Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 23:24:39 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (680) 3400 Value Destroyed (38082) 38082 Prototype IDs (297) 5940 Alien Tech Used (17) 3400 Bonus (46681) 46681 TOTAL SCORE: 107803 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 12193 Follower Combat Kills 4002 Network Hubs Disabled 200 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 548 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Win 3000 Friendly Fire -4362 Cogmind --------- Core Integrity 345/2100 Matter 54/300 Energy 1207/1230 System Corruption 0% Temperature Cool (16) Movement Treading (141) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY (12) ----- Huge Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (4) ------- Multirail Graviton Cannon Graviton Cannon > --- INVENTORY (25) --- Zero-point Reactor Desublimator Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (193) Experimental Matter Compressor (0) Experimental Matter Compressor (0) Advanced Particle Charger Advanced Kinecellerator Microwarp Drive Vortex Shotgun (28) Vortex Shotgun (25) Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Multirail Heavy Hardcell Cannon Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating Graphene Brace Experimental EM Disruption Field AEGIS Remote Shield Antimissile System Deep Network Scanner Microwarp Drive > --- WEAPON ----------- Core Stripper Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Improved Heavy Siege Treads Advanced Heavy Siege Treads Improved Energy Well Experimental Matter Compressor Long-range Terrain Scanner Improved Transmission Jammer Centrium Medium Armor Plating Experimental Powered Armor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Vortex Shotgun Vortex Shotgun Compact HERF Cannon Warp Cannon Multirail Hypervelocity Multirail Improved Proton Missile Launcher Z-bomb Delivery System [Rating: 278] Favorites ----------- Power Improved Quantum Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Sigix Broadsword Energy Gun Advanced Beam Rifle Energy Cannon Warp Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Graviton Cannon Launcher Z-bomb Delivery System Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Utility 9 | . . . 1 . 1 . . . 3 . . . . 1 . . . . 2 . . . . 1 . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 720 | 6 20 2 27 5 33 27 1 8 22 23 6 25 8 52 1 2 18 3 12 69 7 16 29 13 102 52 17 57 57 Power 48 | 1 1 1 2 . 1 3 . . . 1 . 2 1 6 . . 1 . . 4 . 2 1 3 11 . . 6 1 Engine 9 | 1 1 1 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . 1 . 1 . 4 . . . . . . . . . . 1 . . . . Reactor 32 | . . . . . . . . . . . . 1 1 2 . . 1 . . 4 . 2 1 3 10 . . 6 1 Propulsion 83 | 2 8 . 12 . 9 14 1 2 1 2 1 4 3 2 . . 1 . . 1 . . . . 9 3 1 6 1 Treads 64 | . 2 . 5 . 9 13 1 1 1 2 1 4 3 1 . . 1 . . 1 . . . . 8 3 1 6 1 Leg 16 | 2 6 . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 348 | 1 5 1 5 3 12 8 . 1 15 6 3 15 3 21 1 2 7 3 11 32 3 6 19 4 67 29 12 18 35 Device 212 | . 3 . 1 1 9 4 . 1 9 . 1 8 1 12 1 1 3 2 5 21 2 5 16 3 42 18 7 9 27 Storage 23 | 1 2 . 1 . 1 . . . 1 . . 3 . 3 . . . . 1 2 . 1 1 . 1 . 3 2 . Processor 17 | . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . 4 3 . 4 2 Hackware 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Protection 78 | . . 1 3 2 2 4 . . 3 6 2 4 2 4 . 1 3 1 4 9 1 . 2 . 12 4 1 3 4 Artifact 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 1 . 2 Weapon 241 | 2 6 . 8 2 11 2 . 5 6 14 2 4 1 23 . . 9 . 1 32 4 8 9 6 15 20 4 27 20 Energy Gun 49 | . 5 . . . 7 1 . 4 1 2 1 1 . 6 . . 7 . . 4 1 2 2 3 . . . 2 . Energy Cannon 27 | . . . . . . . . . . . . . . 3 . . 1 . . 1 1 . 4 3 5 6 . 1 2 Ballistic Gun 109 | 2 . . 7 1 3 . . . 4 5 1 3 1 9 . . . . 1 21 2 3 3 . 6 7 3 12 15 Ballistic Cannon 17 | . . . 1 . . . . . . . . . . . . . 1 . . 2 . 3 . . 2 . . 5 3 Launcher 17 | . . . . . 1 1 . . 1 4 . . . 4 . . . . . 4 . . . . . . 1 1 . Special Weapon 5 | . . . . 1 . . . . . 3 . . . 1 . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 3 . Slashing Weapon 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . . 2 . 1 3 . 1 . . 2 3 . 1 . . 8 . . 8 3 1 2 . 12 8 . 3 1 Corrupted Parts 5 | . . . . . . . . . . . 1 2 2 . . . . . . . . . . . . . . . . System Corruption 30 | . . . . . . . . . . . 10 6 14 . . . . . . . . . . . . . . . . Parts Lost 34 | . . 1 4 . 3 . . . . . . . . 7 . . . . . 13 . . . . 1 2 . 1 2 Power 5 | . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . 3 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Utility 16 | . . . . . 2 . . . . . . . . 3 . . . . . 8 . . . . 1 1 . . 1 Weapon 8 | . . . 1 . 1 . . . . . . . . 1 . . . . . 3 . . . . . 1 . . 1 Highest Loss Streak 4 | . . 1 4 . 2 . . . . . . . . 2 . . . . . 3 . . . . 1 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 99 100 99 99 100 100 97 100 94 92 92 84 82 82 79 76 77 78 70 85 81 83 77 77 78 79 83 Engine 3 | . 13 14 11 11 8 9 9 9 6 4 . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 5 2 5 5 5 5 5 7 10 13 13 16 15 16 15 12 11 Treads 13 | . 6 28 20 33 26 26 27 26 26 26 21 19 19 8 5 5 5 5 5 5 5 4 4 4 3 4 11 13 15 Leg 1 | . 21 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 4 4 4 4 3 . . . Device 18 | . 13 12 10 11 17 18 18 18 16 13 18 22 20 18 23 22 20 20 26 26 27 26 27 25 23 22 20 11 11 Storage 6 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 7 5 5 5 5 5 5 5 4 4 4 4 4 3 4 3 Processor 4 | . . . . . . . . . 4 6 6 6 6 3 5 5 5 5 5 5 5 4 4 4 4 5 7 12 15 Hackware 1 | . . . . . . . . . 4 6 . . . . . . . . 2 . . . . 3 4 4 3 . . Protection 6 | . . 1 11 11 8 8 9 9 9 12 13 10 12 10 5 5 7 7 7 5 5 9 4 4 1 1 2 7 9 Energy Gun 6 | . 25 28 . . 16 26 27 27 8 5 6 5 3 1 5 5 4 5 5 3 . 2 1 3 . . . . . Ballistic Gun 8 | . 1 . 21 21 10 . . . 10 11 11 12 16 13 11 11 11 11 9 11 . 13 14 12 5 2 6 7 7 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 257 | 12 30 34 41 40 46 45 45 45 70 84 84 87 93 149 143 143 152 152 165 171 166 186 192 206 257 239 219 243 244 Greatest Support 250 | 20 40 40 60 40 60 64 60 60 82 92 120 123 122 160 20 20 20 20 80 20 36 36 36 36 36 155 245 250 245 Greatest Overweight (x) 27 | 3 . . 3 . . 1 . 1 . . . 27 . 7 7 7 7 7 8 8 7 5 5 5 12 11 . 1 1 Average Overweight (x) 3 | . . . . . . . . . . . . 5 . 2 6 6 6 7 7 7 3 5 4 5 10 5 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 20 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 10 15 15 15 15 15 15 15 18 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 11 14 15 15 15 15 15 15 20 20 20 20 20 25 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 4 9 12 14 14 14 14 15 14 17 19 19 19 19 21 24 24 24 25 24 24 17 24 24 23 24 24 23 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 11 13 15 15 15 15 15 15 20 20 20 20 20 24 24 24 25 25 25 20 25 25 25 25 25 23 25 25 22 Class Distribution -------------------- 18% | Generator-Mutant 17% | Scavenger-Tank 12% | Scavenger-Scrapper 11% | Tank 10% | Alien-Mutant 8% | Scavenger-Mutant 6% | Generator-Gunner 6% | Mutant 4% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Generator-Tank | -2/Research Generator-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 23168 | 222 230 15 902 177 665 266 10 50 794 844 351 808 204 1754 348 98 457 68 681 2288 . 661 898 862 854 640 416 3678 3927 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 39751 | . 905 272 1403 482 1377 2736 183 . 983 1304 194 321 253 3221 249 314 317 62 1802 5554 . 638 1837 1478 1875 3002 1875 4901 2213 Parts 1746 | . 28 15 92 25 67 115 9 . 43 51 9 23 12 131 14 11 11 4 82 214 . 35 82 60 104 128 101 155 125 Haulers Intercepted 16 | . 2 . 2 . 5 4 . . . . . . . 2 . . . . . . . . . . . . 1 . . Recyclers Shooed 29 | . 1 . 3 3 1 3 1 . 5 1 . . . 8 . . . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . . . . 23 14 . 9 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 537 | . 17 7 29 8 20 41 1 . 11 21 2 . 4 50 3 4 4 2 21 80 . 7 23 13 20 34 27 62 26 Melee 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Guns 450 | . 16 6 29 8 15 37 . . 11 16 . . 4 31 3 4 4 2 21 60 . 7 19 12 19 25 24 54 23 Cannons 15 | . . . . . . . . . . . . . . 2 . . . . . . . . 3 1 . 3 . 4 2 AOE 40 | . . . . . 3 . . . . 5 . . . 12 . . . . . 17 . . . . . . 3 . . Classes Destroyed 29 | . 8 1 1 2 1 2 . . 1 3 . . 1 . 2 . 1 1 . 1 . . . . 1 2 . 1 . Worker 24 | . 1 . 2 . 1 3 . . 2 . . . . 3 . . . . 2 . . 3 3 2 . . . 2 . Builder 15 | . 1 . . 1 . 2 . . . . . . . 3 . . . . 2 . . 1 . . . 3 2 . . Tunneler 5 | . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . Hauler 16 | . 2 . 2 . 5 4 . . . . . . . 2 . . . . . . . . . . . . 1 . . Recycler 35 | . 1 1 3 2 5 5 2 . 2 1 . . . 4 . . . . . . . 1 2 3 . 1 . 2 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 7 | . . . . . . 1 . . . 1 . . . 1 . . . . 1 1 . . . . . . . 2 . Operator 18 | . 1 . 1 . . 2 . . . 1 . 9 . 1 . . . . 1 . . . 1 . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 27 | . 2 . 4 . 1 2 . . 1 . 1 . . 1 . . . . 4 2 . 2 3 1 . 1 2 . . Swarmer 76 | . 3 3 12 . 7 5 . . . . . . . 9 . 1 . . . 5 . 3 8 1 . 1 4 14 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Saboteur 4 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 . Grunt 201 | . 14 4 10 6 7 16 . . 7 8 . . 2 21 . . 2 . 13 37 . . 9 5 4 11 10 15 . Brawler 15 | . . . . 1 1 2 . . . . . . . 1 . 1 . . . 3 . . 1 . . . 2 3 . Duelist 26 | . . . . 1 . 5 . . . 1 . . . 4 . 1 . . . 7 . . 1 . . . 2 4 . Protector 7 | . . . . . . 1 . . . 1 . . . 1 . . 1 . . 1 . . . . . . 1 1 . Sentry 52 | . . . 7 . 4 11 1 . 1 5 . . 1 2 . 1 . . 3 8 . . . 1 . 4 2 1 . Demolisher 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Specialist 7 | . . . . . . . . . . . . . 1 . . . . . 1 2 . . 3 . . . . . . Hunter 25 | . . . . . 1 1 . . . 1 . . . 3 . . . . . 5 . . . 4 . 3 2 5 . Programmer 59 | . . . . . . . . . 3 . . . . 7 2 . . 1 4 8 . 4 1 2 3 8 4 12 . Behemoth 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrapoid 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 25 | . 5 3 8 4 5 7 2 . 5 8 3 4 2 8 3 4 3 2 11 25 . 5 5 9 4 7 6 14 6 Combat Bots Only 24 | . 5 3 8 3 4 5 1 . 3 7 2 . 2 8 3 4 3 2 7 24 . 3 5 4 4 6 6 14 6 Max Kills in Single Turn 4 | . 2 1 2 1 3 2 1 . 1 3 1 1 1 3 1 2 1 1 2 3 . 2 2 2 1 2 3 4 1 Gunslinging 1 | . . . 1 . . 1 . . . 1 . . . 1 . . . . . . . 1 1 . . . . . . Exploded 3 | . . . . . 3 . . . . 3 . . . 3 . . . . . 3 . . . . . . 3 . . Melee 1 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 3 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3117 | . 80 37 154 22 78 141 6 . 79 108 8 . 53 257 5 3 21 6 68 382 . 20 139 57 31 185 115 362 700 Missed 774 | . 24 7 32 8 17 30 3 . 23 30 5 . 17 87 2 1 9 1 11 79 . 6 47 17 5 33 32 69 179 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Damage Taken 34386 | . 606 317 1385 178 872 1991 42 . 777 845 36 32 743 2946 72 32 162 73 630 5079 . 247 950 706 403 1652 1022 3885 8703 Core 3653 | . 107 132 272 38 82 253 . . 69 44 12 . 54 209 32 . . 9 10 505 . . 53 34 23 217 179 404 915 Absorbed by Shields 18644 | . . . . . . . . . . 307 34 11 205 332 . . 78 30 521 1927 . 77 277 217 390 1604 832 3484 8318 Reduced by Siege Mode 1024 | . . . . . . . . . . . . . . 93 . . . . 25 182 . . 59 29 28 59 7 283 259 Redirected to Core 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . . . Redirected to Shielding 238 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238 Ignored by Resistances 2568 | . . . . . . . . . . . . . . . . . 32 . 42 . . . . . . 234 344 1916 . Regen/Repaired (Parts) 9681 | . 43 . 187 . 135 224 . 357 . . . . . 194 11 . 119 . 154 246 . 60 359 50 153 1039 298 1648 4404 Core Remaining (%) 56 | 100 . 4 . 22 . . . 39 . . . . 78 . . . . 75 . . 55 . 95 . . 79 . . 16 Volleys Fired 1786 | . 72 25 98 21 65 110 4 . 49 69 72 33 32 136 9 9 41 9 88 207 26 15 68 33 49 101 65 110 170 Largest 4 | . 2 2 2 2 3 3 3 . 3 3 2 3 3 3 3 3 3 3 3 3 1 4 4 4 4 1 2 4 4 Hottest 280 | . 100 100 46 100 178 178 178 . 111 130 125 133 145 164 164 164 164 164 164 167 81 197 200 221 201 100 95 260 280 Shots Fired 4024 | . 143 50 196 41 193 328 12 . 129 199 77 85 62 293 18 20 105 26 212 530 27 51 188 123 76 101 66 167 506 Gun 3561 | . 143 50 196 40 192 328 12 . 128 195 74 85 62 253 18 20 102 26 212 508 . 49 165 117 73 60 65 110 278 Cannon 411 | . . . . . . . . . . . . . . 22 . . 3 . . 1 27 2 23 6 3 41 . 55 228 Launcher 49 | . . . . . 1 . . . 1 4 3 . . 16 . . . . . 21 . . . . . . 1 2 . Special 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 2641 | . . . 196 40 97 . . . 81 133 69 58 55 213 12 11 66 17 127 378 . 41 153 90 63 60 65 131 485 Thermal 1250 | . 143 50 . 1 95 328 12 . 47 62 5 27 7 46 6 9 37 9 85 131 . 10 35 33 13 41 . . 18 Explosive 25 | . . . . . 1 . . . 1 4 . . . 12 . . . . . 4 . . . . . . 1 2 . Electromagnetic 72 | . . . . . . . . . . . 3 . . 20 . . . . . 17 27 . . . . . . 2 3 Entropic 34 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 32 . Robot Hit Streak 50 | . 18 13 25 18 19 18 10 . 28 30 11 14 11 26 7 3 11 4 24 46 . 12 26 14 50 36 14 48 43 Robot Miss Streak 7 | . 7 2 4 1 5 3 1 . 3 5 3 2 3 6 2 4 2 6 5 2 . 3 3 4 2 4 7 3 4 Penetration Max 3 | . . . . . . . . . . . . 1 1 2 . 1 2 1 2 1 . 1 1 1 . 2 1 3 1 Secondary Targets 62 | . . . 7 1 4 5 . . 3 2 . . . 8 1 . 3 . 4 17 . 3 3 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . 1 1 . . . 1 1 . 1 . 1 1 . 1 1 1 . . . . . Shots Hit Robots 2812 | . 92 36 140 31 115 223 9 . 92 148 52 53 26 186 13 8 63 16 132 361 . 36 119 84 43 77 64 165 428 Core Hits 1594 | . 42 16 56 17 52 92 2 . 42 88 15 21 13 116 4 5 27 4 68 191 . 22 63 42 36 59 66 156 279 Critical Kills 195 | . . . . . . . . . 2 . . 2 1 8 1 1 . . 5 16 . 2 3 7 18 29 28 52 20 Critical Parts Destroyed 240 | . . . . . 2 . . . 2 1 . 2 6 13 2 . 3 . 4 15 . 4 10 7 14 52 25 55 23 Critical Strikes 554 | . 11 5 . . 6 33 . . 5 3 2 4 7 24 5 3 8 . 15 43 . 8 13 16 37 82 55 110 59 Burn 90 | . 11 5 . . 4 33 . . 1 2 2 . . 3 2 2 3 . 6 11 . 2 . 2 1 . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Destroy 448 | . . . . . 2 . . . 4 1 . 4 7 21 3 1 5 . 9 32 . 6 12 14 36 79 55 106 51 Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 67 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 28 8 23 . Kinetic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . 17 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 18 8 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 2 4 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 86286 | . 1219 519 2284 503 2188 4514 206 . 1860 3960 1369 1118 888 8915 409 251 2298 529 4162 13581 . 1342 4094 2420 1000 3010 1864 7037 14746 Guns 63288 | . 1207 481 2229 491 1957 4418 185 . 1845 2794 1107 1109 869 5339 409 251 2298 529 4162 10419 . 1342 3412 2376 1000 900 719 3762 7678 Cannons 11641 | . . . . . . . . . . . . . . 667 . . . . . . . . 682 44 . 1177 . 2027 7044 Explosions 8546 | . . . . . 160 . . . . 1163 262 . . 2851 . . . . . 3162 . . . . . . 840 108 . Melee 2378 | . . . . . . . . . . . . . . . . . . . . . . . . . . 933 305 1140 . Ramming 433 | . 12 38 55 12 71 96 21 . 15 3 . 9 19 58 . . . . . . . . . . . . . . 24 Kinetic 53966 | . . . 2229 491 957 . . . 1155 1694 959 855 763 4602 237 109 1703 391 2878 8067 . 1075 3189 1737 830 1251 719 3898 14177 Thermal 20025 | . 1207 481 . . 1000 4418 185 . 690 1100 148 254 106 1089 172 142 595 138 1284 3289 . 267 905 683 170 1177 . 108 417 Explosive 5074 | . . . . . 160 . . . . 1163 . . . 2262 . . . . . 649 . . . . . . 840 . . Electromagnetic 2870 | . . . . . . . . . . . 262 . . 904 . . . . . 1576 . . . . . . . . 128 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1479 | . . . . . . . . . . . . . . . . . . . . . . . . . . 582 305 592 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2439 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2439 . Highest Corruption 22 | . . . . . . . . . 2 2 12 12 22 7 7 7 7 1 1 10 10 1 2 2 2 . . . . Average Corruption 3 | . . . . . . . . . 1 2 10 8 10 5 7 7 1 1 1 3 10 1 1 1 1 . . . . Corruption Purged 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 249 | . . . . . . . . . 9 23 15 13 2 35 28 22 3 4 8 45 17 2 14 5 4 . . . . Message Errors 58 | . . . . . . . . . 1 5 1 2 . 7 9 9 . 2 2 11 4 1 1 . 3 . . . . Matter Fused 68 | . . . . . . . . . . 2 3 5 1 11 9 4 2 1 2 11 6 1 5 4 1 . . . . Heat Flow Errors 17 | . . . . . . . . . 1 1 1 3 . 2 5 2 . . . 1 1 . . . . . . . . Energy Discharges 19 | . . . . . . . . . 1 5 2 . . 3 4 . . . . 3 1 . . . . . . . . Parts Rejected 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Fused 5 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . 2 . . . . . . Data Loss (minor) 35 | . . . . . . . . . 1 5 3 . . 3 1 3 . . 3 7 4 . 4 1 . . . . . Data Loss (major) 10 | . . . . . . . . . 2 . 1 1 . 1 . 1 . . 1 2 . . 1 . . . . . . Misfires 17 | . . . . . . . . . 2 4 1 . . 3 . 1 . . . 5 1 . . . . . . . . Alerts 6 | . . . . . . . . . . . 2 . . . . 1 . . . 2 . . 1 . . . . . . Weapon Failures 12 | . . . . . . . . . . 1 1 2 1 3 . . . 1 . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 824 | . . . . . 28 . . . . . . . . 96 . . . . . 81 . . 31 . . 336 155 75 22 Projectiles 118 | . . . . . . . . . . . . . . 4 . . . . . . . . 31 . . 35 . 26 22 Explosions 241 | . . . . . 28 . . . . . . . . 92 . . . . . 81 . . . . . . 40 . . Melee 465 | . . . . . . . . . . . . . . . . . . . . . . . . . . 301 115 49 . Knockbacks 60 | . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 12 44 Impact 4 | . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 43 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 329 | . . . . . . . . . . . . . . 34 . . . . . 295 . . . . . . . . . Shots 11 | . . . . . . . . . . . . . . 4 . . . . . 7 . . . . . . . . . Rammed 54 | . 1 5 7 4 5 14 1 . 4 1 . 1 1 9 . . . . . . . . . . . . . . 1 Targets Rammed 69 | . 2 6 10 7 8 17 2 . 4 1 . 1 1 9 . . . . . . . . . . . . . . 1 Kicked 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 11 | . . 1 . 3 3 3 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 198 186 8 . 208 210 36 . 229 225 125 275 . 265 180 219 254 259 199 276 154 172 196 185 189 201 . 198 178 Average Temperature 54 | . 68 67 6 . 40 57 19 . 29 29 19 51 . 101 64 83 121 112 81 64 79 86 60 48 39 98 . 21 126 Received Heat Transfer 4828 | . 228 114 402 99 405 837 9 . 261 214 . . 46 532 46 . 51 . 129 828 . . 47 82 8 132 88 192 78 Siege Activations 79 | . . . . . . . . . . . . . 1 7 . 1 . . 4 16 . 1 5 5 12 9 5 6 7 Total Turns 1994 | . . . . . . . . . . . . . 1 90 . 7 . . 186 272 . 7 104 109 704 197 28 193 96 Longest Duration 457 | . . . . . . . . . . . . . 1 26 . 7 . . 138 52 . 7 37 67 457 42 8 71 25 Robots Corrupted 12 | . . . . . . . . . . . 2 1 . 4 . . . . . 4 . . . . . . . . 1 Combat Hostiles 10 | . . . . . . . . . . . 2 . . 4 . . . . . 3 . . . . . . . . 1 Parts Fried 30 | . . . . . . . . . . 1 1 2 . 9 1 . . . . 12 . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 14 | . 2 1 . . 1 4 1 . . . . . . . . 1 . . . . . . 1 . . 3 . . . Combat Hostiles 12 | . 1 1 . . 1 4 1 . . . . . . . . . . . . . . . 1 . . 3 . . . Parts Melted 104 | . 11 2 . . 5 32 1 . 3 3 . . . 3 1 2 2 . 7 18 . 5 2 . . 7 . . . Heat Transferred 41261 | . 4329 1739 . . 2442 10824 333 . 1295 2385 225 444 185 1850 500 450 1201 200 2826 5611 . 650 955 1287 350 1054 . 36 90 Parts Sabotaged 4 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 82 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 16 . 48 . Power Chain Reactions 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2747 | . 331 165 453 309 364 846 462 . 234 1033 622 380 923 2747 . . . . 479 2349 . 246 644 543 458 880 1275 1786 . Initial 757 | . . 85 21 154 . 69 329 . . 56 492 168 . 432 . . . . 300 179 . . 28 169 305 7 479 757 . Average 388 | . 159 62 245 92 168 437 337 . 90 271 582 95 393 1436 . . . . 286 1268 . 78 359 311 239 518 910 1330 . Maximum Alert Level 5 | . 1 . 2 1 1 3 2 . 1 3 2 1 3 5 . . . . 2 5 . 1 2 2 2 3 4 5 . Low Security (%) 32 | 100 66 100 31 82 59 22 9 . 88 62 . 83 27 . . . . . 20 4 . 91 16 22 25 12 . . . Level 1 32 | . 33 . 49 17 40 21 72 . 11 11 . 16 31 . . . . . 63 1 . 8 51 46 71 8 . . . Level 2 11 | . . . 18 . . 46 18 . . 11 100 . 21 12 . . . . 16 9 . . 32 30 3 58 22 . . Level 3 5 | . . . . . . 10 . . . 13 . . 20 15 . . . . . 18 . . . . . 20 41 4 . Level 4 5 | . . . . . . . . . . . . . . 33 . . . . . 43 . . . . . . 35 9 . Level 5 12 | . . . . . . . . . . . . . . 31 . . . . . 14 . . . . . . . 83 . High Security . | . . . . . . . . . . . . . . 6 . . . . . 7 . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 121 | . 5 . 1 . 1 12 . . 7 9 . . 7 23 . . . . 4 19 . 1 7 2 1 7 9 6 . Investigation 24 | . 2 . 1 . 1 3 . . 4 2 . . 2 4 . . . . . 3 . . . 1 1 . . . . Extermination 21 | . . . . . . . . . 2 . . . . 3 . . . . 2 3 . . 1 1 . 4 3 2 . Reinforcement 30 | . 3 . . . . . . . 1 4 . . 5 6 . . . . 2 4 . 1 . . . 3 1 . . Assault 33 | . . . . . . 3 . . . 3 . . . 9 . . . . . 9 . . . . . . 5 4 . Garrison 13 | . . . . . . 6 . . . . . . . 1 . . . . . . . . 6 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . 2 . . 1 3 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 59 | . 1 . 5 . 1 5 . . . 1 1 . 5 2 . . 1 . 2 5 . . 2 6 . 3 . 19 . Communications Jammed 68 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . 8 29 6 . Distress Signals 67 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . 8 29 6 . Times Spotted 892 | . 25 9 48 10 25 61 1 . 20 50 4 21 37 87 7 5 38 3 31 103 . 11 30 31 18 41 50 76 50 Peak Tracking Total 16 | . 4 3 9 3 5 7 1 . 4 13 5 . 13 15 5 5 16 2 7 9 . 3 5 6 3 6 8 11 8 Tactical Retreats 63 | . 1 2 5 . 2 2 . . . 2 . . . 6 . . . 1 3 8 . . 3 2 . 8 10 7 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 20 | . 2 . . . . 3 . . 1 . . . . 2 . . . . . 4 . . 2 1 2 . 1 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . 1 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . 1 . . . . . . . . . . . . . 1 1 9 . . 1 . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 81 | . . . 1 . 2 3 . . . 5 . 4 1 13 1 . 1 . 4 11 5 . 7 1 7 7 2 4 2 Max in Single Turn 3 | . . . 1 . 1 1 . . . 1 . 1 . 3 1 . 1 . 1 1 1 . 2 1 1 1 1 2 1 Garrison Access 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 142 | . 7 . 9 1 9 11 8 5 8 11 . . 5 6 2 . 1 . 8 7 . 3 10 2 10 7 6 6 . Terminals 88 | . 4 . 6 . 7 7 3 . 3 10 . . 5 1 . . . . 5 3 . 2 6 1 6 7 6 6 . Fabricators 4 | . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . . . . Repair Stations 11 | . 1 . 2 . 1 2 . . 1 . . . . 1 . . . . 1 . . . 1 . 1 . . . . Recycling Units 21 | . 2 . 1 . 1 2 5 . 2 1 . . . 4 . . . . . 2 . . . 1 . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . 1 . . . . Total Hacks 423 | . 16 . 31 1 31 26 17 16 17 23 . . 21 13 6 . 1 . 43 13 . 6 35 4 42 27 15 19 . Successful 235 | . 8 . 15 1 21 15 11 16 8 7 . . 15 6 6 . 1 . 20 7 . 1 17 3 23 15 10 9 . Failed 188 | . 8 . 16 . 10 11 6 . 9 16 . . 6 7 . . . . 23 6 . 5 18 1 19 12 5 10 . Catastrophic 24 | . . . 1 . 2 2 1 . . 1 . . . 3 . . . . 3 2 . 1 4 . 2 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 166 | . 14 . 9 . 13 11 10 . 6 8 1 . 10 10 . . . . 19 11 . 2 11 1 11 13 2 4 . Terminals 286 | . 12 . 22 . 24 19 9 . 6 19 . . 21 4 . . . . 35 6 . 3 18 3 24 27 15 19 . Fabricators 10 | . . . . . . . . . 3 . . . . . . . . . 3 4 . . . . . . . . . Repair Stations 46 | . 2 . 8 . 6 5 . . 4 . . . . 3 . . . . 4 . . . 3 . 11 . . . . Recycling Units 30 | . 2 . 1 . 1 2 8 . 2 4 . . . 6 . . . . . 3 . . . 1 . . . . . Scanalyzers 17 | . . . . . . . . . . . . . . . . . . . . . . . 12 . 5 . . . . Garrison Access 10 | . . . . . . . . . 2 . . . . . . . . . 1 . . 3 2 . 2 . . . . Terminal Hacks 125 | . 3 . 6 1 10 7 3 16 1 7 . . 9 . 6 . 1 . 12 . . . 8 2 8 9 8 8 . Record 19 | . . . . . . . . 14 . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 12 | . . . 2 . 1 1 2 . . . . . 2 . . . . . . . . . 1 . 2 . . 1 . Open Door 18 | . . . . 1 . 2 . 1 1 5 . . . . 1 . 1 . . . . . . . . 2 3 1 . Level Access Points 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 1 . 1 . Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Emergency Access Points 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . Alert Level 9 | . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . 2 . 1 . 1 1 . Unreport Threat 15 | . . . 1 . 1 1 . . . 2 . . 1 . . . . . 3 . . . 2 . 4 . . . . Locate Traps 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Maintenance Status 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 10 | . . . 1 . 1 1 . . . . . . 1 . . . . . 1 . . . 2 . . 2 1 . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 32 | . 2 . 7 . 6 3 . . 1 . . . . 2 . . . . 2 . . . 2 . 7 . . . . Scan Component 18 | . 1 . 4 . 3 2 . . 1 . . . . 1 . . . . 1 . . . 1 . 4 . . . . Repair 14 | . 1 . 3 . 3 1 . . . . . . . 1 . . . . 1 . . . 1 . 3 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . . . . Insert Component 8 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 . . . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 . . . . Unauthorized Hacks 62 | . 3 . 2 . 5 5 7 . 3 . . . 6 4 . . . . 5 6 . . 2 1 4 6 2 1 . Terminals 37 | . 1 . 1 . 4 3 2 . 1 . . . 6 1 . . . . 3 1 . . 1 . 4 6 2 1 . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Botnet 26 | . 1 . 1 . 3 2 2 . 1 . . . 3 1 . . . . 2 1 . . 1 . 2 4 1 1 . Operators 6 | . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . . . . 1 1 . . Sabotage 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 8 | . . . . . . . . . 2 . . . . 3 . . . . . 2 . . . 1 . . . . . Recycling Units 11 | . 2 . 1 . 1 2 5 . . . . . . . . . . . . . . . . . . . . . . Tunnel 11 | . 2 . 1 . 1 2 5 . . . . . . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . Scrapoids 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . 1 . 1 2 . . . 1 . . . . . . . . 1 . . . 1 . . . 1 . . Used 4 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . . . Hacking Detections 94 | . 5 . 8 . 7 7 4 . 6 8 . . 5 2 . . . . 6 4 . 2 9 1 7 5 3 5 . Full Trace Events 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired 14 | . 1 . 3 . 3 1 . . . . . . . 1 . . . . 1 . . . 1 . 3 . . . . Time 700 | . 26 . 78 . 115 38 . . . . . . . 99 . . . . 28 . . . 56 . 260 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 3 . . . 2 . . 4 . . 3 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 59 | . . . . 2 . 2 . . . 15 5 . . 15 . . 4 . 3 13 . . . . . . . . . Largest Group 9 | . . . . 2 . 2 . . . 6 9 8 4 5 5 2 6 3 4 5 . . . . . . . . . Highest-Rated Group 715 | . . . . 63 . 62 . . . 313 715 556 384 239 239 94 320 179 203 241 . . . . . . . . . Highest-Rated Ally 159 | . . . . 32 . 31 . . . 159 159 96 96 51 51 47 65 65 65 50 . . . . . . . . . Total Orders 28 | . . . . . . . . . . 1 . 4 11 . . . 10 . 2 . . . . . . . . . . STAY 18 | . . . . . . . . . . 1 . 1 9 . . . 6 . 1 . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 9 | . . . . . . . . . . . . 2 2 . . . 4 . 1 . . . . . . . . . . Ally Attacks 629 | . . . . 7 . 12 . . . 153 10 20 76 157 23 7 10 3 16 135 . . . . . . . . . Total Damage 16039 | . . . . 104 . 163 . . . 3790 525 718 2908 3490 542 193 332 117 430 2727 . . . . . . . . . Kills 114 | . . . . 1 . 1 . . . 31 2 4 25 28 4 1 3 . 3 11 . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 51878 | 80 1465 1057 2424 1808 1678 1842 887 2675 968 1678 474 2311 740 1785 841 745 1460 454 1317 1695 471 687 1089 701 11102 1759 1053 5720 912 Spaces Moved 25140 | 60 736 599 1019 650 767 701 519 1598 472 742 107 400 373 742 627 550 860 271 593 673 261 414 659 379 5249 886 493 3372 368 Core 99 | 20 . . . . . . . . . . . 79 . . . . . . . . . . . . . . . . . Treads 12212 | . 59 599 751 650 767 701 519 1598 472 742 107 321 373 532 . . . . 1 . . . . . . 73 420 3234 293 Legs 985 | 40 677 . 268 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11503 | . . . . . . . . . . . . . . 210 627 550 860 271 592 673 261 414 659 379 5249 758 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 150 166 166 161 161 163 158 152 130 130 130 130 140 140 130 100 120 110 120 120 110 155 137 141 Average Speed 157 | 105 123 160 168 160 160 162 167 166 161 162 163 407 157 164 130 130 133 140 143 143 104 120 119 120 175 140 155 142 143 Slowest Speed 1400 | 200 160 160 330 160 160 250 170 245 161 165 165 1400 158 240 140 140 140 140 240 150 140 120 120 120 190 237 155 245 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Microwarps 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 11 10 Exploration Rate (%) 58 | 5 96 81 74 94 53 76 74 85 19 84 54 89 36 24 74 75 88 51 16 45 95 10 73 13 94 54 18 79 27 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 11 | . 2 . 1 . 1 2 5 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . . . . . . . 1 1 . . . . 1 . 1 1 1 1 . 1 1 . . Unknown Exits Taken 18 | 1 1 1 . 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 . . . . 1 . . 1 . Scrap Searched 12 | . . 1 . 4 . . . 2 . . . . . . 2 2 . 1 . . . . . . . . . . . Spaces Dug 102 | . . . . 1 . . . . 1 6 . . 17 16 . . 1 . 5 29 . 2 3 2 3 7 5 2 2 Terrain Destroyed 862 | . . . . 1 7 . . . 7 30 . 2 33 203 7 6 12 21 64 243 . 5 14 10 7 15 9 89 77 Melee 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 5 . . Projectile 455 | . . . . 1 . . . . 2 1 . 2 33 48 7 6 12 21 64 156 . 5 14 9 2 5 . 4 63 AOE 361 | . . . . . 7 . . . 5 29 . . . 154 . . . . . 86 . . . . . . . 80 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 34912 | 75 1154 644 1551 1374 1078 1158 527 1621 608 1062 361 1027 469 1105 645 572 1140 337 1000 1160 437 580 842 557 7070 1273 738 4170 577 Wait 6535 | . 291 8 348 684 174 273 1 . 44 161 161 544 50 107 5 12 171 55 289 135 113 124 71 124 1529 194 211 631 25 Move 24804 | 59 735 598 1018 649 766 700 518 1597 471 741 106 399 372 741 626 549 859 270 592 671 260 413 658 378 5248 836 428 3244 302 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 264 | 10 11 4 21 3 9 7 . 6 10 7 5 5 2 22 . . 6 . 9 24 15 5 3 4 26 11 2 30 7 Fast Attach 251 | 2 5 . 9 . 9 13 1 2 5 3 2 15 3 11 . . 10 . 1 24 . 3 11 1 70 27 2 15 7 Attach 158 | 4 2 1 9 1 3 1 . 3 3 1 1 3 2 13 . . 1 . 4 21 6 4 1 3 11 20 5 26 9 Detach 105 | . 1 . 4 . 3 . . 1 . . 1 1 1 7 . . 4 . 2 6 5 1 4 . 16 19 5 18 6 Swap 329 | . 13 1 9 4 21 13 . 3 14 19 3 7 3 29 1 2 7 3 7 24 3 9 17 10 24 11 10 18 44 Drop 414 | . 14 1 25 5 20 24 1 9 8 14 10 19 3 17 . . 13 . 8 28 9 6 9 4 91 29 2 39 6 Fire 1786 | . 72 25 98 21 65 110 4 . 49 69 72 33 32 136 9 9 41 9 88 207 26 15 68 33 49 101 65 110 170 Melee 63 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 25 8 23 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 65 | . 1 6 7 7 8 17 2 . 4 1 . 1 1 9 . . . . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . Rewire 97 | . . . . . . . . . . 21 . . . 13 4 . 28 . . 19 . . . . . . . 12 . Trap 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 25 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 10) 568 | -10/Materials | Repaired Med. Laser 646 | -10/Materials | Discovered new exit (range 15) 766 | -10/Materials | Discovered new exit (range 16) 1546 | -10/Materials | Entered Mines 1558 | -10/Mines | Discovered new exit (range 11) 1566 | -10/Mines | Learned Materials terminal intel 1724 | -10/Mines | Learned Materials garrison access intel 1844 | -10/Mines | Core integrity fell below 50% 1999 | -10/Mines | Discovered new exit (range 7) 2021 | -10/Mines | Core integrity fell below 20% 2603 | -10/Mines | Entered Materials 2603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2604 | -9/Materials | Loaded intel: 12 terminal locations 3240 | -9/Materials | Lost 4 parts (3n1w) 3246 | -9/Materials | Destroyed 8 combat bots 3497 | -9/Materials | Build established: Scavenger-Mutant 3761 | -9/Materials | Discovered new exit (range 7) 3840 | -9/Materials | Core integrity fell below 50% 4029 | -9/Materials | Identified exit to Mines 4335 | -9/Materials | Discovered new exit (range 14) 4491 | -9/Materials | Repaired Lgt. Treads 4781 | -9/Materials | Repaired Lgt. Treads 4808 | -9/Materials | Repaired Lgt. Treads 5027 | -9/Materials | Entered Mines 5047 | -9/Mines | Learned location of 1 exit from Materials 5249 | -9/Mines | Discovered new exit (range 16) 5557 | -9/Mines | Discovered new exit (range 4) 5676 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6196 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6245 | -9/Mines | Assembled infested the area 6835 | -9/Mines | Entered Materials 6835 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6836 | -8/Materials | Identified exit to Storage 6837 | -8/Materials | Loaded intel: 1 garrison access location 7147 | -8/Materials | Build established: Scavenger-Tank 8205 | -8/Materials | Identified exit to Factory 8340 | -8/Materials | Repaired Cld. Ion Engine 8379 | -8/Materials | Repaired Imp. Heat Sink 8407 | -8/Materials | Repaired Lgt. Treads 8513 | -8/Materials | Entered Storage 8685 | -8/Storage | Met a pair of Derelict thieves 9001 | -8/Storage | Build established: Tank 9128 | -8/Storage | Used back door to open Recycling access 9128 | -8/Storage | Discovered new exit (range 5) 9358 | -8/Storage | Garrison activated, responded to threat 9611 | -8/Storage | Repaired Hrd. Medium Armor Plating 9868 | -8/Storage | Garrison activated, responded to threat 9907 | -8/Storage | Discovered exit to Factory (range 9) 9912 | -8/Storage | Build established: Scavenger-Tank 9970 | -8/Storage | Core integrity fell below 50% 10113 | -8/Storage | First assault squad dispatched 10229 | -8/Storage | Build established: Tank 10355 | -8/Storage | Entered Recycling 10686 | -8/Recycling | Discovered new exit (range 16) 11176 | -8/Recycling | Scanned before Scraplab entrance 11199 | -8/Recycling | Entered Scraplab 11237 | -8/Recycling | Discovered new exit (range 3) 11242 | -8/Recycling | Entered Scraptown 11477 | -8/Scraptown | Discovered new exit (range 11) 11543 | -8/Scraptown | Visited CR-KLE's Repair Center 11618 | -8/Scraptown | Visited Symbiants 11633 | -8/Scraptown | Visited Cave Peace 11643 | -8/Scraptown | Visited Cyclists 11707 | -8/Scraptown | Visited SPCMW 11802 | -8/Scraptown | Visited Red Mages 11867 | -8/Scraptown | Visited TADAMA 12258 | -8/Scraptown | Visited UFD Registry 12258 | -8/Scraptown | Registered with UFD as "Nanotail" 12315 | -8/Scraptown | Visited Modified Component R&D 12410 | -8/Scraptown | Visited Derelict Rescue Squad 12505 | -8/Scraptown | Visited Chapter 10 12538 | -8/Scraptown | Visited Sword Containment 12586 | -8/Scraptown | Visited Scrapoid Pod Storage 12617 | -8/Scraptown | Visited Scrap Suit Storage 12660 | -8/Scraptown | Visited Observation Area 12698 | -8/Scraptown | Visited Science Guys 12766 | -8/Scraptown | Visited Junk Cannon Lab 13139 | -8/Scraptown | CR-KLE repaired 7 parts 13226 | -8/Scraptown | Entered Cyclist Reading Room 13446 | -8/Scraptown | Found Scrap Suit 13907 | -8/Scraptown | Discovered new exit (range 3) 13917 | -8/Scraptown | Entered Factory 13917 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 14135 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 14875 | -6/Factory | Discovered new exit (range 5) 14885 | -6/Factory | Entered Extension 15061 | -6/Extension | Rescued A7 15324 | -6/Extension | Rescued a captive Derelict 15325 | -6/Extension | Rescued a captive Derelict 15379 | -6/Extension | Rescued a captive Derelict 15380 | -6/Extension | Rescued a captive Derelict 15777 | -6/Extension | Spotted B-75 Beast 15791 | -6/Extension | Destroyed B-75 Beast 15803 | -6/Extension | Spotted B-75 Beast 15823 | -6/Extension | Destroyed B-75 Beast 15838 | -6/Extension | Lost 3 allies 15918 | -6/Extension | Rescued a captive Derelict 15919 | -6/Extension | Rescued a captive Derelict 16025 | -6/Extension | Rescued a captive Derelict 16118 | -6/Extension | Build established: Scavenger-Tank 16285 | -6/Extension | First assault squad dispatched 16289 | -6/Extension | Rescued a captive Derelict 16372 | -6/Extension | Destroyed 7 combat bots 16405 | -6/Extension | Lost 5 allies 16455 | -6/Extension | Rescued a captive Derelict 16457 | -6/Extension | Rescued a captive Derelict 16481 | -6/Extension | Rescued a captive Derelict 16524 | -6/Extension | Discovered new exit (range 10) 16525 | -6/Extension | Discovered new exit (range 6) 16563 | -6/Extension | Entered Cetus 16563 | -6/Cetus | Accompanied by 4 allies (A7) 16568 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16585 | -6/Cetus | Spotted Cetus Guard 16585 | -6/Cetus | Spotted Cetus Guard 16589 | -6/Cetus | Destroyed Cetus Guard 16590 | -6/Cetus | Destroyed Cetus Guard 16590 | -6/Cetus | Spotted Cetus Guard 16595 | -6/Cetus | Spotted Cetus Guard 16596 | -6/Cetus | Allies destroyed Cetus Guard 16598 | -6/Cetus | Allies destroyed Cetus Guard 16644 | -6/Cetus | System corruption reached 10% 16695 | -6/Cetus | Started Cetus Manufacturing Module 16715 | -6/Cetus | Discovered new exit (range 15) 16720 | -6/Cetus | Manufactured an Enhanced Grunt 16745 | -6/Cetus | Manufactured an Enhanced Grunt 16770 | -6/Cetus | Manufactured an Enhanced Grunt 16795 | -6/Cetus | Manufactured an Enhanced Grunt 16820 | -6/Cetus | Manufactured an Enhanced Grunt 16949 | -6/Cetus | Murdered A7 16952 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17037 | -6/Cetus | Entered Archives 17037 | -6/Archives | Accompanied by 8 allies 17095 | -6/Archives | Discovered new exit (range 16) 17096 | -6/Archives | Lost 4 allies 17412 | -6/Archives | Found Prototype Device 17412 | -6/Archives | Identified Exp. Thermal Shield 18245 | -6/Archives | Discovered new exit (range 15) 18693 | -6/Archives | Discovered new exit (range 15) 19348 | -6/Archives | Entered Hub_04(d) 19348 | -6/Hub_04(d) | Accompanied by 4 allies 19411 | -6/Hub_04(d) | Discovered new exit (range 13) 19458 | -6/Hub_04(d) | Identified exit to Factory 20028 | -6/Hub_04(d) | Network Hub disabled 20052 | -6/Hub_04(d) | Spotted Lightning 20058 | -6/Hub_04(d) | Spotted Lightning 20060 | -6/Hub_04(d) | Spotted Lightning 20082 | -6/Hub_04(d) | Spotted Lightning 20086 | -6/Hub_04(d) | Spotted Lightning 20087 | -6/Hub_04(d) | Spotted Lightning 20088 | -6/Hub_04(d) | Entered Factory 20088 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20628 | -5/Factory | Repaired Adv. KE Penetrator 20706 | -5/Factory | Discovered new exit (range 10) 20928 | -5/Factory | Scrapoid reinforcements arrived 20988 | -5/Factory | First assault squad dispatched 21139 | -5/Factory | Lost 4 allies 21162 | -5/Factory | Found Scrap Suit 21490 | -5/Factory | Build established: Scavenger-Scrapper 21598 | -5/Factory | Garrison activated, responded to threat 21624 | -5/Factory | Allied Derelicts emerged from ambush trap array 21631 | -5/Factory | Destroyed 7 combat bots 21696 | -5/Factory | Found Powered Armor 21759 | -5/Factory | High security lockdown imminent 21780 | -5/Factory | Destroyed 8 combat bots 21795 | -5/Factory | Spotted B-75 Beast 21798 | -5/Factory | Scrapoids reinforcements arrived? 21820 | -5/Factory | Allies destroyed B-75 Beast 21839 | -5/Factory | High security lockdown engaged 21861 | -5/Factory | Discovered new exit (range 3) 21871 | -5/Factory | Identified exit to Upper Caves 21873 | -5/Factory | Entered Upper Caves 21873 | -5/Upper Caves | Accompanied by 5 allies 21916 | -5/Upper Caves | P-70 Sage assimilated allied 05F06-D 21944 | -5/Upper Caves | Learned 8 Research zone layouts 21944 | -5/Upper Caves | Learned Armory security intel 21944 | -5/Upper Caves | Learned Extension terminal intel 22341 | -5/Upper Caves | Discovered new exit (range 10) 22585 | -5/Upper Caves | Encountered a Warlord checkpoint 22599 | -5/Upper Caves | Learned location of 1 exit from Factory 22714 | -5/Upper Caves | Entered another Upper Caves area 22714 | -5/Upper Caves | Accompanied by 2 allies 22784 | -5/Upper Caves | Encountered a Warlord checkpoint 22927 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22943 | -5/Upper Caves | Learned Factory trap positions 22971 | -5/Upper Caves | Discovered new exit (range 3) 23390 | -5/Upper Caves | Discovered new exit (range 3) 23459 | -5/Upper Caves | Entered Warlord 23459 | -5/Warlord | Accompanied by 2 allies 23501 | -5/Warlord | System corruption cleaned by Quarantine Array 24020 | -5/Warlord | Visited the Vortex Lab 24026 | -5/Warlord | Found Prototype Energy Gun 24026 | -5/Warlord | Identified Vortex Shotgun 24033 | -5/Warlord | Found Prototype Energy Gun 24033 | -5/Warlord | Identified Vortex Rail 24035 | -5/Warlord | Warlord's base attacked by MAIN.C 24037 | -5/Warlord | Found Vortex Rail 24047 | -5/Warlord | Found Vortex Shotgun 24302 | -5/Warlord | Rebuked by Warlord 24323 | -5/Warlord | Found Prototype Reactor 24323 | -5/Warlord | Identified Vortex Chain Reactor 24339 | -5/Warlord | Found Prototype Processor 24339 | -5/Warlord | Identified Exp. Target Analyzer 24385 | -5/Warlord | Warlord forces counterattacked 24556 | -5/Warlord | Spotted Striker 24561 | -5/Warlord | Spotted Striker 24579 | -5/Warlord | Destroyed Striker 24632 | -5/Warlord | Lost 8 allies 24683 | -5/Warlord | Spotted Striker 24683 | -5/Warlord | Allies destroyed Striker 24710 | -5/Warlord | Warlord base infiltrated, sounded retreat 24822 | -5/Warlord | Met EX-DEC 24840 | -5/Warlord | Spotted Striker 24868 | -5/Warlord | Discovered new exit (range 14) 24878 | -5/Warlord | Lost 13 allies 24919 | -5/Warlord | Entered Proximity Caves 24919 | -4/Proximity Caves | Accompanied by 3 allies 25063 | -4/Proximity Caves | Spotter reported a threat 25102 | -4/Proximity Caves | Spotter reported a threat 25362 | -4/Proximity Caves | Discovered new exit (range 4) 25373 | -4/Proximity Caves | Entered Factory 25373 | -4/Factory | Accompanied by 2 allies 25373 | -4/Factory | Evolved 2 slots: Utility x2 25374 | -4/Factory | Identified exit to Research 25375 | -4/Factory | Loaded intel: 115 trap records 25595 | -4/Factory | Identified exit to Upper Caves 25595 | -4/Factory | Identified exit to Armory 25652 | -4/Factory | Allied Derelicts emerged from ambush trap array 25679 | -4/Factory | Discovered exit to Research (range 15) 25766 | -4/Factory | Repaired Ovr. Coil Gun 25872 | -4/Factory | Destroyed 7 combat bots 26690 | -4/Factory | Entered Armory 26734 | -4/Armory | Scrapoid reinforcements arrived 26805 | -4/Armory | Found Scrap Suit 26884 | -4/Armory | Lost 3 allies 26973 | -4/Armory | First assault squad dispatched 27065 | -4/Armory | Destroyed 9 combat bots 27216 | -4/Armory | Energy Cycler disabled 27464 | -4/Armory | Discovered exit to Research (range 10) 27622 | -4/Armory | Found Prototype Device 27622 | -4/Armory | Identified Exp. ECM Suite 27667 | -4/Armory | Build established: Scavenger-Gunner 27790 | -4/Armory | Scrapoids reinforcements arrived? 27829 | -4/Armory | P-70 Sage assimilated allied Warrior 7c 27868 | -4/Armory | Destroyed 7 combat bots 27873 | -4/Armory | Lost 7 allies 27879 | -4/Armory | Found Scrap Suit 28115 | -4/Armory | Destroyed 9 combat bots 28160 | -4/Armory | Crushed by falling debris 28258 | -4/Armory | High security lockdown imminent 28338 | -4/Armory | High security lockdown engaged 28340 | -4/Armory | Destroyed 24 combat bots 28347 | -4/Armory | Lost 3 parts (1n2u) 28370 | -4/Armory | System corruption reached 10% 28381 | -4/Armory | Discovered new exit (range 5) 28385 | -4/Armory | Entered Lab 28385 | -4/Lab | Discovered exit to Research (range 9) 28430 | -4/Lab | Hidden lab's door opened automatically 28430 | -4/Lab | Sensor layout match revealed 28431 | -4/Lab | Gained access to the hidden lab's interior 28482 | -4/Lab | Unable to decrypt terminal 28606 | -4/Lab | Found Alien Artifact 28615 | -4/Lab | Found Alien Artifact 28622 | -4/Lab | Identified Integrated Mediator 28622 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 28623 | -4/Lab | Identified Core Expander 28623 | -4/Lab | Installed Core Expander, added new Utility slot 28635 | -4/Lab | Found Alien Artifact 28682 | -4/Lab | Build established: Scavenger-Mutant 28733 | -4/Lab | Found Alien Artifact 28763 | -4/Lab | Found Prototype Energy Cannon 28766 | -4/Lab | Found Prototype Energy Cannon 28780 | -4/Lab | Found Prototype Protection 28783 | -4/Lab | Found Prototype Hackware 28822 | -4/Lab | Identified Exp. Powered Armor 28856 | -4/Lab | Entered Research 28856 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 28857 | -3/Research | Identified exit to Testing 29123 | -3/Research | Build established: Scavenger-Tank 29543 | -3/Research | Entered Testing 29584 | -3/Testing | Found Prototype Launcher 29605 | -3/Testing | Found Prototype Device 29605 | -3/Testing | Identified AEGIS Remote Shield 29942 | -3/Testing | Garrison activated, responded to threat 30160 | -3/Testing | Identified Warp Cannon (x2) 30260 | -3/Testing | Garrison activated, responded to threat 30332 | -3/Testing | Identified exit to Research 30414 | -3/Testing | Found Prototype Ballistic Gun 30445 | -3/Testing | Repaired Lyr. Heavy Armor Plating 30615 | -3/Testing | Identified Deep Network Scanner 30615 | -3/Testing | Identified Core Reset Matrix 30615 | -3/Testing | Identified Transdimensional Reconstructor 30615 | -3/Testing | Identified Z-bomb Delivery System 30615 | -3/Testing | Identified Hyp. Multirail 30632 | -3/Testing | Entered Research 30632 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30787 | -2/Research | Identified exit to Quarantine 30886 | -2/Research | Spotted B-90 Cyclops 30918 | -2/Research | Build established: Generator-Tank 30921 | -2/Research | Warped through subspace 31333 | -2/Research | Entered Quarantine 31333 | -2/Quarantine | Used Core Reset Matrix 31337 | -2/Quarantine | Detected hypermatrix surge 31337 | -2/Quarantine | Sensed 17 artifacts in vicinity 31341 | -2/Quarantine | Cryocooling Duct disabled 31356 | -2/Quarantine | Ambient heat levels rising (+20) 31356 | -2/Quarantine | Non-combat units ordered to evacuate 31370 | -2/Quarantine | Cryocooling Duct disabled 31385 | -2/Quarantine | Ambient heat levels rising (+20) 31385 | -2/Quarantine | Combat units ordered to evacuate 31485 | -2/Quarantine | Quarantine Guard activated 31584 | -2/Quarantine | Destroyed Quarantine Guard 31660 | -2/Quarantine | Found Core Reset Matrix 31662 | -2/Quarantine | Sensed 16 artifacts in vicinity 31915 | -2/Quarantine | Destroyed Quarantine Guard 32449 | -2/Quarantine | Spotted Quarantine Guard 32461 | -2/Quarantine | Destroyed Quarantine Guard 32505 | -2/Quarantine | Destroyed Quarantine Guard 32524 | -2/Quarantine | Spotted Quarantine Guard 32524 | -2/Quarantine | Destroyed Quarantine Guard 32543 | -2/Quarantine | Identified exit to Access 32725 | -2/Quarantine | Found Phase Armor 32930 | -2/Quarantine | Spotted Quarantine Guard 32934 | -2/Quarantine | Destroyed Quarantine Guard 33265 | -2/Quarantine | Build established: Generator-Gunner 33291 | -2/Quarantine | Found Sigix Broadsword 33509 | -2/Quarantine | Spotted Quarantine Guard 33535 | -2/Quarantine | Destroyed Quarantine Guard 33572 | -2/Quarantine | Build established: Generator-Mutant 33880 | -2/Quarantine | Spotted Quarantine Guard 33880 | -2/Quarantine | Destroyed Quarantine Guard 34108 | -2/Quarantine | Spotted Quarantine Guard 34117 | -2/Quarantine | Spotted Quarantine Guard 34126 | -2/Quarantine | Destroyed Quarantine Guard 34129 | -2/Quarantine | Destroyed Quarantine Guard 34158 | -2/Quarantine | Spotted Quarantine Guard 34175 | -2/Quarantine | Destroyed Quarantine Guard 34523 | -2/Quarantine | Found Subatomic Replicator 35872 | -2/Quarantine | Found Transdimensional Reconstructor 35912 | -2/Quarantine | Found Dimensional Node Initializer 35912 | -2/Quarantine | Initialized slip node 36178 | -2/Quarantine | Found Core Stripper 36560 | -2/Quarantine | Spotted Fortress 36575 | -2/Quarantine | Destroyed Fortress 36591 | -2/Quarantine | Found Prototype Protection 36591 | -2/Quarantine | Identified Centrium Heavy Armor Plating 36602 | -2/Quarantine | Found Prototype Device 36602 | -2/Quarantine | Identified Thermal Barrier 36620 | -2/Quarantine | Found Prototype Device 36620 | -2/Quarantine | Identified Exp. EM Disruption Field 36650 | -2/Quarantine | Found Prototype Reactor 36650 | -2/Quarantine | Identified Vortex Chain Reactor 36660 | -2/Quarantine | Found Unknown Protection 36660 | -2/Quarantine | Identified Hvy. Insulated Plating 36730 | -2/Quarantine | Found Exp. Force Field 36969 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 37849 | -2/Quarantine | Found Unknown Device 37849 | -2/Quarantine | Identified Quantum Capacitor 38445 | -2/Quarantine | Repaired Broken Exp. EM Disruption Field 38496 | -2/Quarantine | Repaired Imp. Proton Missile Launcher 38571 | -2/Quarantine | Repaired Adv. Heavy Siege Treads 40916 | -2/Quarantine | Discovered new exit (range 6) 40916 | -2/Quarantine | Spotted Quarantine Guard 40927 | -2/Quarantine | Destroyed Quarantine Guard 41990 | -2/Quarantine | Found Dimensional Node Initializer 42435 | -2/Quarantine | Entered Section 7 42436 | -2/Section 7 | Sensed 22 artifacts in vicinity 42472 | -2/Section 7 | Spotted S7 Guard 42490 | -2/Section 7 | Found Core Membrane 42490 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 42513 | -2/Section 7 | Destroyed S7 Guard 42523 | -2/Section 7 | Found Prototype Protection 42523 | -2/Section 7 | Identified Hvy. Regenerative Plating 42645 | -2/Section 7 | Spotted S7 Guard 42658 | -2/Section 7 | Destroyed S7 Guard 42670 | -2/Section 7 | Found Hvy. Regenerative Plating 42678 | -2/Section 7 | Found Integrated Thermoelectric Network 42678 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 42906 | -2/Section 7 | Found Microwarp Drive 43088 | -2/Section 7 | Spotted B-99 Colossus 43153 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Armor 43154 | -2/Section 7 | Found LRC Armor 43154 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 43158 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 43161 | -2/Section 7 | Found LRC Energy Well 43161 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 43345 | -2/Section 7 | Spotted Executioner 43354 | -2/Section 7 | Spotted Executioner 43356 | -2/Section 7 | Destroyed Executioner 43360 | -2/Section 7 | Destroyed Executioner 43373 | -2/Section 7 | Found Prototype Processor 43373 | -2/Section 7 | Identified Exp. Core Analyzer 43459 | -2/Section 7 | Destroyed B-99 Colossus 43463 | -2/Section 7 | Build established: Alien-Mutant 43479 | -2/Section 7 | Found Prototype Ballistic Gun 43479 | -2/Section 7 | Identified Multirail 43502 | -2/Section 7 | Spotted Alpha 7 43519 | -2/Section 7 | Spotted Alpha 7 43568 | -2/Section 7 | Destroyed Alpha 7 43593 | -2/Section 7 | Destroyed Alpha 7 43604 | -2/Section 7 | Found Prototype Processor 43604 | -2/Section 7 | Identified Exp. Target Analyzer 43613 | -2/Section 7 | Found Multirail 43681 | -2/Section 7 | Found Integrity Redistributor 43772 | -2/Section 7 | Found Integrity Redistributor 43819 | -2/Section 7 | Spotted S7 Guard 43861 | -2/Section 7 | Found Core Regenerator 44194 | -2/Section 7 | Entered Access 44194 | -1/Access | Evolved 2 slots: Propulsion x2 44421 | -1/Access | Identified exit to Command 44474 | -1/Access | First assault squad dispatched 45247 | -1/Access | Entered Command 45317 | -1/Command | Identified exit to Surface 45526 | -1/Command | First assault squad dispatched 45554 | -1/Command | Destroyed 8 combat bots 45618 | -1/Command | Destroyed 10 combat bots 45630 | -1/Command | Spotted M Guard 45630 | -1/Command | Spotted M Guard 45631 | -1/Command | Spotted Combat Programmer 45631 | -1/Command | Spotted Combat Programmer 45685 | -1/Command | Destroyed Combat Programmer 45744 | -1/Command | Destroyed Combat Programmer 45804 | -1/Command | Destroyed M Guard 45842 | -1/Command | Destroyed M Guard 45842 | -1/Command | All MAIN.C guards destroyed 45850 | -1/Command | Found Prototype Reactor 45850 | -1/Command | Identified Zero-point Reactor 45853 | -1/Command | Found Zero-point Reactor 45859 | -1/Command | Found Prototype Processor 45859 | -1/Command | Identified Exp. Targeting Computer 45884 | -1/Command | Found AEGIS Remote Shield 45930 | -1/Command | Found Exp. Targeting Computer 45937 | -1/Command | Found AEGIS Remote Shield 46132 | -1/Command | High security lockdown imminent 46187 | -1/Command | Destroyed 8 combat bots 46212 | -1/Command | High security lockdown engaged 46219 | -1/Command | Met MAIN.C 46225 | -1/Command | 0b10 Conduit disabled 46249 | -1/Command | Destroyed MAIN.C Shell 46252 | -1/Command | MAIN.C activated Command garrisons 46278 | -1/Command | Destroyed MAIN.C 46321 | -1/Command | Discovered exit to Surface (range 41) 46321 | -1/Command | Discovered exit to Surface (range 104) 46321 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 46451 | -1/Command | Destroyed 14 combat bots 47052 | -1/Command | Found Hyp. Multirail 47064 | -1/Command | Found Vortex Chain Reactor 47096 | -1/Command | Found Exp. Weapon Cycler 47099 | -1/Command | Found Exp. Focal Shield 47832 | -1/Command | Phase Generator disabled 47914 | -1/Command | Found Exp. Targeting Computer 48191 | -1/Command | Found Zero-point Reactor 48195 | -1/Command | Found Zero-point Reactor 48717 | -1/Command | Found Multirail 48928 | -1/Command | Build established: Generator-Gunner 49199 | -1/Command | Found Adv. Kinecellerator 50769 | -1/Command | Found Zero-point Reactor 50955 | -1/Command | Warped through subspace to slip node 50955 | -1/Command | Discovered new exit (range 5) 50958 | -1/Command | Used Core Regenerator, restored core integrity (+525) 50967 | -1/Command | Entered Access_0 50968 | -1/Access_0 | Sensed 4 artifacts in vicinity 50970 | -1/Access_0 | Met Architect 50977 | -1/Access_0 | Architect warped through subspace 50986 | -1/Access_0 | Destroyed A8 51030 | -1/Access_0 | Architect warped through subspace 51068 | -1/Access_0 | Subspace Access Node disabled 51087 | -1/Access_0 | Architect warped through subspace 51155 | -1/Access_0 | Architect warped through subspace 51160 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-333) 51202 | -1/Access_0 | Architect warped through subspace 51239 | -1/Access_0 | Architect warped through subspace 51254 | -1/Access_0 | A6 warped into view 51262 | -1/Access_0 | Destroyed A6 51283 | -1/Access_0 | Architect warped through subspace 51315 | -1/Access_0 | Architect warped through subspace 51358 | -1/Access_0 | Architect warped through subspace 51425 | -1/Access_0 | Architect warped through subspace 51432 | -1/Access_0 | Found Prototype Device 51447 | -1/Access_0 | Architect warped through subspace 51450 | -1/Access_0 | Subspace Access Node disabled 51452 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-299) 51453 | -1/Access_0 | Core integrity fell below 50% 51454 | -1/Access_0 | Identified Desublimator 51466 | -1/Access_0 | Architect warped through subspace 51522 | -1/Access_0 | Architect warped through subspace 51543 | -1/Access_0 | Architect warped through subspace 51562 | -1/Access_0 | Architect warped through subspace 51622 | -1/Access_0 | Architect warped through subspace 51686 | -1/Access_0 | Architect warped through subspace 51774 | -1/Access_0 | Architect warped through subspace 51800 | -1/Access_0 | Architect warped through subspace 51822 | -1/Access_0 | Architect warped through subspace 51834 | -1/Access_0 | Core integrity fell below 20% 51835 | -1/Access_0 | A5 warped into view 51858 | -1/Access_0 | Destroyed A5 51863 | -1/Access_0 | Warped through subspace to slip node 51863 | -1/Access_0 | Discovered exit to Surface (range 8) 51879 | *** | Heading to fleet! Last Messages --------------- 51857_ Penetrated by Quantum Shear. 51857_ Core Membrane filtered system corruption (1). 51858_ Slug penetrates A5. 51858_ A5: "Yep, that confirms it." 51858_ A5 destroyed. 51859_ Exp. Powered Armor severed. 51859_ Multirail destroyed. 51860_ Acquired Exp. Matter Compressor. 51861_ Slug penetrates Architect. 51861_ Slug penetrates Earth. 51861_ Architect knocked back. 51862_ Penetrated by Quantum Shear. 51863_ Warped through subspace, drawn to slip node. 51863_ EXIT=FOUND: SURFACE 51864_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 51869_ Ended siege mode. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????#?#???#?????##?##??#????#???#?#????##????????? | | ?????#??????????#?#??##?#???#?????###??#?????????? | | ????###??#?#?#??#??????#??####??#??????#??##?????? | | ??????????#???#???#?#??????#????##?#?#?##????????? | | ??????????????#????#??##?????##??????#???#???????? | | ???#???#??#??????#??###??#?????#??????#?##????#??? | | ????????????????##??????####?????????????#???????? | | ??????#???###??????##??## ##??#?????#???##??##???? | | ?#??????#?????#?#?#?#?## #?#??#?#???#??####????? | | ?#?#??#?????##?#????##?# @ #??##????????##???##??? | | ???????????????#?##??### #???#????#?#?#???##???? | | ?#???????#????##???#??# ##?#??#???????#??#????? | | ?####??#??##?#?#?????## ##??#?#??##??#???#?????? | | ?#??#?#?##???#????#???## #??????#??????#???????? | | ?#?#?#?#??##??????????# #??###????#???????????? | | ?##?#?#???##??????##### ##?##??#?????#???#??##?? | | ????##??????????##?#??# < #??##????#??#????#???#? | | ?#???????#??????????#?# ###?###???????????#?##?? | | ?#??#???#?##??????#???## #?#?###???????????##???? | | ?#???????#?##?#??#?#???####??#?##??#?#????##?????? | | ??????##???#??#?#????###?#?????#???##?#?????#??#?? | | ????#??#?###???#????#?#??????##?????##???#???????? | | ???###??#?#?????????#?????#???#????#?#?#??????#??? | | ???????#?#???###???#????#????#?##?#?????#?????#??? | | ????##????#?##?????#??#???###?????#??###?????????? | | ??#?##???????????##???###??#?????##??##??????????? | | ????###??##????###?#??????#??????#???#?????#?#???? | | ?????#?????#??#????#???#??##???????#?##??????????? | | ????#???##????????#?#?#??#?????##?####??#??#?????? | | ?????#??#??#?##?#???#??#??#??#???#???????????????? | | ??????????#??#????##???#?#?#????###?????##???????? | | ???????????????#?#??#????#??#????##?##???????????? | | ?????????????#?###???#?????#??#????#?#?##????????? | | ????????????###?#??#?#?##?#???#?#?#????#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 220 Energy Generation 111 Energy Capacity 1840 Matter Stores 777 Matter Capacity 800 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Additional Mass Support 16 Corruption Block 15 Armor Coverage 2000 Resistance: TH 15 Resistance: EM 75 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Kinecelleration 50 Offensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Integrated Mediator Core Expander Transdimensional Reconstructor Core Reset Matrix Phase Armor Sigix Broadsword Dimensional Node Initializer Core Stripper Core Membrane Integrated Thermoelectric Network Microwarp Drive Subatomic Replicator LRC Armor LRC Energy Well Core Regenerator Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalEfficiencyNetwork Manual? 0 Play Time 06:10:58 Cumulative 1031.7 hours Start 2024.07.19 @ 14:00:01 End 2024.07.19 @ 23:24:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 472 Adventurer 1 Explorer 0 Win Type 2 Total 163 Types 46/13/27/4/2/1/65/3/2 Lore% 90 Gallery% 97 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cd450fe-f7d1-4c04-9529-e80995249b61