Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 18:47:44 Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (95) 475 Value Destroyed (3082) 3082 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (896) 896 TOTAL SCORE: 11813 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 37 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 379/1300 Matter 71/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Firepult Neutron Missile Launcher Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Cooled Aerolev Unit Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Transmission Jammer Improved Reaction Control System Advanced Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- Railgun Lance Lance > --- INVENTORY -------- Light Nuclear Core Micro Antimatter Reactor Antigrav System Antigrav System Advanced Cryofiber Web Advanced Gravity Neutralizer Advanced Signal Interpreter High-powered Field Laser Firepult Heavy Gauss Cannon Heavy Gauss Cannon Advanced EMP Blaster Improved Grenade Launcher [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Concussive RPG Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Slots Evolved 14 | . . . . . 4 2 2 . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 2 . . 2 . . 1 . . Utility 6 | . . . . . 2 . 2 . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 101 | . 8 2 . . 28 18 . 8 6 8 . 8 5 10 Power 11 | . . . . . 4 2 . . 1 1 . 2 . 1 Engine 3 | . . . . . 2 . . . . . . 1 . . Core 7 | . . . . . 2 2 . . 1 1 . 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 28 | . 2 . . . 7 7 . 2 3 3 . 1 . 3 Treads 8 | . 2 . . . 6 . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . Hover 17 | . . . . . 1 7 . 2 3 3 . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 29 | . 4 1 . . 6 2 . 3 1 1 . 3 5 3 Device 12 | . 2 1 . . 1 . . 1 . 1 . 1 4 1 Storage 1 | . 1 . . . . . . . . . . . . . Processor 6 | . . . . . 1 . . 1 . . . 2 1 1 Hackware 3 | . . . . . 1 2 . . . . . . . . Protection 7 | . 1 . . . 3 . . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 33 | . 2 1 . . 11 7 . 3 1 3 . 2 . 3 Energy Gun 3 | . . . . . 1 2 . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . 1 . . . . Ballistic Gun 12 | . 2 . . . 8 . . . . . . 1 . 1 Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . Launcher 9 | . . 1 . . 1 3 . 2 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 . 1 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . 6 3 . . 1 . . 1 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . 6 Parts Lost 33 | . . . . . 1 2 . 2 . 4 . . . 24 Power 6 | . . . . . 1 . . . . 1 . . . 4 Propulsion 12 | . . . . . . 2 . . . 2 . . . 8 Utility 12 | . . . . . . . . 2 . 1 . . . 9 Weapon 3 | . . . . . . . . . . . . . . 3 Highest Loss Streak 12 | . . . . . 1 2 . 1 . 2 . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 6 8 12 13 14 13 13 14 14 13 13 13 13 13 13 Power 1 | 1 1 1 1 1 . 3 3 3 3 2 1 . 1 1 Propulsion 2 | 4 2 2 2 2 4 1 1 2 3 3 2 2 2 . Utility 3 | . 2 5 6 6 3 1 2 2 2 2 2 3 3 3 Weapon 5 | 1 2 4 4 5 4 7 8 6 4 6 7 6 6 8 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 21 | . 3 . . . 3 . . 1 1 . . . . 13 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 Utility 4 | . 1 . . . 2 . . . . . . . . 1 Weapon 15 | . 2 . . . 1 . . 1 . . . . . 11 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 100 100 100 96 89 86 85 81 70 70 81 80 61 Engine 5 | . 14 14 14 14 3 . . . . . . 4 4 2 Core 3 | . . . . . 5 7 6 6 5 4 5 5 4 2 Treads 13 | . 23 28 28 28 25 . . . . . . . . . Hover 13 | . . . . . . 32 33 25 28 28 29 31 28 13 Device 5 | . 2 11 14 7 3 6 6 4 . 3 5 2 4 5 Storage 8 | . 14 14 14 14 9 7 6 6 5 5 5 5 4 4 Processor 1 | . . . . . 1 1 . 4 1 . . 3 4 9 Hackware 5 | . . . . . 1 13 13 13 11 11 11 10 9 5 Protection 5 | . 4 2 . 7 19 . . 4 9 6 5 5 3 . Ballistic Gun 16 | . 26 27 28 28 26 12 6 4 . . . 4 4 2 Piercing Weapon 2 | . . . . . . 3 6 6 5 5 5 9 9 6 Peak Build Rating 117 | 6 11 18 18 13 31 52 52 63 79 91 79 104 117 113 Average Rating 41 | 6 9 16 12 13 24 44 52 57 75 77 79 98 107 77 On Entrance 47 | 6 6 10 18 13 13 29 52 52 59 79 79 79 101 111 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 72 | 10 37 32 30 32 48 42 33 35 52 72 51 69 69 60 Greatest Support 79 | 20 40 40 40 40 60 41 41 49 69 70 69 79 79 79 Greatest Overweight (x) 9 | . . . . . 1 1 . . . 1 . . . 9 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 12 13 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 13 | 6 8 12 13 15 14 14 15 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 12 13 15 15 15 15 15 15 15 14 14 15 15 5 Class Distribution -------------------- 36% | Mutant 23% | Hacker-Mutant 14% | Tank 10% | Hacker-Gladiator 6% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Matter Collected 2487 | 200 67 178 . 56 832 398 . 103 . 258 . 46 . 349 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3577 | . 96 242 . 66 888 666 . 241 . 416 . 418 . 544 Parts 225 | . 10 16 . 6 70 38 . 26 . 17 . 17 . 25 Haulers Intercepted 10 | . 1 . . . 5 3 . . . . . 1 . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . . . Parts Field Recycled 17 | . 7 . . . . 10 . . . . . . . . Retrieved Matter 348 | . 125 . . . . 223 . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 16 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed 62 | . 3 7 . 5 11 8 . 6 . 9 . 2 . 11 Melee 15 | . . . . . . 2 . 6 . 2 . . . 5 Guns 24 | . 3 5 . 5 11 . . . . . . . . . AOE 22 | . . 2 . . . 6 . . . 7 . 2 . 5 Classes Destroyed 19 | . 2 4 . . 4 5 . 2 . . . . . 2 Worker 7 | . . . . . 5 . . . . . . 2 . . Builder 4 | . . 2 . . 1 1 . . . . . . . . Tunneler 3 | . . . . . . 2 . . . . . 1 . . Hauler 10 | . 1 . . . 5 3 . . . . . 1 . . Recycler 7 | . . 2 . . 1 2 . . . . . 2 . . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 3 | . . . . . 1 1 . . . . . 1 . . Swarmer 19 | . 3 2 . 5 4 . . . . 5 . . . . Cutter 3 | . . . . . . . . 3 . . . . . . Saboteur 2 | . . . . . . . . . . . . . . 2 Grunt 17 | . . 2 . . 3 5 . . . 2 . . . 5 Duelist 3 | . . . . . . 1 . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . 3 . . . . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . Programmer 6 | . . . . . . 1 . . . 2 . 2 . 1 Assembled 3 | . . 3 . . . . . . . . . . . . Best Kill Streak 8 | . 4 8 . 5 5 6 . 3 . 7 . 8 . 4 Combat Bots Only 7 | . 3 2 . 5 4 3 . 3 . 7 . 2 . 4 Max Kills in Single Turn 7 | . 1 3 . 1 2 5 . 1 . 2 . 7 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 . . . 2 . 2 . 1 Melee 1 | . . . . . . 1 . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Hostile Shots Fired 460 | . 9 20 . 40 47 51 . 58 8 66 . 14 8 139 Missed 159 | . 1 7 . 15 13 17 . 22 5 24 . 6 3 46 Hits 301 | . 8 13 . 25 34 34 . 36 3 42 . 8 5 93 Melee 29 | . . . . . . . . 8 . . . . . 21 Projectile 272 | . 8 13 . 25 34 34 . 28 3 42 . 8 5 72 Critical Strikes 20 | . . . . 2 . 1 . 5 . 1 . . 1 10 Damage Taken 5925 | . 67 167 . 209 557 464 . 641 68 744 . 247 126 2635 Core 1411 | . 10 10 . 23 44 62 . 197 . 77 . 67 25 896 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 135 | . . . . . . . . 59 . 48 . . . 28 Regen/Repaired (Parts) 158 | . . . . . 87 71 . . . . . . . . Core Remaining (%) 89 | 100 . . . 82 92 91 . 76 . . 92 94 . . Volleys Fired 165 | . 12 16 . 15 49 32 . . . 6 . 12 . 23 Largest 3 | . 2 2 . 2 3 3 . . . 2 . 1 . 1 Hottest 250 | . 46 46 . 46 75 75 . . . 250 . 36 . 49 Shots Fired 346 | . 24 28 . 30 146 76 . . . 7 . 12 . 23 Gun 321 | . 24 24 . 30 146 73 . . . . . 11 . 13 Cannon 1 | . . . . . . . . . . 1 . . . . Launcher 24 | . . 4 . . . 3 . . . 6 . 1 . 10 Special . | . . . . . . . . . . . . . . . Kinetic 321 | . 24 24 . 30 146 73 . . . . . 11 . 13 Thermal 1 | . . . . . . . . . . 1 . . . . Explosive 18 | . . 4 . . . 1 . . . 6 . . . 7 Electromagnetic 6 | . . . . . . 2 . . . . . 1 . 3 Robot Hit Streak 12 | . 7 5 . 8 12 10 . . . 5 . 4 . 9 Robot Miss Streak 7 | . 1 2 . 5 4 7 . . . 3 . 3 . 4 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 Secondary Targets 7 | . 1 1 . 2 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . Shots Hit Robots 271 | . 17 14 . 17 89 50 . 17 1 16 . 10 . 40 Core Hits 160 | . 5 16 . 6 38 25 . 6 . 21 . 7 . 36 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 . . . . . . . 3 Critical Strikes 8 | . . . . . 1 1 . 2 . . . . . 4 Destroy 5 | . . . . . 1 1 . . . . . . . 3 Impale 3 | . . . . . . . . 2 . . . . . 1 Melee Attacks 131 | . . . . . . 28 . 28 1 16 . 14 4 40 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 131 | . . . . . . 28 . 28 1 16 . 14 4 40 Sneak Attacks 11 | . . . . . . 6 . 4 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 1 . 1 Damage Inflicted 10892 | . 282 523 . 275 1448 2582 . 632 41 1250 . 1408 . 2451 Guns 3218 | . 277 211 . 268 1431 711 . . . . . 222 . 98 Cannons 16 | . . . . . . . . . . 16 . . . . Explosions 4686 | . . 312 . . . 1230 . . . 701 . 1003 . 1440 Melee 2943 | . . . . . . 641 . 632 41 533 . 183 . 913 Ramming 29 | . 5 . . 7 17 . . . . . . . . . Kinetic 3218 | . 277 211 . 268 1431 711 . . . . . 222 . 98 Thermal 2108 | . . . . . . 1047 . . . 63 . 998 . . Explosive 2267 | . . 312 . . . 166 . . . 638 . . . 1151 Electromagnetic 311 | . . . . . . 17 . . . . . 5 . 289 Impact 16 | . . . . . . . . . . 16 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 2943 | . . . . . . 641 . 632 41 533 . 183 . 913 Highest Corruption 22 | . . . . . . 1 . . . 5 5 2 2 22 Average Corruption 3 | . . . . . . 1 . . . 3 5 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . . . . . . 5 . . . 5 1 1 . 9 Message Errors 4 | . . . . . . 1 . . . . 1 . . 2 Matter Fused 6 | . . . . . . 1 . . . 3 . . . 2 Heat Flow Errors 4 | . . . . . . 2 . . . . . 1 . 1 Energy Discharges 3 | . . . . . . . . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 826 | . . . . . 24 282 . . . 120 . 320 . 80 Projectiles . | . . . . . . . . . . . . . . . Explosions 596 | . . . . . 24 233 . . . 9 . 282 . 48 Melee 230 | . . . . . . 49 . . . 111 . 38 . 32 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 429 | . . 20 . . 53 . . . . 22 . 77 . 257 Shots 10 | . . 1 . . 1 . . . . 2 . 2 . 4 Rammed 7 | . 2 . . 2 3 . . . . . . . . . Targets Rammed 7 | . 2 . . 2 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 485 | . . 26 . . 485 234 . . . 258 . 257 . 201 Average Temperature 117 | . . 19 . . 144 92 . . . 148 . 73 . 47 Received Heat Transfer 871 | . . 42 . . 171 156 . 156 9 81 . 18 9 229 Effects 7 | . . . . . 7 . . . . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . Heat Transferred 1780 | . . . . . . 700 . . . 480 . 600 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Maximum Alert Level 3 | . . . . . . 3 1 2 1 . . 1 . 1 Low Security (%) 81 | 100 100 100 . 100 100 53 . . 45 . . 64 100 98 Level 1 7 | . . . . . . . 100 96 54 . . 35 . 1 Level 2 3 | . . . . . . 14 . 3 . . . . . . Level 3 7 | . . . . . . 32 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 767 | . 67 134 . 90 180 767 361 407 213 . . 365 113 208 Initial 361 | . . . . . 31 58 361 252 213 . . 104 106 42 Average 141 | . 13 33 . 24 66 331 361 317 199 . . 155 92 106 Influence Increases 3063 | . 81 144 . 110 431 1029 . 175 . 316 . 340 36 401 Destroy 0b10 Robot/C 1180 | . 60 80 . 100 220 160 . 120 . 200 . 40 . 200 Destroy 0b10 Robot/NC 190 | . 5 20 . . 65 55 . . . 5 . 35 . 5 Destroy Leader 218 | . 12 20 . 10 62 48 . 10 . 20 . 14 . 22 Allied During Kill 1 | . . . . . . . . . . 1 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . Successful Hack 35 | . 4 . . . 20 11 . . . . . . . . Select Force Hacks 30 | . . . . . . 30 . . . . . . . . Disable Machine 690 | . . . . . 30 495 . . . . . 135 15 15 Destroy Structure 379 | . . 24 . . 34 65 . . . . . 106 6 144 Partial Spotted 45 | . . . . . . 30 . . . . . . 15 . Lose Combat Pursuer 285 | . . . . . . 135 . 45 . 90 . . . 15 Influence Decreases 3030 | . 80 145 . 30 382 420 377 129 224 268 65 302 158 450 Entered New Map 1114 | . . 1 . . 49 71 377 109 194 68 45 62 98 40 Time Decay 1406 | . 80 124 . 30 323 339 . . 30 140 20 90 60 170 Lost Part 320 | . . . . . 10 10 . 20 . 40 . . . 240 Lost Ally 40 | . . 20 . . . . . . . 20 . . . . Purge Threat 150 | . . . . . . . . . . . . 150 . . Squads Dispatched 14 | . . . . . . 7 . 1 1 . . 2 1 2 Investigation 8 | . . . . . . 3 . . 1 . . 2 1 1 Extermination 2 | . . . . . . 1 . . . . . . . 1 Reinforcement 3 | . . . . . . 2 . 1 . . . . . . Assault 1 | . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Distress Signals 6 | . . . . 1 2 2 . . . . . 1 . . Communications Jammed 8 | . . . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . . . 8 Times Spotted 109 | . 3 10 . 5 22 14 . 11 4 14 . 5 2 19 Peak Tracking Total 9 | . 3 4 . 5 4 8 . 6 5 9 . 4 2 5 Tactical Retreats 13 | . . 1 . . . 5 . 2 . 4 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Traps Triggered 3 | . . . . . . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . . . . . 5 . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . Reused 1 | . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Machines Disabled 47 | . . . . . 2 33 . . . 1 . 9 1 1 Max in Single Turn 22 | . . . . . 1 22 . . . 1 . 8 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Machines Accessed 20 | . 2 . 2 . 4 4 1 . 1 1 . 2 2 1 Terminals 11 | . 2 . . . 3 2 1 . 1 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . Recycling Units 4 | . . . . . . 1 . . . . . . 2 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 59 | . 4 . 3 . 16 11 1 . 3 1 . 10 7 3 Successful 36 | . 3 . 3 . 11 8 1 . . 1 . 5 3 1 Failed 23 | . 1 . . . 5 3 . . 3 . . 5 4 2 Catastrophic 4 | . . . . . . 1 . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 3 . 1 . 8 9 . . . . . 3 . . Terminals 40 | . 4 . . . 14 8 1 . 3 . . 10 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 1 . . . . . . . . Recycling Units 12 | . . . . . . 2 . . . . . . 7 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 23 | . 2 . 3 . 8 3 1 . . 1 . 5 . . Record 2 | . . . 2 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . 1 1 . . . . . 1 . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 1 . . . . . . 3 1 Report Inventory 5 | . . . . . . 1 . . . . . . 3 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 1 4 . . . . . . . . Terminals 4 | . 1 . . . 1 2 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 3 | . 1 . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 4 3 . . 1 . . 2 2 1 Full Trace Events 6 | . . . . . . 1 . . 1 . . 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Total Allies 3 | . . 2 . . . . . . . 1 . . . . Largest Group 2 | . . 2 1 . . . . . . . . . . . Highest-Rated Group 45 | . . 45 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 20 | . . 19 . . . . . . . 1 . . . . Total Damage 185 | . . 167 . . . . . . . 18 . . . . Kills 5 | . . 4 . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Active Infowar (turns) 1445 | . 52 407 350 48 140 139 . . . . . . 121 188 Sensors 454 | . . 407 47 . . . . . . . . . . . Structural 612 | . 52 . 303 48 133 76 . . . . . . . . T.N.C. 279 | . . . . . 140 139 . . . . . . . . Jamming 309 | . . . . . . . . . . . . . 121 188 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Turns Passed 4106 | 3 369 502 350 107 746 803 4 158 73 282 43 196 124 346 Spaces Moved 3503 | 3 199 275 218 36 317 1082 11 109 120 378 101 269 160 225 Core 6 | . . . . . . . . . . . . . . 6 Treads 1014 | . 168 275 218 36 317 . . . . . . . . . Legs 64 | 3 31 . . . . . . . . . . . . 30 Wheels . | . . . . . . . . . . . . . . . Hover 2419 | . . . . . . 1082 11 109 120 378 101 269 160 189 Flight . | . . . . . . . . . . . . . . . Fastest Speed 34 | 120 120 160 160 160 160 34 34 34 40 40 42 38 38 36 Average Speed 77 | 120 153 160 160 160 162 39 34 44 40 40 42 38 38 64 Slowest Speed 500 | 120 160 160 160 160 240 98 34 48 42 92 42 38 38 500 Overloaded Moves 7 | . . . . . . . . . . . . . . 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 25 84 61 11 23 27 1 76 4 62 19 7 6 9 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 . 1 1 . . Scrap Searched 3 | . . 1 . . . . . . . 2 . . . . Spaces Dug 18 | . . . . . . 7 . . . . . 6 3 2 Terrain Destroyed 379 | . . 33 . . 31 67 . . . 39 . 55 3 151 Melee 18 | . . . . . . 7 . . . . . 6 3 2 Projectile 3 | . . . . . . . . . . . . 3 . . AOE 358 | . . 33 . . 31 60 . . . 39 . 46 . 149 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Res Arm Total 4471 | 2 237 308 219 54 476 1383 10 174 144 478 100 326 216 344 Wait 345 | . 2 13 . 1 40 169 . 1 10 41 . 15 43 10 Move 3489 | 2 198 274 217 35 316 1081 10 108 119 377 100 268 159 225 Hop . | . . . . . . . . . . . . . . . Pick Up 59 | . 8 1 1 . 12 8 . 4 3 3 . 4 2 13 Fast Attach 43 | . 3 . . . 4 10 . 8 1 5 . 1 2 9 Attach 38 | . 2 . . . 8 10 . . 2 6 . 3 3 4 Detach 20 | . 1 . . . 1 8 . . 1 6 . . 1 2 Swap 68 | . 4 3 1 1 25 10 . 1 4 2 . 10 1 6 Drop 70 | . 5 . . . 18 14 . 10 3 5 . 1 1 13 Fire 165 | . 12 16 . 15 49 32 . . . 6 . 12 . 23 Melee 128 | . . . . . . 28 . 28 1 16 . 12 4 39 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 7 | . 2 . . 2 3 . . . . . . . . . Escape Stasis 26 | . . . . . . 13 . 13 . . . . . . Rewire 12 | . . 1 . . . . . . . 11 . . . . Trap 1 | . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered Mines 401 | -10/Mines | Discovered new exit (range 13) 461 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 468 | -10/Mines | Found Prototype Device 468 | -10/Mines | Identified Exp. Sensor Array 478 | -10/Mines | Assembled infested the area 483 | -10/Mines | Assisted by a Guerilla fighting off Assembled 674 | -10/Mines | Discovered new exit (range 16) 762 | -10/Mines | Learned 4 Materials zone layouts 866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 867 | -10/Mines | Discovered new exit (range 5) 875 | -10/Mines | Entered Exiles 875 | -10/Exiles | Accompanied by 1 ally 905 | -10/Exiles | Led the pair of lost Derelicts to a safe place 915 | -10/Exiles | Met 8R-AWN 943 | -10/Exiles | Met EX-HEX 989 | -10/Exiles | Met EX-BIN 1015 | -10/Exiles | Aligned with FarCom system 1016 | -10/Exiles | Given EX-Vault access code 1056 | -10/Exiles | Opened EX-Vault 1063 | -10/Exiles | Found Firepult 1097 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1148 | -10/Exiles | Met EX-DEC 1158 | -10/Exiles | Learned location of Zion (-7) 1211 | -10/Exiles | Discovered new exit (range 10) 1225 | -10/Exiles | Left Exiles lab with Firepult 1225 | -10/Exiles | Entered Mines 1324 | -9/Mines | Discovered new exit (range 5) 1332 | -9/Mines | Entered Materials 1332 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1383 | -8/Materials | Repaired Lgt. Armor Plating 1639 | -8/Materials | Build established: Tank 1818 | -8/Materials | Discovered new exit (range 13) 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Propulsion x2 2583 | -7/Factory | Build established: Hacker-Mutant 2782 | -7/Factory | Discovered new exit (range 9) 2878 | -7/Factory | First assault squad dispatched 2881 | -7/Factory | Entered another Factory area 2881 | -6/Factory | Evolved 2 slots: Utility x2 2885 | -6/Factory | Identified exit to DSF 2885 | -6/Factory | Entered DSF 2945 | -6/DSF | Additional patrols routed to DSF 3029 | -6/DSF | Discovered new exit (range 15) 3043 | -6/DSF | Entered Factory 3043 | -5/Factory | Evolved 2 slots: Propulsion x2 3097 | -5/Factory | Discovered new exit (range 14) 3116 | -5/Factory | Entered Upper Caves 3127 | -5/Upper Caves | Spotted B-75 Beast 3137 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3183 | -5/Upper Caves | Destroyed 7 combat bots 3197 | -5/Upper Caves | Identified exit to Upper Caves 3236 | -5/Upper Caves | Learned Factory terminal intel 3303 | -5/Upper Caves | Found Alien Artifact 3398 | -5/Upper Caves | Entered another Upper Caves area 3436 | -5/Upper Caves | Discovered new exit (range 11) 3441 | -5/Upper Caves | Entered Factory 3441 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3442 | -4/Factory | Loaded intel: 26 terminal locations 3468 | -4/Factory | Discovered new exit (range 7) 3480 | -4/Factory | Identified exit to Upper Caves 3630 | -4/Factory | Discovered new exit (range 10) 3637 | -4/Factory | Entered Research 3637 | -3/Research | Evolved 2 slots: Utility x2 3673 | -3/Research | Identified Dimensional Node Initializer 3673 | -3/Research | Initialized slip node 3726 | -3/Research | Spotted B-86 Titan 3759 | -3/Research | Discovered new exit (range 6) 3761 | -3/Research | Identified exit to Armory 3761 | -3/Research | Entered Armory 3779 | -3/Armory | Build established: Hacker-Gladiator 3890 | -3/Armory | Found Prototype Launcher 3890 | -3/Armory | Identified Tactical Quantum Warhead 3893 | -3/Armory | Found Tactical Quantum Warhead 3895 | -3/Armory | Found Tactical Quantum Warhead 3967 | -3/Armory | Found Tactical Quantum Warhead 3986 | -3/Armory | Lost 11 parts (2p5n3u1w) 4025 | -3/Armory | Found Tactical Quantum Warhead 4059 | -3/Armory | System corruption reached 10% 4102 | -3/Armory | Core integrity fell below 50% 4107 | -3/Armory | Self-destructed Last Messages --------------- 04049_ Destroyed Mic. Antimatter Reactor. 04051_ HV Slug penetrates P-80 Master. 04055_ Hyp. Railgun destroyed. 04057_ Microactuators destroyed. 04058_ Acquired Corrupted Flexi-carbon Leg. 04058_ Integrated Corrupted Flexi-carbon Leg (+6). 04059_ System corrupted: Energy discharge (-65). 04069_ Lgt. Nuclear Core destroyed. 04069_ Adv. Melee Analysis Suite destroyed. 04077_ Mic. Antimatter Reactor destroyed. 04077_ Propulsion Shielding destroyed. 04077_ Flexi-carbon Leg destroyed. 04088_ Destroyed Gamma Rifle. 04089_ System corrupted: Heat flow error (+245). 04095_ System Shield destroyed. 04098_ P-80 Master destroyed. 04102_ The unstable cave ceiling collapses. 04104_ Lrg. Storage Unit destroyed. 04104_ Lance destroyed. 04105_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????##???????# | | ??????????????????????????####+###????# #???????# | | ????????????????????????### # # #??## ###??????# | | ???????????????????????## # # #### #??????# | | ??????????????????????## ## # ######## | | ?????????????????????## # = + | | ???????????????????### ## = ######## | | ???????????????????# # #####??????# | | ???????????????????# # #= ]#??????????# | | ?????????????????#### ] = #??????????# | | ?????????????????# |![ #??????????# | | ?????????????# [l@!] p +??????????# | | ?????????????????# [ll] # ###??????????## | | ?????????????????### ] ]] #?????#######? | | ????????????????? ] ] #????? | | ????????????????# #i %] #???? | | ????????????????# ## [[ #???? | | ??????????????? ?### ## ######???? | | ??????????????#### #??# #????? | | ?????????????????##???# """" """#????? | | ??????????????????????# """" Y"#?????? | | ??????????????????????# """" """#?????? ? | | ??????????????????????# """" ############### | | ??????????????????????# + | | ??????????????????????# """" """" # | | ??????????????????????# """" """" # ############ | | ??????????????????????# """" """" # #????????? | | ??????????????????????# """" """" # #??????? | | ?????????????????????## # #????? | | ?????????????????????#" # #???# """ | | ?????????????????????#"############# #???# """ | | ?????????????????????##????????????# #???# """ | | ???????????????????????????????????# #???# """ | | ???????????????????????????????????# #???# ???" | | ???????????????????????????????????# #???# ???? | | ???????????????????????????????????# #???# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 600 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 69 Melee Accuracy 8 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 3% | -8/Materials Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionSurgeSpecial Manual? 0 Play Time 00:36:05 Cumulative 1206.3 hours Start 2025.10.23 @ 14:56:19 End 2025.10.23 @ 18:47:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1483 Rogue 1199 Adventurer 124 Explorer 160 Win Type - Total 56 Types 42/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1644d8d1-38c5-400d-85ba-88c61632305e