Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.21 @ 00:16:59 Player: Ms. V3-11A Result: Destroyed by LE-X0A(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (241) 241 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 961 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 117/125 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Small Laser > --- INVENTORY (15) --- Ion Engine Scrap Suit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Scrap Suit Large Storage Unit High-capacity Storage Unit Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 9 | . 6 . 3 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 . 1 Treads . | . . . . Leg 3 | . 2 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 4 . . Device 1 | . 1 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 3 3 Power . | . . . . Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Backups 5 | 5 4 7 6 Power 1 | 1 1 1 1 Propulsion 1 | 3 . 2 . Utility 2 | . 1 3 5 Weapon . | 1 1 1 . Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 2 | . . . 2 Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 96 99 79 Engine 14 | . 14 14 14 Leg 27 | . 28 27 23 Device 11 | . 9 14 14 Storage 14 | . 14 14 14 Ballistic Gun 25 | . 28 27 . Peak Build Rating 8 | 6 7 8 7 Average Rating 7 | 6 6 7 6 On Entrance 6 | 6 6 7 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 29 | 13 29 29 27 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 10 | 5 6 10 9 Average Carried 5 | 4 4 8 7 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 2 6 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 412 | 200 202 . 10 Remotely . | . . . . Salvage Created 487 | . 487 . . Parts 30 | . 30 . . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 13 . . Guns 13 | . 13 . . Classes Destroyed 5 | . 5 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Swarmer 9 | . 9 . . Grunt 4 | . 4 . . Best Kill Streak 7 | . 7 . . Combat Bots Only 6 | . 6 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 98 | . 48 14 36 Missed 30 | . 14 2 14 Hits 68 | . 34 12 22 Projectile 68 | . 34 12 22 AOE 14 | . . 14 . Damage Taken 977 | . 232 386 359 Core 256 | . 70 98 88 Absorbed by Shields . | . . . . Ignored by Resistances 282 | . 78 106 98 Core Remaining (%) 100 | 100 . . . Volleys Fired 56 | . 33 2 21 Largest 2 | . 2 2 1 Hottest 40 | . 40 40 40 Shots Fired 91 | . 66 4 21 Gun 91 | . 66 4 21 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 70 | . 66 4 . Thermal 21 | . . . 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 17 1 9 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 67 | . 46 2 19 Core Hits 27 | . 25 . 2 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 734 | . 512 14 208 Guns 734 | . 512 14 208 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 526 | . 512 14 . Thermal 208 | . . . 208 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . 6 . . Average Temperature 6 | . 6 . . Received Heat Transfer 186 | . 84 . 102 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 475 | . . . 475 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 132 | . 132 . . Initial . | . . . . Average 17 | . 24 . . Influence Increases 376 | . 376 . . Destroy 0b10 Robot/C 260 | . 260 . . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 32 | . 32 . . Successful Hack 9 | . 9 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 376 | . 376 . . Time Decay 376 | . 376 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 26 3 3 Peak Tracking Total 5 | . 5 1 3 Tactical Retreats 6 | . 4 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 19 . . Successful 13 | . 13 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 7 | . 7 . . Botnet 2 | . 2 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1769 | . 1056 564 149 Structural 1769 | . 1056 564 149 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2211 | 2 1496 564 149 Spaces Moved 905 | 1 593 260 51 Core . | . . . . Treads . | . . . . Legs 905 | 1 593 260 51 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 180 | 120 175 190 192 Slowest Speed 260 | 120 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 1 91 65 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1401 | 4 990 325 82 Wait 420 | . 353 61 6 Move 902 | . 592 259 51 Hop . | . . . . Pick Up 6 | . 3 3 . Fast Attach 2 | . 2 . . Attach 4 | . 1 . 3 Detach . | . . . . Swap 5 | . 4 . 1 Drop 6 | 4 2 . . Fire 56 | . 33 2 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 15) 148 | -10/Materials | Discovered new exit (range 13) 151 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 6) 728 | -10/Materials | Discovered new exit (range 11) 1058 | -10/Materials | Learned location of Mines (-10) 1110 | -10/Materials | Learned 2 Mines zone layouts 1150 | -10/Materials | Identified exit to Subcaves 1150 | -10/Materials | Learned location of 1 exit from Materials 1182 | -10/Materials | Learned location of Storage (-7) 1204 | -10/Materials | Loaded intel: 26 non-interactive machine locations 1499 | -10/Materials | Entered Mines 1501 | -10/Mines | Identified exit to Materials 1530 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1534 | -10/Mines | Found Scrap Suit 1754 | -10/Mines | Learned 2 Materials zone layouts 2056 | -10/Mines | Core integrity fell below 50% 2063 | -10/Mines | Entered Subcaves 2064 | -10/Subcaves | Approached by a straggling Scientist 2092 | -10/Subcaves | Lost 3 parts (1n2w) 2097 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2145 | -10/Subcaves | Core integrity fell below 20% 2212 | -10/Subcaves | Destroyed by LE-X0A(R) with Subdweller Machine Gun Last Messages --------------- 02059_ The unstable cave ceiling collapses. 02061_ Assault Rifle destroyed. 02062_ The unstable cave ceiling collapses. 02062_ Sml. Storage Unit crushed. LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 02064_ TS-OTV(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 02067_ TS-OTV(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." A swath of the cavern ceiling suddenly collapses. TS-OTV(c): "I think it's somewhere southwest of here" 02146_ Aluminum Leg destroyed. 02154_ Acquired 10 matter. TS-OTV(c): "I think it's somewhere southwest of here" 02194_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ???????"##??????#################?######?????????? | | ?????? ###??###### #####################?????????? | | ??????### ?###### ## # #### ##?????????? | | ??????## # # ## ####???????? | | ?????? ######?????? | | ??????? ## #####????? | | ???????????? # ## ## #### ## ""??? | | ???????????? ###### ###### ## ??? | | ????????????????### R ##### ### % ?? | | ?????????????????"## #### ### ?? | | ?????????????????"### @ ### ##??? | | ??????????????????#"###; ### % ###??? | | ???????????????????##### ## ##???? | | ???????????????? 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" ?????? | | ?????????????####" ### """##??????" ??????? | | ???????????????####### #####" ##???????" ?????? | | ???????????????####### "##########??????????????? | | ???????????????????### "######## ??????????????? | | ???????????????????## ##????????????????????? | | ???????????????????## % ##????????????????????? | | ???????????????????###% ###????????????????????? | | ???????????????????#### ###????????????????????? | | ????????????????????## ##?????????????????????? | | ????????????????????## #####???????????????????? | | ????????????????????## ####???????????????????? | | ????????????????????### ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointDeflectorStick Manual? 0 Play Time 00:11:37 Cumulative 520.0 hours Start 2026.03.21 @ 00:04:28 End 2026.03.21 @ 00:16:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 370 Rogue 63 Adventurer 281 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 44710943-f95e-426a-8152-dc71a54c7b94