Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 19:28:24 Player: erkyp3rky Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (4773) 4773 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 9998 Bonus ------- High Alert Combat Kills 400 Follower Combat Kills 355 Friendly Fire -65 Cogmind --------- Core Integrity 39/850 Matter 14/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (0) Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Fission-Engine Core > --- PROPULSION ------- Titanium Leg Titanium Leg Flexi-carbon Leg FC-Airjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon KE Gauss Construct/G Thermic Plasma Construct/C > --- INVENTORY -------- High-capacity Matter Pod Improved Signal Interpreter High-powered Tractor Beam Missile Launcher [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Slots Evolved 8 | . . . 4 . . 4 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . 2 . . 1 . Weapon 2 | . . . . . . 2 . Parts Attached 92 | 7 7 12 20 18 11 17 . Power 9 | 1 1 2 2 1 1 1 . Engine 7 | 1 1 2 1 1 1 . . Core 2 | . . . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 1 . 6 11 1 6 . Treads 19 | 2 1 . 6 7 . 3 . Leg 8 | . . . . 4 1 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 2 1 5 8 2 7 8 . Device 15 | 1 . 4 3 1 3 3 . Storage 3 | 1 1 . . . . 1 . Processor 4 | . . . 1 1 1 1 . Hackware 1 | . . . 1 . . . . Protection 10 | . . 1 3 . 3 3 . Artifact . | . . . . . . . . Weapon 23 | 2 4 5 4 4 2 2 . Energy Gun . | . . . . . . . . Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 11 | 2 2 5 1 1 . . . Ballistic Cannon 6 | . 1 . 2 1 2 . . Launcher 4 | . 1 . . 2 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 3 1 2 . Parts Lost 23 | . . 1 5 3 2 12 . Power 3 | . . . . . 1 2 . Propulsion 11 | . . 1 4 . 1 5 . Utility 3 | . . . . 1 . 2 . Weapon 6 | . . . 1 2 . 3 . Highest Loss Streak 9 | . . 1 3 2 1 9 . To Critical Strikes . | . . . . . . . . Average Backups 7 | . 2 4 9 12 8 4 4 Power . | . . . 1 1 . . . Propulsion . | . . . . . . . . Utility 2 | . . . 3 3 3 3 4 Weapon 4 | . 1 3 5 7 4 1 . Tool/Special . | . . . . . . . . Unused Backups 9 | . . 2 1 . 1 2 3 Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 4 | . . . . . . 1 3 Weapon 4 | . . 2 1 . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 100 90 77 98 92 81 13 Engine 8 | . 14 14 7 . 9 10 . Core 2 | . . . 1 8 . 1 6 Treads 16 | . 28 18 19 32 . 8 . Leg 8 | . . . . 2 32 11 6 Device 10 | . 14 10 6 8 10 14 . Storage 9 | . 14 14 9 9 9 5 . Processor 5 | . . . 6 17 7 . . Protection 3 | . . 3 6 . 5 3 . Ballistic Gun 9 | . 26 28 12 . . 4 . Ballistic Cannon 10 | . . . 3 17 17 14 . Peak Build Rating 68 | 7 10 15 28 38 46 68 10 Average Rating 31 | 5 8 11 22 29 35 57 10 On Entrance 19 | . 7 10 15 28 36 46 10 Naked Turns 58 | . . . . . . 58 . Heaviest Build 82 | 15 35 39 57 55 46 82 5 Greatest Support 82 | 40 40 40 82 80 68 61 20 Greatest Overweight (x) 4 | . 1 1 1 2 . 4 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 5 Average Capacity 15 | 7 9 15 15 15 15 18 5 Most Carried 15 | . 5 6 13 15 13 6 4 Average Carried 7 | . 2 4 9 13 9 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 13 | . 4 6 13 13 5 4 4 Scrap Engine Consumption 65 | . . . . . 25 40 . Constructs Created 4 | . . . . . . 4 . Constructs Modified 18 | . . . . . . 18 . Class Distribution -------------------- 57% | Mutant 12% | Commander-Mutant 9% | Tank 7% | Scavenger-Mutant 5% | Construct 4% | Commander-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Matter Collected 4818 | 217 500 261 1144 1130 579 987 . Remotely 1196 | . . . 298 . 458 440 . Salvage Created 4859 | 26 574 161 1377 1316 424 981 . Parts 249 | 4 28 13 64 73 18 49 . Haulers Intercepted 11 | . 1 . 3 6 . 1 . Recyclers Shooed 9 | . 1 . . 5 . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Combat Hostiles Destroyed 106 | . 12 7 28 29 11 19 . Guns 31 | . 7 5 16 . . 3 . Cannons 32 | . . . 3 9 11 9 . AOE 43 | . 5 2 9 20 . 7 . Classes Destroyed 16 | 1 5 1 6 2 1 . . Worker 5 | . . . 1 4 . . . Builder 5 | . . . 2 1 1 1 . Tunneler 2 | 1 . . . . . 1 . Hauler 11 | . 1 . 3 6 . 1 . Recycler 10 | . 2 . 3 4 . 1 . Mechanic 2 | . . . . 1 . 1 . Watcher 4 | . 2 . . 1 . 1 . Swarmer 21 | . 3 3 5 7 . 3 . Grunt 45 | . 9 . 16 12 2 6 . Brawler 2 | . . . 1 1 . . . Duelist 2 | . . . 1 1 . . . Sentry 15 | . . . 4 7 . 4 . Demolisher 3 | . . . . 1 2 . . Hunter 3 | . . . 1 1 . 1 . Programmer 6 | . . . . . 1 5 . Subdweller 11 | . . 4 . . 7 . . Best Kill Streak 10 | 1 7 3 10 9 3 4 . Combat Bots Only 8 | . 4 3 7 8 2 3 . Max Kills in Single Turn 5 | 1 2 2 2 5 2 3 . Gunslinging . | . . . . . . . . Exploded 5 | . 1 2 2 5 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Hostile Shots Fired 686 | . 66 31 94 51 41 403 . Missed 242 | . 27 6 17 19 8 165 . Hits 444 | . 39 25 77 32 33 238 . Melee 2 | . . . . 2 . . . Projectile 442 | . 39 25 77 30 33 238 . AOE 18 | . . . . 6 11 1 . Critical Strikes 16 | . . 1 8 1 . 6 . Damage Taken 7076 | . 480 488 1269 700 895 3244 . Core 1348 | . 85 81 154 71 146 811 . Absorbed by Shields 68 | . . . . . 68 . . Regen/Repaired (Parts) 514 | . . . 124 190 10 190 . Core Remaining (%) 55 | 100 . 33 . . 32 . . Volleys Fired 317 | 2 43 23 79 71 27 72 . Largest 4 | 2 2 2 2 2 2 4 . Hottest 134 | 40 46 63 80 80 80 134 . Shots Fired 618 | 4 77 45 136 117 56 183 . Gun 251 | 4 68 44 103 . . 32 . Cannon 322 | . . . 21 102 56 143 . Launcher 45 | . 9 1 12 15 . 8 . Special . | . . . . . . . . Kinetic 528 | 4 68 44 115 102 56 139 . Thermal 45 | . . . 9 . . 36 . Explosive 39 | . 9 1 12 9 . 8 . Electromagnetic 6 | . . . . 6 . . . Robot Hit Streak 17 | 2 11 13 17 10 8 9 . Robot Miss Streak 7 | 1 7 3 3 6 4 5 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 348 | 3 43 31 90 67 33 81 . Core Hits 227 | 1 28 12 52 62 19 53 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 14 | . . . 2 5 3 4 . Destroy 1 | . . . 1 . . . . Blast 13 | . . . 1 5 3 4 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12693 | 36 1148 739 2986 3611 1103 3070 . Guns 3149 | 36 632 595 1602 . . 284 . Cannons 4775 | . . . 297 1690 1103 1685 . Explosions 4730 | . 516 144 1087 1888 . 1095 . Melee . | . . . . . . . . Ramming 39 | . . . . 33 . 6 . Kinetic 7141 | 36 632 595 1740 1690 1103 1345 . Thermal 1762 | . . . 282 352 . 1128 . Explosive 3457 | . 516 144 964 1242 . 591 . Electromagnetic 294 | . . . . 294 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 2 4 6 6 Average Corruption 2 | . . . . 2 3 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 77 | . . . . 27 27 22 1 Message Errors 23 | . . . . 10 7 6 . Matter Fused 18 | . . . . 2 10 6 . Heat Flow Errors 11 | . . . . 5 1 4 1 Energy Discharges 5 | . . . . 2 3 . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 7 | . . . . 2 3 2 . Data Loss (major) 5 | . . . . 4 . 1 . Misfires 4 | . . . . 1 2 1 . Alerts 3 | . . . . . 1 2 . Overload Shots . | . . . . . . . . Overflow Damage 488 | . . . 63 128 23 274 . Projectiles 63 | . . . . 4 23 36 . Explosions 425 | . . . 63 124 . 238 . Melee . | . . . . . . . . Knockbacks 26 | . . . 1 8 9 8 . Impact . | . . . . . . . . Kinetic 25 | . . . 1 8 8 8 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 631 | . . . 134 22 . 475 . Shots 12 | . . . 2 2 . 8 . Rammed 2 | . . . . 2 . . . Targets Rammed 7 | . . . . 3 . 4 . Kicked 4 | . . . . . . 4 . Crushed 1 | . . . . 1 . . . Highest Temperature 300 | . 47 . 199 300 134 249 250 Average Temperature 39 | . 17 . 45 39 35 35 126 Received Heat Transfer 2022 | . 255 . 657 153 42 915 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 1 2 . 1 . Heat Transferred 2186 | . . . 359 327 . 1500 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Maximum Alert Level 3 | . 1 . 2 3 1 1 . Low Security (%) 60 | 100 87 . 30 6 77 96 . Level 1 20 | . 12 . 10 48 22 3 . Level 2 14 | . . . 59 28 . . . Level 3 4 | . . . . 16 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 942 | 5 239 . 587 942 386 379 . Initial 364 | . . . . 239 364 200 . Average 209 | . 59 . 318 419 100 120 . Influence Increases 4365 | 5 425 70 936 1528 146 1255 . Destroy 0b10 Robot/C 2120 | . 240 60 560 720 100 440 . Destroy 0b10 Robot/NC 220 | 5 25 . 45 95 20 30 . Destroy Leader 522 | . 56 10 136 176 . 144 . Allied During Kill 201 | . . . . 163 2 36 . Successful Hack 115 | . 31 . 1 38 11 34 . Disable Machine 405 | . 45 . 45 165 . 150 . Destroy Structure 387 | . 28 . 104 111 13 131 . Advance Influence 200 | . . . . . . 200 . Lose Combat Pursuer 195 | . . . 45 60 . 90 . Influence Decreases 4139 | 5 203 292 367 1161 1082 878 151 Entered New Map 1150 | . . 107 . 330 572 . 141 Time Decay 2403 | 5 203 179 317 601 440 648 10 Lost Part 226 | . . 6 50 30 20 120 . Lost Ally 360 | . . . . 200 50 110 . Squads Dispatched 27 | . 1 . 7 8 . 11 . Investigation 10 | . . . 3 4 . 3 . Extermination 4 | . . . . . . 4 . Reinforcement 5 | . 1 . 2 1 . 1 . Assault 2 | . . . . 2 . . . Garrison 6 | . . . 2 1 . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Distress Signals 14 | . 2 . 5 4 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 15 7 40 43 13 31 . Peak Tracking Total 8 | . 4 3 6 8 3 5 . Tactical Retreats 11 | . . . 3 4 . 4 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Traps Triggered 2 | . . . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Machines Disabled 27 | . 3 . 3 11 . 10 . Max in Single Turn 4 | . 1 . 1 2 . 4 . Garrison Access 2 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Machines Accessed 47 | . 5 1 6 12 13 10 . Terminals 27 | . 4 . 3 10 5 5 . Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . 1 1 . 2 . Recycling Units 8 | . . . . . 7 1 . Scanalyzers 2 | . . . 1 . . 1 . Garrison Access 3 | . . . 1 1 . 1 . Total Hacks 124 | . 15 4 19 37 32 17 . Successful 57 | . 8 4 11 15 16 3 . Failed 65 | . 7 . 8 20 16 14 . Catastrophic 13 | . . . 3 2 4 4 . Database Lockouts 2 | . . . . 2 . . . Manual 43 | . 7 . 8 9 15 4 . Terminals 78 | . 10 . 9 31 18 10 . Fabricators . | . . . . . . . . Repair Stations 14 | . 5 . 3 3 . 3 . Recycling Units 12 | . . . . . 11 1 . Scanalyzers 7 | . . . 6 . . 1 . Garrison Access 6 | . . . 1 3 . 2 . Terminal Hacks 30 | . 5 4 1 11 8 1 . Record 10 | . . 4 . 4 1 1 . Robot Analysis 5 | . 2 . . . 3 . . Prototype ID Bank 4 | . 1 . . 2 1 . . Open Door 3 | . . . . 3 . . . Branch Access Points 3 | . 1 . 1 1 . . . Alert Level 1 | . . . . . 1 . . Zone Layout 2 | . 1 . . 1 . . . Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 2 . 2 2 . 1 . Scan Component 5 | . 2 . 1 1 . 1 . Repair 2 | . . . 1 1 . . . Recycling Unit Hacks 9 | . . . . . 8 1 . Report Inventory 8 | . . . . . 7 1 . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 6 | . . . 6 . . . . Insert Component 3 | . . . 3 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks 3 | . 1 . 1 1 . . . Terminals 3 | . 1 . 1 1 . . . Botnet 3 | . 1 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 5 . 4 7 6 9 . Full Trace Events 15 | . 1 . 3 4 4 3 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . Time 45 | . . . 26 19 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . . . 10 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Total Allies 22 | . . . . 12 10 . . Largest Group 11 | . . . . 11 8 6 . Highest-Rated Group 219 | . . . . 219 110 66 . Highest-Rated Ally 31 | . . . . 31 31 16 . Total Orders 4 | . . . . . 1 3 . FOLLOW 1 | . . . . . . 1 . AID 1 | . . . . . 1 . . TUNNEL 2 | . . . . . . 2 . Ally Attacks 129 | . . . . 79 10 40 . Total Damage 1394 | . . . . 986 130 278 . Kills 14 | . . . . 9 2 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Active Infowar (turns) 4435 | 67 670 1222 633 1842 1 . . Optics 1000 | . . 1000 . . . . . Sensors 1842 | . . . . 1842 . . . Traps 633 | . . . 633 . . . . Seismic 959 | 67 670 222 . . . . . Machine Analysis 1 | . . . . . 1 . . Robot Analysis Total 5 | . 2 . . . 3 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Turns Passed 9550 | 136 670 1805 1008 1922 1619 2368 22 Spaces Moved 4707 | 76 314 826 376 1003 1073 1021 18 Core 113 | 1 . . . . . 112 . Treads 2936 | 75 314 826 376 929 . 416 . Legs 1657 | . . . . 74 1073 492 18 Wheels . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 152 130 127 50 120 Average Speed 172 | 158 168 206 182 157 128 203 120 Slowest Speed 480 | 160 240 240 240 270 130 480 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 6 65 53 39 93 98 23 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 7 | . . 7 . . . . . Spaces Dug 27 | . . . . 4 2 21 . Terrain Destroyed 471 | . 47 11 121 117 12 163 . Melee . | . . . . . . . . Projectile 78 | . . . 12 25 12 29 . AOE 393 | . 47 11 109 92 . 134 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Total 5583 | 84 384 886 554 1216 1263 1178 18 Wait 181 | . 7 5 42 75 33 19 . Move 4700 | 75 313 825 375 1002 1072 1020 18 Hop . | . . . . . . . . Pick Up 30 | . 4 5 7 7 1 6 . Fast Attach 92 | 7 5 11 21 18 10 20 . Attach 15 | . . 1 2 4 2 6 . Detach 9 | . 1 . 4 1 . 3 . Swap 38 | . 5 2 12 15 1 3 . Drop 94 | . 6 14 12 20 17 25 . Fire 317 | 2 43 23 79 71 27 72 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . . . 4 . Crush 3 | . . . . 3 . . . Escape Stasis . | . . . . . . . . Rewire 100 | . . . . . 100 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 12) 712 | -10/Materials | Discovered new exit (range 7) 719 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Entered Subcaves 838 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 839 | -10/Subcaves | Shifting Twisted Machinery released Flamer 849 | -10/Subcaves | Discovered new exit (range 10) 1129 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1414 | -10/Subcaves | Discovered new exit (range 12) 1429 | -10/Subcaves | Core integrity fell below 50% 1755 | -10/Subcaves | Build established: Scavenger-Mutant 2004 | -10/Subcaves | Learned Materials garrison access intel 2224 | -10/Subcaves | Build established: Mutant 2298 | -10/Subcaves | Visited Clippyterm 2305 | -10/Subcaves | Learned location of Extension (-6) 2305 | -10/Subcaves | Learned Research machine intel 2313 | -10/Subcaves | Learned location of Zion (-6) 2313 | -10/Subcaves | Met a Zionite searching for "candidates" 2612 | -10/Subcaves | Entered Materials 2612 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2613 | -8/Materials | Loaded intel: 1 garrison access location 2928 | -8/Materials | Garrison activated, responded to threat 2981 | -8/Materials | Destroyed 7 combat bots 3128 | -8/Materials | Identified exit to Storage 3346 | -8/Materials | Lost 3 parts (2n1w) 3542 | -8/Materials | Repaired Lgt. Treads 3620 | -8/Materials | Entered Storage 4333 | -8/Storage | Discovered new exit (range 16) 4742 | -8/Storage | Repaired Hvy. Armor Plating 4807 | -8/Storage | Central database locked down 5051 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5208 | -8/Storage | Identified exit to Recycling 5347 | -8/Storage | Build established: Commander-Mutant 5371 | -8/Storage | Central database locked down 5390 | -8/Storage | Met a pair of Derelict thieves 5524 | -8/Storage | Destroyed 8 combat bots 5531 | -8/Storage | Lost 10 allies 5534 | -8/Storage | Used back door to open Recycling access 5542 | -8/Storage | Entered Recycling 5542 | -8/Recycling | Accompanied by 1 ally 5560 | -8/Recycling | Core integrity fell below 50% 5770 | -8/Recycling | Build established: Mutant 6504 | -8/Recycling | Discovered new exit (range 15) 6611 | -8/Recycling | Entered Scraplab 6647 | -8/Recycling | Found Prototype Device 6647 | -8/Recycling | Identified Scrap Engine 6697 | -8/Recycling | Build established: Commander-Mutant 7161 | -8/Recycling | Entered Factory 7161 | -6/Factory | Accompanied by 6 allies 7161 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 7464 | -6/Factory | Build established: Commander-Gunner 7627 | -6/Factory | Lost 3 allies 8390 | -6/Factory | Build established: Construct 8946 | -6/Factory | Build established: Tank 9396 | -6/Factory | Released all parts (4) 9406 | -6/Factory | Core integrity fell below 50% 9426 | -6/Factory | Lost 9 parts (2p4n2u1w) 9501 | -6/Factory | Core integrity fell below 20% 9514 | -6/Factory | Discovered new exit (range 13) 9529 | -6/Factory | Entered Lower Caves 9551 | -6/Lower Caves | Self-destructed Last Messages --------------- 09495_ Kicked P-60 Hacker. 09498_ Kicked P-60 Hacker out of the way. 09500_ Power Conduit explodes. 09500_ Destroyed Shock Rifle. 09500_ Destroyed Imp. Heat Sink. 09500_ Flexi-carbon Leg destroyed. 09500_ Destroyed Flexi-carbon Leg. 09500_ Lrn. Missile Launcher destroyed. 09500_ Destroyed Lrn. Missile Launcher. 09500_ Destroyed Remote Datajack. 09500_ Destroyed Shock Rifle. 09500_ P-60 Hacker destroyed. 09500_ Power Conduit explodes. 09512_ P>,FSXZNBQ4& N9M=NSAHJOWAPVSG#5KIF>NOVO 09513_ U-05 Engineer lays Concrete. 09514_ EXIT=FOUND 09522_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." LOCATION=UNKNOWN GOAL=ESCAPE 09539_ System corrupted: Heat flow error (+285). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #?????#????????? | | ???????????????????????????## #???? ##???????? | | ??????????????????????????## ##?? ##??????? | | ??????????????????????????# ### #??????? | | ??????????????????????????# #?????? | | ??????????????????????????# #?????? | | ?????????????????????????## #?????? | | ???????????????????????### #??????? | | ?????????????????????### #???????? | | ?????????????????????# ##??????? | | ?????????????????##### #??????? | | ???????????????# @ #???????????? | | ???????????????# ##???????????? | | ??????????????# ### ##????????????? | | ?????????????# #??# S ##?????????????? | | ??????????? #???# #?######???????? | | ???????????? ## #???# # ### ##??????? | | ????????????#####??###????# ## ## ## #???? | | ??????????????????????????###### #????? | | ???????????????????????????????##### #????? | | ???????????????????????????????????#### ## #????? | | ??????????????????????????????????????####??#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 26 Energy Capacity 834 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Flamer | -8/Materials | Scanalyzed Sub. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -8/Materials Hvy. Armor Plating | 36% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityProcessingBay Manual? 0 Play Time 01:19:42 Cumulative 82.1 hours Start 2025.08.27 @ 21:19:11 End 2025.08.28 @ 19:28:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 22 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 21% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a304dd5-3dca-4e10-84cd-cc094db8525c