Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 14:44:43 Player: rogue-rat Result: Destroyed by PH-6J0(p) with EM Pulse Gun Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (172) 172 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1532 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 85/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Myomer Leg > --- UTILITY (2) ------ Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved EM Pulse Cannon Heavy Ion Cannon Scythe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Seismic Detector > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Myomer Leg Medium Laser Light Assault Rifle Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 23 | 6 1 . 9 3 4 Power 3 | 1 . . . 1 1 Engine 2 | 1 . . . . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 5 | 2 . . 2 . 1 Treads 2 | 2 . . . . . Leg 1 | . . . . . 1 Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 . 3 . 1 Device 1 | . . . 1 . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . 2 . 1 Artifact . | . . . . . . Weapon 9 | 2 . . 4 2 1 Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . . . 2 . Ballistic Gun 4 | 1 . . 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . 1 4 . 3 Power 1 | . . . 1 . . Propulsion 3 | . . . 1 . 2 Utility 3 | . . 1 1 . 1 Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . 1 3 . 3 To Critical Strikes . | . . . . . . Average Backups 5 | 3 6 7 5 4 4 Power . | . . . . . . Propulsion 1 | 2 2 2 1 1 . Utility 1 | . 2 3 1 . . Weapon 2 | 1 2 2 2 2 3 Tool/Special . | . . . . . . Unused Backups 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 94 89 87 72 68 Engine 12 | . 14 14 13 . 12 Core 1 | . . . . 9 1 Treads 10 | . 28 28 6 . . Wheel 16 | . . . 21 28 26 Device 5 | . . . . 9 13 Storage 5 | . 14 14 3 . . Protection 9 | . 8 4 13 . 12 Energy Gun 7 | . 14 14 12 . . Energy Cannon 1 | . . . . 20 1 Ballistic Gun 8 | . 14 14 14 4 . Peak Build Rating 18 | 6 7 7 11 18 18 Average Rating 8 | 4 6 6 9 14 10 On Entrance 6 | . 6 7 6 4 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 30 | 11 14 14 25 30 30 Greatest Support 40 | 40 40 40 40 20 20 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 5 5 5 Most Carried 8 | 5 7 8 8 5 5 Average Carried 5 | 4 6 7 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 5 7 8 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 478 | 202 . 85 102 59 30 Remotely . | . . . . . . Salvage Created 235 | 40 . 105 90 . . Parts 24 | 3 . 9 12 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 9 | . . 4 5 . . Guns 9 | . . 4 5 . . Classes Destroyed 5 | 1 . 3 1 . . Worker 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Swarmer 7 | . . 3 4 . . Grunt 1 | . . 1 . . . Subdweller 1 | . . . 1 . . Best Kill Streak 3 | 1 . 3 3 . . Combat Bots Only 3 | . . 3 3 . . Max Kills in Single Turn 2 | 1 . 1 2 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 236 | . 6 33 140 . 57 Missed 86 | . 2 7 59 . 18 Hits 150 | . 4 26 81 . 39 Melee 7 | . . . . . 7 Projectile 143 | . 4 26 81 . 32 Critical Strikes 1 | . . . . . 1 Damage Taken 1424 | . 51 304 665 4 400 Core 257 | . 14 69 49 2 123 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 53 | 7 . 17 29 . . Largest 2 | 2 . 2 2 . . Hottest 100 | 70 . 70 100 . . Shots Fired 95 | 14 . 34 47 . . Gun 90 | 14 . 34 42 . . Cannon . | . . . . . . Launcher . | . . . . . . Special 5 | . . . 5 . . Kinetic 49 | 7 . 17 25 . . Thermal 46 | 7 . 17 22 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | 6 . 4 6 . . Robot Miss Streak 4 | 1 . 4 3 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 48 | 11 . 17 20 . . Core Hits 21 | 3 . 9 9 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 3 . . Burn 4 | . . 2 2 . . Destroy 1 | . . . 1 . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 488 | 109 . 190 180 9 . Guns 479 | 109 . 190 180 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 9 | . . . . 9 . Kinetic 229 | 47 . 65 117 . . Thermal 250 | 62 . 125 63 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . 4 . Shots . | . . . . . . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 331 | 72 . 331 9 . . Average Temperature 88 | 35 . 123 4 . . Received Heat Transfer 504 | . 30 120 336 . 18 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 1036 | 185 . 518 333 . . Parts Sabotaged . | . . . . . . Parts Stolen 1 | . . . . . 1 Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 125 | 5 . 125 . 30 . Initial 30 | . . . . 30 . Average 24 | . . 43 . 9 . Influence Increases 315 | 10 . 165 140 . . Destroy 0b10 Robot/C 160 | . . 80 80 . . Destroy 0b10 Robot/NC 15 | 10 . 5 . . . Destroy Leader 20 | . . 20 . . . Lose Combat Pursuer 120 | . . 60 60 . . Influence Decreases 315 | 10 . 165 76 64 . Entered New Map 34 | . . . . 34 . Time Decay 246 | 10 . 160 46 30 . Lost Part 35 | . . 5 30 . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 3 8 11 . 17 Peak Tracking Total 22 | . 3 3 8 . 22 Tactical Retreats 5 | . . 3 2 . . Traps | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 3 | . . . . 2 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . . . . 24 9 Successful 33 | . . . . 24 9 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 33 | . . . . 24 9 Record 33 | . . . . 24 9 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 602 | . . . 1 90 511 Seismic 602 | . . . 1 90 511 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 1770 | 174 86 420 437 120 533 Spaces Moved 1392 | 93 52 169 316 122 640 Core 9 | 9 . . . . . Treads 327 | 84 52 169 22 . . Legs . | . . . . . . Wheels 1056 | . . . 294 122 640 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 80 80 80 Average Speed 102 | 149 160 160 98 91 80 Slowest Speed 160 | 160 160 160 160 95 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 19 42 24 27 57 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . 1 2 . 3 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Total 1633 | 115 55 288 387 130 658 Wait 132 | 1 . 102 25 . 4 Move 1387 | 92 51 168 315 121 640 Hop . | . . . . . . Pick Up 19 | 9 3 1 3 2 1 Fast Attach 5 | 2 . . . 1 2 Attach 14 | 4 1 . 4 3 2 Detach 4 | . . . . . 4 Swap 6 | . . . 5 . 1 Drop 10 | . . . 6 1 3 Fire 53 | 7 . 17 29 . . Melee 1 | . . . . . 1 Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Subcaves -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 7) 240 | -10/Materials | Discovered new exit (range 14) 261 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 411 | -10/Mines | Learned Materials stockpile data 627 | -10/Mines | Discovered new exit (range 7) 681 | -10/Mines | Entered Subcaves 682 | -10/Subcaves | Approached by a straggling Scientist 840 | -10/Subcaves | Ambushed by swarm of Subdwellers 1034 | -10/Subcaves | Learned location of Zion (-7) 1100 | -10/Subcaves | Discovered new exit (range 13) 1117 | -10/Subcaves | Core integrity fell below 50% 1118 | -10/Subcaves | Entered Recycling 1119 | -7/Recycling | Met a Zionite searching for Scraptown 1147 | -7/Recycling | Lost 3 parts (1p1u1w) 1214 | -7/Recycling | Scanned before Scraplab entrance 1227 | -7/Recycling | Entered Scraplab 1236 | -7/Recycling | Discovered new exit (range 3) 1238 | -7/Recycling | Entered Scraptown 1396 | -7/Scraptown | Discovered new exit (range 11) 1657 | -7/Scraptown | Visited UFD Registry 1657 | -7/Scraptown | Registered with UFD as "Matrixguard" 1696 | -7/Scraptown | Visited Curators Association 1732 | -7/Scraptown | Visited Observation Area 1745 | -7/Scraptown | Attacked by Scraptown defenders 1768 | -7/Scraptown | Core integrity fell below 20% 1771 | -7/Scraptown | Destroyed by PH-6J0(p) with EM Pulse Gun Last Messages --------------- 01746_ Penetrated by Slug. 01746_ Wheel destroyed. 01746_ Machine disabled. 01749_ Seismic Detector destroyed. 01749_ System corrupted by crushing effect (+5). 01752_ Slug penetrates 0bJail. 01762_ Bolt penetrates Machine. 01764_ IJ-VTF(p): "Go back to where you came from you... uncivilized cave monster!" 01764_ Machine disabled. 01767_ 1M-343(j): "I've dealt with worse than you! Then I woke up, so don't hurt me please." [Achievement: Hunted] 01768_ Wheel destroyed. 01769_ YG-H2A(j): "How dare you!" 01769_ Deuterium Engine ripped off. 01770_ Penetrated by Bolt. 01770_ Bolt penetrates FX-ZLD(r). 01771_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????" "??????????????????????? | | ???????????????????? ??????????????????????? | | ?""????????????????? "??????????????????????? | | ????????????????" j "??????????????????????? | | "??????????????""p j c"#?????????????????????? | | " ""??????????????"" p "#?????????????????????? | | ?????????????#"" "#?????????????????????? | | ??????????????#"" g "#?????????????????????? | | # ################"" "#??#??????????????????? | | """""""""""""""""""""h "## "??????????????????? | | """"""""""""""""""""" E ????????????????????? | | "#?????????????????????? | | "#?????????????????????? | | "#?????????????????????? | | ##????????????????????? | | #????????????????????? | | """"" """"""""""" """"" r ##????????????????????? | | ##### ########### ######r@ #?????????????????????? | | " "# #?# #?????????????????????? | | #"" ""## ""#?# #?????????????????????? | | #[" "&##" "#?# #?????????????????????? | | #"" ""##" """"" "#?# #?????????????????????? | | " "#" " " "#?# E #?????????????????????? | | #"" ""##" " " "#?# #?????????????????????? | | #!" "&##" " " "#?# ?????????????????????? | | #"" ""##" " " "#?# ?????????????????????? | | " """ "#" """ " "#?# ????????????????????? | | ### "=" ####" "#?# ????????????????????? | | ??#"###"#??#""""" """#?# ???????????????????? | | ??##???##??###########?# ##????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????p ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Hunted You Again You May Approach The Wall Challenges ------------ None Game ------ Seed WarpStructuralAssimilator Manual? 0 Play Time 00:22:59 Cumulative 5.4 hours Start 2026.08.01 @ 12:20:19 End 2026.08.01 @ 14:44:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 7 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2794dbc5-38ec-4753-938f-9fb93e022194