Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.14 @ 06:29:21 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (120) 600 Value Destroyed (4469) 4469 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2968) 2968 TOTAL SCORE: 15597 Bonus ------- High Alert Combat Kills 99 Win 3000 Friendly Fire -131 Cogmind --------- Core Integrity 1600/1600 Matter 200/300 Energy 426/430 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY (13) ----- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- Quantum Rifle Heavy Plasma Cannon Railgun Great Axe > --- INVENTORY (28) --- Antimatter Reactor Quantum Reactor Improved Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads High-density Centrium Wheel Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well (800) Long-range Sensor Array Improved System Restoration Module Gamma Rifle Dispersion Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Machine Gun Railgun Railgun Hypervelocity Railgun Gamma Bomb Array Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Layered Light Armor Plating Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Quantum Rifle Heavy Plasma Cannon Heavy Machine Gun Railgun > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Improved Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads High-density Centrium Wheel Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Long-range Sensor Array Improved System Restoration Module Gamma Rifle Dispersion Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Railgun Railgun Hypervelocity Railgun Gamma Bomb Array Gamma Bomb Array Great Axe [Rating: 154] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Armored Huge Wheel Treads Improved Heavy Siege Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Makeshift Sword Energy Gun Heavy Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Launcher Advanced EMP Blaster Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . 1 . 1 . . . 1 . Utility 11 | . . . . . 3 1 1 1 1 . . 1 1 2 Weapon 2 | . . . . . . 1 . . . . . 1 . . Parts Attached 172 | 6 18 2 . 5 22 20 13 21 24 2 . 19 11 9 Power 27 | 1 4 1 . 1 4 2 4 1 2 . . 4 2 1 Engine 10 | 1 4 1 . . . 1 3 . . . . . . . Core 11 | . . . . 1 4 1 1 1 1 . . 2 . . Reactor 6 | . . . . . . . . . 1 . . 2 2 1 Propulsion 33 | 2 4 . . 1 3 6 2 5 3 . . 3 3 1 Treads 15 | 1 3 . . 1 . 2 1 4 2 . . . 1 . Leg . | . . . . . . . . . . . . . . . Wheel 18 | 1 1 . . . 3 4 1 1 1 . . 3 2 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 69 | 1 4 . . . 11 8 3 10 14 1 . 8 3 6 Device 23 | . 2 . . . 2 3 1 4 5 . . 3 1 2 Storage 15 | 1 2 . . . 4 1 . 3 1 . . . . 3 Processor 7 | . . . . . 2 1 . . 1 . . 2 . 1 Hackware 3 | . . . . . . . 1 1 . . . . 1 . Protection 21 | . . . . . 3 3 1 2 7 1 . 3 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 2 6 1 . 3 4 4 4 5 5 1 . 4 3 1 Energy Gun 8 | 1 2 . . . . 1 . . 1 1 . 1 1 . Energy Cannon 9 | . . . . 1 2 2 3 . . . . . 1 . Ballistic Gun 19 | 1 4 1 . 2 1 . 1 4 2 . . 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . 1 2 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . 1 . . 1 1 . Parts Lost 16 | . 2 . . 1 4 1 . . 2 . . 3 2 1 Power 4 | . . . . . 2 . . . 1 . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 4 | . . . . . . . . . . . . 1 2 1 Weapon 6 | . 2 . . 1 1 . . . 1 . . 1 . . Highest Loss Streak 2 | . 1 . . 1 1 1 . . 1 . . 2 1 1 Average Slot Usage (%) 94 | . 97 100 100 100 98 99 92 93 88 89 89 90 90 89 Engine 2 | . 14 14 14 8 . . 5 . . . . . . . Core 5 | . . . . 5 8 6 . 11 9 5 5 2 2 . Reactor 1 | . . . . . . . . . . 5 5 5 5 8 Treads 6 | . 13 14 14 14 9 7 6 4 5 5 5 4 4 4 Wheel 12 | . 14 14 14 14 17 14 13 11 10 10 10 9 12 15 Device 9 | . 7 . . . 9 11 13 10 10 10 10 9 7 10 Storage 15 | . 18 28 28 28 18 15 13 14 15 15 15 14 13 12 Processor 6 | . . . . . 8 14 6 5 5 5 5 9 13 12 Hackware 3 | . . . . . . . 5 5 5 5 5 4 8 8 Protection 5 | . . . . . 9 3 6 7 9 10 10 7 4 2 Energy Gun 1 | . 9 . . . . 1 . . . 5 5 4 4 4 Energy Cannon 4 | . . . . 13 8 5 5 5 4 . . . 2 4 Ballistic Gun 8 | . 18 28 28 14 9 7 6 5 5 5 5 9 8 6 Slashing Weapon 3 | . . . . . . 7 6 4 4 5 5 3 1 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 222 | 9 21 21 21 32 89 91 99 139 155 155 153 169 158 222 Greatest Support 81 | 16 20 10 10 23 26 28 40 40 44 44 44 75 56 81 Greatest Overweight (x) 6 | . 2 2 2 3 4 6 2 6 3 3 3 4 2 2 Average Overweight (x) 2 | . 1 2 2 2 1 2 2 2 3 3 3 2 2 1 Largest Inventory Capacity 44 | 6 12 12 12 12 20 20 20 28 28 28 28 28 28 44 Average Capacity 21 | 5 8 12 12 12 14 20 20 24 28 28 28 28 28 28 Most Carried 29 | 4 12 12 12 12 17 20 20 28 28 28 28 28 28 29 Average Carried 21 | 2 7 12 12 11 13 19 19 23 27 28 28 27 27 27 Final Capacity 28 | 6 12 12 12 12 20 20 20 28 28 28 28 28 28 28 Final Carried 28 | 4 12 12 12 12 16 20 20 28 28 28 28 28 28 28 Class Distribution -------------------- 73% | Hauler-Mutant 15% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 2826 | 231 259 34 . 93 506 306 131 214 458 . 30 363 201 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5568 | . 461 48 . 289 1481 505 444 498 655 . 84 777 326 . Parts 317 | . 35 8 . 12 79 27 34 24 24 . . 51 23 . Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 92 | . 12 3 . 6 26 5 8 5 13 . . 10 4 . Melee 8 | . . . . . . 2 3 1 2 . . . . . Guns 61 | . 12 3 . . 16 3 3 2 8 . . 10 4 . Cannons 23 | . . . . 6 10 . 2 2 3 . . . . . Classes Destroyed 15 | . 5 . . 2 4 1 1 1 . . . . 1 . Worker 5 | . 1 . . . 1 1 1 . . . . 1 . . Builder 3 | . . . . 1 1 1 . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . Recycler 5 | . . . . . 1 2 . 1 . . . 1 . . Operator 3 | . 2 . . . . . . 1 . . . . . . Watcher 8 | . . . . . 3 2 1 1 . . . . 1 . Swarmer 26 | . 6 3 . . 7 . 2 . 5 . . 3 . . Grunt 32 | . 6 . . 4 12 1 . 3 6 . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 11 | . . . . . 6 1 2 . . . . 2 . . Hunter 2 | . . . . . . . . . . . . . 2 . Programmer 17 | . . . . . . 3 3 2 2 . . 5 2 . Assembled 2 | . . . . 2 . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 4 3 . 2 9 3 5 2 5 . . 7 5 . Combat Bots Only 8 | . 3 3 . 2 8 1 3 2 5 . . 6 4 . Max Kills in Single Turn 2 | . 1 1 . 2 2 1 2 1 2 . . 1 1 . Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Damage Taken 6779 | . 391 88 . 312 897 713 613 354 1558 . . 1234 571 48 Core 441 | . 14 22 . 13 110 124 42 19 43 . . 54 . . Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 278 | . . . . . . . . . 86 . . 94 98 . Core Remaining (%) 92 | 100 . . . 80 80 82 95 98 . . 96 95 100 100 Volleys Fired 291 | . 57 5 . 16 76 37 13 9 25 . . 22 22 9 Largest 4 | . 2 2 . 2 2 2 2 3 3 . . 3 4 1 Hottest 252 | . 60 40 . 97 97 103 97 156 156 . . 162 252 90 Shots Fired 598 | . 110 10 . 32 152 72 26 20 58 . . 65 44 9 Gun 433 | . 110 10 . 16 76 59 13 11 47 . . 65 26 . Cannon 165 | . . . . 16 76 13 13 9 11 . . . 18 9 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 317 | . 59 10 . 16 76 37 13 11 34 . . 43 18 . Thermal 163 | . 51 . . . . 22 . 9 24 . . 22 26 9 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 118 | . . . . 16 76 13 13 . . . . . . . Robot Hit Streak 33 | . 12 4 . 4 17 23 8 7 22 . . 33 16 . Robot Miss Streak 6 | . 3 1 . 2 4 6 3 1 2 . . 2 1 . Penetration Max 1 | . . . . 1 1 . . . . . . 1 . . Secondary Targets 7 | . . 1 . . . . . . 3 . . 3 . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . 1 . . Shots Hit Robots 475 | . 71 6 . 16 109 73 28 29 53 . 2 61 27 . Core Hits 202 | . 27 4 . 11 43 22 14 14 25 . 1 27 14 . Critical Hits 15 | . . 1 . 1 5 2 1 1 1 . . 2 1 . Critical Kills 7 | . . 1 . 1 2 . 1 . . . . 2 . . Critical Parts Destroyed 8 | . . . . . 3 2 . 1 1 . . . 1 . Melee Attacks 203 | . . . . . . 29 55 44 30 7 3 27 1 7 Impact . | . . . . . . . . . . . . . . . Slashing 203 | . . . . . . 29 55 44 30 7 3 27 1 7 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 2 1 6 . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12569 | . 653 39 . 370 3052 1884 811 1397 1532 . 159 1882 790 . Guns 6271 | . 653 39 . 118 1113 939 114 160 965 . . 1607 563 . Cannons 3400 | . . . . 252 1842 210 317 286 365 . . . 128 . Explosions 97 | . . . . . 97 . . . . . . . . . Melee 2801 | . . . . . . 735 380 951 202 . 159 275 99 . Ramming . | . . . . . . . . . . . . . . . Kinetic 4315 | . 227 39 . 118 1113 471 114 160 651 . . 1075 347 . Thermal 2832 | . 426 . . . 97 468 . 286 679 . . 532 344 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 2621 | . . . . 252 1842 210 317 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2801 | . . . . . . 735 380 951 202 . 159 275 99 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 3 . 2 . . 9 . . Average Corruption 2 | . . . . . . 1 2 . 1 . . 3 . . Corruption Purged 9 | . . . . . . 4 2 . 2 . . 1 . . Effects 30 | . . . . . . 7 6 . 4 . . 13 . . Message Errors 7 | . . . . . . 3 1 . 2 . . 1 . . Matter Fused 3 | . . . . . . . . . . . . 3 . . Heat Flow Errors 4 | . . . . . . 1 1 . . . . 2 . . Energy Discharges 6 | . . . . . . 1 2 . . . . 3 . . Data Loss (minor) 3 | . . . . . . 1 2 . . . . . . . Targeting Errors 5 | . . . . . . . . . 2 . . 3 . . Weapon Failures 2 | . . . . . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 736 | . . . . . 125 183 84 182 . . 13 90 59 . Projectiles 156 | . . . . . 125 13 13 5 . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 580 | . . . . . . 170 71 177 . . 13 90 59 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . 24 . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 336 | . 64 . . 128 31 53 224 42 242 . . 149 336 134 Average Temperature 50 | . 24 . . 57 8 53 119 21 70 . . 32 149 62 Received Heat Transfer 1035 | . 90 . . 45 405 75 60 117 198 . . 27 9 9 Siege Activations 7 | . . . . . . . . . 2 . . 4 1 . Total Turns 135 | . . . . . . . . . 43 . . 65 27 . Longest Duration 38 | . . . . . . . . . 28 . . 38 27 . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . 8 2 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . . . . . . . 1 . . 3 2 . Heat Transferred 4408 | . 975 . . . 100 950 . 333 851 . . 740 459 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Peak Influence 600 | . 193 71 . 105 600 218 168 538 573 . . 248 240 201 Average Influence 126 | . 90 30 . 28 273 135 56 194 137 . . 75 111 158 Maximum Alert Level 2 | . . . . . 2 1 . 2 2 . . 1 1 1 Low Security (%) 80 | 100 100 100 . 100 26 72 100 60 87 . . 97 84 93 Level 1 11 | . . . . . 55 27 . 12 . . . 2 15 6 Level 2 7 | . . . . . 18 . . 26 11 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . . 1 3 4 5 3 4 . . 5 1 2 Investigation 6 | . 1 . . 1 1 . 2 . . . . . . 1 Extermination 13 | . . . . . . 3 3 2 2 . . 2 1 . Reinforcement 8 | . 2 . . . 1 1 . 1 1 . . 1 . 1 Assault 2 | . . . . . 1 . . . 1 . . . . . Garrison 2 | . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 4 | . . . . . 2 . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 156 | . 22 3 . 11 33 14 16 16 16 . . 12 9 4 Peak Tracking Total 5 | . 3 3 . 3 5 3 4 3 5 . . 3 2 3 Tactical Retreats 11 | . 2 . . . 1 2 1 2 . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 10 | . 2 . . . . 1 4 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 6 | . . . . . 2 . . 1 . . . . 2 1 Max in Single Turn 1 | . . . . . 1 . . 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 62 | . 6 . 1 2 3 5 8 11 10 2 . 6 4 4 Terminals 44 | . 6 . . . 2 3 8 8 6 . . 5 2 4 Fabricators 4 | . . . . . . . . 1 2 . . . 1 . Repair Stations 5 | . . . . . . 2 . 1 . . . 1 1 . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . Total Hacks 173 | . 20 . 1 2 8 14 22 35 21 9 . 16 15 10 Successful 96 | . 16 . 1 2 6 4 9 21 8 9 . 8 9 3 Failed 77 | . 4 . . . 2 10 13 14 13 . . 8 6 7 Catastrophic 7 | . . . . . . 2 . 1 2 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 89 | . 12 . . . 5 8 12 17 15 . . 8 8 4 Terminals 129 | . 20 . . . 6 8 22 25 15 . . 13 10 10 Fabricators 11 | . . . . . . . . 5 4 . . . 2 . Repair Stations 15 | . . . . . . 6 . 3 . . . 3 3 . Recycling Units 2 | . . . . . . . . 2 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . Terminal Hacks 55 | . 11 . 1 2 3 . 6 10 3 9 . 4 4 2 Record 9 | . . . 1 . . . . . . 8 . . . . Part Schematic 6 | . 1 . . . . . . 3 . . . 1 1 . Prototype ID Bank 4 | . 2 . . . 1 . 1 . . . . . . . Open Door 3 | . . . . 2 . . . . . 1 . . . . Level Access Points 4 | . . . . . . . 1 1 . . . . 1 1 Terminal Index 5 | . . . . . . . 1 1 1 . . 1 1 . Fabricator Index 2 | . . . . . . . . 1 . . . 1 . . Alert Level 2 | . . . . . . . 1 . . . . 1 . . Unreport Threat 8 | . 3 . . . . . 1 2 1 . . . 1 . Locate Traps 4 | . 1 . . . 1 . . 1 . . . . . 1 Disarm Traps 2 | . 1 . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . 1 1 . . . . . . Fabricator Hacks 8 | . . . . . . . . 3 3 . . . 2 . Load Schematic 4 | . . . . . . . . 1 2 . . . 1 . Build 4 | . . . . . . . . 2 1 . . . 1 . Repair Station Hacks 7 | . . . . . . 2 . 1 . . . 2 2 . Scan Component 4 | . . . . . . 1 . 1 . . . 1 1 . Repair 3 | . . . . . . 1 . . . . . 1 1 . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . Process 1 | . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 61 | . 12 . . . 4 7 12 11 5 . . 5 2 3 Terminals 20 | . 5 . . . 1 2 3 4 1 . . 2 1 1 Track 2 | . 1 . . . . . . 1 . . . . . . Assimilate 2 | . . . . . . . . 1 . . . 1 . . Botnet 16 | . 4 . . . 1 2 3 2 1 . . 1 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 . . . 3 5 7 9 9 . . 6 4 4 Full Trace Events 3 | . . . . . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . 1 . . 3 . . . 1 1 . Parts Built 5 | . . . . . . . . 4 1 . . . . . Matter 1053 | . . . . . . . . 512 285 . . . 256 . Time 396 | . . . . . . . . 256 76 . . . 64 . Total Part Build Rating 37 | . . . . . . . . 32 5 . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . 1 1 . Time 64 | . . . . . . 22 . . . . . 22 20 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . . . 3 . . . . . . Retrieved Matter 3 | . . . . . . . . 3 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 2 | . . . . . . . . 1 . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . . 1 . . Highest-Rated Group 26 | . . . . . . . . 10 . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . 10 . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 11499 | 48 868 147 314 438 862 1432 1818 1687 1395 449 115 922 645 359 Spaces Moved 6987 | 36 606 121 314 319 488 863 1075 916 774 345 87 425 361 257 Core 1 | 1 . . . . . . . . . . . . . . Treads 119 | . 30 . . 2 . 68 . 16 . . . 3 . . Legs . | . . . . . . . . . . . . . . . Wheels 6867 | 35 576 121 314 317 488 795 1075 900 774 345 87 422 361 257 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 90 115 115 115 125 125 125 110 110 100 Average Speed 115 | 98 100 100 100 104 100 127 115 122 125 125 125 123 110 103 Slowest Speed 265 | 100 180 100 100 180 120 220 115 265 125 125 125 240 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 78 32 65 52 48 22 30 27 22 61 11 11 10 10 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . . . . . . 2 . . . Spaces Dug 131 | . . . . . . . 42 20 24 7 1 22 7 8 Terrain Destroyed 160 | . . . . . 4 . 42 21 27 7 1 23 9 26 Melee 122 | . . . . . . . 42 20 24 7 1 22 . 6 Projectile 16 | . . . . . . . . 1 3 . . 1 9 2 AOE 22 | . . . . . 4 . . . . . . . . 18 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 9681 | 45 771 141 313 397 713 1087 1585 1423 1129 356 90 731 574 326 Wait 1800 | . 69 12 . 36 92 116 397 400 242 1 1 225 168 41 Move 6972 | 35 605 120 313 318 487 862 1074 915 773 344 86 424 360 256 Hop . | . . . . . . . . . . . . . . . Pick Up 107 | 4 11 . . 11 17 9 13 17 14 . . 6 4 1 Fast Attach 51 | 6 5 . . 1 5 5 4 5 5 1 . 5 5 4 Attach 27 | . 2 . . 1 6 2 1 3 3 . . 4 3 2 Detach 2 | . . . . . . . . 1 . . . . 1 . Swap 94 | . 11 2 . 3 11 13 8 13 16 1 . 10 3 3 Drop 134 | . 11 2 . 11 19 14 20 16 21 2 . 8 7 3 Fire 291 | . 57 5 . 16 76 37 13 9 25 . . 22 22 9 Melee 203 | . . . . . . 29 55 44 30 7 3 27 1 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 459 | -10/Materials | Discovered new exit (range 10) 588 | -10/Materials | Build established: Scavenger-Mutant 905 | -10/Materials | Discovered new exit (range 8) 917 | -10/Materials | Entered Mines 922 | -10/Mines | Learned Materials interactive machine intel 1059 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1060 | -10/Mines | Discovered new exit (range 5) 1064 | -10/Mines | Entered Exiles 1064 | -10/Exiles | Found Exiles lab abandoned 1368 | -10/Exiles | Discovered new exit (range 10) 1378 | -10/Exiles | Entered Mines 1380 | -9/Mines | Assembled infested the area 1381 | -9/Mines | Met a Derelict shopkeep closing up shop 1542 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1635 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1637 | -9/Mines | Learned location of 1 exit from Materials 1805 | -9/Mines | Discovered new exit (range 11) 1816 | -9/Mines | Entered Materials 1816 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1817 | -8/Materials | Identified exit to Factory 1818 | -8/Materials | Loaded intel: 19 interactive machine locations 1909 | -8/Materials | Discovered new exit (range 16) 1942 | -8/Materials | Identified exit to Storage 2192 | -8/Materials | Build established: Mutant 2575 | -8/Materials | Destroyed 8 combat bots 2616 | -8/Materials | First assault squad dispatched 2678 | -8/Materials | Entered Factory 2678 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2679 | -7/Factory | Identified exit to Lower Caves 2734 | -7/Factory | Discovered new exit (range 12) 2748 | -7/Factory | Identified exit to Factory 3116 | -7/Factory | Build established: Hauler-Mutant 3754 | -7/Factory | Repaired Imp. EM Pulse Cannon 3849 | -7/Factory | Discovered exit to Factory (range 15) 4110 | -7/Factory | Entered another Factory area 4110 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5222 | -6/Factory | Identified exit to Factory 5928 | -6/Factory | Entered another Factory area 5928 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6289 | -5/Factory | Discovered new exit (range 19) 6337 | -5/Factory | Identified exit to Factory 6727 | -5/Factory | Fabricated Imp. Heavy Siege Treads (x2) 6796 | -5/Factory | Fabricated Imp. Heavy Siege Treads (x2) 6944 | -5/Factory | Local fabrication network quarantined 7615 | -5/Factory | Entered another Factory area 7615 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8512 | -4/Factory | Fabricated Exp. Signal Interpreter? 8843 | -4/Factory | Local fabrication network quarantined 8865 | -4/Factory | First assault squad dispatched 8919 | -4/Factory | Discovered new exit (range 11) 8946 | -4/Factory | Identified exit to Upper Caves 9010 | -4/Factory | Entered Upper Caves 9222 | -4/Upper Caves | Learned location of 1 exit from Research 9281 | -4/Upper Caves | Learned location of Armory (-4) 9281 | -4/Upper Caves | Learned location of 1 exit from Factory 9281 | -4/Upper Caves | Learned Armory trap positions 9281 | -4/Upper Caves | Learned Extension emergency access door positions 9281 | -4/Upper Caves | Learned Factory stockpile data 9450 | -4/Upper Caves | Discovered new exit (range 9) 9458 | -4/Upper Caves | Identified exit to Upper Caves 9459 | -4/Upper Caves | Entered another Upper Caves area 9570 | -4/Upper Caves | Discovered new exit (range 4) 9573 | -4/Upper Caves | Identified exit to Research 9574 | -4/Upper Caves | Entered Research 9574 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9575 | -3/Research | Identified exit to Research 9852 | -3/Research | Repaired Arm. Huge Wheel 9933 | -3/Research | Found Gamma Bomb Array 9935 | -3/Research | Found Gamma Bomb Array 10299 | -3/Research | Garrison activated, responded to threat 10496 | -3/Research | Entered another Research area 10496 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10538 | -2/Research | Repaired Centrium Wheel 10894 | -2/Research | Identified exit to Access 11141 | -2/Research | Entered Access 11141 | -1/Access | Evolved 2 slots: Utility x2 11185 | -1/Access | Identified exit to Surface 11233 | -1/Access | Energy Cycler disabled 11500 | *** | Escaped! Last Messages --------------- Investigation squad. 11230_ Acquired Imp. Heavy Siege Treads. 11233_ ALERT: Power surge detected, dispatching additional patrols. 11233_ Energy Cycler explodes. 11239_ Connecting with Terminal... 11251_ Acquired Adv. Weight Redist. System. 11363_ U-05 Engineer builds a Wall. 11372_ Penetrated by Slug. 11372_ Lyr. Light Armor Plating destroyed. 11372_ K-01 Serf destroyed. 11374_ K-01 Serf collects debris. 11383_ Dropped Lgt. Particle Reactor. 11443_ Acquired Hcp. Storage Unit. 11450_ Dropped Hcp. Storage Unit. 11459_ Acquired Adv. Targeting Computer. 11466_ U-05 Engineer builds a Wall. 11487_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 11492_ Connecting with Terminal... 11495_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ?????g????# "??????????????????? | | ??????g???# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????g???# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #????????????###############????????? | | ??????????# ###??????????# ! #????????? | | ??????????# " #?????????## #????????? | | ??????????# ############## #????????? | | ??????????# u# ! # #????????? | | ??????????# # !! # #????????? | | ??????????# # !!! # #????????? | | ??????????# # !! #####+#############????? | | ??????????# # #??# + [ #????? | | ??????????# # #??# # #????? | | ??????????+ + #??# # #????? | | ??????????# # ""o""R #??# + "" #????? | | ??????????# # ""T"" #??# # """" ?????? | | ??????????# + """ #??# # """"???????? | | ??????????? # #??# #? """"???????? | | ??????????? # #??# #? """????????? | | ??????????? ##########+###??# #?? """????????? | | ??????????????????????# #????# #?? ""????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 100 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 1200 Evasion (%) 44 Targeting Accuracy 16 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Scanalyzed Imp. Heavy Siege Treads | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Force Lance | -5/Factory | Hacked Adv. Weapon Cycler | -3/Research | Hacked Beam Splitter | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Siege Treads | x2 | -5/Factory Imp. Heavy Siege Treads | x2 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonStructuralBarrier Manual? 0 Play Time 01:21:32 Cumulative 645.5 hours Start 2020.01.14 @ 05:08:50 End 2020.01.14 @ 06:29:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 573 Rogue 533 Adventurer 40 Explorer 0 Win Type 0 Total 46 Types 32/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d166771-d0ee-496d-a80d-feaab1eba0b8