Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.31 @ 15:14:49 Player: deadnoob Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (149) 745 Value Destroyed (5122) 5122 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (901) 901 TOTAL SCORE: 11368 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 661 Met Data Miner 300 Friendly Fire -397 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 91/100 System Corruption 5% Temperature Cool (2) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Sensor Array > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Carbon-fiber Leg Experimental Thermal Shield Heavy Laser Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Targeting Computer Target Analyzer Advanced Particle Charger Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Energy Well Improved Sensor Array Energy Filter Cloaking Device Improved Light Armor Plating Makeshift Armor Plating Layered Medium Armor Plating Experimental Thermal Shield Heavy Laser Heavy Laser Grenade Launcher Datajack Chainsword [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 5 | . . . 1 . 1 1 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 172 | 6 10 1 16 27 27 20 . 4 . 8 53 Power 19 | 1 1 . 1 3 3 2 . 1 . . 7 Engine 14 | 1 1 . 1 3 2 1 . . . . 5 Core 5 | . . . . . 1 1 . 1 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 52 | 2 1 . 5 7 11 6 . 1 . 1 18 Treads 16 | . . . . 6 3 5 . 1 . . 1 Leg 29 | 2 1 . 4 1 6 1 . . . 1 13 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . Flight 6 | . . . 1 . 1 . . . . . 4 Utility 46 | 1 3 . 4 9 8 7 . . . 2 12 Device 16 | . . . 1 3 4 2 . . . 1 5 Storage 3 | 1 . . 1 . . . . . . . 1 Processor 6 | . 1 . . 1 1 2 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 21 | . 2 . 2 5 3 3 . . . 1 5 Artifact . | . . . . . . . . . . . . Weapon 55 | 2 5 1 6 8 5 5 . 2 . 5 16 Energy Gun 14 | 1 2 . 1 3 1 . . . . . 6 Energy Cannon 17 | . . . . 2 3 2 . 1 . 3 6 Ballistic Gun 12 | 1 1 1 3 2 . 2 . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 11 | . 2 . 2 1 1 1 . 1 . 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 3 . . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . 5 Parts Lost 69 | . 3 . 5 11 3 12 . 1 . 2 32 Power 12 | . 1 . 1 2 2 1 . . . . 5 Propulsion 25 | . . . 2 3 . 5 . 1 . 2 12 Utility 19 | . 1 . 1 3 1 4 . . . . 9 Weapon 13 | . 1 . 1 3 . 2 . . . . 6 Highest Loss Streak 22 | . 2 . 2 8 1 5 . 1 . 1 22 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 98 100 97 95 96 81 100 95 100 97 88 Engine 8 | . 14 14 10 10 7 4 7 6 . . 8 Core 2 | . . . . . 1 1 7 8 15 15 2 Treads 11 | . . . . 16 18 14 30 26 30 25 . Leg 16 | . 28 28 31 14 14 8 . . . 2 21 Device 8 | . . . 11 10 9 4 7 7 7 7 15 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 5 Processor 8 | . 3 . . 5 9 15 15 15 15 15 11 Protection 7 | . 8 14 11 3 9 7 7 7 7 6 6 Energy Gun 5 | . 14 14 8 7 . . . . . . 5 Energy Cannon 5 | . . . . 1 17 12 7 9 7 10 4 Ballistic Gun 5 | . 13 11 12 11 . 1 . . . . . Launcher 1 | . . 2 . . . . 7 4 7 4 . Naked Turns 49 | . . . . . . . . . . . 49 Heaviest Build 79 | 13 16 16 35 46 52 55 50 55 54 59 79 Greatest Support 88 | 20 20 20 36 63 86 88 88 88 88 88 78 Greatest Overweight (x) 8 | 3 . . 1 2 2 8 . . . 1 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 15 15 15 15 15 15 15 13 Most Carried 15 | 6 8 8 12 15 15 15 15 15 15 15 15 Average Carried 12 | 2 7 7 7 13 14 13 14 14 15 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 6 8 12 14 15 15 15 15 15 15 5 Class Distribution -------------------- 71% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Matter Collected 2711 | 192 349 41 251 577 310 189 45 96 . 173 488 Remotely . | . . . . . . . . . . . . Salvage Created 5833 | . 301 79 524 984 1314 341 53 218 . 223 1796 Parts 317 | . 20 5 30 59 55 18 6 16 . 12 96 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 8 | . 1 . 2 2 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 6 16 . 18 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 125 | . 8 2 9 20 29 6 4 12 . 7 28 Guns 43 | . 7 2 4 20 . 3 . . . . 7 Cannons 49 | . . . . . 26 3 . . . 2 18 AOE 27 | . 1 . 5 . 2 . 4 11 . 4 . Classes Destroyed 13 | . 4 . 2 . 5 2 . . . . . Worker 2 | . . . . . . 1 . . . . 1 Builder 8 | . 1 . . 1 . . . . . . 6 Hauler 1 | . . . . . 1 . . . . . . Recycler 5 | . . . 2 1 . . . . . . 2 Watcher 6 | . 1 . 1 2 1 . . . . . 1 Swarmer 41 | . 2 . 2 6 6 . 4 9 . 4 8 Grunt 45 | . 6 2 6 4 11 1 . 2 . . 13 Brawler 3 | . . . . . 3 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 23 | . . . 2 10 5 3 . 1 . 1 1 Hunter 9 | . . . . . 2 1 . . . 2 4 Programmer 3 | . . . . . . 1 . . . . 2 Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 13 | . 2 1 5 7 8 2 4 4 . 4 13 Combat Bots Only 7 | . 2 1 3 7 7 2 4 4 . 4 6 Max Kills in Single Turn 5 | . 1 1 4 2 2 1 2 2 . 2 5 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . 2 . 1 . 2 2 . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Damage Taken 10609 | . 574 53 454 1341 1587 1172 30 371 . 405 4622 Core 1785 | . 94 17 91 163 273 172 . 67 . 54 854 Absorbed by Shields 27 | . . . . 27 . . . . . . . Core Remaining (%) 59 | 100 . 55 . 36 50 . . . . 58 . Volleys Fired 316 | . 38 7 29 68 56 24 2 12 . 9 71 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 Hottest 210 | . 70 70 70 106 210 70 135 135 . 210 138 Shots Fired 590 | . 73 14 52 133 110 37 3 19 . 15 134 Gun 329 | . 72 14 47 131 . 23 . . . . 42 Cannon 235 | . . . . . 108 14 1 9 . 12 91 Launcher 26 | . 1 . 5 2 2 . 2 10 . 3 1 Special . | . . . . . . . . . . . . Kinetic 197 | . 36 7 28 93 . 23 . . . . 10 Thermal 365 | . 36 7 19 38 108 14 1 9 . 12 121 Explosive 26 | . 1 . 5 2 2 . 2 10 . 3 1 Electromagnetic 2 | . . . . . . . . . . . 2 Robot Hit Streak 29 | . 7 4 12 24 22 27 . 29 . 10 13 Robot Miss Streak 6 | . 5 2 3 4 2 2 . 1 . 1 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 8 | . . . 1 7 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 368 | . 45 9 31 93 65 31 . 9 . 7 78 Core Hits 230 | . 19 6 25 37 34 14 5 17 . 8 65 Critical Kills 6 | . 1 . . . 1 . . . . . 4 Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . Critical Strikes 13 | . 2 1 1 3 1 . . . . . 5 Burn 5 | . . 1 1 2 . . . . . . 1 Meltdown 5 | . . . . . 1 . . . . . 4 Destroy 3 | . 2 . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12136 | . 683 125 1193 1397 2495 863 277 986 . 682 3435 Guns 3331 | . 570 108 410 1388 . 312 . . . . 543 Cannons 5430 | . . . . . 2247 259 . 193 . 342 2389 Explosions 3246 | . 105 . 779 . 230 292 277 793 . 340 430 Melee . | . . . . . . . . . . . . Ramming 129 | . 8 17 4 9 18 . . . . . 73 Kinetic 2198 | . 323 58 226 1097 . 312 . . . . 182 Thermal 6932 | . 247 50 184 291 2341 551 . 193 . 342 2733 Explosive 2505 | . 105 . 779 . 136 . 277 793 . 340 75 Electromagnetic 372 | . . . . . . . . . . . 372 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 . . . . . 5 Average Corruption 3 | . . . . . 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . 3 . . . . . 4 Message Errors 2 | . . . . . 1 . . . . . 1 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . 1 Overload Shots 19 | . . . . . 4 . 1 5 . 8 1 Overflow Damage 399 | . 8 . 24 . 96 121 . 20 . 30 100 Projectiles 165 | . . . . . 64 . . 6 . . 95 Explosions 231 | . 8 . 24 . 32 121 . 14 . 30 2 Melee 3 | . . . . . . . . . . . 3 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 356 | . 31 . 37 18 98 149 . . . . 23 Shots 7 | . 1 . 1 1 1 2 . . . . 1 Rammed 3 | . . . . 2 1 . . . . . . Targets Rammed 25 | . 3 7 1 3 3 . . . . . 8 Kicked 22 | . 3 7 1 1 2 . . . . . 8 Crushed . | . . . . . . . . . . . . Highest Temperature 351 | . 219 99 1 156 247 15 39 111 . 351 351 Average Temperature 70 | . 79 39 1 35 85 7 21 36 . 176 75 Received Heat Transfer 2934 | . 309 27 174 354 333 195 . 60 . 12 1470 Effects 4 | . . . . . . . . . . 3 1 Matter Decay 1 | . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . 2 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 7 | . . . . . 1 . . 1 . 1 4 Combat Hostiles 6 | . . . . . 1 . . 1 . 1 3 Parts Melted 40 | . 3 . 2 4 13 . . 1 . 4 13 Heat Transferred 11033 | . 622 222 592 888 3450 600 . 280 . 470 3909 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Peak Influence 796 | . 168 115 796 350 615 469 . . . . 479 Initial 237 | . . 65 . 168 100 237 . . . . 32 Average 222 | . 50 47 385 217 442 338 . . . . 152 Maximum Alert Level 3 | . . . 3 1 2 2 . . . . 2 Low Security (%) 52 | 100 100 100 21 42 7 . . . . . 74 Level 1 27 | . . . 32 57 10 73 . . . . 15 Level 2 19 | . . . 33 . 82 26 . . . . 9 Level 3 . | . . . 12 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 4 . 4 3 5 3 . . . . 12 Investigation 12 | . 1 . 3 1 1 1 . . . . 5 Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 12 | . 3 . 1 2 2 1 . . . . 3 Assault 1 | . . . . . 1 . . . . . . Garrison 4 | . . . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 4 Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . 3 . 3 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 211 | . 16 2 31 29 33 12 2 13 . 10 63 Peak Tracking Total 15 | . 8 2 7 6 5 5 2 4 . 4 15 Tactical Retreats 18 | . 2 . 2 . . 6 . . . 1 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . . 3 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Most Traps Carried 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Machines Disabled 16 | . . . 1 1 4 4 . . . . 6 Max in Single Turn 4 | . . . 1 1 1 4 . . . . 3 Garrison Access 2 | . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Machines Accessed 31 | . 2 . 7 7 2 3 1 . 2 1 6 Terminals 21 | . 2 . 6 6 1 3 . . . 1 2 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 Garrison Access 3 | . . . . 1 1 . . . . . 1 Total Hacks 108 | . 5 . 28 19 9 9 1 . 18 1 18 Successful 67 | . 3 . 18 13 5 3 1 . 18 1 5 Failed 41 | . 2 . 10 6 4 6 . . . . 13 Catastrophic 5 | . . . 1 . 1 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 50 | . 5 . 21 11 3 9 . . . . 1 Terminals 66 | . 5 . 23 18 6 9 . . . 1 4 Fabricators 8 | . . . . . . . . . . . 8 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . 5 . . . . . . . 2 Garrison Access 8 | . . . . 1 3 . . . . . 4 Terminal Hacks 49 | . 1 . 13 10 3 2 1 . 18 1 . Record 1 | . . . . . . . . . . 1 . Part Schematic 9 | . . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 5 | . . . 4 1 . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . 3 . . Open Door 2 | . . . . 1 . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Terminal Index 4 | . 1 . . 1 1 1 . . . . . Alert Level 6 | . . . 2 3 1 . . . . . . Unreport Threat 4 | . . . 2 1 1 . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 Load Schematic 2 | . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . . . 2 Insert Component 3 | . . . 2 . . . . . . . 1 Analyze 3 | . . . 2 . . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . Unauthorized Hacks 7 | . 2 . 1 2 1 1 . . . . . Terminals 7 | . 2 . 1 2 1 1 . . . . . Botnet 7 | . 2 . 1 2 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 2 . 7 5 2 3 . . . . 5 Full Trace Events 12 | . 1 . 3 3 . 1 . . . . 4 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . 9 . 1 Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Total Allies 17 | . . 6 . 10 . . . . . 1 . Largest Group 10 | . . 6 5 10 . . . . . 1 . Highest-Rated Group 117 | . . 117 86 88 . . . . . 96 . Highest-Rated Ally 96 | . . 31 31 31 . . . . . 96 . Total Orders 18 | . . . . 18 . . . . . . . EXPLORE 18 | . . . . 18 . . . . . . . Ally Attacks 166 | . . . 80 77 . . . . . 9 . Total Damage 1928 | . . . 961 736 . . . . . 231 . Kills 30 | . . . 19 7 . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . . . 4 1 . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . 1 . . . Drone Launches 18 | . . . . 18 . . . . . . . Drone Recoveries 4 | . . . . 4 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Turns Passed 7628 | 70 599 805 482 1486 994 550 400 346 120 427 1349 Spaces Moved 4404 | 48 360 630 293 681 452 265 246 193 76 219 941 Core 103 | 5 . . . . . 1 . . . . 97 Treads 1614 | . . . . 468 242 167 246 193 76 219 3 Legs 2517 | 43 360 630 293 213 210 97 . . . . 671 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 170 | . . . . . . . . . . . 170 Fastest Speed 27 | 50 120 120 120 120 120 120 160 160 160 160 27 Average Speed 135 | 116 120 120 122 152 158 163 160 160 160 172 102 Slowest Speed 450 | 200 120 120 190 260 260 450 160 160 160 240 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 46 | 4 54 96 35 94 41 5 43 46 68 45 24 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . . . . . 1 . . . Known Exits Taken 3 | . . . 1 . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . . . . . 1 . . . Spaces Dug 30 | . 10 . . . 9 . 6 4 . . 1 Terrain Destroyed 256 | . 10 . 31 10 77 37 13 35 . 16 27 Melee . | . . . . . . . . . . . . Projectile 63 | . . . . . 28 3 1 4 . 5 22 AOE 193 | . 10 . 31 10 49 34 12 31 . 11 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Total 5477 | 59 452 663 361 999 620 343 253 210 75 253 1189 Wait 380 | . 31 17 8 166 47 26 . . . 12 73 Move 4392 | 47 359 629 292 680 450 264 245 192 75 218 941 Hop . | . . . . . . . . . . . . Pick Up 86 | 6 6 2 8 20 11 7 3 1 . 2 20 Fast Attach 69 | 6 2 . 7 12 14 8 . 1 . 3 16 Attach 41 | . 3 . 3 7 3 7 . 1 . . 17 Detach 5 | . . . 1 3 . . . . . . 1 Swap 62 | . 5 1 6 8 10 5 . 2 . 5 20 Drop 90 | . 5 . 6 22 25 2 3 1 . 4 22 Fire 316 | . 38 7 29 68 56 24 2 12 . 9 71 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 22 | . 3 7 1 1 2 . . . . . 8 Crush 3 | . . . . 2 1 . . . . . . Escape Stasis 4 | . . . . 3 1 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 6) 670 | -10/Materials | Entered Mines 670 | -10/Mines | Discovered new exit (range 14) 823 | -10/Mines | Learned location of Zion (-6) 988 | -10/Mines | Learned Materials terminal intel 1072 | -10/Mines | Learned location of Mines (-8) 1076 | -10/Mines | Received a Mining Laser from a helpful Derelict 1103 | -10/Mines | Discovered new exit (range 15) 1172 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1475 | -10/Mines | Entered Materials 1475 | -9/Materials | Accompanied by 5 allies 1475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1476 | -9/Materials | Loaded intel: 11 terminal locations 1480 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1497 | -9/Materials | Identified exit to Mines 1497 | -9/Materials | Identified exit to Storage 1957 | -9/Materials | Entered Storage 1957 | -9/Storage | Accompanied by 2 allies 2188 | -9/Storage | Build established: Scavenger-Mutant 2384 | -9/Storage | Used back door to open Recycling access 2384 | -9/Storage | Discovered new exit (range 5) 2541 | -9/Storage | Core integrity fell below 50% 2578 | -9/Storage | Destroyed 7 combat bots 2578 | -9/Storage | Lost 8 parts (1p1n3u3w) 2706 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2940 | -9/Storage | Discovered new exit (range 13) 3443 | -9/Storage | Entered Materials 3443 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3566 | -8/Materials | Garrison activated, responded to threat 3644 | -8/Materials | Destroyed 7 combat bots 4243 | -8/Materials | First assault squad dispatched 4292 | -8/Materials | Crushed by falling debris 4350 | -8/Materials | Discovered new exit (range 16) 4437 | -8/Materials | Entered Factory 4437 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4468 | -7/Factory | Discovered new exit (range 8) 4489 | -7/Factory | Identified exit to Lower Caves 4534 | -7/Factory | Discovered new exit (range 7) 4541 | -7/Factory | Lost 5 parts (1p2n2u) 4576 | -7/Factory | Identified exit to Factory 4723 | -7/Factory | Lost 5 parts (1n2u2w) 4987 | -7/Factory | Entered Lower Caves 5316 | -7/Lower Caves | Discovered new exit (range 4) 5387 | -7/Lower Caves | Entered another Lower Caves area 5400 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5451 | -7/Lower Caves | Learned location of Extension (-4) 5712 | -7/Lower Caves | Discovered new exit (range 13) 5733 | -7/Lower Caves | Entered Data Miner 5733 | -7/Data Miner | Discovered new exit (range 6) 5764 | -7/Data Miner | Met Data Miner 5820 | -7/Data Miner | Received God Mode back door access code from Data Miner 5853 | -7/Data Miner | Entered Proximity Caves 5868 | -6/Proximity Caves | Escorted by Enhanced Grunt 5913 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6098 | -6/Proximity Caves | Found Prototype Device 6098 | -6/Proximity Caves | Identified Exp. Thermal Shield 6270 | -6/Proximity Caves | Discovered exit to Factory (range 5) 6280 | -6/Proximity Caves | Entered Factory 6280 | -6/Factory | Evolved 2 slots: Utility x2 6281 | -6/Factory | Discovered new exit (range 8) 6387 | -6/Factory | Lost 4 parts (1p1n2w) 6436 | -6/Factory | Incoming investigation squad redirected 6489 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 7133 | -6/Factory | Incoming investigation squad redirected 7291 | -6/Factory | Garrison activated, responded to threat 7404 | -6/Factory | Cargo convoy interrupted 7422 | -6/Factory | Incoming assault squad redirected 7449 | -6/Factory | Incoming investigation squad redirected 7493 | -6/Factory | Core integrity fell below 50% 7498 | -6/Factory | Released all parts (5) 7526 | -6/Factory | Lost 22 parts (3p8n7u4w) 7541 | -6/Factory | Core integrity fell below 20% 7629 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07549_ S-27 Virus destroyed. 07554_ Acquired 19 matter. 07556_ Acquired VTOL Module. 07558_ Acquired 5 matter. 07558_ Acquired VTOL Module. 07560_ Acquired 15 matter. 07561_ Acquired VTOL Module. 07563_ System corrupted: IFF burst signal emitted. 07563_ Acquired Lgt. Nuclear Core. 07565_ Acquired Autogun. 07574_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07598_ Acquired 30 matter. 07607_ Acquired Adv. Sensor Array. 07612_ System corrupted: Matter fused (-7). 07614_ Acquired Nuclear Pulse Thruster. 07620_ VTOL Module destroyed. 07625_ Lgt. Nuclear Core destroyed. 07625_ VTOL Module destroyed. 07629_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????#[= =#? | | ???????????????????????????????# % % *% #? | | ???????????????????????????????#####"###/########? | | ????????????????????????############## %% *+ ???? | | ????????????????????????# ] *[%=#%*! #?????? | | ????????????????????????# """ !%! #==== # [[ | | ????????????????????????# """ =|%[/%%=* + | | ????????????????????????# """ "" ""!#*!* # | | ????????????????????????# ""G""=#%% #?????? | | ????????????????????????############## #?????? | | ????????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ???????????######??????????????? #?????? | | ??????????? #?????????????? H #?????? | | ??????????? #?????????????? ###+####?????? | | ??????""???" #??????######## #????????????? | | ???? """ ?"" #??????# #????????????? | | ???? """ """ #??????# #????????????? | | ???# #??????# ??????????????? | | ???# """ """ #??????+ ????????????????? | | ???# """ """ #??????# ??????????????????? | | ???# """ """ #??????# #???????????????????? | | ???# ######## #???????????????????? | | ???# # % #???????????????????? | | ???# # @ #???????????????????? | | ???#######+###### #???????????????????? | | ?????# # #???????????????????? | | ###### #T #???????????????????? | | ## ########???????????????????? | | ## u#??????????????????????????? | | ## #??????????????????????????? | | ## ?#??????????????????????????? | | ## #??????????????????????????? | | ###### ## #??????????????????????????? | | ?????# ## ? ? #??????????????????????????? | | ?????## ### #??????????????????????????? | | ??????# ### ? ##?????????????????????????? | | ??????# #?????????????????????????? | | ??????# ? #?????????????????????????? | | ??????+ #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????########## #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# ????????????????????????? | | ???????????????# ????????????????????????? | | ???????????????+ ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Cld. Plasma Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedAblativeMachine Manual? 0 Play Time 01:15:19 Cumulative 55.9 hours Start 2022.08.31 @ 13:57:24 End 2022.08.31 @ 15:14:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65755843-f43a-4fd6-b617-2ebfeda55540