Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 10:22:24 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (2913) 2913 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 7877 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 32 Entered DSFs 500 Cogmind --------- Core Integrity 427/850 Matter 300/300 Energy 24/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Improved Heat Sink Cooling System Medium Storage Unit Improved Targeting Computer Particle Charger Improved Medium Armor Plating Gatling Laser Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Cooling System Medium Storage Unit Improved Targeting Computer Particle Charger Improved Medium Armor Plating Heavy Laser Gatling Laser Improved Grenade Launcher [Rating: 54] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Shotgun Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Slots Evolved 8 | . . . 2 . 2 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . Utility 4 | . . . 1 . . 2 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 99 | 5 14 7 16 2 34 13 2 6 Power 14 | 1 3 1 3 1 4 . . 1 Engine 12 | 1 3 1 3 1 2 . . 1 Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 2 2 7 . 10 5 1 . Treads . | . . . . . . . . . Leg 29 | 2 2 2 7 . 10 5 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | . 5 2 2 1 9 3 1 2 Device 14 | . 2 . 1 1 5 2 1 2 Storage 6 | . 1 2 1 . 2 . . . Processor 2 | . 1 . . . . 1 . . Hackware . | . . . . . . . . . Protection 3 | . 1 . . . 2 . . . Artifact . | . . . . . . . . . Weapon 31 | 2 4 2 4 . 11 5 . 3 Energy Gun 28 | 2 2 2 4 . 10 5 . 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . Parts Lost 25 | . 1 1 2 1 2 1 . 17 Power 3 | . 1 . . . . . . 2 Propulsion 7 | . . . 1 . . 1 . 5 Utility 8 | . . . . 1 1 . . 6 Weapon 7 | . . 1 1 . 1 . . 4 Highest Loss Streak 17 | . 1 1 1 1 1 1 . 17 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 94 99 99 99 96 98 100 87 Engine 9 | . 13 14 11 11 6 7 6 5 Leg 31 | . 28 28 33 33 36 29 33 27 Device 9 | . 6 . 11 10 9 15 20 19 Storage 9 | . 4 14 11 11 9 7 6 6 Processor 7 | . 5 14 11 11 . 7 6 6 Protection 4 | . 7 . . . 8 7 6 3 Energy Gun 20 | . 13 15 21 22 23 21 20 17 Ballistic Gun 3 | . 14 12 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 51 | 8 20 24 36 34 49 50 51 51 Greatest Support 68 | 20 20 25 35 30 45 58 68 68 Greatest Overweight (x) 2 | 2 . . 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 15 15 15 15 Average Capacity 13 | 5 6 10 14 15 14 15 15 15 Most Carried 15 | 1 8 10 15 15 15 15 14 15 Average Carried 11 | . 5 8 12 14 13 14 13 13 Final Capacity 15 | 5 10 10 15 15 15 15 15 15 Final Carried 15 | . 8 10 15 15 14 15 13 11 Class Distribution -------------------- 36% | Scavenger-Mutant 25% | Mutant 22% | Scavenger-Skirmisher 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Matter Collected 1484 | 114 467 150 145 25 435 133 . 15 Remotely . | . . . . . . . . . Salvage Created 4352 | . 583 513 1079 156 1246 653 . 122 Parts 216 | . 26 35 48 12 65 24 . 6 Haulers Intercepted 10 | . 1 . 4 . 3 2 . . Recyclers Shooed 3 | . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Combat Hostiles Destroyed 77 | . 12 8 13 5 27 10 . 2 Guns 66 | . 12 8 12 5 20 7 . 2 AOE 4 | . . . . . 4 . . . Classes Destroyed 14 | . 5 4 1 . 1 2 . 1 Worker 4 | . . 2 . 1 1 . . . Builder 8 | . 2 . 1 . 4 1 . . Tunneler 4 | . . 3 . . 1 . . . Hauler 10 | . 1 . 4 . 3 2 . . Recycler 7 | . 1 2 3 . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 3 | . . . 1 . 1 1 . . Swarmer 19 | . 3 1 . 3 11 1 . . Grunt 40 | . 9 3 8 2 12 5 . 1 Sentry 12 | . . 2 5 . 3 2 . . Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . . 1 1 . . Programmer 1 | . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . Best Kill Streak 7 | . 4 4 7 3 5 5 . 1 Combat Bots Only 6 | . 4 2 6 3 5 4 . 1 Max Kills in Single Turn 3 | . 1 2 1 1 3 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Damage Taken 4842 | . 540 240 717 218 1257 414 . 1456 Core 969 | . 120 56 162 24 151 33 . 423 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 64 | . . . . . 64 . . . Core Remaining (%) 69 | 100 . 29 . 53 72 95 . . Volleys Fired 268 | . 41 25 61 11 81 41 . 8 Largest 3 | . 2 2 2 2 3 3 . 3 Hottest 201 | . 90 125 131 112 177 175 . 201 Shots Fired 603 | . 82 50 121 22 195 116 . 17 Gun 598 | . 82 50 121 22 190 116 . 17 Cannon . | . . . . . . . . . Launcher 5 | . . . . . 5 . . . Special . | . . . . . . . . . Kinetic 70 | . 49 21 . . . . . . Thermal 528 | . 33 29 121 22 190 116 . 17 Explosive 5 | . . . . . 5 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | . 7 8 30 8 14 8 . 7 Robot Miss Streak 6 | . 4 3 3 2 3 6 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 379 | . 54 34 87 15 120 59 . 10 Core Hits 190 | . 30 25 36 7 58 27 . 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 39 | . 3 . 7 3 16 10 . . Burn 38 | . 2 . 7 3 16 10 . . Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6739 | . 747 545 1495 256 2454 1055 . 187 Guns 6444 | . 747 545 1495 256 2159 1055 . 187 Cannons . | . . . . . . . . . Explosions 295 | . . . . . 295 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 797 | . 538 259 . . . . . . Thermal 5647 | . 209 286 1495 256 2159 1055 . 187 Explosive 295 | . . . . . 295 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 3 . . . Average Corruption 3 | . . . . . 3 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . 16 . . . Message Errors 2 | . . . . . 2 . . . Matter Fused 5 | . . . . . 5 . . . Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 3 | . . . . . 3 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 2 | . . . . . 2 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 3 | . . . . . 3 . . . Projectiles . | . . . . . . . . . Explosions 3 | . . . . . 3 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 34 | . . . . . 34 . . . Shots 2 | . . . . . 2 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 378 | . 90 237 273 171 378 84 . . Average Temperature 59 | . 24 59 66 58 77 28 . . Received Heat Transfer 1994 | . 333 127 348 93 603 93 . 397 Effects 4 | . . 1 1 . 2 . . . Energy Bleed 2 | . . . 1 . 1 . . . Interference 2 | . . 1 . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . 1 . 3 3 . . Combat Hostiles 7 | . . . 1 . 3 3 . . Parts Melted 48 | . 2 1 13 4 17 11 . . Heat Transferred 15207 | . 777 666 3774 777 5846 2997 . 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Peak Influence 635 | . 275 106 296 156 635 248 84 102 Initial 228 | . . 68 33 81 19 228 84 62 Average 158 | . 98 75 132 82 309 138 84 74 Maximum Alert Level 2 | . 1 . 1 . 2 1 . . Low Security (%) 73 | 100 94 100 64 100 38 74 100 100 Level 1 17 | . 5 . 35 . 25 25 . . Level 2 8 | . . . . . 35 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 3 . 3 . 1 2 . 1 Investigation 4 | . 3 . 1 . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . . . 2 . 1 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Distress Signals 10 | . 3 . 2 . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 19 14 23 5 40 18 . 11 Peak Tracking Total 7 | . 4 4 7 3 6 6 . 6 Tactical Retreats 12 | . 1 2 1 . 3 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Machines Disabled 2 | . . . 1 . 1 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Garrison Access 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Machines Accessed 26 | . 6 . 3 . 6 10 1 . Terminals 16 | . 5 . 1 . 4 5 1 . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units 3 | . 1 . 1 . . 1 . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 69 | . 20 . 12 . 11 25 1 . Successful 30 | . 7 . 5 . 7 10 1 . Failed 39 | . 13 . 7 . 4 15 . . Catastrophic 3 | . 1 . 1 . . 1 . . Database Lockouts . | . . . . . . . . . Manual 37 | . 11 . 8 . 5 13 . . Terminals 41 | . 16 . 5 . 7 12 1 . Fabricators 2 | . . . . . . 2 . . Repair Stations 4 | . . . . . 2 2 . . Recycling Units 12 | . 4 . 3 . . 5 . . Scanalyzers 6 | . . . 4 . 2 . . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 9 | . 3 . 1 . 2 2 1 . Prototype ID Bank 2 | . 1 . . . 1 . . . Open DSF 2 | . . . . . . 1 1 . Branch Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . . Scan Component 2 | . . . . . 1 1 . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . Report Inventory 2 | . 1 . . . . 1 . . Scanalyzer 4 | . . . 3 . 1 . . . Insert Component 4 | . . . 3 . 1 . . . Garrison Access Hacks 2 | . . . . . . 2 . . Seal Access 2 | . . . . . . 2 . . Unauthorized Hacks 10 | . 3 . 1 . 2 4 . . Terminals 8 | . 3 . 1 . 2 2 . . Botnet 8 | . 3 . 1 . 2 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Reject 1 | . . . . . . 1 . . Mask 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 21 | . 6 . 3 . 4 8 . . Full Trace Events 2 | . 2 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 51 | . . . . . 51 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 31 | . . 31 . . . . . . Total Damage 344 | . . 344 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Turns Passed 6530 | 38 719 918 873 634 1602 1551 7 188 Spaces Moved 3859 | 24 421 510 486 428 814 1055 5 116 Core 7 | 7 . . . . . . . . Treads . | . . . . . . . . . Legs 3852 | 17 421 510 486 428 814 1055 5 116 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 127 | 118 120 120 127 139 141 120 120 122 Slowest Speed 260 | 150 120 120 190 190 190 120 120 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 56 93 34 77 60 28 . 49 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 51 | . . . . . 51 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 51 | . . . . . 51 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Total 4921 | 33 554 764 620 444 1104 1249 6 147 Wait 598 | . 55 219 40 . 143 130 . 11 Move 3851 | 23 420 509 485 427 813 1054 4 116 Hop . | . . . . . . . . . Pick Up 49 | 5 14 2 10 2 9 4 . 3 Fast Attach 15 | . 2 . . 1 7 3 . 2 Attach 34 | 5 5 1 5 . 7 5 2 4 Detach 8 | . 3 . 1 . 3 1 . . Swap 50 | . 7 6 11 1 20 5 . . Drop 47 | . 7 2 7 2 21 6 . 2 Fire 268 | . 41 25 61 11 81 41 . 8 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 39 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 500 | -10/Materials | Identified exit to Materials 605 | -10/Materials | Identified exit to Mines 758 | -10/Materials | Entered Mines 796 | -10/Mines | Met a Derelict bent on vengeance 818 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 882 | -10/Mines | Excavation squad dispatched 882 | -10/Mines | A large section of the Mines collapsed 1132 | -10/Mines | Excavation squad dispatched 1218 | -10/Mines | Discovered exit to Materials (range 13) 1241 | -10/Mines | Learned location of Mines (-9) 1345 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1348 | -10/Mines | Found Prototype Device 1393 | -10/Mines | Discovered exit to Materials (range 8) 1565 | -10/Mines | Core integrity fell below 50% 1676 | -10/Mines | Entered Materials 1676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1825 | -9/Materials | Build established: Scavenger-Mutant 1940 | -9/Materials | Identified Exp. Sensor Array 2453 | -9/Materials | Discovered new exit (range 12) 2548 | -9/Materials | Identified exit to Mines 2549 | -9/Materials | Entered Mines 2716 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2907 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2908 | -9/Mines | Discovered new exit (range 5) 2912 | -9/Mines | Identified exit to Exiles 3140 | -9/Mines | Learned Materials trap positions 3153 | -9/Mines | Discovered new exit (range 8) 3161 | -9/Mines | Identified exit to Materials 3162 | -9/Mines | Discovered exit to Materials (range 11) 3183 | -9/Mines | Entered Materials 3183 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3184 | -8/Materials | Loaded intel: 22 trap records 3527 | -8/Materials | Repaired Imp. Medium Laser 3664 | -8/Materials | Discovered new exit (range 6) 4405 | -8/Materials | Discovered new exit (range 13) 4409 | -8/Materials | Identified exit to Storage 4631 | -8/Materials | Build established: Scavenger-Tank 4785 | -8/Materials | Entered Factory 4785 | -7/Factory | Evolved 2 slots: Utility x2 5291 | -7/Factory | Build established: Scavenger-Skirmisher 5662 | -7/Factory | Discovered new exit (range 6) 5669 | -7/Factory | Identified exit to Factory 6336 | -7/Factory | Entered another Factory area 6336 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6343 | -6/Factory | Identified exit to DSF 6343 | -6/Factory | Entered DSF 6384 | -6/DSF | Additional patrols routed to DSF 6531 | -6/DSF | Self-destructed Last Messages --------------- 06512_ Penetrated by Slug. 06512_ Carbon-fiber Leg destroyed. 06514_ G-67 Veteran destroyed. 06516_ Slug penetrates Wall. 06520_ Carbon-fiber Leg destroyed. 06520_ Imp. Deuterium Engine destroyed. 06520_ Hvy. Laser destroyed. 06520_ Knocked back. 06521_ Critical hit (Burn: +37). 06522_ Acquired Adv. Heat Sink. 06522_ Penetrated by Slug. 06522_ Imp. Heat Sink destroyed. 06522_ Penetrated by Slug. 06525_ Imp. Cooling System destroyed. 06525_ Exp. Sensor Array destroyed. 06528_ Slug penetrates Wall. 06528_ Hvy. Laser destroyed. 06529_ Adv. Heat Sink destroyed. 06530_ Critical hit (Burn: +37). 06531_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????######??###???#???? ????????????????? | | ??????#]] #? #?!!#?? ##??????????????? | | ??????#]] ## #!!!## ##]????????????? | | ??????# % ?????????????? | | ??????# ??????????????? | | ??????# ??????????????? | | ??????# ## #!!!#?? ???????????????? | | ??????# #??? #?????? "#???????????????? | | ??????### ###????????# "%###?????????????? | | ???????#[ [[#?###????! "!!#?????????????? | | ???????# [[#?#;##???! !!#?????????????? | | ???????# [[#?#!!#???! !!#?????????????? | | ???????## #####!g####" ^^###?????????????? | | ???????#] ]]## x%@##!!% #?????????????? | | ???????#] ]]## #Hx##!! #?????????????? | | ???????## ####/#%/##!! #?????????????? | | ??????### *###[[#g ""[% ###?????????????? | | ????###"" %##[[# "#" ###?????????????? | | ????""""" ! [ % % #?????????????? | | ????"##"" #?????????????? | | ??????#"""""##[[#]]]#]]===!!#?????????????? | | ??????#"""""#########]]===!!#?????????????? | | ??????####"##???????#"#######?????????????? | | ?????????#"#????????# #???????????????????? | | ?????????""#??????????#???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniContainmentTearclaws Manual? 0 Play Time 00:52:25 Cumulative 18.2 hours Start 2023.03.21 @ 09:32:52 End 2023.03.21 @ 10:22:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 15 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e68c3ba-cb18-467b-b76c-c9835f3d9c39