Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.02 @ 07:50:00 Player: Finestep Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (1660) 1660 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 3434 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 0/280 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Shield Generator > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (28) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Large Battery (300) Large Matter Pod (150) Transport Network Coupler Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Large Battery Large Matter Pod Transport Network Coupler Light Armor Plating Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Core Shielding Weapon Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 46 | 7 9 24 6 Power 6 | 1 . 5 . Engine 6 | 1 . 5 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 8 2 Treads 13 | 2 2 7 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 11 | 2 2 5 2 Device 1 | . . . 1 Storage 8 | 2 2 4 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 5 6 2 Energy Gun 3 | . 3 . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 6 | . 2 4 . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 13 | . 5 2 6 Power 2 | . . 2 . Propulsion 4 | . 2 . 2 Utility 2 | . . . 2 Weapon 5 | . 3 . 2 Highest Loss Streak 6 | . 1 1 6 Average Slot Usage (%) 99 | . 99 99 100 Engine 11 | . 14 10 11 Treads 24 | . 27 22 22 Storage 31 | . 28 33 33 Protection 6 | . . 11 10 Energy Gun 4 | . 12 . . Ballistic Gun 3 | . 9 . 1 Ballistic Cannon 15 | . 5 21 20 Naked Turns . | . . . . Heaviest Build 111 | 16 43 111 111 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 28 | 8 16 28 28 Average Capacity 20 | 6 15 24 28 Most Carried 28 | 5 16 28 28 Average Carried 17 | 3 9 22 27 Final Capacity 28 | 8 16 28 28 Final Carried 28 | 5 16 28 22 Class Distribution -------------------- 60% | Hauler-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 2126 | 323 369 1306 128 Remotely . | . . . . Salvage Created 2683 | 172 805 1551 155 Parts 175 | 15 53 99 8 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 9 | . 3 6 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 49 | . 16 29 4 Guns 14 | . 13 . 1 Cannons 35 | . 3 29 3 Classes Destroyed 11 | 3 5 2 1 Worker 10 | 1 5 4 . Builder 2 | . . 2 . Tunneler 4 | 4 . . . Hauler 8 | . 2 6 . Recycler 11 | 1 . 8 2 Operator 4 | . 3 1 . Watcher 5 | . 2 3 . Swarmer 18 | . 3 12 3 Grunt 23 | . 13 10 . Sentry 7 | . . 7 . Demolisher 1 | . . . 1 Best Kill Streak 7 | 2 4 7 3 Combat Bots Only 7 | . 3 7 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 3198 | . 771 1095 1332 Core 531 | . 102 136 293 Absorbed by Shields 80 | . . . 80 Core Remaining (%) 79 | 100 59 . . Volleys Fired 323 | 21 138 137 27 Largest 2 | 2 2 2 2 Hottest 100 | 40 80 100 70 Shots Fired 629 | 42 265 268 54 Gun 288 | 42 235 . 11 Cannon 335 | . 30 262 43 Launcher . | . . . . Special 6 | . . 6 . Kinetic 520 | 42 162 262 54 Thermal 109 | . 103 6 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 5 18 10 7 Robot Miss Streak 6 | 1 5 6 6 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 335 | 26 151 132 26 Core Hits 129 | 11 52 57 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4839 | 263 1606 2460 510 Guns 1692 | 263 1312 . 117 Cannons 3140 | . 294 2453 393 Explosions . | . . . . Melee . | . . . . Ramming 7 | . . 7 . Kinetic 4301 | 263 1075 2453 510 Thermal 531 | . 531 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 91 | . 8 38 45 Projectiles 91 | . 8 38 45 Explosions . | . . . . Melee . | . . . . Knockbacks 25 | . 3 19 3 Impact . | . . . . Kinetic 25 | . 3 19 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 305 | . 152 305 24 Average Temperature 24 | . 31 21 7 Received Heat Transfer 645 | . 366 279 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1225 | . 1225 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 681 | 30 294 681 315 Initial 235 | . 19 82 235 Average 333 | 13 150 492 288 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 37 | 100 79 8 . Level 1 23 | . 20 17 100 Level 2 39 | . . 74 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 4 6 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 7 | . 3 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 7 | . 4 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 40 46 4 Peak Tracking Total 5 | . 4 5 2 Tactical Retreats 5 | . 4 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 10 | . 3 7 . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 7 23 . Successful 17 | . 4 13 . Failed 13 | . 3 10 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 19 | . 6 13 . Terminals 24 | . 5 19 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 2 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 2 9 . Part Schematic 2 | . . 2 . Robot Schematic 2 | . 1 1 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 2 . Process 1 | . . 1 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 1 | . . 1 . Assimilate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Tunnel 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 7 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 2 | . 1 1 . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 165 | . . 165 . Retrieved Matter 195 | . . 195 . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 3908 | 197 1379 2067 265 Spaces Moved 1570 | 80 576 825 89 Core 4 | 4 . . . Treads 1566 | 76 576 825 89 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 200 Average Speed 178 | 154 164 188 200 Slowest Speed 200 | 160 180 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 88 76 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 4 | . . 4 . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile 4 | . . 4 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 2063 | 112 765 1063 123 Wait 40 | . 14 25 1 Move 1567 | 79 575 824 89 Hop . | . . . . Pick Up 52 | 5 20 27 . Fast Attach 13 | 7 3 3 . Attach 16 | . 4 6 6 Detach . | . . . . Swap 17 | . 2 15 . Drop 34 | . 9 25 . Fire 323 | 21 138 137 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 11) 808 | -10/Materials | Discovered new exit (range 16) 1120 | -10/Materials | Discovered new exit (range 4) 1478 | -10/Materials | Discovered new exit (range 16) 1577 | -10/Materials | Entered another Materials area 1577 | -9/Materials | Evolved 2 slots: Utility x2 1850 | -9/Materials | Build established: Hauler-Mutant 1980 | -9/Materials | Discovered new exit (range 15) 2063 | -9/Materials | Identified exit to Mines 2247 | -9/Materials | Destroyed 7 combat bots 2427 | -9/Materials | Discovered new exit (range 5) 3085 | -9/Materials | Discovered new exit (range 14) 3644 | -9/Materials | Entered Mines 3645 | -9/Mines | Learned location of Storage (-8) 3651 | -9/Mines | Met a Derelict bent on vengeance 3658 | -9/Mines | Discovered new exit (range 5) 3854 | -9/Mines | Assembled infested the area 3873 | -9/Mines | Core integrity fell below 50% 3884 | -9/Mines | Core integrity fell below 20% 3909 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03862_ Acquired 13 matter. 03868_ K-01 Serf collects debris. 03870_ C-30 ARC bursts open, deploying its payload. 03870_ D-53 Grenadier unfolds itself. 03875_ Lgt. Treads destroyed. 03878_ The unstable cave ceiling collapses. 03878_ D-53 Grenadier knocked back. 03879_ The unstable cave ceiling collapses. 03881_ Core Shielding destroyed. 03882_ The unstable cave ceiling collapses. 03887_ Lgt. Cannon destroyed. 03891_ The unstable cave ceiling collapses. 03891_ Lgt. Treads destroyed. 03892_ The unstable cave ceiling collapses. 03893_ Lgt. Cannon destroyed. 03893_ Lgt. Armor Plating destroyed. 03894_ The unstable cave ceiling collapses. 03898_ D-53 Grenadier destroyed. 03898_ Switching to secondary target: D-53 Grenadier. 03899_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????# ?????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????# ??????????????? | | ????????????????????????# ????????????? | | ???????????????????????? ???????????? | | ???????????????????????? #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ??????????????????????### # r #????????????? | | ?????????????????????## u #?????????##??? | | ????????????????????## #?????????## #??? | | ????????????????????# # #??????????# ??? | | ????????????????????# # ##????????## ???? | | ????????????????????# # @ #???????## #???? | | ????????????????????# # ##??????# ##??? | | ????????????????????# # !##?????# #### | | ????????????????????### =%*###???# | | ?????????????????????## ### d %##### | | ??????????????????????### ###?## | | ????????????????????????# #????# = | | ????????????????????????# #????# ##### | | ????????????????????????# #????## ##???# [ | | ????????????????????????? ??????#####???## | | ????????????????????????? ?????????????## | | ????????????????????????? ?????????????# ### | | ????????????????????????? ?????????????# ##?## | | ????????????????????????? ?????????????# ##???? | | ????????????????????????? ?????????????# ##???? | | ????????????????????????? ?????????????# ####? | | ???????????????????????????????????????## ## | | ????????????????????????????????????????# # | | ????????????????????????????????????????# | | ???????????????????????????????????????# < | | ???????????????????????????????????????# ### | | ???????????????????????????????????????# ##?? | | ???????????????????????????????????????## ##??? | | ????????????????????????????????????????######???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalFrostSink Manual? 0 Play Time 00:22:09 Cumulative 657.5 hours Start 2021.10.02 @ 07:24:25 End 2021.10.02 @ 07:50:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/2/1/1/1/0/0/0/0 Lore% 91 Gallery% 93 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6e8f88f-38bd-4e5e-bf33-0dd2d7853835