Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.06 @ 11:27:36 Player: swetpototo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1514) 1514 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3688 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 102/550 Matter 254/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Drone Bay (0/2) > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Small Matter Pod (50) Improved Medium Laser Enhanced Autogun Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Drone Bay > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Small Matter Pod Improved Medium Laser Enhanced Autogun Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 38 | 6 8 4 9 11 Power 6 | 1 1 . 2 2 Engine 1 | 1 . . . . Core 5 | . 1 . 2 2 Reactor . | . . . . . Propulsion 11 | 2 2 . 4 3 Treads 5 | 2 . . 2 1 Leg 4 | . 2 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 9 | 1 3 2 2 1 Device 3 | . . 1 1 1 Storage 3 | 1 2 . . . Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 2 1 5 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 5 | . 2 2 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 9 | . . . 4 5 Power 3 | . . . 1 2 Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . . . 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 84 91 82 80 Engine 3 | . 11 . . . Core 6 | . 2 11 7 8 Treads 7 | . 6 . 3 13 Leg 11 | . 21 22 13 . Device 6 | . . 7 7 11 Storage 10 | . 14 11 9 9 Processor 18 | . 1 17 25 27 Ballistic Gun 1 | . 4 . . . Ballistic Cannon 13 | . 19 22 15 4 Impact Weapon 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 24 | 14 23 24 24 24 Greatest Support 53 | 40 40 26 53 53 Greatest Overweight (x) 3 | 3 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 2 8 10 10 10 Average Carried 7 | 1 4 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 8 10 9 10 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1160 | 224 231 81 461 163 Remotely 403 | . . 81 322 . Salvage Created 1134 | . 225 66 453 390 Parts 63 | . 12 4 35 12 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 34 | . 6 1 16 11 Melee 2 | . . . . 2 Guns 2 | . 2 . . . Cannons 24 | . 4 1 16 3 AOE 1 | . . . . 1 Classes Destroyed 9 | . 2 1 5 1 Worker 3 | . . . 2 1 Builder 2 | . . . 1 1 Hauler 1 | . . 1 . . Watcher 2 | . 1 . 1 . Swarmer 3 | . . . 3 . Grunt 23 | . 6 1 8 8 Duelist 1 | . . . 1 . Sentry 6 | . . . 4 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 4 1 7 4 Combat Bots Only 6 | . 4 1 6 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 238 | . 40 7 79 112 Missed 63 | . 8 4 18 33 Damage Taken 2059 | . 329 31 690 1009 Core 540 | . 92 . 121 327 Absorbed by Shields . | . . . . . Ignored by Resistances 596 | . 101 9 201 285 Core Remaining (%) 87 | 100 63 100 . . Volleys Fired 88 | . 23 5 44 16 Largest 2 | . 2 2 2 2 Hottest 78 | . 78 78 78 78 Shots Fired 162 | . 45 10 83 24 Gun 26 | . 26 . . . Cannon 132 | . 19 10 83 20 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 145 | . 32 10 83 20 Thermal 13 | . 13 . . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 29 | . 29 2 27 14 Robot Miss Streak 4 | . 1 4 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 152 | . 40 4 63 45 Core Hits 54 | . 11 2 28 13 Critical Kills . | . . . . . Critical Parts Destroyed 8 | . 1 . . 7 Critical Strikes 14 | . 3 . 2 9 Destroy 1 | . 1 . . . Blast 5 | . 2 . 2 1 Smash 8 | . . . . 8 Melee Attacks 27 | . . . . 27 Impact 27 | . . . . 27 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3653 | . 635 82 1310 1626 Guns 331 | . 331 . . . Cannons 2052 | . 304 82 1310 356 Explosions 278 | . . . . 278 Melee 992 | . . . . 992 Ramming . | . . . . . Kinetic 2218 | . 470 82 1310 356 Thermal 165 | . 165 . . . Explosive 278 | . . . . 278 Electromagnetic . | . . . . . Impact 992 | . . . . 992 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 282 | . . . 21 261 Projectiles 33 | . . . 21 12 Explosions . | . . . . . Melee 249 | . . . . 249 Knockbacks 32 | . 6 1 18 7 Impact 1 | . . . . 1 Kinetic 28 | . 6 1 15 6 Secondary 3 | . . . 3 . Self-Inflicted Damage 47 | . . . . 47 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 300 | . 300 51 189 120 Average Temperature 88 | . 135 21 67 72 Received Heat Transfer 1272 | . 258 15 396 603 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 9 | . . . . 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 481 | . 481 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 481 | . 218 132 438 481 Initial 157 | . . 78 18 157 Average 205 | . 82 80 238 353 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 54 | 100 87 100 40 14 Level 1 28 | . 12 . 50 41 Level 2 17 | . . . 9 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 2 2 Investigation 4 | . 1 1 1 1 Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 7 6 18 13 Peak Tracking Total 5 | . 3 5 4 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . 1 . 3 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 7 | . 1 3 1 2 Terminals 6 | . 1 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . 3 5 2 2 Successful 7 | . 1 3 2 1 Failed 5 | . 2 2 . 1 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 4 | . 2 1 . 1 Terminals 10 | . 3 5 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 . 1 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Level Access Points 1 | . . 1 . . Unreport Threat 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1352 | 65 349 171 316 451 Spaces Moved 678 | 38 196 123 131 190 Core 11 | 11 . . . . Treads 280 | 27 24 . 39 190 Legs 387 | . 172 123 92 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 145 Average Speed 136 | 145 125 120 129 161 Slowest Speed 225 | 200 190 120 190 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 35 20 15 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 1 2 4 30 Melee . | . . . . . Projectile 7 | . 1 2 4 . AOE 30 | . . . . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 892 | 45 258 135 193 261 Wait 25 | . 13 . 3 9 Move 674 | 37 195 122 130 190 Hop . | . . . . . Pick Up 13 | 2 5 3 2 1 Fast Attach 27 | 6 7 2 6 6 Attach 6 | . 1 1 1 3 Detach 11 | . 8 . . 3 Swap 5 | . . 1 2 2 Drop 16 | . 6 1 5 4 Fire 88 | . 23 5 44 16 Melee 27 | . . . . 27 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 18) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Utility x2 441 | -9/Materials | Identified exit to Materials 497 | -9/Materials | Discovered new exit (range 9) 586 | -9/Materials | Entered another Materials area 586 | -8/Materials | Evolved 2 slots: Utility x2 871 | -8/Materials | Discovered new exit (range 16) 893 | -8/Materials | Discovered new exit (range 17) 895 | -8/Materials | Identified exit to Storage 902 | -8/Materials | Entered Storage 1046 | -8/Storage | Build established: Scavenger-Mutant 1078 | -8/Storage | Core integrity fell below 50% 1242 | -8/Storage | Core integrity fell below 20% 1353 | -8/Storage | Self-destructed Last Messages --------------- 01232_ U-05 Engineer lays Concrete. 01235_ K-01 Serf collects debris. 01241_ Triggered Proton Bomb Trap. 01241_ A bubble of electromagnetic force engulfs the area. 01241_ Door malfunctions. 01251_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01256_ Acquired Drone Bay. 01258_ Drone released from Drone Bay. 01266_ U-05 Engineer lays Concrete. 01269_ U-05 Engineer repairs door. 01271_ Connecting with Door Terminal... 01272_ U-05 Engineer lays Concrete. 01275_ U-05 Engineer builds a Door. 01293_ Sneak attack on A-02 Transporter. 01298_ U-05 Engineer destroyed. 01303_ Acquired 9 matter. 01351_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????a?????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? w?????????????????? | | ????????????????????????" ?????????????????? | | ????????????????????????" ###########??????? | | ????????????????????????"u## #?????? | | ??#####?????????????????"u## #?????? | | ### #?????????????????" # """ """ #?????? | | # ######???????????? 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""" # ????# + # | | "" " #?????????? # ????# # """ # | | " " #???????????#+## ????# # """ # | | "][" #??????????????? ????# # """ # | | "=[" #??????????????? ????# # # | | "[]" #??????????????? ????# ##""T""##? | | """" #???????????a??? ????######"""""#?? | | #??????????????? ?????????#######?? | | ##########???????????????a?????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonAlloyArachnoskeleton Manual? 0 Play Time 00:17:26 Cumulative 36.7 hours Start 2024.07.06 @ 11:10:49 End 2024.07.06 @ 11:27:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 0 Adventurer 40 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 8 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41a59dc8-bb34-483d-b54b-55e56a9ca74a