Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.21 @ 21:35:02 Player: f3-rnm Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (374) 1870 Value Destroyed (17559) 17559 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (8611) 8611 TOTAL SCORE: 38200 Bonus ------- High Alert Combat Kills 4981 Follower Combat Kills 1860 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -530 Cogmind --------- Core Integrity 0/1600 Matter 192/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Cycler Improved Matter Neutralizer CPS Tube (2) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Assembled Flux Generator Improved Quantum Reactor > --- PROPULSION ------- Myomer Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Improved Weapon Cycler Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Myomer Leg Centrium Wheel Advanced Heat Sink Huge Storage Unit Zionite Biocell Zionite Biocell Seismic Detector Transdimensional Reconstructor Latent Energy Streamer Improved Matter Neutralizer Long-range Missile Launcher CPS Tube Power Maul CR-A16's Pointy Stick [Rating: 217] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Transport Network Coupler Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Riot Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 4 . . 4 . . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . 3 . . . . . 2 . . . . 1 2 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 241 | 5 10 10 19 29 4 22 9 4 11 34 . 6 2 2 5 1 21 7 11 29 Power 27 | . 2 . 4 2 . 5 2 1 . 4 . . . . . . 3 . 1 3 Engine 15 | . 2 . 4 2 . 4 1 1 . 1 . . . . . . . . . . Core 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . Reactor 9 | . . . . . . 1 . . . 2 . . . . . . 2 . 1 3 Propulsion 44 | 2 . 2 6 5 1 1 4 . 4 4 . 2 . . 2 . . 3 3 5 Treads 22 | 2 . 2 5 4 1 1 2 . 4 . . . . . . . . 1 . . Leg 16 | . . . . . . . 2 . . 4 . 2 . . 2 . . 1 2 3 Wheel 5 | . . . 1 . . . . . . . . . . . . . . 1 1 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . Utility 110 | 1 5 4 4 4 3 11 3 1 3 18 . 4 2 1 3 . 18 2 7 16 Device 58 | . . . . 1 2 2 1 . 2 7 . 1 1 1 2 . 17 1 6 14 Storage 14 | 1 2 1 1 . 1 . . . . 3 . . 1 . . . 1 1 . 2 Processor 10 | . 1 . 1 . . 2 1 1 1 . . 3 . . . . . . . . Hackware 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Protection 26 | . 2 3 2 3 . 6 1 . . 8 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 4 5 18 . 5 . 2 4 8 . . . 1 . 1 . 2 . 5 Energy Gun 8 | . . . . 6 . . . . . 2 . . . . . . . . . . Energy Cannon 7 | . 1 . . 1 . . . . . 2 . . . . . . . . . 3 Ballistic Gun 24 | 2 2 2 4 9 . 3 . 1 1 . . . . . . . . . . . Ballistic Cannon 8 | . . 2 1 2 . . . . 1 2 . . . . . . . . . . Launcher 6 | . . . . . . 2 . . . 1 . . . . . . . 2 . 1 Special Weapon 4 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 3 9 . 2 . . . 12 . . . . 3 . 4 . . 3 Parts Lost 124 | . . 1 4 7 . 18 . 1 . 6 1 6 . . . . 9 17 12 42 Power 17 | . . . 1 1 . 5 . . . 2 . . . . . . 3 2 . 3 Propulsion 23 | . . . 1 3 . 6 . . . . . 2 . . . . . 2 2 7 Utility 63 | . . 1 1 2 . 5 . 1 . 4 1 4 . . . . 3 9 8 24 Weapon 21 | . . . 1 1 . 2 . . . . . . . . . . 3 4 2 8 Highest Loss Streak 19 | . . 1 2 6 . 5 . 1 . 3 1 3 . . . . 5 15 6 19 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . 1 . . 3 Average Slot Usage (%) 87 | . 96 99 94 96 86 70 85 83 88 89 85 87 87 88 80 87 87 80 89 77 Engine 5 | . 10 14 8 9 9 11 5 10 13 3 . . . . . . . . . . Reactor 3 | . . . . . . . . . . 7 6 5 5 5 4 5 13 6 7 7 Treads 11 | . 28 28 30 23 20 6 19 . 1 13 . . . . . . . 1 . . Leg 9 | . . . . . . . . 20 18 12 26 22 23 23 23 23 18 12 16 11 Wheel 2 | . . . 2 9 9 5 . . . . . . . . . . . 1 . . Device 15 | . . . . 6 9 10 12 13 14 17 20 14 23 29 28 29 28 34 30 29 Storage 9 | . 14 1 9 9 9 6 6 6 6 9 13 11 10 11 11 11 9 8 11 10 Processor 4 | . . . 7 9 9 10 4 10 13 4 . 13 5 . . . . . . . Protection 8 | . 12 25 17 11 5 5 7 6 6 7 6 4 5 5 5 5 3 3 7 8 Energy Cannon 5 | . . . . . . 1 . . . 5 12 11 11 11 4 10 13 10 12 9 Ballistic Gun 6 | . 28 20 15 10 7 1 13 12 11 . . . . . . . . . . . Ballistic Cannon 2 | . . 7 2 7 6 3 . . 1 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 8 36 36 102 102 102 79 90 82 87 159 159 160 161 163 163 163 224 211 176 171 Greatest Support 140 | 40 40 40 80 16 18 98 92 90 112 112 100 120 120 120 140 140 140 120 130 135 Greatest Overweight (x) 8 | . . . 6 6 6 4 . . . 1 1 2 1 1 1 1 1 7 4 8 Average Overweight (x) 1 | . . . 2 5 5 3 . . . . 1 1 . 1 . 1 1 3 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 20 20 Average Capacity 20 | 7 13 6 22 25 24 20 20 20 20 20 25 25 24 25 25 25 25 23 20 18 Most Carried 25 | 4 15 15 25 25 25 20 19 20 20 25 25 25 25 25 25 24 25 25 20 20 Average Carried 19 | 3 12 6 20 23 20 18 17 18 19 17 25 24 22 24 24 23 24 22 19 15 Final Capacity 25 | 8 15 15 25 25 20 20 20 20 20 25 25 25 25 25 25 25 25 20 20 5 Final Carried 25 | 4 15 15 25 25 17 20 16 20 18 25 25 25 23 24 24 24 25 20 19 4 Scrap Engine Consumption 49 | . . . . . 21 25 3 . . . . . . . . . . . . . Constructs Created 3 | . . . . . 3 . . . . . . . . . . . . . . . Constructs Modified 14 | . . . . . 3 10 1 . . . . . . . . . . . . . Class Distribution -------------------- 31% | Golem 26% | Mutant 18% | Scavenger-Mutant 7% | Construct 6% | Generator-Golem 5% | Scavenger-Golem 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Generator-Golem | -4/Factory Golem | -3/Research Golem | -2/Research Golem | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 5870 | 172 288 464 1030 1218 179 554 126 109 66 683 . 42 53 36 . . 454 47 140 209 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 20078 | . 365 469 1293 1064 109 1531 157 89 . 770 671 1307 367 229 . . 3104 961 2812 4780 Parts 1008 | . 22 34 92 66 6 65 13 3 . 48 22 86 10 12 . . 170 39 124 196 Haulers Intercepted 18 | . 2 . 5 6 . 4 . . . . . . . . . . . . . 1 Recyclers Shooed 11 | . 1 . . 4 . 3 . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . 16 . . . . 8 2 . . 22 . 10 15 . 10 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 327 | . 9 11 29 15 2 21 4 2 . 43 13 23 5 4 . . 47 13 36 50 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Guns 57 | . 9 6 27 5 . 2 4 2 . 2 . . . . . . . . . . Cannons 222 | . . 5 2 10 2 13 . . . 10 13 23 5 4 . . 46 11 36 42 AOE 44 | . . . . . . 5 . . . 29 . . . . . . 1 2 . 7 Classes Destroyed 27 | . 4 2 5 3 . 2 1 . . 4 . 2 . . . . 1 . 1 2 Worker 13 | . . . 4 1 . 3 . . . . . 2 . . . . . . . 3 Builder 17 | . . . 1 1 . 2 . . . . . 1 . . . . 3 1 . 8 Tunneler 4 | . . . . . . . . . . . . 1 . . . . 3 . . . Hauler 18 | . 2 . 5 6 . 4 . . . . . . . . . . . . . 1 Recycler 14 | . . . . 3 . . . . . . . . . . . . 2 . 2 7 Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . 1 . . 1 . 1 . . . . . . . . . . 2 . . . Watcher 6 | . . . 2 1 . . . . . . . . . . . . 1 . 1 1 Swarmer 64 | . 6 . 15 3 . 4 3 . . . 4 4 . . . . 12 . 8 5 Saboteur 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Grunt 89 | . 3 . 10 6 . 12 . . . . 7 3 4 3 . . 10 6 9 16 Brawler 6 | . . . . 1 . . . . . . 1 . . . . . 1 . . 3 Duelist 10 | . . . . 1 . 1 . . . . . 1 . 1 . . 2 2 1 1 Sentry 22 | . . . 3 4 2 . 1 . . . 1 1 . . . . 3 3 2 2 Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . Hunter 40 | . . . 1 . . 2 . 2 . . . 9 . . . . 8 . 7 11 Programmer 37 | . . . . . . 1 . . . . . 4 . . . . 11 2 8 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . 5 . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . Assembled 35 | . . . . . . . . . . 35 . . . . . . . . . . Golem 3 | . . . . . . . . . . 2 . . 1 . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 36 | . 3 2 10 7 1 6 4 2 . 36 4 6 4 4 . . 8 4 12 10 Combat Bots Only 34 | . 3 2 10 4 1 4 4 2 . 34 4 5 4 4 . . 6 3 11 7 Max Kills in Single Turn 15 | . 2 1 2 2 1 1 1 1 . 15 1 2 1 1 . . 2 1 2 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 15 | . . . . . . 1 . . . 15 . . . . . . 1 1 . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 2400 | . 32 41 155 111 6 267 6 33 . 120 43 147 6 14 . . 383 122 299 615 Missed 821 | . 9 20 55 32 4 77 6 7 . 31 10 39 4 2 . . 164 32 108 221 Damage Taken 27482 | . 214 524 1294 1130 39 3829 . 339 . 2236 548 1602 31 225 . 44 3372 1870 2623 7562 Core 3387 | . 21 117 156 100 . 347 . 11 . 107 26 253 15 . . . 312 199 206 1517 Absorbed by Shields 2234 | . . . . 93 . . . 121 . 163 . . . . . . 444 375 1038 . Redirected to Shielding 56 | . . . . . . . . . . 56 . . . . . . . . . . Ignored by Resistances 3087 | . . . . . . . . . . . 109 315 6 44 . 9 595 310 735 964 Regen/Repaired (Parts) 698 | . . . . . 9 479 210 . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 44 . . 53 . . . . . 42 . . . . 73 72 84 85 . Volleys Fired 921 | . 28 51 111 78 7 121 5 11 . 47 22 50 9 12 1 11 116 40 78 123 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 2 1 2 3 3 3 3 Hottest 120 | . 46 62 67 69 69 74 30 30 . 120 50 50 50 50 25 50 75 75 75 75 Shots Fired 1852 | . 56 102 222 161 14 132 11 22 . 81 44 100 18 23 1 21 285 77 193 289 Gun 501 | . 56 68 202 91 8 13 11 22 . 30 . . . . . . . . . . Cannon 1325 | . . 34 20 70 6 115 . . . 44 44 100 18 22 1 20 285 73 193 280 Launcher 23 | . . . . . . 4 . . . 6 . . . . . . . 4 . 9 Special 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . Kinetic 746 | . 56 102 222 161 13 128 11 22 . 31 . . . . . . . . . . Thermal 1043 | . . . . . . . . . . 8 44 100 18 22 1 20 285 73 193 279 Explosive 23 | . . . . . . 4 . . . 6 . . . . . . . 4 . 9 Electromagnetic 37 | . . . . . 1 . . . . 35 . . . . . . . . . 1 Robot Hit Streak 41 | . 4 9 16 7 4 12 16 9 . 30 12 22 17 27 . 28 14 41 33 35 Robot Miss Streak 4 | . 4 3 3 4 2 4 2 2 . 3 1 2 . . . . 3 1 4 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 1140 | . 30 52 137 81 10 86 7 14 . 45 31 60 15 10 . 1 173 64 138 186 Core Hits 642 | . 18 20 61 39 3 51 6 6 . 76 14 30 11 5 . . 79 37 65 121 Critical Kills 5 | . . . . . . 2 1 . . 2 . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 2 . . . . . . . . . . . . . . Critical Strikes 15 | . . 1 1 2 . 4 1 . . 6 . . . . . . . . . . Destroy 11 | . . . 1 . . 4 1 . . 5 . . . . . . . . . . Blast 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 14 | . . . . . . . . . 12 . . . . . . . . . . 2 Impact 8 | . . . . . . . . . 8 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . 4 . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48832 | . 380 848 2254 1799 218 3754 157 266 . 3143 1516 3320 726 426 . . 9006 3446 6745 10828 Guns 4840 | . 380 547 2032 780 79 235 157 266 . 364 . . . . . . . . . . Cannons 37610 | . . 301 222 1009 117 2667 . . . 599 1516 2972 726 426 . . 8748 2872 6745 8690 Explosions 6216 | . . . . . . 823 . . . 2180 . 330 . . . . 240 574 . 2069 Melee 34 | . . . . . . . . . . . . . . . . . . . . 34 Ramming 132 | . . . . 10 22 29 . . . . . 18 . . . . 18 . . 35 Kinetic 9170 | . 380 848 2254 1789 196 2902 157 266 . 378 . . . . . . . . . . Thermal 33897 | . . . . . . 305 . . . 234 1516 3302 726 426 . . 8988 2872 6745 8783 Explosive 4785 | . . . . . . 518 . . . 2132 . . . . . . . 574 . 1561 Electromagnetic 814 | . . . . . . . . . . 399 . . . . . . . . . 415 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 34 | . . . . . . . . . . . . . . . . . . . . 34 Highest Corruption 6 | . . . 4 5 5 2 2 2 2 . . 3 3 3 3 3 4 2 5 6 Average Corruption 3 | . . . 4 4 5 1 2 2 2 . . 2 3 3 3 3 3 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 327 | . . . 21 58 73 7 9 6 1 . . 19 15 20 13 17 26 8 10 24 Message Errors 85 | . . . 2 14 26 . 5 2 1 . . 5 5 3 3 2 7 3 2 5 Matter Fused 83 | . . . 11 19 11 3 2 1 . . . 2 2 6 3 10 6 2 2 3 Heat Flow Errors 36 | . . . . 6 6 . . . . . . 5 2 5 2 2 3 2 . 3 Energy Discharges 39 | . . . . 3 9 3 1 1 . . . 4 2 6 2 . 2 . 2 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . 1 . . . . . . . . 1 . 1 . . . . 1 Data Loss (minor) 37 | . . . 3 4 10 1 . . . . . 2 2 . 2 2 3 1 1 6 Data Loss (major) 15 | . . . . 3 5 . . 1 . . . 1 . . . 1 2 . 1 1 Misfires 14 | . . . 2 5 2 . 1 . . . . . . . . . 2 . 2 . Alerts 10 | . . . 1 3 4 . . 1 . . . . 1 . . . . . . . Weapon Failures 3 | . . . 2 . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1934 | . . . 14 . 8 20 . . . 57 103 294 . . . . 485 117 268 568 Projectiles 1568 | . . . 14 . 8 12 . . . 4 103 142 . . . . 485 69 268 463 Explosions 366 | . . . . . . 8 . . . 53 . 152 . . . . . 48 . 105 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 43 | . . 3 1 4 1 31 . . . 2 . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 41 | . . 3 1 4 1 30 . . . 2 . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 657 | . . . . 5 11 49 . . . 60 . 62 . . . . . 247 . 223 Shots 15 | . . . . . . 2 . . . 1 . 1 . . . . . 4 . 7 Rammed 10 | . . . . 1 3 2 . . . . . . . . . . . . . 4 Targets Rammed 15 | . . . . 1 3 2 . . . . . 2 . . . . 2 . . 5 Kicked 5 | . . . . . . . . . . . . 2 . . . . 2 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 265 | . 26 . 174 249 257 254 . . . 265 . 222 90 204 242 265 236 126 . 137 Average Temperature 61 | . 10 . 29 55 88 44 . . . 61 . 99 56 95 113 132 92 70 . 59 Received Heat Transfer 4564 | . 36 81 396 564 18 1531 . . . 400 171 63 18 87 . . 222 249 233 495 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . . . . . 2 . . . . . 3 1 . . . 5 1 9 8 Heat Transferred 18525 | . . . . . . 300 . . . 150 825 1775 400 225 . . 4825 1600 3550 4875 Parts Sabotaged 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 4 . . . 1 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 200 | . . . . . . . . . . . . . . . . . . . . 200 LE Corruption 3 | . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 1778 | . 145 . 584 586 238 987 . . . . . 419 . . . . 1218 811 1078 1778 Initial 644 | . . . . 220 210 100 . . . . . . . . . . . 639 410 644 Average 381 | . 40 . 362 155 38 533 . . . . . 197 . . . . 505 690 681 1062 Maximum Alert Level 5 | . . . 2 2 1 3 . . . . . 2 . . . . 4 3 3 5 Low Security (%) 44 | 100 100 . 30 72 87 21 . . . . . 56 . . . . 9 . . . Level 1 14 | . . . 5 19 12 22 . . . . . 33 . . . . 35 . . . Level 2 19 | . . . 64 7 . 10 . . . . . 10 . . . . 30 70 49 22 Level 3 15 | . . . . . . 45 . . . . . . . . . . 24 29 50 24 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 46 Level 5 . | . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 . 2 6 . 12 . . . . . 4 . . . . 11 5 6 16 Investigation 6 | . . . 1 1 . . . . . . . . . . . . 1 . 1 2 Extermination 18 | . . . . . . 3 . . . . . 2 . . . . 4 2 3 4 Reinforcement 22 | . 1 . 1 2 . 7 . . . . . 2 . . . . 3 1 2 3 Assault 14 | . . . . . . 2 . . . . . . . . . . 3 2 . 7 Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . . . . . . 2 1 1 1 Haulers Reinforced 5 | . . . . . . 4 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 22 | . . . 5 3 1 2 . . . . . . . . . . 3 . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 559 | . 19 11 51 43 3 60 4 2 . 62 13 29 5 5 . 5 62 21 54 110 Peak Tracking Total 37 | . 3 2 7 5 1 7 4 2 . 37 3 6 3 4 . 3 5 5 9 15 Tactical Retreats 37 | . . . 4 1 . 4 . . . 8 1 4 . . . . 3 . 5 7 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 9 | . 1 . 1 4 . . . . . . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 34 | . . 1 . 5 . 6 . 1 . 2 . 4 . . 1 . 13 . 1 . Max in Single Turn 4 | . . 1 . 1 . 1 . 1 . 1 . 3 . . 1 . 4 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 35 | . . 2 1 10 7 3 . 1 . . . 1 . 1 4 . 3 . 1 1 Terminals 20 | . . . 1 8 1 3 . . . . . 1 . 1 . . 3 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 6 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 71 | . . 4 1 17 16 4 . 1 . . . 1 . 1 17 . 3 . 4 2 Successful 45 | . . 4 1 10 7 2 . 1 . . . 1 . 1 17 . 1 . . . Failed 26 | . . . . 7 9 2 . . . . . . . . . . 2 . 4 2 Catastrophic 5 | . . . . 2 . 1 . . . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 14 | . . . . 5 4 2 . . 2 . . . . . . . . . 1 . Terminals 31 | . . . 1 13 2 4 . . . . . 1 . 1 . . 3 . 4 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . 1 14 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . . . . . . Terminal Hacks 38 | . . 4 1 9 1 2 . 1 . . . 1 . 1 17 . 1 . . . Record 9 | . . 3 . . . . . . . . . . . 1 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . . . 4 . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Alert Level 6 | . . . 1 4 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 5 . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . 5 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . . . . . . . Mask 2 | . . . . 1 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 . . . . . . . . . . . . 1 . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . 1 8 4 3 . . . . . . . . . . 3 . 1 1 Full Trace Events 5 | . . . . 1 2 . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 14 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 4 . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 8 | . . . . 1 1 . . . 4 . . . . 1 . 1 . . . . Largest Group 4 | . . . . 1 2 2 . . 4 4 . . . 1 1 2 2 . . . Highest-Rated Group 254 | . . . . 58 112 112 . . 254 254 . . . 85 85 201 201 . . . Highest-Rated Ally 116 | . . . . 58 57 57 . . 96 96 . . . 85 85 116 116 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 238 | . . . . 22 2 85 . . . 106 . . . 3 . 11 9 . . . Total Damage 7582 | . . . . 925 69 3161 . . . 2216 . . . 90 . 515 606 . . . Kills 70 | . . . . 14 1 29 . . . 18 . . . 1 . 5 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 . 1 . 2 . 1 1 . 1 . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 31264 | 80 1903 2288 1447 2418 3235 2237 567 328 1370 2862 933 1495 931 1151 706 904 2322 761 1310 2016 Spaces Moved 13379 | 51 686 1303 503 1076 1523 1129 282 194 873 1107 329 575 282 559 187 397 938 229 330 826 Core 224 | 12 . . . . . . . . . . . . . . . . . . . 212 Treads 3445 | 39 686 1303 354 . 14 104 280 . 16 649 . . . . . . . . . . Legs 5787 | . . . . . . . 2 194 857 458 329 575 282 559 187 397 938 103 324 582 Wheels 3923 | . . . 149 1076 1509 1025 . . . . . . . . . . . 126 6 32 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 175 145 145 146 146 146 135 185 183 135 185 135 185 185 150 170 50 Average Speed 172 | 134 160 160 204 189 187 159 167 146 146 169 185 185 184 185 157 185 185 195 188 130 Slowest Speed 560 | 160 160 160 560 190 507 274 168 146 160 185 185 210 185 185 185 185 185 230 242 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 90 46 45 92 96 23 56 36 83 70 64 19 47 76 62 58 27 6 12 21 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . . . . . . 1 . . . . . 3 . . . . . Known Exits Taken 5 | . . 1 . . . 1 . . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 15 | 1 1 . 1 1 1 . 1 1 1 1 1 . 1 1 1 . 1 . 1 . Scrap Searched 14 | . . 2 . . . . 2 1 4 . 1 . . 4 . . . . . . Spaces Dug 53 | . . . . . . . . . 2 . . 8 . 6 . 14 15 2 2 4 Terrain Destroyed 537 | . . . 6 15 . 49 . . 2 23 11 51 1 13 . 20 104 53 39 150 Melee 2 | . . . . . . . . . 2 . . . . . . . . . . . Projectile 315 | . . . 6 15 . 25 . . . 13 11 23 1 13 . 20 76 8 39 65 AOE 220 | . . . . . . 24 . . . 10 . 28 . . . . 28 45 . 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 20153 | 63 1452 1406 707 1319 1897 1440 368 224 944 2034 611 905 684 663 603 554 1310 481 883 1605 Wait 5004 | . 685 18 35 62 320 134 67 . 32 759 259 259 361 85 389 144 203 193 438 561 Move 13359 | 50 685 1302 502 1075 1522 1128 281 193 872 1106 328 574 281 558 186 396 937 228 329 826 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 279 | 8 27 14 26 28 13 21 4 9 7 36 . 3 21 2 6 . 13 5 8 28 Fast Attach 70 | . . 7 5 13 . 6 . 3 3 10 . 6 . . 4 . 6 . 4 3 Attach 123 | 5 7 1 10 10 2 11 8 . 5 17 . . . 2 2 1 7 5 6 24 Detach 16 | . 2 . . 1 . 1 . . . 4 . . . 1 . 1 1 1 1 3 Swap 51 | . 3 2 4 6 2 6 1 1 3 7 . . 2 . . . 8 2 1 3 Drop 293 | . 15 11 14 37 28 10 2 7 10 48 2 11 10 3 15 1 17 7 18 27 Fire 921 | . 28 51 111 78 7 121 5 11 . 47 22 50 9 12 1 11 116 40 78 123 Melee 14 | . . . . . . . . . 12 . . . . . . . . . . 2 Ram 8 | . . . . 1 3 . . . . . . . . . . . . . . 4 Kick 5 | . . . . . . . . . . . . 2 . . . . 2 . . 1 Crush 2 | . . . . . . 2 . . . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 5) 600 | -10/Materials | Discovered new exit (range 7) 740 | -10/Materials | Discovered new exit (range 15) 1060 | -10/Materials | Discovered new exit (range 14) 1177 | -10/Materials | Discovered new exit (range 13) 1966 | -10/Materials | Discovered new exit (range 9) 1984 | -10/Materials | Entered Subcaves 2128 | -10/Subcaves | Learned location of Zion (-6) 2128 | -10/Subcaves | Met a Zionite searching for "candidates" 2180 | -10/Subcaves | Visited Clippyterm 2185 | -10/Subcaves | Learned Factory trap positions 2252 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2624 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2628 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2700 | -10/Subcaves | Identified exit to Materials 2904 | -10/Subcaves | Core integrity fell below 50% 3379 | -10/Subcaves | Visited 4L-MR0's lab 3402 | -10/Subcaves | Found Botcube 3443 | -10/Subcaves | Found Power Bank 4028 | -10/Subcaves | Found Botcube 4272 | -10/Subcaves | Entered Materials 4272 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4752 | -8/Materials | Destroyed 9 combat bots 4853 | -8/Materials | Destroyed 10 combat bots 4861 | -8/Materials | Build established: Scavenger-Mutant 5184 | -8/Materials | Discovered new exit (range 16) 5653 | -8/Materials | Discovered new exit (range 16) 5719 | -8/Materials | Entered Storage 6441 | -8/Storage | Lost 6 parts (1p3n1u1w) 6714 | -8/Storage | Discovered new exit (range 14) 7471 | -8/Storage | Botcube activated 7495 | -8/Storage | Botcube completed mutation into treaded form, armed with 2 guns. 7870 | -8/Storage | Garrison activated, responded to threat 8128 | -8/Storage | Used back door to open Recycling access 8128 | -8/Storage | Discovered new exit (range 5) 8137 | -8/Storage | Entered Recycling 8137 | -8/Recycling | Accompanied by 1 ally 8742 | -8/Recycling | Discovered new exit (range 16) 10107 | -8/Recycling | Botcube activated 10131 | -8/Recycling | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 10210 | -8/Recycling | Found Scrap Engine 10752 | -8/Recycling | Build established: Construct 11372 | -8/Recycling | Entered Factory 11372 | -6/Factory | Accompanied by 2 allies 11372 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 11373 | -6/Factory | Loaded intel: 85 trap records 11395 | -6/Factory | Discovered new exit (range 12) 11681 | -6/Factory | Build established: Mutant 12049 | -6/Factory | Build established: Construct 13006 | -6/Factory | Spotted B-75 Beast 13120 | -6/Factory | Lost 3 parts (2p1n) 13122 | -6/Factory | First assault squad dispatched 13223 | -6/Factory | Identified exit to Lower Caves 13393 | -6/Factory | Lost 5 parts (1p1n2u1w) 13609 | -6/Factory | Entered Lower Caves 13639 | -6/Lower Caves | Lost 3 parts (2p1n) 13646 | -6/Lower Caves | Build established: Mutant 13735 | -6/Lower Caves | Learned 4 Factory zone layouts 13887 | -6/Lower Caves | Encountered a Warlord checkpoint 14027 | -6/Lower Caves | Discovered new exit (range 19) 14033 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14176 | -6/Lower Caves | Entered another Lower Caves area 14408 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14491 | -6/Lower Caves | Discovered new exit (range 8) 14504 | -6/Lower Caves | Entered Zion 14575 | -6/Zion | System corruption cleaned by Quarantine Array 14639 | -6/Zion | Discovered new exit (range 11) 15189 | -6/Zion | Given A8's code to call for help 15262 | -6/Zion | Learned Factory machine intel 15299 | -6/Zion | Learned location of Quarantine (-2) 15329 | -6/Zion | Given the Hacking Drone Bay 15329 | -6/Zion | Found Prototype Device 15393 | -6/Zion | Gained Derelict followers 15588 | -6/Zion | Found CR-A16's Pointy Stick 15845 | -6/Zion | Discovered new exit (range 5) 15846 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15848 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15855 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15874 | -6/Zion | Entered Deep Caves 15874 | -6/Deep Caves | Accompanied by 4 allies 16005 | -6/Deep Caves | Z-Facility disabled 16010 | -6/Deep Caves | Attacked by Z-Imprinter 16035 | -6/Deep Caves | Destroyed Z-Imprinter 16074 | -6/Deep Caves | Found Prototype Protection 16074 | -6/Deep Caves | Identified Zio. Weapon Casing 16087 | -6/Deep Caves | Found Prototype Device 16087 | -6/Deep Caves | Identified Zio. Metafield Generator 16114 | -6/Deep Caves | Build established: Derelict-Mutant 16130 | -6/Deep Caves | Identified Hacking Drone Bay 16402 | -6/Deep Caves | Found Prototype Protection 16414 | -6/Deep Caves | Found Prototype Protection 16416 | -6/Deep Caves | Identified Zio. Heavy Carapace (x2) 16428 | -6/Deep Caves | Found Zio. Weapon Casing 16430 | -6/Deep Caves | Found Zio. Weapon Casing 16436 | -6/Deep Caves | Found Zio. Weapon Casing 16544 | -6/Deep Caves | Found Zio. Heavy Carapace 16998 | -6/Deep Caves | Discovered new exit (range 11) 17027 | -6/Deep Caves | Spotted as-64995 17053 | -6/Deep Caves | Core integrity fell below 50% 17059 | -6/Deep Caves | Destroyed as-64995 17107 | -6/Deep Caves | Spotted as-54205 17143 | -6/Deep Caves | Destroyed as-54205 17162 | -6/Deep Caves | Found Prototype Energy Cannon 17163 | -6/Deep Caves | Identified Latent Energy Streamer 17189 | -6/Deep Caves | Triggered Deep Caves wall 17189 | -6/Deep Caves | Spotted AS-63201 17196 | -6/Deep Caves | Spotted AS-75754 17199 | -6/Deep Caves | Destroyed AS-75754 17201 | -6/Deep Caves | Destroyed AS-63201 17241 | -6/Deep Caves | Destroyed 34 combat bots 17250 | -6/Deep Caves | Lost 3 parts (1p2u) 17252 | -6/Deep Caves | Exposed GOLEM chamber 17255 | -6/Deep Caves | Found GOLEM Unit 17914 | -6/Deep Caves | Found GOLEM Unit 17917 | -6/Deep Caves | Found GOLEM Unit 17922 | -6/Deep Caves | Found GOLEM Unit 17950 | -6/Deep Caves | Build established: Golem 18601 | -6/Deep Caves | Found Prototype Device 18601 | -6/Deep Caves | Identified Exp. Thermal Shield 18736 | -6/Deep Caves | Entered Proximity Caves 18819 | -5/Proximity Caves | Learned Factory emergency access door positions 19010 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19434 | -5/Proximity Caves | Learned 4 Factory zone layouts 19500 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19528 | -5/Proximity Caves | Discovered new exit (range 15) 19669 | -5/Proximity Caves | Entered Factory 19669 | -5/Factory | Evolved 2 slots: Utility x2 19672 | -5/Factory | Loaded intel: 284 machine locations 19825 | -5/Factory | Identified exit to Upper Caves 19825 | -5/Factory | Identified exit to Extension 19993 | -5/Factory | Lost 3 parts (1n2u) 20171 | -5/Factory | Spotted B-75 Beast 20329 | -5/Factory | Build established: Scavenger-Golem 21164 | -5/Factory | Entered Upper Caves 21746 | -5/Upper Caves | Build established: Golem 22043 | -5/Upper Caves | Learned Factory stockpile data 22075 | -5/Upper Caves | Discovered new exit (range 9) 22095 | -5/Upper Caves | Entered another Upper Caves area 22681 | -5/Upper Caves | Spotted B-75 Beast 22687 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 22766 | -5/Upper Caves | Identified exit to Factory 23222 | -5/Upper Caves | Discovered new exit (range 9) 23246 | -5/Upper Caves | Entered Zhirov 23246 | -5/Zhirov | Accompanied by 1 ally 23247 | -5/Zhirov | Discovered new exit (range 3) 23283 | -5/Zhirov | Met Zhirov 23331 | -5/Zhirov | Found Alien Artifact 23353 | -5/Zhirov | Found Alien Artifact 23353 | -5/Zhirov | Identified Integrated Reactor 23353 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23630 | -5/Zhirov | Learned location of Testing (-3) 23630 | -5/Zhirov | Learned location of Command (-1) 23644 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23952 | -5/Zhirov | Entered Proximity Caves 23952 | -4/Proximity Caves | Accompanied by 1 ally 24012 | -4/Proximity Caves | Spotted B-86 Titan 24015 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 24466 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24591 | -4/Proximity Caves | Learned 12 Research zone layouts 24753 | -4/Proximity Caves | Discovered exit to Factory (range 10) 24856 | -4/Proximity Caves | Entered Factory 24856 | -4/Factory | Accompanied by 2 allies 24856 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24857 | -4/Factory | Attached Power Bank, gained temporary slots: Power x3 25004 | -4/Factory | Destroyed B-86 Titan 25162 | -4/Factory | Build established: Generator-Golem 25389 | -4/Factory | Spotted B-86 Titan 25496 | -4/Factory | Lost 5 parts (2p2u1w) 26356 | -4/Factory | First assault squad dispatched 27154 | -4/Factory | Discovered new exit (range 7) 27178 | -4/Factory | Entered Research 27178 | -3/Research | Evolved 2 slots: Utility x2 27179 | -3/Research | Identified exit to Research 27244 | -3/Research | Build established: Golem 27473 | -3/Research | First assault squad dispatched 27666 | -3/Research | Lost 15 parts (2p2n7u4w) 27894 | -3/Research | Discovered exit to Research (range 4) 27939 | -3/Research | Entered another Research area 27939 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28680 | -2/Research | Lost 3 parts (2u1w) 28683 | -2/Research | Destroyed 11 combat bots 29166 | -2/Research | Discovered new exit (range 13) 29175 | -2/Research | Hacking Suite fried by hacking feedback 29249 | -2/Research | Entered Access 29249 | -1/Access | Evolved 2 slots: Utility x2 29261 | -1/Access | Lost 6 parts (2n3u1w) 29824 | -1/Access | Destroyed 7 combat bots 29920 | -1/Access | Spotted B-99 Colossus 29984 | -1/Access | Lost 3 parts (3u) 30027 | -1/Access | First assault squad dispatched 30862 | -1/Access | Identified Transdimensional Reconstructor 30862 | -1/Access | Warped through subspace 30892 | -1/Access | Lost 19 parts (2p3n9u5w) 31135 | -1/Access | Core integrity fell below 50% 31173 | -1/Access | Build established: Mutant 31181 | -1/Access | Lost 10 parts (3n5u2w) 31260 | -1/Access | Core integrity fell below 20% 31265 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 31251_ Discarded Asb. Flux Generator. 31254_ GOLEM Unit destroyed. 31254_ Penetrated by Slug. 31254_ Asb. Combat Suite destroyed. 31255_ Asb. Alloy Leg destroyed. 31256_ H-88 Terminator retrieves Drone. 31257_ Penetrated by Slug. 31257_ Slug penetrates A-15 Conveyor. 31258_ Penetrated by Slug. 31258_ Zio. Biocell destroyed. 31258_ Penetrated by Slug. 31259_ Slug penetrates A-15 Conveyor. 31259_ Penetrated by Slug. 31263_ Slug penetrates Wall. 31263_ Penetrated by Slug. 31263_ Slug penetrates Wall. 31265_ Slug penetrates K-01 Serf. 31265_ K-01 Serf suffers critical hit (Destroy). 31265_ K-01 Serf destroyed. 31265_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????????????????????# ???????????# #?# | | ?????????????????????????# ???????????# #?# """ | | ????????????????????###### ############ #?# """ | | ????????????????????? !// #?# """ | | ?????????????????????? /// #??? 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""#???????? | | ?????????????? # ""#???????? | | ????????????? # ""#???????? | | ????????????? # "#???????? | | ????????????? ! ""# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 111 Energy Capacity 2350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 60 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Matter Compressor | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Full Golem Woof! Challenges ------------ None Game ------ Seed WeightAlloyRay Manual? 0 Play Time 02:58:51 Cumulative 153.9 hours Start 2024.01.21 @ 17:58:21 End 2024.01.21 @ 21:35:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 128 Adventurer 36 Explorer 0 Win Type - Total 9 Types 2/0/7/0/0/0/0/0/0 Lore% 55 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 639f4256-e9b8-47c5-820f-900623412ea1