . 8 61 14 4 . 61 113 114 13 . Received Heat Transfer 1512 | . 60 228 . 18 9 . . 27 102 . 132 9 132 75 144 252 324 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 1 . . 2 4 2 . . . . . . Combat Hostiles 5 | . . . . . . 1 . . 2 . 2 . . . . . . Parts Fried 20 | . . . . . . 1 . . 8 7 3 . 1 . . . . Impact Corruptions 22 | . . . . . . 2 . . 7 8 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 337 | 25 . . . . . . . . 50 . . . 25 . . 237 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Peak Influence 876 | 5 48 182 117 114 63 57 . 248 876 473 726 362 237 192 285 343 315 Initial 429 | . 3 . 70 45 48 24 . . 67 429 231 347 216 117 . 143 205 Average 204 | 1 15 102 92 39 51 28 . 59 493 331 452 358 179 131 111 213 194 Maximum Alert Level 3 | . . . . . . . . 1 3 2 3 1 1 . 1 1 1 Low Security (%) 57 | 100 100 100 100 100 100 100 . 94 19 39 . . 38 100 62 42 34 Level 1 28 | . . . . . . . . 5 15 4 50 100 61 . 37 57 65 Level 2 12 | . . . . . . . . . 53 56 44 . . . . . . Level 3 1 | . . . . . . . . . 10 . 4 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . 1 . . . 5 6 . 2 . 3 2 2 4 2 Investigation 16 | . 1 . . . . . . 4 4 . . . 1 1 1 3 1 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 1 . . 1 . . . 1 1 . . . 1 1 1 1 1 Assault 2 | . . . . . . . . . . . 2 . . . . . . Garrison 2 | . . . . . . . . . 1 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Distress Signals 18 | . . 1 . . . . . 3 5 . 4 1 1 2 . . 1 Communications Jammed 70 | . . . . . . . . . . 3 66 . . . . . 1 Distress Signals 69 | . . . . . . . . . . 3 66 . . . . . . Times Spotted 287 | . 6 16 3 13 2 . . 12 41 7 39 5 42 18 29 17 37 Peak Tracking Total 24 | . 3 7 3 9 1 . . 10 15 5 12 5 10 11 24 10 24 Tactical Retreats 39 | . 1 1 2 2 1 . . 4 5 . 4 . 11 3 3 . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Traps Triggered 9 | . 1 . . . 2 . . . 1 . 2 . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . 4 . . . Reprogrammed 5 | . . . . 5 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Machines Disabled 15 | . . . . . . . . 1 4 4 . . 1 . 2 3 . Max in Single Turn 3 | . . . . . . . . . 3 3 . . 1 . 2 1 . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Machines Accessed 68 | . 2 2 . 6 . 8 3 7 12 5 4 . 5 5 4 4 1 Terminals 40 | . 2 2 . 6 . 6 . 2 6 3 4 . 1 4 2 2 . Fabricators 9 | . . . . . . . . 3 2 . . . 1 1 1 . 1 Repair Stations 3 | . . . . . . . . 1 . . . . 1 . . 1 . Recycling Units 4 | . . . . . . 2 . 1 . . . . 1 . . . . Scanalyzers 4 | . . . . . . . . . 2 . . . . . 1 1 . Garrison Access 5 | . . . . . . . . . 2 2 . . 1 . . . . Total Hacks 185 | . 4 7 . 12 . 26 10 20 37 22 5 . 7 12 10 10 3 Successful 103 | . 1 1 . 9 . 18 10 15 19 14 4 . 3 4 2 3 . Failed 81 | . 3 6 . 3 . 7 . 5 18 8 1 . 4 8 8 7 3 Catastrophic 19 | . 1 1 . 1 . . . 1 4 . 1 . 3 4 1 1 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . Manual 103 | . 1 4 . 7 1 16 . 15 22 16 2 . 2 5 4 5 3 Terminals 103 | . 4 7 . 12 . 17 . 7 18 13 5 . 1 10 4 5 . Fabricators 27 | . . . . . . . . 11 6 . . . 2 2 3 . 3 Repair Stations 4 | . . . . . . . . 1 . . . . 1 . . 2 . Recycling Units 11 | . . . . . . 9 . 1 . . . . 1 . . . . Scanalyzers 11 | . . . . . . . . . 5 . . . . . 3 3 . Garrison Access 19 | . . . . . . . . . 8 9 . . 2 . . . . Terminal Hacks 45 | . 1 . . 7 . 5 10 3 6 5 4 . . 3 1 . . Record 3 | . . . . . . . 3 . . . . . . . . . . Part Schematic 4 | . . . . . . 4 . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . 6 . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 3 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . 1 1 . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . 1 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . 1 1 . . . 1 . . . Unreport Threat 9 | . 1 . . 1 . 1 . 1 1 2 1 . . 1 . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 1 . . . 1 . . . . Network Status 2 | . . . . . . . . 1 1 . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 4 . . . . . . 1 . Insert Component 3 | . . . . . . . . . 2 . . . . . . 1 . Analyze 2 | . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 43 | . . 1 . 2 . 11 . 9 8 8 . . 1 1 1 1 . Terminals 19 | . . 1 . 2 . 6 . 2 3 4 . . . . . 1 . Track 1 | . . . . . . . . . . 1 . . . . . . . Assimilate 5 | . . . . 1 . . . 1 2 . . . . . . 1 . Botnet 6 | . . 1 . 1 . 1 . 1 1 1 . . . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . Skim 6 | . . . . . . 5 . . . 1 . . . . . . . Fabricators 8 | . . . . . . . . 5 1 . . . . 1 1 . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . Liberate 6 | . . . . . . . . 3 1 . . . . 1 1 . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . 1 . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . Scrapoids 2 | . . . . . . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . 4 4 . . . . . . . Broadcast 1 | . . . . . . . . . 1 . . . . . . . . Decoy 1 | . . . . . . . . . . 1 . . . . . . . Redirect 2 | . . . . . . . . . 1 1 . . . . . . . Reprogram 2 | . . . . . . . . . 1 1 . . . . . . . Watchers 2 | . . . . . . . . . 1 1 . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . Hacking Detections 49 | . 2 2 . 5 . 3 . 4 12 4 1 . 3 5 3 4 1 Full Trace Events 9 | . . 1 . . . . . 1 3 . . . . 1 . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 4 . . 2 . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 49 | . . . . . . . . 49 . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 1 1 . . . . . Autooverrided 1 | . . . . . . . . . . . 1 . . . . . . Robots Rewired 8 | . . . . . . 2 . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Total Allies 42 | . . . . 1 . 2 . 6 6 . 10 . 5 3 . 1 8 Largest Group 8 | . . . . 1 . 2 . 5 4 . 6 . 5 3 . 1 8 Highest-Rated Group 320 | . . . . 10 . 36 . 146 134 . 265 . 320 141 . 45 117 Highest-Rated Ally 64 | . . . . 10 . 21 . 31 49 . 51 . 64 47 . 45 15 Total Orders 3 | . . . . . . . . . . . 1 . 1 1 . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 123 | . . . . . . . . 35 18 . 50 . . 15 . . 5 Total Damage 3092 | . . . . . . . . 686 730 . 1250 . . 375 . . 51 Kills 14 | . . . . . . . . 5 4 . 4 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . 1 . 2 . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Robot Analysis Total 6 | . . . . . . . 6 . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Turns Passed 4056 | 40 164 167 74 100 115 217 266 229 348 137 443 16 646 402 166 294 232 Spaces Moved 7401 | 52 278 181 143 227 136 473 803 504 939 372 919 56 925 396 429 356 212 Core 783 | 52 276 129 . . . . . . . . . . 109 84 . 6 127 Treads 7 | . 2 5 . . . . . . . . . . . . . . . Legs 12 | . . . . . . . . . . . . . . . . . 12 Wheels 133 | . . . . . . . . . . . . . 133 . . . . Hover 302 | . . . . . . . . . . . . . 13 . . 216 73 Flight 6164 | . . 47 143 227 136 473 803 504 939 372 919 56 670 312 429 134 . Fastest Speed 22 | 50 50 37 37 37 34 34 31 25 22 22 22 28 22 35 23 29 47 Average Speed 35 | 50 54 49 41 37 39 34 31 29 24 24 25 28 44 44 31 46 65 Slowest Speed 400 | 50 160 160 107 37 107 34 34 103 25 25 98 28 200 200 39 150 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . 4 . 4 . 1 11 . 2 . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 35 | 3 44 28 46 33 20 96 73 22 29 13 68 23 28 42 18 46 8 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . 1 1 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 6 . . . . . . . . . . Spaces Dug 28 | . . . 3 7 . 2 . . 9 . . . 6 . . 1 . Terrain Destroyed 473 | . . 30 3 7 . 2 . 21 133 47 196 . 9 . 24 1 . Melee 16 | . . . 3 . . 2 . . 4 . . . 6 . . 1 . Projectile 3 | . . . . . . . . . . . . . 3 . . . . AOE 454 | . . 30 . 7 . . . 21 129 47 196 . . . 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Cet Res Tes Res Qua Acc Total 8541 | 61 292 232 152 242 197 519 818 576 1028 401 1070 55 1100 619 446 437 296 Wait 491 | . . . 3 2 13 3 . 59 15 11 34 . 62 205 . 18 66 Move 7338 | 51 277 180 142 227 135 464 802 496 938 369 898 55 920 395 422 355 212 Hop 22 | . . . . . . 4 . 3 . 1 9 . 2 . 3 . . Pick Up 75 | 5 3 2 1 2 3 2 4 4 8 2 8 . 12 5 5 7 2 Fast Attach 79 | 4 1 6 . 2 2 2 3 3 3 2 6 . 19 8 8 6 4 Attach 74 | . 1 4 2 2 2 . 2 2 5 2 15 . 18 3 4 8 4 Detach 27 | . . 2 1 2 1 1 1 . 1 1 5 . 8 . . 3 1 Swap 25 | . 2 . . 1 2 1 1 3 5 3 2 . 4 . 1 . . Drop 75 | . 6 1 . 3 3 3 5 3 12 1 10 . 16 3 . 9 . Fire 68 | 1 1 3 . 1 . . . 3 12 2 11 . 16 . 3 15 . Melee 92 | . . . 3 . . 3 . . 11 7 27 . 23 . . 15 3 Ram 6 | . 1 . . . . . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . . . . . . . Crush 34 | . . 34 . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . 36 . . . 18 . 11 . . . . . . Rewire 70 | . . . . . . 36 . . . . 34 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 314 | -9/Materials | Core integrity fell below 50% 322 | -9/Materials | Core integrity fell below 20% 350 | -9/Materials | Lost 6 parts (4n2w) 365 | -9/Materials | Discovered new exit (range 17) 372 | -9/Materials | Entered Mines 421 | -9/Mines | Learned Materials stockpile data 437 | -9/Mines | Discovered new exit (range 10) 446 | -9/Mines | Entered Materials 446 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 460 | -8/Materials | Identified exit to Storage 546 | -8/Materials | Entered Storage 613 | -8/Storage | Used back door to open Recycling access 613 | -8/Storage | Discovered new exit (range 5) 661 | -8/Storage | Entered Recycling 824 | -8/Recycling | Scanned before Scraplab entrance 850 | -8/Recycling | Discovered new exit (range 15) 872 | -8/Recycling | Entered Scraplab 874 | -8/Recycling | Discovered new exit (range 3) 878 | -8/Recycling | Entered Scraptown 889 | -8/Scraptown | Build established: Hacker-Mutant 942 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 956 | -8/Scraptown | Discovered new exit (range 13) 982 | -8/Scraptown | Visited UFD Registry 982 | -8/Scraptown | Registered with UFD as "Thunderninja" 990 | -8/Scraptown | Visited A0-MCA Data Center 992 | -8/Scraptown | Given an A rating by A0-MCA 998 | -8/Scraptown | Visited Chapter 10 1006 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1007 | -8/Scraptown | Found DCF Scrap (28 items) 1068 | -8/Scraptown | Visited Abandonware Association 1070 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1077 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 1086 | -8/Scraptown | Visited Research Penetration Think Tank 1094 | -8/Scraptown | Visited Analyses Database 1111 | -8/Scraptown | Visited Science Guys 1143 | -8/Scraptown | Discovered new exit (range 3) 1144 | -8/Scraptown | Entered Factory 1144 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1215 | -6/Factory | Build established: Hacker-Sprinter 1251 | -6/Factory | Fabricated Imp. Flight Unit (x1) 1257 | -6/Factory | Identified exit to Factory 1310 | -6/Factory | Scrapoids reinforcements arrived? 1373 | -6/Factory | Entered another Factory area 1373 | -5/Factory | Accompanied by 1 ally 1373 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1387 | -5/Factory | Identified exit to Factory 1531 | -5/Factory | Destroyed 8 combat bots 1623 | -5/Factory | Identified exit to Upper Caves 1689 | -5/Factory | Spotted B-75 Beast 1710 | -5/Factory | Garrison activated, responded to threat 1721 | -5/Factory | Entered another Factory area 1721 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1738 | -4/Factory | Identified exit to Upper Caves 1738 | -4/Factory | Identified exit to Extension 1738 | -4/Factory | Identified exit to Armory 1832 | -4/Factory | Spotted B-86 Titan 1858 | -4/Factory | Entered Extension 2024 | -4/Extension | Rescued a captive Derelict 2066 | -4/Extension | Rescued a captive Derelict 2067 | -4/Extension | Rescued a captive Derelict 2094 | -4/Extension | Rescued a captive Derelict 2108 | -4/Extension | First assault squad dispatched 2117 | -4/Extension | Spotted B-86 Titan 2183 | -4/Extension | Disrupted transfer network 2212 | -4/Extension | Local machine network offline 2262 | -4/Extension | Spotted B-86 Titan 2288 | -4/Extension | Discovered new exit (range 22) 2288 | -4/Extension | Discovered new exit (range 21) 2301 | -4/Extension | Entered Cetus 2305 | -4/Cetus | Spotted Cetus Guard 2305 | -4/Cetus | Spotted Cetus Guard 2305 | -4/Cetus | Spotted Cetus Guard 2305 | -4/Cetus | Spotted Cetus Guard 2311 | -4/Cetus | Discovered new exit (range 21) 2317 | -4/Cetus | Entered Research 2317 | -3/Research | Evolved 2 slots: Utility x2 2444 | -3/Research | Crushed by falling debris 2475 | -3/Research | Lost 3 parts (2n1u) 2515 | -3/Research | Scrapoids reinforcements arrived? 2569 | -3/Research | Lost 4 parts (1p2n1u) 2590 | -3/Research | Found Scrap Suit 2636 | -3/Research | Murdered 5 allies 2640 | -3/Research | Found Scrap Suit 2750 | -3/Research | Garrison activated, responded to threat 2779 | -3/Research | Released all parts (9) 2809 | -3/Research | Lost 10 parts (1p5n3u1w) 2814 | -3/Research | Spotted B-86 Titan 2908 | -3/Research | Core integrity fell below 50% 2952 | -3/Research | Discovered new exit (range 15) 2963 | -3/Research | Entered Testing 3027 | -3/Testing | Found Prototype Device 3027 | -3/Testing | Identified Adv. Kinecellerator 3036 | -3/Testing | Found Fusion Bomb Launcher 3089 | -3/Testing | Build established: Mutant 3361 | -3/Testing | Discovered new exit (range 9) 3365 | -3/Testing | Entered Research 3365 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3416 | -2/Research | Spotted B-90 Cyclops 3526 | -2/Research | Spotted B-90 Cyclops 3527 | -2/Research | Discovered new exit (range 16) 3531 | -2/Research | Entered Quarantine 3540 | -2/Quarantine | Found Alien Artifact 3560 | -2/Quarantine | Lost 12 parts (3p4n3u2w) 3591 | -2/Quarantine | Found Alien Artifact 3599 | -2/Quarantine | Identified Phase Redirector 3644 | -2/Quarantine | Found Alien Artifact 3749 | -2/Quarantine | Found Alien Slashing Weapon 3749 | -2/Quarantine | Identified Sigix Broadsword 3801 | -2/Quarantine | Identified Subatomic Replicator 3801 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 3820 | -2/Quarantine | Discovered new exit (range 11) 3825 | -2/Quarantine | Entered Access 3825 | -1/Access | Evolved 2 slots: Weapon x2 3979 | -1/Access | Identified Core Reset Matrix 3979 | -1/Access | Used Core Reset Matrix 4006 | -1/Access | Core integrity fell below 50% 4010 | -1/Access | Emitted hypermatrix ping 4015 | -1/Access | Assembled emerged from beneath the floor 4032 | -1/Access | Lost 10 parts (6n3u1w) 4051 | -1/Access | Lost 8 allies 4053 | -1/Access | Core integrity fell below 20% 4057 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 04037_ Slug penetrates Wall. 04049_ Detected hypermatrix ping. 04050_ Acquired Unknown Device. 04050_ Identified Adv. Transmission Jammer. 04050_ Drone signal jammed. 04051_ Sigix Broadsword destroyed. 04052_ Slug penetrates Wave Collapse Detector. 04052_ Wave Collapse Detector explodes. 04052_ G-73 Enforcer destroyed. 04052_ Drone destroyed. 04052_ G-73 Enforcer destroyed. 04052_ Lgt. Particle Reactor destroyed. 04053_ Penetrated by Slug. 04054_ Acquired 81 matter. 04055_ Acquired 57 matter. 04056_ Slug penetrates Wall. 04056_ Myomer Leg destroyed. 04056_ Acquired Myomer Leg. 04057_ Slug penetrates Wall. 04057_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##############????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ! [ #????????????????????? | | ???????????????# %g #????????????????????? | | ???????????????# =% ! g #????????????????????? | | ???????????????# g @ #????????????????????? | | ???????????????# h= #????????????????????? | | ???????????????# ! %* #????????????????????? | | ???????????????#### gg #####????????????????????? | | ??????????????????#g gh #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????""""????# #??????????????????????? | | ??????????"F ""???# #??????????????????????? | | ????????#""" #### #??????????????????????? | | ??????? #??????????????????????? | | ??????? #??????????????????????? | | ??????? %% #??????????????????????? | | ??????? " ""#??????????????????????? | | ??????????""" ""#??????????????????????? | | ?????? ??""" ""#??????????????????????? | | ???? """"" T#??????????????????????? | | ???? " """" ""#??????????????????????? | | ????#"%" " ""#??????????????????????? | | ????# " ""#??????????????????????? | | ????+ #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# *!########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 39 Energy Capacity 530 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 74 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- Phase Redirector Sigix Broadsword Subatomic Replicator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MetaTacticalDetector Manual? 0 Play Time 01:38:55 Cumulative 752.7 hours Start 2024.10.01 @ 22:18:22 End 2024.10.01 @ 23:57:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 41 Adventurer 138 Explorer 0 Win Type - Total 13 Types 8/0/1/2/1/0/0/0/1 Lore% 79 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d4827e6-73eb-4ee4-9885-86981a500973