Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.09 @ 16:35:09 // Winter2019/RPGLIKE

Player: Grimbling

Result: Destroyed by Lightning with EMDS

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (13)       2600
Robots Destroyed (137)     685
Value Destroyed (5242)     5242
Prototype IDs (13)         260
Alien Tech Used (0)        0
Bonus (2229)               2229
              TOTAL SCORE: 13016

 Bonus
-------
High Alert Combat Kills    207
Follower Combat Kills      811
Network Hubs Disabled      800
Met R17 at Cetus           500
Friendly Fire              -89

 Cogmind 
---------
Core Integrity             0/1400
Matter                     290/300
Energy                     626/630
System Corruption          22%
Temperature                Cool (0)
Movement                   Rolling (82)
Location                   -6/Hub_04(d)

 Parts 
-------
>          --- POWER (2) --------
           Neutrino Core
           Neutrino Core
>          --- PROPULSION (4) ---
           Wheel
           Wheel
           Wheel
   Armored Wheel
>          --- UTILITY (7) ------
           Structural Scanner
  Improved Signal Interpreter
  Improved Terrain Scanner
  Advanced Particle Charger
           Weapon Cycler
           Transmission Jammer
           Centrium Medium Armor Plating
>          --- WEAPON (4) -------
  Advanced Beam Rifle
  Advanced Variable Charge Gun
  Advanced Variable Charge Gun
  Advanced Variable Charge Gun
>          --- INVENTORY (4) ----
           Protomatter-77
           Protomatter-72
  Advanced ECM Suite
           Phasing AFG

 Peak State 
------------
>          --- POWER ------------
           Neutrino Core
           Neutrino Core
>          --- PROPULSION -------
           Wheel
           Wheel
           Wheel
   Armored Wheel
>          --- UTILITY ----------
           Thermal Generator
           Structural Scanner
  Improved Signal Interpreter
  Improved Terrain Scanner
  Advanced Particle Charger
           Weapon Cycler
           Centrium Medium Armor Plating
>          --- WEAPON -----------
  Advanced Beam Rifle
  Advanced Variable Charge Gun
  Advanced Variable Charge Gun
  Advanced Variable Charge Gun
>          --- INVENTORY --------
           Protomatter
           Transmission Jammer
  Advanced ECM Suite
           Phasing AFG
[Rating: 77]

 Favorites 
-----------
Power                      Neutrino Core
  Engine                   Reinforced Ion Engine
  Power Core               Neutrino Core
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Structural Scanner
  Device                   Structural Scanner
  Processor                Improved Signal Interpreter
  Protection               Improved Medium Armor Plating
Weapon                     Advanced Beam Rifle
  Energy Gun               Advanced Beam Rifle

 Build                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Slots Evolved              13   | 4   .   .   3   3   .   1   .   1   1   .   .   .   .   
  Power                    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | 1   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Utility                  6    | 2   .   .   1   1   .   1   .   .   1   .   .   .   .   
  Weapon                   3    | 1   .   .   1   .   .   .   .   1   .   .   .   .   .   
Parts Attached             62   | 9   3   4   15  10  .   3   3   1   3   4   5   2   .   
  Power                    6    | 1   1   1   .   3   .   .   .   .   .   .   .   .   .   
    Engine                 3    | 1   1   1   .   .   .   .   .   .   .   .   .   .   .   
    Core                   3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | 3   .   .   .   2   .   .   .   .   .   1   .   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  6    | 3   .   .   .   2   .   .   .   .   .   1   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  23   | 3   2   .   3   2   .   1   3   .   2   3   2   2   .   
    Device                 13   | 2   1   .   1   .   .   1   2   .   2   1   1   2   .   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             9    | 1   1   .   1   2   .   .   1   .   .   2   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   27   | 2   .   3   12  3   .   2   .   1   1   .   3   .   .   
    Energy Gun             27   | 2   .   3   12  3   .   2   .   1   1   .   3   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   4   1   .   .   1   .   .   .   2   .   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    System Corruption      3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   
Parts Lost                 2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Power                    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      1    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     97   | .   94  100 93  94  100 100 99  100 97  100 92  98  100 
  Engine                   2    | .   7   12  10  3   .   .   .   .   .   .   .   .   .   
  Core                     9    | .   .   .   .   9   14  13  13  12  11  11  11  11  11  
  Wheel                    24   | .   25  25  21  25  28  26  26  25  23  23  23  23  23  
  Device                   22   | .   25  25  22  14  14  19  23  25  26  26  20  27  29  
  Processor                5    | .   .   .   3   7   7   6   6   6   5   5   5   5   5   
  Protection               8    | .   12  12  9   8   14  13  8   6   5   7   5   5   5   
  Energy Gun               22   | .   25  25  25  22  21  20  20  24  22  23  22  23  23  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             62   | 13  17  25  33  47  47  50  48  49  56  56  62  62  61  
  Greatest Support         62   | 31  25  25  25  50  50  50  55  55  55  57  62  62  62  
  Greatest Overweight (x)  1    | 1   .   .   1   .   .   .   .   .   1   .   1   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 4    | 3   3   3   3   3   3   3   3   3   3   4   4   4   4   
  Average Capacity         3    | 2   3   3   3   3   3   3   3   3   3   3   4   4   4   
  Most Carried             4    | 1   1   2   3   3   3   3   3   3   3   4   4   4   4   
  Average Carried          2    | .   .   .   .   2   2   2   2   2   2   3   3   3   4   
  Final Capacity           4    | 3   3   3   3   3   3   3   3   3   3   4   4   4   4   
  Final Carried            4    | .   .   1   3   2   3   2   3   3   3   4   4   4   4   

 Class Distribution 
--------------------
 47% | Hacker-Skirmisher
 37% | Scavenger-Skirmisher
 15% | Infiltrator-Skirmisher

 Dominant Class 
----------------
      Hacker-Skirmisher | -10/Materials
      Hacker-Skirmisher | -9/Materials
      Hacker-Skirmisher | -8/Materials
   Scavenger-Skirmisher | -7/Factory
   Scavenger-Skirmisher | -7/Lower Caves
   Scavenger-Skirmisher | -7/Lower Caves
      Hacker-Skirmisher | -7/Zion
      Hacker-Skirmisher | -6/Proximity Caves
 Infiltrator-Skirmisher | -6/Factory
 Infiltrator-Skirmisher | -6/Extension
   Scavenger-Skirmisher | -6/Cetus
   Scavenger-Skirmisher | -6/Archives
   Scavenger-Skirmisher | -6/Hub_04(d)

 Resources                      | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-----------                Run  | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Matter Collected           851  | 290  30   40   160  100  .    10   .    31   59   40   50   20   21   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            6179 | 251  162  284  557  479  .    372  .    .    382  1769 463  322  1138 
  Parts                    251  | 17   11   11   24   30   .    15   .    3    14   52   11   9    54   
Haulers Intercepted        5    | .    .    1    2    2    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           2    | .    1    .    .    .    .    .    .    .    .    1    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  84   | .   2   7   5   5   .   10  .   1   6   16  6   4   22  
  Guns                     73   | .   2   7   5   5   .   9   .   .   3   12  5   4   21  
  AOE                      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Classes Destroyed          16   | 3   2   5   1   1   .   1   .   1   .   1   .   .   1   
  Worker                   15   | 2   2   .   1   3   .   .   .   .   3   .   .   .   4   
  Builder                  4    | .   1   .   .   2   .   .   .   .   .   .   .   .   1   
  Tunneler                 6    | 5   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   5    | .   .   1   2   2   .   .   .   .   .   .   .   .   .   
  Recycler                 10   | 1   1   .   1   1   .   .   .   .   .   6   .   .   .   
  Operator                 2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Watcher                  11   | .   .   1   2   1   .   .   .   .   .   2   2   .   3   
  Swarmer                  14   | .   2   4   .   .   .   3   .   .   .   2   .   .   3   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    20   | .   .   1   1   1   .   2   .   .   3   4   2   .   6   
  Brawler                  6    | .   .   1   .   .   .   1   .   .   .   3   .   .   1   
  Duelist                  4    | .   .   .   .   .   .   2   .   .   .   1   .   .   1   
  Sentry                   22   | .   .   1   3   2   .   1   .   .   2   3   .   4   6   
  Hunter                   6    | .   .   .   1   1   .   .   .   .   .   .   .   .   4   
  Programmer               4    | .   .   .   .   1   .   1   .   .   1   1   .   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   1   .   2   .   .   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   
Best Kill Streak           12   | 4   3   5   4   4   .   7   .   1   3   12  3   2   10  
  Combat Bots Only         9    | .   2   4   1   2   .   7   .   1   2   4   2   2   9   
Max Kills in Single Turn   5    | 1   1   1   1   2   .   2   .   1   2   2   1   1   5   
  Gunslinging              1    | .   .   .   .   .   .   1   .   .   .   1   .   .   1   
  Exploded                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
--------                   Run   | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Damage Taken               4219  | .    72   99   134  203  .    139  .    124  167  589  333  152  2207 
  Core                     2863  | .    44   64   83   119  .    76   .    87   114  402  219  106  1549 
  Absorbed by Shields      184   | .    .    .    .    .    .    .    .    .    .    27   157  .    .    
  Redirected to Core       2412  | .    30   52   70   82   .    76   .    59   101  313  191  106  1332 
  Redirected to Shielding  21    | .    .    .    .    6    .    15   .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   7     | .    .    .    .    .    .    .    7    .    .    .    .    .    .    
Core Remaining (%)         96    | 100  98   100  93   .    .    .    .    89   .    .    .    .    .    
Volleys Fired              266   | 12   18   17   24   27   .    15   .    4    15   57   29   9    39   
  Largest                  4     | 2    2    2    3    3    .    3    .    4    4    4    4    4    4    
  Hottest                  301   | 90   90   130  183  202  .    202  .    233  244  244  301  301  301  
Shots Fired                868   | 24   36   34   59   74   .    45   .    16   60   228  107  35   150  
  Gun                      868   | 24   36   34   59   74   .    45   .    16   60   228  107  35   150  
  Cannon                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  868   | 24   36   34   59   74   .    45   .    16   60   228  107  35   150  
  Explosive                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         84    | 12   20   27   28   84   .    20   .    14   20   39   41   25   36   
  Robot Miss Streak        4     | 1    4    1    1    1    .    1    .    1    1    1    2    1    1    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        15    | .    1    1    .    .    .    2    .    .    .    2    4    .    5    
    Max Gunslinging Chain  2     | .    1    1    .    .    .    1    .    .    .    1    1    .    2    
Shots Hit Robots           671   | 17   25   30   47   59   .    37   .    15   43   173  93   27   105  
  Core Hits                277   | 9    8    16   21   25   .    23   .    4    17   61   30   12   51   
  Critical Kills           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         51    | 2    2    3    5    11   .    .    .    1    5    10   10   .    2    
    Burn                   51    | 2    2    3    5    11   .    .    .    1    5    10   10   .    2    
Melee Attacks              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           16637 | 215  297  422  818  1227 .    804  .    311  923  4017 2322 842  4439 
  Guns                     15919 | 215  297  422  818  1227 .    804  .    311  923  4017 2322 842  3721 
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               718   | .    .    .    .    .    .    .    .    .    .    .    .    .    718  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  15919 | 215  297  422  818  1227 .    804  .    311  923  4017 2322 842  3721 
  Explosive                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          718   | .    .    .    .    .    .    .    .    .    .    .    .    .    718  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         21    | .    .    .    .    .    .    .    .    .    .    .    3    3    21   
  Average Corruption       3     | .    .    .    .    .    .    .    .    .    .    .    3    3    4    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  29    | .    .    .    .    .    .    .    .    .    .    .    8    3    18   
    Message Errors         4     | .    .    .    .    .    .    .    .    .    .    .    2    1    1    
    Matter Fused           4     | .    .    .    .    .    .    .    .    .    .    .    .    1    3    
    Heat Flow Errors       3     | .    .    .    .    .    .    .    .    .    .    .    1    .    2    
    Energy Discharges      2     | .    .    .    .    .    .    .    .    .    .    .    1    .    1    
    Data Loss (minor)      3     | .    .    .    .    .    .    .    .    .    .    .    1    .    2    
    Data Loss (major)      5     | .    .    .    .    .    .    .    .    .    .    .    2    .    3    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Misdirections          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Weapon Failures        5     | .    .    .    .    .    .    .    .    .    .    .    1    1    3    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            7     | .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               7     | .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      225   | .    .    .    .    .    .    .    .    .    .    .    .    .    225  
  Shots                    4     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        283   | 19   .    46   82   6    .    .    .    83   99   180  111  154  283  
  Average Temperature      64    | 13   .    15   35   6    .    .    .    47   52   58   54   72   102  
  Received Heat Transfer   871   | .    .    42   18   72   .    36   .    27   69   255  79   54   219  
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              10    | .    .    .    .    .    .    1    .    1    3    4    1    .    .    
  Combat Hostiles          10    | .    .    .    .    .    .    1    .    1    3    4    1    .    .    
  Parts Melted             81    | 2    3    5    6    6    .    5    .    1    14   19   13   1    6    
  Heat Transferred         28937 | 730  965  1229 2127 3098 .    1550 .    629  1998 7381 4218 999  4013 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-------                    Run  | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Peak Influence             1072 | 40   69   237  148  291  .    .    .    .    311  502  381  136  1072 
  Initial                  127  | .    19   20   .    .    .    .    .    .    127  3    7    28   32   
  Average                  119  | 21   32   59   56   59   .    .    .    .    174  104  167  94   371  
Maximum Alert Level        3    | .    .    1    .    1    .    .    .    .    1    2    1    .    3    
  Low Security (%)         78   | 100  100  92   100  93   .    .    .    .    43   77   74   100  36   
  Level 1                  15   | .    .    7    .    6    .    .    .    .    56   18   25   .    17   
  Level 2                  3    | .    .    .    .    .    .    .    .    .    .    4    .    .    27   
  Level 3                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    18   
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          16   | .    .    .    .    4    .    1    .    1    1    3    1    .    5    
  Investigation            6    | .    .    .    .    2    .    .    .    .    .    2    1    .    1    
  Extermination            2    | .    .    .    .    1    .    .    .    .    1    .    .    .    .    
  Reinforcement            5    | .    .    .    .    1    .    .    .    .    .    1    .    .    3    
  Assault                  3    | .    .    .    .    .    .    1    .    1    .    .    .    .    1    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    1    .    .    .    .    .    .    .    .    1    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Distress Signals           5    | .   .   .   2   .   .   .   .   .   .   1   1   .   1   
Communications Jammed      31   | .   .   .   .   .   .   .   .   .   .   11  .   .   20  
  Distress Signals         31   | .   .   .   .   .   .   .   .   .   .   11  .   .   20  
Times Spotted              168  | .   2   9   10  10  .   13  .   14  6   30  20  4   50  
  Peak Tracking Total      16   | .   2   3   4   3   .   11  .   11  2   3   5   1   16  
  Tactical Retreats        13   | .   .   1   .   .   .   3   .   4   .   2   .   .   3   

 Traps                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Traps Triggered            4    | .   1   .   .   .   .   .   .   .   .   1   .   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
----------                 Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Machines Disabled          45   | .   .   .   .   .   .   .   .   .   .   4   3   .   38  
  Max in Single Turn       18   | .   .   .   .   .   .   .   .   .   .   1   2   .   18  
  Garrison Access          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Machines Accessed          36   | .   2   2   3   8   .   .   .   .   4   8   3   1   5   
  Terminals                32   | .   2   2   3   5   .   .   .   .   4   8   3   .   5   
  Fabricators              2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Total Hacks                107  | .   5   9   11  18  .   .   .   .   12  23  6   2   21  
  Successful               66   | .   4   5   9   12  .   .   .   .   7   13  4   2   10  
  Failed                   41   | .   1   4   2   6   .   .   .   .   5   10  2   .   11  
    Catastrophic           9    | .   .   2   .   2   .   .   .   .   1   3   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   75   | .   5   9   3   12  .   .   .   .   11  21  1   .   13  
  Terminals                99   | .   5   9   11  12  .   .   .   .   12  23  6   .   21  
  Fabricators              4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Terminal Hacks             34   | .   2   3   6   2   .   .   .   .   3   7   4   2   5   
  Record                   6    | .   .   .   .   .   .   .   .   .   .   .   4   2   .   
  Part Schematic           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Branch Access Points     2    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Unreport Threat          14   | .   1   3   2   1   .   .   .   .   2   3   .   .   2   
  Recall Investigation     3    | .   .   .   .   .   .   .   .   .   .   2   .   .   1   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Registered Prototypes    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         29   | .   2   2   3   7   .   .   .   .   4   6   .   .   5   
  Terminals                27   | .   2   2   3   5   .   .   .   .   4   6   .   .   5   
    Assimilate             3    | .   .   .   .   1   .   .   .   .   1   1   .   .   .   
    Botnet                 24   | .   2   2   3   4   .   .   .   .   3   5   .   .   5   
  Fabricators              2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Liberate               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacking Detections         29   | .   1   2   3   7   .   .   .   .   2   6   3   .   5   
  Full Trace Events        7    | .   .   1   .   2   .   .   .   .   .   2   1   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   16   | .   1   .   .   .   .   .   15  .   .   .   .   .   .   
  Parts Built              3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   51   | .   .   .   .   51  .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
------------               Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
--------                   Run  | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Total Allies               13   | .    .    .    .    6    .    2    .    .    1    3    1    .    .    
  Largest Group            4    | .    .    .    .    4    1    2    2    2    1    2    2    2    .    
  Highest-Rated Group      233  | .    .    .    .    84   26   64   64   64   10   169  233  219  .    
  Highest-Rated Ally       159  | .    .    .    .    26   26   32   32   32   10   159  159  130  .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               92   | .    .    .    .    26   .    .    .    2    .    24   39   1    .    
  Total Damage             2451 | .    .    .    .    321  .    .    .    105  .    606  1372 47   .    
  Kills                    20   | .    .    .    .    6    .    .    .    .    .    6    8    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    5    | .   .   .   .   .   .   1   1   3   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-------------              Run  | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Turns Passed               6658 | 191  301  319  403  1032 172  491  666  396  508  1084 447  156  492  
Spaces Moved               6020 | 183  299  314  350  936  212  419  734  350  377  960  338  130  418  
  Core                     89   | 89   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   5931 | 94   299  314  350  936  212  419  734  350  377  960  338  130  418  
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   80   80   80   80   80   80   80   80   80   80   82   82   82   
  Average Speed            80   | 76   80   80   81   80   80   80   80   80   80   81   83   82   82   
  Slowest Speed            100  | 100  80   80   95   80   80   80   80   80   95   82   97   82   82   
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       52   | 4    36   25   34   34   46   59   80   55   14   97   82   83   86   
  Regions Visited          13
    Branch Regions         8
  Pre-discovered Areas     1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Known Exits Taken        13   | 1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             4    | .    .    .    .    .    1    1    1    1    .    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          653  | .    .    .    .    .    .    .    .    .    .    .    1    2    650  
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               17   | .    .    .    .    .    .    .    .    .    .    .    1    2    14   
  AOE                      636  | .    .    .    .    .    .    .    .    .    .    .    .    .    636  
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
---------                  Run  | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Total                      7279 | 205  324  348  421  1159 214  538  811  457  550  1149 449  161  493  
  Wait                     716  | .    .    3    6    166  2    78   73   100  141  76   36   19   16   
  Move                     6007 | 182  298  313  349  935  211  418  733  349  376  959  337  129  418  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  15   | .    .    1    .    2    1    .    1    1    .    5    2    1    1    
  Fast Attach              40   | 9    1    1    12   6    .    1    1    .    2    2    4    1    .    
  Attach                   13   | .    .    .    4    3    .    2    .    1    1    .    1    1    .    
  Detach                   22   | 1    .    1    12   3    .    2    .    .    1    1    1    .    .    
  Swap                     10   | .    2    3    .    1    .    .    2    .    .    2    .    .    .    
  Drop                     37   | 1    2    4    7    6    .    1    1    .    1    5    7    1    1    
  Fire                     266  | 12   18   17   24   27   .    15   .    4    15   57   29   9    39   
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            8    | .    .    .    .    .    .    .    .    .    .    8    .    .    .    
  Rewire                   7    | .    .    .    .    .    .    7    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            138  | .    3    5    7    10   .    14   .    2    13   34   32   .    18   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-9/Materials
-8/Materials
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: Dee / *Pro)
-6/Proximity Caves
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 3 exits: *Fac x2 / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)

 History 
---------
 Turn | Location           | Event
    5 | -11/Scrapyard      | Identified exit to Materials
    5 | -11/Scrapyard      | Discovered exit to Materials (range 15)
   16 | -11/Scrapyard      | Upgraded with Propulsion slot (x1)
   16 | -11/Scrapyard      | Upgraded with Utility slot (x2)
   16 | -11/Scrapyard      | Upgraded with Weapon slot (x1)
  192 | -11/Scrapyard      | Entered Materials
  311 | -10/Materials      | Build established: Hacker-Skirmisher
  342 | -10/Materials      | Identified exit to Materials
  342 | -10/Materials      | Discovered exit to Materials (range 10)
  365 | -10/Materials      | Identified exit to Mines
  365 | -10/Materials      | Discovered exit to Mines (range 18)
  493 | -10/Materials      | Entered another Materials area
  495 | -9/Materials       | Reached level 2
  495 | -9/Materials       | Reached level 3
  654 | -9/Materials       | Reached level 4
  798 | -9/Materials       | Identified exit to Materials
  798 | -9/Materials       | Discovered exit to Materials (range 4)
  812 | -9/Materials       | Entered another Materials area
  814 | -8/Materials       | Reached level 5
  814 | -8/Materials       | Reached level 6
 1032 | -8/Materials       | Upgraded with Power slot (x1)
 1032 | -8/Materials       | Upgraded with Utility slot (x1)
 1032 | -8/Materials       | Upgraded with Weapon slot (x1)
 1132 | -8/Materials       | Reached level 7
 1185 | -8/Materials       | Identified exit to Factory
 1185 | -8/Materials       | Discovered exit to Factory (range 16)
 1215 | -8/Materials       | Entered Factory
 1217 | -7/Factory         | Reached level 8
 1217 | -7/Factory         | Reached level 9
 1217 | -7/Factory         | Upgraded with Propulsion slot (x2)
 1359 | -7/Factory         | Build established: Scavenger-Skirmisher
 1459 | -7/Factory         | Fabricated Wheel (x3)
 1520 | -7/Factory         | Identified exit to Factory
 1520 | -7/Factory         | Discovered exit to Factory (range 10)
 1948 | -7/Factory         | Reached level 10
 1971 | -7/Factory         | Build established: Hacker-Skirmisher
 1971 | -7/Factory         | Upgraded with Utility slot (x1)
 2050 | -7/Factory         | Identified exit to Lower Caves
 2247 | -7/Factory         | Entered Lower Caves
 2247 | -7/Lower Caves     | Accompanied by 1 ally
 2281 | -7/Lower Caves     | Build established: Scavenger-Skirmisher
 2383 | -7/Lower Caves     | Identified exit to Lower Caves
 2383 | -7/Lower Caves     | Discovered exit to Lower Caves (range 16)
 2419 | -7/Lower Caves     | Entered another Lower Caves area
 2419 | -7/Lower Caves     | Accompanied by 1 ally
 2421 | -7/Lower Caves     | Reached level 11
 2422 | -7/Lower Caves     | Upgraded with Utility slot (x1)
 2440 | -7/Lower Caves     | Discovered exit to Factory (range 12)
 2468 | -7/Lower Caves     | Learned 4 Factory zone layouts
 2576 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 2649 | -7/Lower Caves     | Destroyed 7 combat bots
 2748 | -7/Lower Caves     | Identified exit to Zion
 2748 | -7/Lower Caves     | Discovered exit to Zion (range 14)
 2871 | -7/Lower Caves     | Encountered a Warlord checkpoint
 2910 | -7/Lower Caves     | Entered Zion
 2910 | -7/Zion            | Accompanied by 2 allies
 2912 | -7/Zion            | Reached level 12
 2971 | -7/Zion            | Identified exit to Proximity Caves
 2971 | -7/Zion            | Discovered exit to Proximity Caves (range 16)
 2979 | -7/Zion            | Found Prototype Device
 2980 | -7/Zion            | Identified Phasing AFG
 2993 | -7/Zion            | Given A8's code to call for help
 3097 | -7/Zion            | Build established: Hacker-Skirmisher
 3120 | -7/Zion            | Visited the Megawrench Repair Shop
 3120 | -7/Zion            | Megawrench repaired 1 part
 3217 | -7/Zion            | Learned location of Data Miner (-6)
 3328 | -7/Zion            | Identified exit to Deep Caves
 3334 | -7/Zion            | Learned Factory emergency access door positions
 3419 | -7/Zion            | Learned Factory trap positions
 3576 | -7/Zion            | Entered Proximity Caves
 3576 | -6/Proximity Caves | Accompanied by 2 allies
 3578 | -6/Proximity Caves | Reached level 13
 3580 | -6/Proximity Caves | Upgraded with Weapon slot (x1)
 3627 | -6/Proximity Caves | Learned 4 Factory zone layouts
 3647 | -6/Proximity Caves | Spotted B-75 Beast
 3653 | -6/Proximity Caves | Destroyed B-75 Beast
 3694 | -6/Proximity Caves | Learned Factory garrison access intel
 3873 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 3972 | -6/Proximity Caves | Entered Factory
 3973 | -6/Factory         | Identified exit to Lower Caves
 3974 | -6/Factory         | Loaded intel: 116 trap records
 3974 | -6/Factory         | Reached level 14
 3974 | -6/Factory         | Upgraded with Utility slot (x1)
 3976 | -6/Factory         | Loaded intel: 3 garrison access locations
 4137 | -6/Factory         | Identified exit to Extension
 4477 | -6/Factory         | Build established: Infiltrator-Skirmisher
 4480 | -6/Factory         | Entered Extension
 4482 | -6/Extension       | Reached level 15
 4496 | -6/Extension       | Disrupted transfer network
 4638 | -6/Extension       | Rescued a captive Derelict
 4716 | -6/Extension       | Reached level 16
 4750 | -6/Extension       | Spotted B-75 Beast
 4763 | -6/Extension       | Spotted B-75 Beast
 4831 | -6/Extension       | Destroyed B-75 Beast
 4851 | -6/Extension       | Destroyed B-75 Beast
 4860 | -6/Extension       | Identified exit to Factory
 4860 | -6/Extension       | Discovered exit to Factory (range 14)
 5053 | -6/Extension       | Rescued A7
 5114 | -6/Extension       | Reached level 17
 5158 | -6/Extension       | Identified exit to Cetus
 5158 | -6/Extension       | Discovered exit to Cetus (range 15)
 5160 | -6/Extension       | Discovered exit to Factory (range 16)
 5490 | -6/Extension       | Build established: Hacker-Skirmisher
 5564 | -6/Extension       | Entered Cetus
 5564 | -6/Cetus           | Accompanied by 1 ally (A7)
 5569 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 5576 | -6/Cetus           | Spotted Cetus Guard
 5576 | -6/Cetus           | Spotted Cetus Guard
 5583 | -6/Cetus           | Spotted Cetus Guard
 5584 | -6/Cetus           | Destroyed Cetus Guard
 5586 | -6/Cetus           | Allies destroyed Cetus Guard
 5586 | -6/Cetus           | Spotted Cetus Guard
 5596 | -6/Cetus           | Allies destroyed Cetus Guard
 5596 | -6/Cetus           | Destroyed Cetus Guard
 5700 | -6/Cetus           | Discovered exit to Factory (range 19)
 5760 | -6/Cetus           | Started Cetus Manufacturing Module
 5785 | -6/Cetus           | Manufactured an Enhanced Grunt
 5791 | -6/Cetus           | Cetus Manufacturing Module disabled
 5851 | -6/Cetus           | Identified exit to Archives
 5851 | -6/Cetus           | Discovered exit to Archives (range 19)
 5852 | -6/Cetus           | Reached level 18
 5880 | -6/Cetus           | Spotted Cetus Guard
 5880 | -6/Cetus           | Spotted Cetus Guard
 5880 | -6/Cetus           | Spotted Cetus Guard
 5880 | -6/Cetus           | Spotted Cetus Guard
 5882 | -6/Cetus           | Discovered exit to Factory (range 19)
 5899 | -6/Cetus           | Destroyed Cetus Guard
 5908 | -6/Cetus           | Destroyed Cetus Guard
 5914 | -6/Cetus           | Build established: Scavenger-Skirmisher
 5914 | -6/Cetus           | Allies destroyed Cetus Guard
 5918 | -6/Cetus           | Allies destroyed Cetus Guard
 5927 | -6/Cetus           | Met Revision 17
 6011 | -6/Cetus           | Entered Archives
 6011 | -6/Archives        | Accompanied by 2 allies (A7)
 6100 | -6/Archives        | Identified exit to Hub_04(d)
 6100 | -6/Archives        | Discovered exit to Hub_04(d) (range 20)
 6111 | -6/Archives        | Discovered exit to Hub_04(d) (range 19)
 6121 | -6/Archives        | Unable to access archive contents
 6130 | -6/Archives        | Unable to access archive contents
 6138 | -6/Archives        | Discovered exit to Factory (range 20)
 6143 | -6/Archives        | Unable to access archive contents
 6167 | -6/Archives        | Entered Hub_04(d)
 6249 | -6/Hub_04(d)       | Discovered exit to Factory (range 13)
 6251 | -6/Hub_04(d)       | Reached level 19
 6357 | -6/Hub_04(d)       | Spotted B-75 Beast
 6452 | -6/Hub_04(d)       | Discovered exit to Factory (range 13)
 6492 | -6/Hub_04(d)       | Destroyed 9 combat bots
 6517 | -6/Hub_04(d)       | First assault squad dispatched
 6523 | -6/Hub_04(d)       | Network Hub disabled
 6528 | -6/Hub_04(d)       | Spotted Lightning
 6529 | -6/Hub_04(d)       | Spotted Lightning
 6533 | -6/Hub_04(d)       | Spotted Lightning
 6577 | -6/Hub_04(d)       | Discovered exit to Factory (range 15)
 6590 | -6/Hub_04(d)       | Discovered exit to Factory (range 8)
 6594 | -6/Hub_04(d)       | Core integrity fell below 50%
 6596 | -6/Hub_04(d)       | Network Hub disabled
 6596 | -6/Hub_04(d)       | Network Hub disabled
 6602 | -6/Hub_04(d)       | Spotted Lightning
 6603 | -6/Hub_04(d)       | System corruption reached 10%
 6609 | -6/Hub_04(d)       | Spotted Lightning
 6611 | -6/Hub_04(d)       | Spotted Lightning
 6631 | -6/Hub_04(d)       | Spotted Lightning
 6631 | -6/Hub_04(d)       | Spotted Lightning
 6637 | -6/Hub_04(d)       | Spotted Lightning
 6643 | -6/Hub_04(d)       | Network Hub disabled
 6653 | -6/Hub_04(d)       | Core integrity fell below 20%
 6659 | -6/Hub_04(d)       | Destroyed by Lightning with EMDS

 Last Messages 
---------------
06643_ Penetrated by EMDS Slug. <x2>
06644_ T-07 Excavator distress signal jammed.
06645_ Penetrated by EMDS Slug.
06645_ EMDS Slug penetrates Wall.
06647_ Penetrated by EMDS Slug. <x2>
06647_ EMDS Slug penetrates Wall.
06648_ Penetrated by EMDS Slug. <x2>
06649_ EMDS Slug penetrates Wall.
06650_ Penetrated by EMDS Slug. <x2>
06651_ EMDS Slug penetrates Wall.
06652_ Penetrated by EMDS Slug.
06653_ EMDS Slug penetrates Wall. <x4>
06655_ Penetrated by EMDS Slug. <x2>
06656_ EMDS Slug penetrates Wall. <x2>
06657_ Wall collapses.
06657_ EMDS Slug penetrates Wall.
06657_ Penetrated by EMDS Slug.
06658_ K-01 Serf collects debris.
06658_ EMDS Slug penetrates Wall. <x2>
06659_ Penetrated by EMDS Slug.

 Map 
-----
+----------------------------------------------------+
| ################  "####" =### !   #  """?? #       |
| ###       #??###  "####" %###     "  """"  +       |
| ### " " " ##?###  #####"  ###     #] """"  #       |
|   # " " ? #?####          ###     #   ?  ? #     # |
|   # " " ? ######          # #     " ?      ##   ## |
| T #  ? ?  ########"##     " " ]/  #   ?    ##   #  |
|   # ? ? " ##        #     ; " //  ###?#######   +  |
|  ##    ?" ##        # ih h;;; /   ###### ####   #  |
| ??# ?   "  #  *!    #       ;     ######/####   #  |
| ??# ? ? ??##  !     #    h  ;     #         #   #  |
| ?## ? ?   ##      ! ###;#;  ;     ;         #   #  |
|  ?# ????  ##        #    ;  ;     ;!        #   #  |
| ? ?###???###      ih#    ;  ;;;!%;#         "   +  |
| ? ? ???#??##        ;;;;;;; ;;;;*;;    !    #   #  |
| < ?  ???   +       Y;;       =   ;;         # ###% |
|   #?##?#?#### #+###;;;           ;;         # ###  |
|  #?#?#+######## ###;;;           ;;         # ###  |
|  #  ?   #  ###"     ;;           ;;;##""##"## ###  |
|  +      ## ######;; ;;           ;;;######    ###  |
|  #   ?  ##+#######;;;;           ;            ###  |
|  #      #           ;;           ;;;;;###########/ |
|  #    ? #           ;;           ;  #############  |
|  #      # """       ;;           ;  #############  |
| #########           ;;       !   ;  #############  |
| #########           ;;;;;;;;;;;;;;;##############  |
| "    "  #           ;    @               #####     |
|    % "  #         [ ;%###;           """ ##### ### |
|      "  #        = [ *   ;        w      ##### ### |
| "    "  #           "####;             " ##    ### |
| ##  #####          %"####;               ##  ##### |
| ##  #####           ##   ;;;;;;;;;;;;!;####  ##### |
| ##  #####           +    #  #        %*      # """ |
| ##  #####         ] ##   ####          k!    #="%" |
| ##  ########"########## #####  u    g   %    #=%*  |
| #    ##### *%!######### ##### ;###;#;#####   #!""" |
| #             ######### ##### ###      = #   + """ |
| #  <          ## """ ##      ["##     "%"#   # """ |
| #    #####    ##""T""##     *!###  "  "  #   # """ |
| ########### ####"" ""##     !%###  "" " "#   #     |
| ""  /######                 *!%%+   """  # < # !   |
| ""   ######   ^             [=###    !   #   ### # |
|      ####     "  "^ "  "  "  =###    !! =######### |
|    [ ####     "  "  "  "  "   T##   =!!= ######### |
| +##########   "  "  "  "  " = ###    %! [ ######## |
|   #########                   ######+############# |
| !                  ]          ###### ############# |
|   #####################+##+######### ############# |
| ######?##########             ###### ############# |
| #########?#?####T             ###### ############# |
| ##??#######?##### """ """ """ +      ############# |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           115
Energy Generation          43
Energy Capacity            630
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           24
Terrain Scan Range         16
Terrain Scan Density       510
ECM Strength               2
Jamming Range              12
Armor Coverage             375
Resistance: KI             50
Resistance: TH             35
Resistance: EX             35
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Propulsion Shielding       66
Weapon Cycling             15
Evasion (%)                50
Particle Charging          25
Offensive Hacking          20

 Item Schematics 
-----------------
                     Wheel | -10/Materials | Hacked
                  Mak. Axe | -7/Zion       | Archive
                Beamcaster | -7/Zion       | Archive
     Imp. Carbon-fiber Leg | -7/Zion       | Archive
              Fission Core | -7/Zion       | Archive
       Transmission Jammer | -7/Zion       | Archive
  Imp. Hardlight Generator | -7/Zion       | Archive
     Imp. Deuterium Engine | -7/Zion       | Archive
             Neutrino Core | -7/Zion       | Archive
         Hvy. Phase Cannon | -7/Zion       | Archive
         Hvy. Battle Rifle | -7/Zion       | Archive
           Cloaking Device | -7/Zion       | Archive
              Recalibrator | -7/Zion       | Archive
         Fusion Compressor | -7/Zion       | Archive
     Imp. Particle Charger | -7/Zion       | Archive
 Imp. Field Recycling Unit | -7/Zion       | Archive

 Robot Schematics 
------------------
  M-14 Sweeper | -7/Zion | Archive
 X-62 Marksman | -7/Zion | Archive
 W-25 Informer | -7/Zion | Archive

 Fabricated
------------
 Wheel | x3 | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
---------                  Run   | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Levels Raised              18    | .    .    3    3    3    .    1    1    1    1    3    1    .    1    
  XP Earned                34113 | 6000 250  4506 4348 5198 500  1600 500  1449 2300 3733 1620 439  1670 
  XP Spent                 32875 | 5960 .    2460 4900 5800 .    1860 1300 1100 2000 4455 1600 .    1440 
Upgrades                   86    | 23   .    9    14   7    .    5    2    1    1    11   1    .    12   
  Power Slot               1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Propulsion Slot          3     | 1    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Utility Slot             6     | 2    .    .    1    1    .    1    .    .    1    .    .    .    .    
  Weapon Slot              3     | 1    .    .    1    .    .    .    .    1    .    .    .    .    .    
  Core Integrity           16    | .    .    .    .    .    .    4    .    .    .    .    .    .    12   
  Heat Dissipation         15    | 4    .    .    8    .    .    .    .    .    .    3    .    .    .    
  Energy Generation        2     | 1    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Energy Storage           2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Mass Support             4     | 1    .    .    .    1    .    .    1    .    .    .    1    .    .    
  Inventory Capacity       4     | 3    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Sight Range              4     | 2    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Sensor Range             12    | 5    .    4    3    .    .    .    .    .    .    .    .    .    .    
  Terrain Scan Density     5     | 2    .    3    .    .    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          4     | 1    .    2    .    1    .    .    .    .    .    .    .    .    .    
  KI Resistance %          3     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    
  TH Damage %              2     | .    .    .    .    .    .    .    1    .    .    1    .    .    .    
Protomatter Created        1791  | .    19   35   53   163  .    179  .    82   127  343  126  77   587  
  Integrity Restored       2636  | .    54   86   156  163  .    267  .    17   238  687  599  .    369  
    Core                   1455  | .    33   75   46   96   .    136  .    1    166  436  219  .    247  
    Parts                  1181  | .    21   11   110  67   .    131  .    16   72   251  380  .    122  
Protomatter Decayed        1084  | .    .    5    .    161  .    84   .    58   40   258  116  .    362  

 Game 
------
Seed              BladeFlyingEngine
  Manual?         0
Play Time         01:15:04
  Cumulative      227.6 hours
  Start           2022.06.09 @ 14:47:16
  End             2022.06.09 @ 16:35:09
Sessions          1
Manual Loads      0
Difficulty        Explorer
Special Mode      Winter2019/RPGLIKE
Game No.          76
  Rogue           0
  Adventurer      1
  Explorer        75
Win Type          -
  Total           15
  Types           8/0/4/3/0/0/0/0/0
Lore%             85
Gallery%          86
Achievement%      72
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        0
Font              14/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       BRIGHTNESS(150)
Filters           NONE
Steam             1


RUN: bb431cd9-276a-4759-b05d-cfef0aa67f32