Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.06 @ 01:10:57 Player: Player Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (55) 275 Value Destroyed (1199) 1199 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2414 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 191/300 Energy 94/100 System Corruption 5% Temperature Cool (9) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- High-capacity Matter Pod (200) Structural Scanner Machine Analyzer Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- High-capacity Matter Pod Structural Scanner Machine Analyzer Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Seismic Detector ECM Suite Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Mace [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 42 | 7 13 22 Power 11 | 1 6 4 Engine 10 | 1 5 4 Core 1 | . 1 . Reactor . | . . . Propulsion 10 | 2 1 7 Treads 9 | 2 1 6 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 8 | 2 3 3 Device 3 | 1 1 1 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 3 8 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 5 | . 3 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 99 90 Engine 7 | . 11 2 Core 4 | . 2 7 Treads 27 | . 27 26 Device 12 | . 14 10 Storage 12 | . 14 11 Processor 4 | . . 10 Energy Gun 3 | . . 8 Ballistic Gun 3 | . 5 . Ballistic Cannon 18 | . 22 11 Peak Build Rating 16 | 8 12 16 Average Rating 10 | 6 9 13 On Entrance 6 | . 8 12 Naked Turns . | . . . Heaviest Build 35 | 12 34 35 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 11 | 1 . 11 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 9 15 Most Carried 15 | 8 13 15 Average Carried 10 | 4 9 14 Final Capacity 15 | 8 15 15 Final Carried 13 | 8 13 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1418 | 354 535 529 Remotely . | . . . Salvage Created 1501 | 158 365 978 Parts 116 | 17 26 73 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 12 18 Guns 11 | . 3 8 Cannons 17 | . 9 8 AOE 2 | . . 2 Classes Destroyed 13 | 2 4 7 Worker 6 | . 1 5 Builder 1 | . . 1 Tunneler 6 | 5 1 . Hauler 1 | . . 1 Recycler 3 | 1 . 2 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 6 | . 3 3 Swarmer 7 | . 3 4 Grunt 16 | . 9 7 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 11 | 2 3 11 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 206 | . 52 154 Missed 63 | . 18 45 Damage Taken 1892 | . 380 1512 Core 460 | . 52 408 Absorbed by Shields . | . . . Regen/Repaired (Parts) 66 | . 66 . Core Remaining (%) 89 | 100 79 . Volleys Fired 143 | 21 50 72 Largest 2 | 2 2 2 Hottest 84 | 40 78 84 Shots Fired 270 | 42 100 128 Gun 135 | 42 36 57 Cannon 135 | . 64 71 Launcher . | . . . Special . | . . . Kinetic 227 | 42 100 85 Thermal . | . . . Explosive . | . . . Electromagnetic 43 | . . 43 Robot Hit Streak 25 | 7 12 25 Robot Miss Streak 5 | 4 4 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 165 | 25 59 81 Core Hits 84 | 12 23 49 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2969 | 287 1004 1678 Guns 1202 | 287 276 639 Cannons 1627 | . 728 899 Explosions 140 | . . 140 Melee . | . . . Ramming . | . . . Kinetic 2341 | 287 1004 1050 Thermal 140 | . . 140 Explosive . | . . . Electromagnetic 488 | . . 488 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Message Errors 3 | . . 3 Energy Discharges 1 | . . 1 Parts Rejected 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 14 | . 10 4 Projectiles 10 | . 10 . Explosions 4 | . . 4 Melee . | . . . Knockbacks 23 | . 11 12 Impact . | . . . Kinetic 20 | . 11 9 Secondary 3 | . . 3 Self-Inflicted Damage 57 | . . 57 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 285 | . 285 252 Average Temperature 60 | . 72 53 Received Heat Transfer 729 | . 186 543 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 326 | 30 198 326 Initial 19 | . 19 2 Average 117 | 13 101 168 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | 100 99 56 Level 1 15 | . . 43 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 17 25 Peak Tracking Total 6 | . 4 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 1 5 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 6 3 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 14 5 Successful 13 | . 9 4 Failed 6 | . 5 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 6 5 Terminals 14 | . 9 5 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Prototype ID Bank 1 | . . 1 Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Registered Components 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 3 2 Terminals 4 | . 2 2 Botnet 2 | . 1 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 5 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2495 | 246 1343 906 Spaces Moved 1111 | 111 667 333 Core 24 | 10 . 14 Treads 1060 | 101 667 292 Legs . | . . . Wheels 27 | . . 27 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 125 Average Speed 162 | 151 160 171 Slowest Speed 600 | 160 160 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 8 94 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . 5 7 Melee . | . . . Projectile 7 | . 5 2 AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1543 | 149 852 542 Wait 177 | . 90 87 Move 1109 | 110 666 333 Hop . | . . . Pick Up 40 | 10 15 15 Fast Attach 24 | 6 4 14 Attach 9 | 1 1 7 Detach . | . . . Swap 9 | . 8 1 Drop 32 | 1 18 13 Fire 143 | 21 50 72 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 247 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 8) 874 | -10/Materials | Discovered new exit (range 8) 1025 | -10/Materials | Discovered new exit (range 6) 1141 | -10/Materials | Repaired Lgt. Treads 1444 | -10/Materials | Discovered new exit (range 5) 1486 | -10/Materials | Discovered new exit (range 6) 1560 | -10/Materials | Discovered new exit (range 14) 1590 | -10/Materials | Entered another Materials area 1590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1937 | -9/Materials | Discovered new exit (range 16) 2301 | -9/Materials | Discovered new exit (range 16) 2417 | -9/Materials | Core integrity fell below 50% 2466 | -9/Materials | Discovered new exit (range 15) 2472 | -9/Materials | Core integrity fell below 20% 2496 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Aluminum Leg. 02462_ G-34 Mercenary destroyed. 02464_ R-06 Scavenger collects Corrupted Particle Gun. 02466_ U-05 Engineer repairs door. 02466_ Knocked back. 02466_ EXIT=FOUND 02467_ B-36 Bruiser destroyed. 02467_ R-06 Scavenger collects Terrain Scanner. 02467_ R-06 Scavenger collects Hammer. 02471_ R-06 Scavenger collects Terrain Scan Processor. 02474_ System corrupted: Autogun jammed. 02474_ Autogun destroyed. 02475_ R-06 Scavenger collects Welding Torch. 02478_ System corrupted: Mace rejected. 02481_ R-06 Scavenger collects Ion Engine. 02483_ Acquired Lgt. Ion Engine. 02493_ Lgt. Ion Engine destroyed. 02494_ Acquired 30 matter. 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