Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 12:35:50 Player: pakman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2411) 2411 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 5764 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 93/100 System Corruption 1% Temperature Cool (9) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Heavy Mace Heavy Mace > --- INVENTORY (5) ---- Wheel Wheel Lightning Gun Slug Cannon Power Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit ECM Suite > --- WEAPON ----------- Ion Cannon Ion Cannon Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Antimatter Reactor Wheel Experimental Heat Sink Compact Battery Large Matter Pod Improved Signal Interpreter Core Shielding Hacking Suite Hacking Suite Lightning Gun Plasma Cannon Slug Cannon Power Maul [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 2 . . . Weapon 1 | . . . . 1 . . Parts Attached 89 | 7 11 13 30 17 1 10 Power 12 | 1 1 1 4 3 . 2 Engine 10 | 1 1 1 4 2 . 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 26 | 2 1 6 7 6 . 4 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 26 | 2 1 6 7 6 . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 1 2 10 3 1 2 Device 14 | 1 . 2 7 3 . 1 Storage 2 | 1 1 . . . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 30 | 2 8 4 9 5 . 2 Energy Gun 9 | 1 2 . 5 1 . . Energy Cannon 5 | . 1 . 2 2 . . Ballistic Gun 5 | 1 1 3 . . . . Ballistic Cannon 2 | . . . 1 1 . . Launcher 3 | . 2 . . 1 . . Special Weapon 2 | . 2 . . . . . Impact Weapon 4 | . . 1 1 . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 34 | . 1 3 13 8 . 9 Power 7 | . 1 . 2 1 . 3 Propulsion 15 | . . 3 4 5 . 3 Utility 6 | . . . 5 . . 1 Weapon 6 | . . . 2 2 . 2 Highest Loss Streak 7 | . 1 3 5 4 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 95 97 95 100 83 Engine 9 | . 13 11 8 12 7 5 Core 1 | . . . . 2 7 5 Wheel 24 | . 27 29 26 19 23 19 Device 17 | . 14 21 15 20 19 15 Storage 9 | . 14 11 9 7 7 5 Processor 8 | . . . 17 8 7 5 Protection 1 | . . . 2 . 3 2 Energy Gun 5 | . 10 . 9 4 . . Energy Cannon 6 | . 4 2 2 7 15 12 Ballistic Gun 4 | . 8 9 4 . . . Ballistic Cannon 3 | . . . . 8 7 5 Impact Weapon 1 | . . 8 1 . . . Naked Turns 55 | . . . . . . 55 Heaviest Build 55 | 12 31 33 39 55 53 54 Greatest Support 48 | 26 26 42 48 48 36 36 Greatest Overweight (x) 3 | . 1 1 1 3 1 2 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 13 Most Carried 15 | 5 9 13 14 15 15 15 Average Carried 10 | 2 7 8 11 12 15 12 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 5 9 12 12 15 15 5 Class Distribution -------------------- 48% | Mutant 17% | Scavenger-Skirmisher 17% | Scavenger-Mutant 9% | Scavenger-Tank 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1913 | 297 368 131 326 585 94 112 Remotely . | . . . . . . . Salvage Created 3620 | 144 283 411 1049 802 452 479 Parts 184 | 5 27 16 52 49 . 35 Haulers Intercepted 7 | . 2 2 . 2 . 1 Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 47 | . 10 2 16 13 . 6 Melee 5 | . . 1 . . . 4 Guns 17 | . 3 1 10 3 . . Cannons 9 | . . . 1 7 . 1 AOE 15 | . 7 . 4 3 . 1 Classes Destroyed 14 | 2 5 3 2 2 . . Worker 15 | . . 4 3 2 . 6 Builder 12 | . 1 1 . 5 . 5 Tunneler 4 | 3 . 1 . . . . Hauler 7 | . 2 2 . 2 . 1 Recycler 9 | 1 . 1 2 2 . 3 Operator 3 | . . 1 . 1 . 1 Watcher 6 | . 2 2 1 1 . . Swarmer 16 | . 9 . . 3 . 4 Grunt 15 | . 1 . 7 7 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 9 | . . 2 6 1 . . Hunter 3 | . . . 2 . . 1 Programmer 2 | . . . . 1 . 1 Best Kill Streak 16 | 3 4 4 4 6 . 16 Combat Bots Only 4 | . 3 1 2 4 . 4 Max Kills in Single Turn 14 | 1 2 1 1 2 . 14 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 1 2 . 1 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 367 | . 30 31 105 108 . 93 Missed 107 | . 9 6 21 39 . 32 Damage Taken 4218 | . 218 369 1500 838 . 1293 Core 1023 | . 39 76 196 130 . 582 Absorbed by Shields 25 | . . . 25 . . . Redirected to Shielding 124 | . . . 105 . . 19 Regen/Repaired (Parts) 52 | . 20 . . . . 32 Core Remaining (%) 82 | 100 84 81 64 . . . Volleys Fired 188 | 9 39 6 62 53 10 9 Largest 3 | 2 2 2 2 3 3 3 Hottest 168 | 60 100 80 125 168 168 168 Shots Fired 395 | 18 55 12 124 129 31 26 Gun 168 | 18 38 6 88 18 . . Cannon 211 | . 6 6 36 106 31 26 Launcher 12 | . 7 . . 5 . . Special 4 | . 4 . . . . . Kinetic 137 | 9 18 6 20 65 10 9 Thermal 172 | 9 20 6 50 49 21 17 Explosive 12 | . 7 . . 5 . . Electromagnetic 74 | . 10 . 54 10 . . Robot Hit Streak 14 | 3 9 3 14 8 6 6 Robot Miss Streak 6 | 3 3 2 6 3 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 274 | 9 28 36 93 69 22 17 Core Hits 144 | 5 20 10 52 38 4 15 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 3 | . . 1 . . . 2 Critical Strikes 11 | . . 2 1 3 2 3 Blast 6 | . . . . 3 2 1 Corrupt 1 | . . . 1 . . . Smash 4 | . . 2 . . . 2 Melee Attacks 48 | . . 34 4 . . 10 Impact 48 | . . 34 4 . . 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 10 | . . 9 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8776 | 110 751 1355 1941 2060 614 1945 Guns 1803 | 110 273 31 1147 242 . . Cannons 2895 | . 52 71 432 1464 614 262 Explosions 2484 | . 426 . 305 354 . 1399 Melee 1594 | . . 1253 57 . . 284 Ramming . | . . . . . . . Kinetic 1675 | 64 151 31 128 928 287 86 Thermal 3720 | 46 128 71 913 660 327 1575 Explosive 780 | . 426 . . 354 . . Electromagnetic 1007 | . 46 . 843 118 . . Impact 1594 | . . 1253 57 . . 284 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . 1 1 1 Average Corruption 1 | . . 2 . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . 4 4 5 Message Errors 3 | . . . . 1 1 1 Matter Fused 3 | . . . . 1 1 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . . 2 Misfires 1 | . . . . . 1 . Weapon Failures 3 | . . . . 2 . 1 Overload Shots . | . . . . . . . Overflow Damage 1107 | . . 293 42 40 . 732 Projectiles 27 | . . . . 27 . . Explosions 655 | . . . 25 13 . 617 Melee 425 | . . 293 17 . . 115 Knockbacks 13 | . . 3 1 7 . 2 Impact 5 | . . 3 1 . . 1 Kinetic 7 | . . . . 7 . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 713 | . 33 . 263 . . 417 Shots 13 | . 2 . 6 . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 546 | . 60 72 311 546 68 48 Average Temperature 95 | . 21 37 105 135 28 20 Received Heat Transfer 1065 | . 42 117 465 297 . 144 Effects 10 | . . . 1 9 . . Shutdowns 3 | . . . . 3 . . Interference 1 | . . . 1 . . . Matter Decay 1 | . . . . 1 . . Short Circuit 2 | . . . . 2 . . Damage (minor) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 9 | . . 5 4 . . . Impact Corruptions 18 | . . 13 1 . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 2 1 . 1 Heat Transferred 4799 | 100 286 148 1378 1110 518 1259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 5 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 763 | 20 250 201 363 425 148 763 Initial 164 | . 13 105 22 164 148 103 Average 192 | 7 137 127 146 289 148 380 Maximum Alert Level 3 | . 1 1 1 2 . 3 Low Security (%) 59 | 100 68 94 65 19 100 14 Level 1 35 | . 31 5 34 77 . 52 Level 2 3 | . . . . 2 . 26 Level 3 . | . . . . . . 6 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 1 4 . 3 Investigation 2 | . . . 1 1 . . Extermination 1 | . . . . 1 . . Reinforcement 4 | . . . . 2 . 2 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 13 6 24 17 . 29 Peak Tracking Total 13 | . 3 2 4 4 . 13 Tactical Retreats 7 | . 1 . 1 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed 1 | . 1 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 22 | . 1 . 3 3 . 15 Max in Single Turn 8 | . 1 . 2 1 . 8 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 28 | . 11 2 8 3 . 4 Terminals 22 | . 8 2 7 3 . 2 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . . 2 Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 77 | . 31 7 23 6 . 10 Successful 40 | . 19 2 14 1 . 4 Failed 37 | . 12 5 9 5 . 6 Catastrophic 5 | . 2 . 1 1 . 1 Database Lockouts . | . . . . . . . Manual 37 | . 12 4 16 3 . 2 Terminals 67 | . 27 7 22 6 . 5 Fabricators . | . . . . . . . Repair Stations 7 | . 2 . . . . 5 Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 10 1 10 1 . 1 Record 10 | . 4 1 4 . . 1 Prototype ID Bank 2 | . 1 . 1 . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Locate Traps 4 | . 2 . 2 . . . Disarm Traps 1 | . . . 1 . . . Reprogram Traps 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . . . . 3 Scan Component 3 | . 1 . . . . 2 Repair 2 | . 1 . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 1 4 . . . Terminals 10 | . 5 1 4 . . . Botnet 10 | . 5 1 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 Used . | . . . . . . . Hacking Detections 23 | . 8 2 8 2 . 3 Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . . 1 Time 88 | . 26 . . . . 62 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4068 | 91 753 521 1164 633 372 534 Spaces Moved 3023 | 55 618 404 802 408 328 408 Core 117 | 1 . . . . . 116 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2906 | 54 618 404 802 408 328 292 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 80 86 93 101 50 Average Speed 92 | 89 96 87 88 101 101 86 Slowest Speed 125 | 100 105 115 110 125 101 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 98 30 60 12 97 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . 4 . 2 . . . Terrain Destroyed 265 | . 53 . 47 18 . 147 Melee 2 | . . . 2 . . . Projectile 14 | . 4 . 1 7 . 2 AOE 249 | . 49 . 44 11 . 145 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3831 | 75 709 499 1127 519 349 553 Wait 389 | . 31 32 191 25 1 109 Move 3018 | 54 617 403 801 408 327 408 Hop . | . . . . . . . Pick Up 52 | 5 7 5 17 11 3 4 Fast Attach 32 | 7 1 7 9 4 . 4 Attach 30 | . 2 3 16 8 . 1 Detach 16 | . 1 3 10 2 . . Swap 27 | . 8 3 5 5 1 5 Drop 28 | . 3 3 12 3 3 4 Fire 188 | 9 39 6 62 53 10 9 Melee 47 | . . 34 4 . . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 11) 475 | -10/Materials | Repaired Com. Wheel 502 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Discovered new exit (range 3) 711 | -10/Materials | Discovered new exit (range 5) 795 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1043 | -9/Materials | Lost 3 parts (3n) 1099 | -9/Materials | Discovered new exit (range 6) 1315 | -9/Materials | Discovered new exit (range 9) 1366 | -9/Materials | Entered another Materials area 1366 | -8/Materials | Evolved 2 slots: Utility x2 1388 | -8/Materials | Build established: Scavenger-Mutant 1747 | -8/Materials | Discovered new exit (range 3) 2011 | -8/Materials | Build established: Mutant 2049 | -8/Materials | Discovered new exit (range 19) 2117 | -8/Materials | Identified exit to Factory 2349 | -8/Materials | Lost 5 parts (1p2n1u1w) 2530 | -8/Materials | Entered Factory 2530 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2929 | -7/Factory | Lost 4 parts (1p2n1w) 3163 | -7/Factory | Sucked down chute 3163 | -7/Factory | Entered Waste 3163 | -7/Waste | The area was eerily silent 3229 | -7/Waste | Build established: Scavenger-Skirmisher 3521 | -7/Waste | Discovered new exit (range 12) 3535 | -7/Waste | Entered Factory 3611 | -7/Factory | Garrison activated, responded to threat 3614 | -7/Factory | Repaired Antimatter Reactor 3975 | -7/Factory | Released all parts (6) 3982 | -7/Factory | Core integrity fell below 50% 4005 | -7/Factory | Lost 7 parts (2p3n2w) 4020 | -7/Factory | Core integrity fell below 20% 4069 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04042_ S-27 Virus misfires. 04042_ K-01 Serf destroyed. 04043_ K-01 Serf collects debris. 04047_ S-27 Virus suffers critical hit (Smash). 04047_ Destroyed Lgt. Nuclear Core. 04047_ S-27 Virus system corrupted by crushing effect. 04047_ S-27 Virus destroyed. 04049_ K-01 Serf collects debris. 04052_ Destroyed VTOL Module. 04052_ S-27 Virus system corrupted by crushing effect. 04052_ S-27 Virus destroyed. 04054_ K-01 Serf collects debris. 04056_ Acquired Lgt. Ion Engine. 04056_ K-01 Serf collects debris. 04059_ Acquired Wheel. 04062_ K-01 Serf collects debris. 04062_ Lgt. Ion Engine destroyed. 04064_ Acquired Hvy. Mace. 04067_ G-47 Trooper knocked back. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????##############? | | ???????????????????????????????????# ! #? | | ????????????????????##########?????# #? | | ????????????????????# ! ####### ! #? | | ????????????????????# "" # # ] #? | | ??????????????????### # % # """" #? | | ??????????????????# # # =# ] """ #? | | ??????????????????# # ! ! # + """" #? | | ?????????????????## " # # """" #? | | ?????????????????# " # #"" """" #? | | ?????????????????# " = # #"T """" #? | | ??????????????????# " # #"" """" #? | | ???????????????###########+### # #? | | ???????????????# ##############? | | ???????? ????# #?????????????? | | ????????? ????# [ #?????????????? | | ?????????? ???# % #?????????????? | | ??????????? ??# % #?????????????? | | ???????????? ?# ###### " " #?????????????? | | ????????????? # #????# "R" #?????????????? | | ?????????????? # T????# """ ##????????????? | | ???????????????+ ????# #????????????? | | ???????????????# #????# #????????????? | | ???????????????# ######/##### #????????????? | | ???????????????# # @ g ###+#########?????? | | ???????????????# # g # #?????? | | ???????????????# # [ # ] #?????? | | ???????????????# %[#= # #?????? | | ???????????????+ %%k=% # """""" #?????? | | ???????????????# =#% ! # """""" #?????? | | ???????????????# #! k # """""" #?????? | | ???????????????# # # """""" #?????? | | ???????????????# #######################?????? | | ???????????????#% # #??????????????? | | ???????????????#= # """" """" #??????????????? | | ???????????????# + """" """" #??????????????? | | ???????????????# # """" """" #??????????????? | | ???????????????# # """" """" #??????????????? | | ???????????????# # """" """" #??????????????? | | ???????????????# # """" """" #??????????????? | | ???????????????# # #??????????????? | | ???????????????# # [ #??????????????? | | ???????????????# # * #??????????????? | | ???????????????# # ! ! #??????????????? | | ??????########## # #??????????????? | | ??????# """ # ##+###########??????????????? | | ??????# "R" # #????????????????????????? | | ??????# " " ! # #????????????????????????? | | ??????# # ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed HugeEtherialBarrier Manual? 0 Play Time 01:03:30 Cumulative 32.1 hours Start 2024.06.01 @ 11:33:34 End 2024.06.01 @ 12:35:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e6fe9a7-4dbb-4e62-b5e9-463a691a2ae0