Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 01:18:45 Player: 0Z-4NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (246) 1230 Value Destroyed (9240) 9240 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (22298) 22298 TOTAL SCORE: 42548 Bonus ------- Super Gauntlet 9535 High Alert Combat Kills 1390 Follower Combat Kills 336 Entered Garrisons 1400 Win 3000 Challenge Win 7000 Friendly Fire -363 Cogmind --------- Core Integrity 1480/1600 Matter 272/300 Energy 149/375 System Corruption 1% Temperature Warm (180) Movement Flying (7) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Compact Particle Reactor Graviton Reactor > --- PROPULSION (9) --- Cooled VTOL Module Cooled VTOL Module Diametric Drive Q-thruster Electron Diverter Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster > --- UTILITY (12) ----- Advanced Heat Sink Advanced Coolant Injector Advanced Weight Redist. System Experimental Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor ECM Suite Advanced Powered Armor Graphene Brace Advanced Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Leg Cooled VTOL Module Diametric Drive Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Graviton Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Diametric Drive Q-thruster Electron Diverter Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Coolant Injector Advanced Weight Redist. System Experimental Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor ECM Suite Experimental Phase Shifter Advanced Powered Armor Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Cooled VTOL Module Diametric Drive Advanced Transmission Jammer Mini Smartbomb Launcher [Rating: 185] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Slots Evolved 18 | . . 2 2 . 2 . . . 2 . . . 2 . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . 2 1 . . . . . 1 . . . 1 . . . . . 2 . . Utility 10 | . . . 1 . 2 . . . 1 . . . . . 2 . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 222 | 7 14 9 19 29 21 3 16 . 17 2 7 2 12 . 7 4 19 1 15 10 8 Power 25 | 1 1 1 3 4 1 . 1 . 1 1 1 . 1 . 2 1 3 . 3 . . Engine 7 | 1 1 1 2 1 . . . . . . . . . . 1 . . . . . . Core 10 | . . . 1 3 1 . 1 . 1 1 1 . 1 . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . 1 1 3 . 3 . . Propulsion 68 | 2 9 5 8 15 5 . 4 . 6 . . . 2 . 1 . 4 . 1 2 4 Treads 22 | . 2 4 8 8 . . . . . . . . . . . . . . . . . Leg 10 | 2 7 . . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . . 1 . 6 5 . 4 . 6 . . . 2 . 1 . 4 . 1 2 4 Utility 96 | 2 3 1 4 3 12 1 9 . 7 1 6 2 8 . 3 2 10 1 10 8 3 Device 49 | 1 2 1 1 1 3 1 5 . 2 . 2 2 5 . 1 2 7 1 4 6 2 Storage 5 | 1 1 . 1 . . . . . . . . . 1 . . . . . 1 . . Processor 11 | . . . 1 1 3 . . . 1 . . . . . . . 1 . 3 1 . Hackware 15 | . . . . . 3 . 2 . 4 . 1 . 2 . 1 . . . 2 . . Protection 16 | . . . 1 1 3 . 2 . . 1 3 . . . 1 . 2 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 1 2 4 7 3 2 2 . 3 . . . 1 . 1 1 2 . 1 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 Ballistic Gun 6 | 2 . . . 3 . . . . . . . . . . . . 1 . . . . Ballistic Cannon 5 | . . 2 2 . . . 1 . . . . . . . . . . . . . . Launcher 7 | . 1 . 1 1 . 2 . . 1 . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . 3 2 . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . 1 3 2 . 2 . . . . . . . 1 . 3 4 1 Parts Lost 30 | . 1 . 1 7 1 . 4 1 . . . . . . . 2 5 . 2 1 5 Power 3 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . Propulsion 8 | . . . . 4 1 . 1 . . . . . . . . . . . . . 2 Utility 14 | . 1 . . . . . 2 . . . . . . . . 2 4 . 1 1 3 Weapon 5 | . . . 1 2 . . 1 1 . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 1 3 1 . 2 1 . . . . . . . 2 3 . 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 8 19 19 18 4 5 4 4 4 5 5 4 6 9 9 9 9 5 8 9 6 Power 1 | . 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 2 1 Propulsion 3 | 1 3 7 5 3 1 1 . 1 . 1 1 1 1 3 2 2 2 3 . 1 2 Utility 4 | . . 4 5 8 1 2 2 1 1 2 3 2 3 4 4 4 4 . 4 4 1 Weapon 3 | . 2 6 7 5 1 1 . 1 1 . . . . 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 1 8 13 4 6 . 3 . 1 . . . 1 . 4 1 5 . 1 1 6 Power 7 | . . . 1 . 1 . . . . . . . . . 1 . 3 . . . 1 Propulsion 15 | . 1 3 6 1 . . 1 . . . . . . . 2 . . . . . 1 Utility 20 | . . 1 2 1 4 . 1 . 1 . . . 1 . 1 1 2 . 1 1 3 Weapon 13 | . . 4 4 2 1 . 1 . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 95 99 98 99 99 98 95 99 100 97 93 88 88 89 88 89 88 90 94 95 Engine 3 | . 14 11 6 5 . . . . . . . . . . 4 4 . . . . . Core 3 | . . . 2 3 7 7 7 7 6 6 6 6 10 11 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 9 9 7 8 8 Treads 16 | . 5 39 45 38 . . . . . . . . . . . . . . . . . Leg 1 | . 22 . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 5 38 38 38 38 39 40 39 40 35 35 31 31 27 28 33 34 31 Device 10 | . 13 10 9 3 6 6 5 15 6 6 8 13 11 5 20 15 20 26 21 23 30 Storage 5 | . 14 11 9 9 . . . . . . . . 2 5 5 5 4 3 4 4 1 Processor 7 | . . . 6 13 15 15 8 7 6 6 6 6 5 5 5 5 8 9 10 6 8 Hackware 4 | . . . . . 7 7 14 7 18 20 15 6 5 5 5 5 4 4 5 4 4 Protection 3 | . . . 2 1 7 7 6 7 6 6 8 13 6 10 5 9 6 . . 2 3 Ballistic Gun 3 | . 27 3 . 7 . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 18 17 6 . . 5 2 . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 7 6 7 7 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . 5 6 6 6 5 5 5 5 4 4 2 . . Peak Build Rating 185 | 7 9 19 33 41 46 49 54 54 72 69 72 71 90 87 103 107 126 122 137 160 185 Average Rating 58 | 5 7 16 28 35 43 46 50 51 65 68 67 70 83 85 96 99 112 115 127 151 176 On Entrance 66 | . 7 9 18 33 33 46 47 54 50 68 68 70 71 86 87 99 102 100 115 137 160 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 48 58 65 60 23 19 24 25 29 30 32 29 38 40 52 55 60 47 53 64 71 Greatest Support 104 | 20 40 80 102 104 33 24 35 35 40 32 32 46 44 49 59 61 64 51 74 77 79 Greatest Overweight (x) 4 | 1 1 1 . 2 . . 4 . 2 . . . 2 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 10 20 20 20 5 5 5 5 5 5 5 5 8 10 10 10 10 9 10 10 6 Most Carried 20 | 6 15 20 20 20 11 5 5 4 5 5 5 5 10 10 10 10 10 8 10 10 10 Average Carried 11 | 2 8 19 19 18 4 5 4 4 4 4 4 4 6 9 9 9 9 5 8 9 6 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 15 20 20 12 5 5 4 4 5 5 5 4 9 10 10 8 9 5 10 10 5 Class Distribution -------------------- 38% | Mutant 13% | Sprinter 12% | Hacker-Sprinter 10% | Infiltrator-Sprinter 9% | Scavenger-Sprinter 5% | Scavenger-Mutant 4% | Commander-Mutant 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Infiltrator-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -5/Factory Sprinter | -5/Garrison Infiltrator-Sprinter | -4/Factory Scavenger-Sprinter | -4/Garrison Sprinter | -3/Research Infiltrator-Sprinter | -3/Garrison Infiltrator-Sprinter | -2/Research Sprinter | -2/Garrison Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Matter Collected 8091 | 190 498 799 891 1432 333 107 437 11 257 183 120 . 330 40 234 162 357 . 822 329 559 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9001 | 89 546 977 864 1322 665 113 400 . 547 . 242 . 330 258 311 195 259 . 961 271 651 Parts 456 | 8 40 46 62 82 22 2 6 . 15 . 9 . 9 14 10 10 22 . 50 11 38 Haulers Intercepted 17 | . . 3 6 . 4 . . . 2 . 1 . . . . . . . 1 . . Recyclers Shooed 5 | . 1 1 . . . . 1 . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 141 | . 11 21 21 40 7 . 4 . . . . . . 1 . 2 5 . 11 5 13 Melee 5 | . . . . . 2 . 1 . . . . . . 1 . . . . 1 . . Guns 22 | . 8 . . 14 . . . . . . . . . . . . . . . . . Cannons 56 | . . 21 17 18 . . . . . . . . . . . . . . . . . AOE 58 | . 3 . 4 8 5 . 3 . . . . . . . . 2 5 . 10 5 13 Classes Destroyed 18 | 2 5 4 2 3 . . . . . . . . . . 1 . 1 . . . . Worker 12 | . . . 1 . 2 . 1 . . . . . 1 . 3 . 1 . 3 . . Builder 9 | . 2 1 1 . . . 1 . 2 . . . . . . . . . 2 . . Tunneler 6 | 1 1 . 1 . . . . . . . . . . . . . 1 . 2 . . Hauler 17 | . . 3 6 . 4 . . . 2 . 1 . . . . . . . 1 . . Recycler 24 | 1 2 3 . . 3 . 4 . 1 . 1 . 2 . 1 . 1 . 3 . 2 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Operator 5 | . 1 . 1 . . . . . 1 . 1 . . . . . . . 1 . . Watcher 30 | . 1 3 3 . 4 . 2 . 5 . . . 2 . 2 . 1 . 2 1 4 Swarmer 49 | . 3 . 4 5 6 . 4 . . . . . . 1 . 2 2 . 9 . 13 Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . . . Saboteur 3 | . . . . 3 . . . . . . . . . . . . . . . . . Grunt 54 | . 8 16 6 20 . . . . . . . . . . . . . . 1 3 . Brawler 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Sentry 16 | . . 3 8 5 . . . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . 4 1 . . . . . . . . . . . . . . 2 . Butcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 7 5 7 6 4 . 5 . 4 . 1 . 1 1 1 3 3 . 5 5 9 Combat Bots Only 8 | . 3 4 4 6 3 . 4 . . . . . . 1 . 2 3 . 4 5 8 Max Kills in Single Turn 4 | 1 2 2 4 3 3 . 3 . 2 . 1 . 1 1 1 2 2 . 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 3 3 . 3 . . . . . . . . 2 2 . 3 1 4 Melee 1 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Hostile Shots Fired 909 | . 58 66 66 162 50 . 60 38 24 . . . 10 53 6 47 100 9 56 22 82 Missed 376 | . 13 16 11 39 31 . 28 17 13 . . . 4 18 2 24 58 2 43 12 45 Hits 533 | . 45 50 55 123 19 . 32 21 11 . . . 6 35 4 23 42 7 13 10 37 Melee 7 | . . 1 . . . . . 2 . . . . . . . 1 3 . . . . Projectile 526 | . 45 49 55 123 19 . 32 19 11 . . . 6 35 4 22 39 7 13 10 37 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 24 | . . . 3 10 1 . . . . . . . . . 1 1 3 2 . . 3 Actively Blocked 8 | . . . . . . . . . . . . . . . . . 3 2 . . 3 Part Disruptions 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Damage Taken 8973 | . 569 640 781 2020 237 . 465 255 105 . . . 97 524 81 458 1201 162 285 248 845 Core 1138 | . 95 48 14 106 42 . 101 10 . . . . . 92 . 83 327 35 38 27 120 Absorbed by Shields 75 | . . . . . . . . 75 . . . . . . . . . . . . . Redirected to Shielding 197 | . . . . . . . . . . . . . . 27 . 63 107 . . . . Regen/Repaired (Parts) 379 | . . . . . . . . . 44 . 28 . 35 . . . 127 . 145 . . Core Remaining (%) 86 | 100 62 88 . 78 . . . 78 . . . 100 . 90 . 92 . 72 . 95 92 Volleys Fired 406 | 3 46 62 65 99 2 . 20 . 13 . 6 . 1 . 8 2 17 3 11 27 21 Largest 2 | 2 2 2 2 2 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 Hottest 120 | 40 40 74 74 74 36 . 80 . 90 . 90 . 90 . 98 80 98 98 80 98 120 Shots Fired 658 | 6 88 123 124 186 2 . 20 . 13 . 6 . 1 . 8 2 17 3 11 27 21 Gun 160 | 6 84 . . 70 . . . . . . . . . . . . . . . . . Cannon 443 | . . 123 122 109 . . 18 . 13 . 6 . 1 . 8 . 14 2 . 15 12 Launcher 55 | . 4 . 2 7 2 . 2 . . . . . . . . 2 3 1 11 12 9 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 532 | 6 84 123 122 179 . . 18 . . . . . . . . . . . . . . Thermal 71 | . . . . . . . . . 13 . 6 . 1 . 8 . 14 2 . 15 12 Explosive 55 | . 4 . 2 7 2 . 2 . . . . . . . . 2 3 1 11 12 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 11 15 15 18 . . 4 . . . . . . . . . 6 . 9 . 14 Robot Miss Streak 3 | 1 2 3 3 3 . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 493 | 3 59 77 89 125 22 3 12 1 15 . 4 . 8 8 10 7 9 . 25 3 13 Core Hits 287 | 3 33 34 39 62 10 1 7 . 4 . 3 . 3 4 4 4 8 . 34 9 25 Critical Kills 6 | . 1 . . 2 2 . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . . 1 3 . 2 . . . . . . . . . . . . . . Critical Strikes 24 | . 2 3 5 4 5 . 3 . . . . . . 1 . 1 . . . . . Destroy 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . Blast 8 | . . 3 5 . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . 5 . 3 . . . . . . . . . . . . . . Sever 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . Melee Attacks 539 | . . . 3 10 100 4 78 2 49 . 20 1 33 18 35 16 58 5 53 12 42 Impact 109 | . . . . . 35 1 65 2 6 . . . . . . . . . . . . Slashing 277 | . . . 3 10 . . . . 43 . 20 1 33 18 35 16 58 5 35 . . Piercing 153 | . . . . . 65 3 13 . . . . . . . . . . . 18 12 42 Sneak Attacks 60 | . . . 1 1 10 . 7 1 8 . 2 . 4 . 5 . 5 . 13 1 2 Combat Hostiles 5 | . . . . 1 1 . . 1 . . . . . . . . 1 . 1 . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 24987 | 36 1071 2047 2673 3597 1986 227 1424 68 1123 . 319 . 627 615 761 808 993 . 3048 1063 2501 Guns 2025 | 36 824 . . 1165 . . . . . . . . . . . . . . . . . Cannons 6031 | . . 2012 2112 1907 . . . . . . . . . . . . . . . . . Explosions 6465 | . 247 . 386 464 363 . 503 . . . . . . . . 165 365 . 1329 766 1877 Melee 10376 | . . . 120 61 1623 227 921 68 1123 . 319 . 627 615 761 643 628 . 1719 297 624 Ramming 90 | . . 35 55 . . . . . . . . . . . . . . . . . . Kinetic 8056 | 36 824 2012 2112 3072 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 6465 | . 247 . 386 464 363 . 503 . . . . . . . . 165 365 . 1329 766 1877 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 2651 | . . . . . 1359 . 921 68 303 . . . . . . . . . . . . Slashing 5377 | . . . 120 61 . . . . 820 . 319 . 627 615 761 643 628 . 783 . . Piercing 2348 | . . . . . 264 227 . . . . . . . . . . . . 936 297 624 Highest Corruption 5 | . . . 2 5 2 2 3 1 . . . . . . . . 5 5 1 2 1 Average Corruption 2 | . . . 2 4 1 2 1 1 . . . . . . . . 2 5 1 1 1 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 135 | . . . 23 77 9 2 12 1 . . . . . . . . 3 2 1 5 . Message Errors 37 | . . . 4 21 2 1 5 . . . . . . . . . 1 2 . 1 . Matter Fused 26 | . . . 8 13 2 . 1 . . . . . . . . . 1 . . 1 . Heat Flow Errors 19 | . . . 5 10 1 . 1 . . . . . . . . . . . 1 1 . Energy Discharges 16 | . . . 3 7 1 1 1 . . . . . . . . . 1 . . 2 . Parts Rejected 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . 1 12 2 . 2 1 . . . . . . . . . . . . . Data Loss (major) 8 | . . . . 6 . . 2 . . . . . . . . . . . . . . Misfires 5 | . . . . 5 . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3012 | . 21 9 59 97 578 104 494 . 555 . 35 . 202 . 158 7 268 . 199 82 144 Projectiles 49 | . . 9 2 17 . . . . 21 . . . . . . . . . . . . Explosions 300 | . 21 . . 80 . . 71 . . . . . . . . . . . 19 . 109 Melee 2663 | . . . 57 . 578 104 423 . 534 . 35 . 202 . 158 7 268 . 180 82 35 Knockbacks 61 | . . 15 13 24 . . 5 1 3 . . . . . . . . . . . . Impact 11 | . . 1 2 . . . 5 1 2 . . . . . . . . . . . . Kinetic 45 | . . 13 11 21 . . . . . . . . . . . . . . . . . Secondary 5 | . . 1 . 3 . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . 36 . . . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . Rammed 13 | . . 4 9 . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . . 4 10 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 4 126 210 311 202 4 218 125 180 55 199 84 93 159 48 226 320 39 330 321 190 Average Temperature 52 | . 2 28 28 89 22 3 58 78 31 18 41 29 31 43 16 59 63 14 98 85 41 Received Heat Transfer 2184 | . 297 303 243 819 30 . 66 42 24 . . . 36 18 9 96 123 33 9 27 9 Effects 9 | . . . 1 1 1 . . . . . . . . . . 1 1 . 2 2 . Energy Bleed 4 | . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . Interference 5 | . . . . 1 . . . . . . . . . . . 1 . . 1 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 3 . 5 . 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . 7 . 8 . 5 . . . . . . . . . . . . Impact Corruptions 35 | . . . . . 15 . 13 . 7 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Maximum Alert Level 5 | . 1 1 1 5 4 2 2 2 1 . . . 1 1 . 2 2 1 3 4 4 Low Security (%) 34 | 100 92 81 58 3 . . 4 57 . 100 100 100 85 41 100 27 . . . . . Level 1 30 | . 7 18 41 4 . . 89 41 100 . . . 14 58 . 44 87 100 60 . . Level 2 7 | . . . . 14 . 100 6 1 . . . . . . . 27 12 . 39 29 14 Level 3 9 | . . . . 33 7 . . . . . . . . . . . . . . 60 35 Level 4 12 | . . . . 17 92 . . . . . . . . . . . . . . 10 49 Level 5 5 | . . . . 26 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2369 | 5 231 261 311 2369 1377 478 458 432 319 98 73 51 256 341 190 514 502 396 728 1171 1207 Initial 1243 | . . 68 103 182 1243 478 313 174 226 98 47 1 26 179 178 123 297 266 222 546 690 Average 514 | 1 82 109 172 1194 1208 464 310 228 257 84 34 30 90 248 149 327 335 307 370 870 1000 Influence Increases 11260 | 10 427 639 754 2357 947 . 874 268 430 . 164 50 468 162 285 426 630 130 820 635 784 Destroy 0b10 Robot/C 3100 | . 220 420 420 1060 140 . 80 . . . . . . 20 . 40 100 . 220 120 260 Destroy 0b10 Robot/NC 545 | 10 35 50 65 . 65 . 40 . 55 . 15 . 25 10 35 10 20 . 70 10 30 Destroy Leader 492 | . 52 102 138 20 46 . 14 . 14 . 2 . 4 . 4 . 22 . 26 10 38 Allied During Kill 150 | . . . . 147 1 . . . . . . . . . . . . . . 2 . Trap Triggered on 0b10 30 | . . . . . . . . . 30 . . . . . . . . . . . . Successful Hack 669 | . 20 . 44 14 37 . 59 12 67 . 55 . 74 . 68 32 51 10 60 27 39 Disable Machine 270 | . 60 30 30 . 15 . 30 . 15 . . . 15 . . . 15 . 15 15 30 Anti-Garrison Action 1350 | . . . . 900 . . . . . . . 50 . 50 . 150 . 100 . 100 . Destroy Structure 1369 | . 40 22 42 126 73 . 66 1 39 . 17 . 50 7 58 14 152 20 204 216 222 Partial Spotted 1380 | . . . 15 15 150 . 180 . 165 . 45 . 120 . 120 . 180 . 165 60 165 Lose Combat Pursuer 1905 | . . 15 . 75 420 . 405 255 45 . 30 . 180 75 . 180 90 . 60 75 . Influence Decreases 10066 | 10 264 557 718 269 1950 918 1073 85 582 212 230 1 263 77 449 74 804 89 488 212 741 Entered New Map 4427 | . . 95 142 99 1126 888 135 75 206 182 21 1 25 77 163 54 232 89 174 182 461 Time Decay 4209 | 10 254 462 566 . 464 30 428 . 356 30 199 . 238 . 286 . 362 . 294 . 230 Search Patrol Dispatched 300 | . . . . . . . 150 . . . . . . . . . 150 . . . . Lost Part 300 | . 10 . 10 70 10 . 40 10 . . . . . . . 20 50 . 20 10 50 Lost Ally 230 | . . . . 100 50 . 20 . 20 . 10 . . . . . 10 . . 20 . Purge Threat 600 | . . . . . 300 . 300 . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 2 . . 16 . 8 . 5 . . . 3 . 4 . 5 . 7 . 7 Investigation 13 | . . 1 . . 6 . 2 . 1 . . . . . 1 . . . . . 2 Extermination 29 | . . . . . 6 . 4 . 4 . . . 1 . 3 . 3 . 4 . 4 Reinforcement 11 | . 1 1 . . 1 . 2 . . . . . 2 . . . 2 . 2 . . Assault 5 | . . . . . 3 . . . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Distress Signals 14 | . . 3 3 . 1 . 2 . . . 1 . . . . . 1 . 1 1 1 Communications Jammed 16 | . . . . . 3 . 10 . . . . . . . . . 2 . 1 . . Distress Signals 16 | . . . . . 3 . 10 . . . . . . . . . 2 . 1 . . Times Spotted 530 | . 14 27 38 48 48 . 68 22 13 . 9 . 15 14 14 25 68 6 34 16 51 Peak Tracking Total 20 | . 3 6 6 7 6 . 20 13 2 . 4 . 10 7 7 12 15 6 7 6 11 Tactical Retreats 92 | . . 1 . 2 14 . 14 4 3 . 2 . 2 2 3 6 16 1 10 2 10 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Traps Triggered 41 | . . 2 1 5 3 . 3 6 1 . . 5 . 1 1 . 4 . 1 5 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . . . . . Reused 3 | . . . . . . . . . 3 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Disabled 30 | . 4 2 2 2 1 . 2 . 1 . . 1 1 1 . 3 1 3 1 3 2 Max in Single Turn 2 | . 2 1 1 1 1 . 1 . 1 . . 1 1 1 . 1 1 1 1 1 1 Garrison Relay 10 | . . . . 1 . . . . . . . 1 . 1 . 3 . 2 . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Accessed 148 | . 3 3 10 2 20 . 21 1 12 . 9 . 16 . 14 4 13 1 9 2 8 Terminals 96 | . 3 2 9 2 11 . 16 1 8 . 5 . 7 . 8 4 6 1 4 2 7 Fabricators 18 | . . . . . 6 . 2 . 2 . 1 . 2 . 3 . 1 . 1 . . Repair Stations 12 | . . . . . . . . . 1 . 2 . 3 . 1 . 3 . 2 . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 12 | . . 1 . . 3 . 2 . . . . . 1 . 1 . 2 . 1 . 1 Garrison Access 8 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 385 | . 10 10 34 4 57 . 55 1 44 . 20 . 34 . 39 9 26 2 23 3 14 Successful 219 | . 4 5 21 1 35 . 34 1 28 . 14 . 19 . 20 3 17 1 11 3 2 Failed 165 | . 6 5 12 3 22 . 21 . 16 . 6 . 15 . 19 6 9 1 12 . 12 Catastrophic 21 | . . 1 1 . 4 . 1 . 2 . 1 . 2 . 4 . 1 . 2 . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 169 | . 6 7 20 . 11 . 29 . 28 . 9 . 13 . 19 2 7 1 11 1 5 Terminals 266 | . 10 8 33 4 27 . 42 1 34 . 12 . 15 . 25 9 16 2 12 3 13 Fabricators 50 | . . . . . 19 . 7 . 5 . 3 . 5 . 9 . 1 . 1 . . Repair Stations 29 | . . . . . . . . . 4 . 3 . 7 . 2 . 6 . 7 . . Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzers 28 | . . 2 . . 11 . 5 . . . . . 3 . 2 . 2 . 2 . 1 Garrison Access 9 | . . . 1 . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . Terminal Hacks 88 | . 1 1 12 1 10 . 18 1 13 . 5 . 6 . 8 3 6 1 . 2 . Part Schematic 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 1 . 5 . 1 . 3 . 1 . 2 . 1 . 1 . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 3 | . . . . 1 . . . 1 . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . Fabricator Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Alert Level 6 | . . . 1 . 2 . 1 . 1 . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . Locate Traps 14 | . . . 2 . 4 . 2 . 2 . 1 . 1 . 1 . 1 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Hauler Manifests 11 | . . 1 1 . 1 . 1 . 2 . . . 1 . 3 . 1 . . . . Registered Components 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . 2 . 1 . . . 1 . . . 2 . . . . Garrison Registry 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 24 | . . . . . 10 . 4 . 4 . 1 . 1 . 3 . . . 1 . . Network Status 6 | . . . . . 1 . 1 . 1 . . . 1 . 1 . . . 1 . . Load Schematic 11 | . . . . . 7 . 1 . 2 . . . . . 1 . . . . . . Build 7 | . . . . . 2 . 2 . 1 . 1 . . . 1 . . . . . . Repair Station Hacks 20 | . . . . . . . . . 3 . 2 . 4 . . . 5 . 6 . . Scan Component 11 | . . . . . . . . . 2 . 1 . 2 . . . 3 . 3 . . Repair 9 | . . . . . . . . . 1 . 1 . 2 . . . 2 . 3 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . 2 . . 7 . 5 . . . . . 3 . 1 . 2 . 1 . . Insert Component 12 | . . 1 . . 3 . 2 . . . . . 2 . 1 . 2 . 1 . . Analyze 9 | . . 1 . . 4 . 3 . . . . . 1 . . . . . . . . Garrison Access Hacks 8 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 8 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 58 | . 3 2 8 . 8 . 6 . 7 . 5 . 4 . 7 . 3 . 2 1 2 Terminals 47 | . 3 2 8 . 5 . 5 . 6 . 4 . 2 . 4 . 3 . 2 1 2 Assimilate 7 | . 1 . . . 1 . 1 . 2 . 1 . . . . . 1 . . . . Botnet 29 | . 1 2 5 . 3 . 3 . 3 . 2 . 1 . 3 . 1 . 2 1 2 Operators 11 | . 1 . 3 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Fabricators 8 | . . . . . 3 . 1 . 1 . . . . . 3 . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 2 . . . . . . Recompile 5 | . . . . . 3 . . . 1 . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Mechanics 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 128 | . 3 3 7 2 18 . 19 . 10 . 8 . 11 . 13 4 11 1 8 2 8 Full Trace Events 7 | . . . . 1 3 . 1 . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . 2 . 2 . 1 . . . 1 . . . . . . . . Parts Built 8 | . . . . . 2 . 1 . 2 . 2 . . . 1 . . . . . . Authchips 5 | . . . . . 2 . 1 . 1 . . . . . 1 . . . . . . Time 348 | . . . . . 88 . 134 . 31 . 39 . . . 56 . . . . . . Total Part Build Rating 42 | . . . . . 8 . 4 . 10 . 14 . . . 6 . . . . . . Parts Repaired 9 | . . . . . . . . . 1 . 1 . 2 . . . 2 . 3 . . Time 423 | . . . . . . . . . 35 . 35 . 108 . . . 89 . 156 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . . 2 . 1 . . . . . 1 . . . . . . . . Part Schematics Acquired 5 | . . 1 . . 2 . 1 . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . 8 . . . . . . . 4 . 4 . 12 . 6 . 9 . Machine Destruction 39 | . . . . 4 . . . . . . . 4 . 4 . 12 . 6 . 9 . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total Allies 19 | . . . . 11 1 . 2 . 2 . 1 . . . . . 1 . . 1 . Largest Group 9 | . . . . 9 3 . 1 . 1 . 1 . . . . . 1 . . 1 . Highest-Rated Group 144 | . . . . 144 54 . 26 . 26 . 26 . . . . . 45 . . 51 . Highest-Rated Ally 51 | . . . . 25 24 . 26 . 26 . 26 . . . . . 45 . . 51 . Initial Warlord ECA Mod 36 | . . . . . 2 2 2 2 1 1 1 1 1 1 1 1 3 3 4 4 6 Total Orders 6 | . . . . . . . . . 6 . . . . . . . . . . . . STAY 3 | . . . . . . . . . 3 . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . 3 . . . . . . . . . . . . Ally Attacks 63 | . . . . 46 8 . . . . . . . . . . . . . . 9 . Total Damage 1305 | . . . . 976 182 . . . . . . . . . . . . . . 147 . Kills 16 | . . . . 15 . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Active Infowar (turns) 12682 | 58 865 1401 1763 655 1164 71 1059 217 813 71 432 124 507 158 626 270 830 83 658 368 489 Optics 7940 | . . . . . 1164 71 1059 217 813 71 432 124 507 158 626 270 830 83 658 368 489 Sensors 1 | . . . . . . . . . . . . . 1 . . . . . . . . IFF 109 | . . . . . . . . . . . 102 7 . . . . . . . . . Terrain 509 | . . . . . . . . . . . . . . . . . . . . 20 489 Structural 483 | . . . . . . . . . . . . . . . . . . . 482 1 . Seismic 5075 | 58 865 1401 1763 655 . . . . . . . . . . . . 333 . . . . Machine Analysis 3031 | . . . . . 1163 71 143 . . . . . . . . . 828 83 650 93 . Cloaking 1555 | . . . . . . . . . . . . 94 491 102 619 249 . . . . . Jamming 2324 | . . . . . 839 11 196 96 68 . 22 . . . . . 263 80 621 128 . ECM 2410 | . . . . . . . 227 34 195 6 12 . 26 10 357 48 500 82 440 . 473 Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Turns Passed 15090 | 84 907 1414 1763 2969 1164 71 1059 217 813 71 432 124 507 158 626 270 830 83 658 381 489 Spaces Moved 23895 | 54 492 569 862 1525 3078 198 2631 446 1937 195 853 251 1488 371 1666 689 2046 229 1814 825 1676 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . Treads 2752 | . 67 569 862 1254 . . . . . . . . . . . . . . . . . Legs 470 | 45 425 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 20664 | . . . . 271 3078 198 2631 446 1937 195 853 251 1488 371 1666 689 2046 229 1814 825 1676 Fastest Speed 5 | 50 120 160 160 102 21 25 5 5 5 20 20 5 14 6 15 12 6 15 6 6 7 Average Speed 41 | 109 136 173 163 154 25 25 25 21 20 20 20 20 21 20 20 20 20 21 17 15 15 Slowest Speed 295 | 120 240 240 166 180 29 25 295 23 162 20 20 23 200 21 21 21 94 22 21 21 17 Overloaded Moves 663 | . . . . . 8 . 43 22 23 . . 12 39 14 12 66 233 9 36 72 74 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 113 | . . . . . 15 . 18 6 14 . 4 . 6 1 2 4 32 . 1 2 8 Potential Cave-ins 27 | . . . . . . . . . 1 . . . . . . . 3 . . 23 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 58 49 75 96 71 87 66 52 54 90 26 38 31 35 42 69 53 40 44 73 59 Regions Visited 21 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 372 | . 8 1 2 25 66 . 52 1 32 . 15 . 24 1 22 6 43 3 25 11 35 Terrain Destroyed 814 | . 34 19 41 66 70 . 69 1 44 . 19 . 25 1 29 7 79 13 76 138 83 Melee 317 | . . . . . 58 . 52 1 31 . 13 . 24 1 21 6 42 3 25 8 32 Projectile 105 | . . 19 19 1 . . 10 . 13 . 6 . 1 . 8 . 10 2 . 11 5 AOE 392 | . 34 . 22 65 12 . 7 . . . . . . . . 1 27 8 51 119 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total 27453 | 70 645 873 1107 1937 3290 214 2850 553 2212 226 1065 319 1597 411 1864 778 2300 249 2052 1029 1812 Wait 1683 | . 64 189 85 113 66 1 74 83 167 26 162 61 20 17 104 55 128 2 110 128 28 Move 23656 | 53 491 568 861 1522 3049 197 2596 433 1909 194 845 250 1476 368 1661 676 1990 228 1811 818 1660 Hop 98 | . . . . . 14 . 17 4 14 . 3 . 5 1 2 4 24 . 1 2 7 Pick Up 192 | 7 11 18 27 9 12 . 13 . 8 1 4 . 13 1 12 2 14 . 20 9 11 Fast Attach 123 | 6 1 9 3 13 11 6 13 . 9 1 8 . 9 . 5 3 14 1 3 4 4 Attach 105 | 1 . 1 6 11 7 . 6 . 5 1 2 1 9 . 9 5 9 5 13 9 5 Detach 53 | . . . . 5 2 1 4 . 1 . 3 . 9 . 7 3 7 1 8 2 . Swap 203 | . 19 3 12 23 16 . 12 . 27 1 3 5 10 6 10 5 16 3 13 7 12 Drop 255 | . 13 19 35 23 23 6 23 . 11 2 9 1 12 . 11 5 25 1 9 11 16 Fire 406 | 3 46 62 65 99 2 . 20 . 13 . 6 . 1 . 8 2 17 3 11 27 21 Melee 517 | . . . 3 10 88 3 72 2 48 . 20 1 33 18 35 16 56 5 53 12 42 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . 4 10 . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . 37 . . . 31 . . . . . . . 2 . . . . 6 Rewire 72 | . . . . 72 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 4 exits: *Res x3 / [Res]) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 778 | -10/Materials | Discovered new exit (range 9) 865 | -10/Materials | Discovered new exit (range 12) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Propulsion x2 2318 | -9/Materials | Discovered new exit (range 5) 2406 | -9/Materials | Entered another Materials area 2406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2813 | -8/Materials | Build established: Scavenger-Mutant 3195 | -8/Materials | Discovered new exit (range 5) 3262 | -8/Materials | Build established: Mutant 3605 | -8/Materials | Central database locked down 3986 | -8/Materials | Discovered new exit (range 16) 4003 | -8/Materials | Identified exit to Garrison 4169 | -8/Materials | Entered Garrison 4251 | -8/Garrison | Triggered checkpoint 4371 | -8/Garrison | Garrison Relay disabled 4385 | -8/Garrison | Triggered checkpoint 4617 | -8/Garrison | Discovered new exit (range 12) 4779 | -8/Garrison | Triggered checkpoint 5087 | -8/Garrison | Triggered checkpoint 5168 | -8/Garrison | Lost 3 parts (2n1w) 5466 | -8/Garrison | Lost 3 parts (1p1n1w) 5638 | -8/Garrison | Discovered new exit (range 6) 6155 | -8/Garrison | Triggered checkpoint 6157 | -8/Garrison | Triggered checkpoint 6183 | -8/Garrison | Triggered checkpoint 6184 | -8/Garrison | Discovered new exit (range 14) 6289 | -8/Garrison | Build established: Commander-Mutant 6331 | -8/Garrison | Triggered checkpoint 6395 | -8/Garrison | Triggered checkpoint 6449 | -8/Garrison | Rescued a captive Derelict 6451 | -8/Garrison | Rescued a captive Derelict 6553 | -8/Garrison | Discovered new exit (range 13) 6733 | -8/Garrison | Triggered checkpoint 6889 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7015 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7062 | -8/Garrison | Build established: Scavenger-Mutant 7138 | -8/Garrison | Entered Factory 7138 | -7/Factory | Accompanied by 2 allies 7138 | -7/Factory | Evolved 2 slots: Utility x2 7177 | -7/Factory | Discovered new exit (range 7) 7222 | -7/Factory | Discovered new exit (range 4) 7479 | -7/Factory | Discovered new exit (range 20) 7486 | -7/Factory | Build established: Scavenger-Sprinter 7538 | -7/Factory | First assault squad dispatched 7663 | -7/Factory | Discovered new exit (range 19) 7681 | -7/Factory | Discovered new exit (range 19) 7728 | -7/Factory | Discovered new exit (range 17) 7840 | -7/Factory | Discovered new exit (range 18) 8159 | -7/Factory | Fabricated Cld. VTOL Module? 8225 | -7/Factory | Fabricated Cld. VTOL Module (x1) 8302 | -7/Factory | Manually triggered Chute Trap 8302 | -7/Factory | Sucked down chute 8302 | -7/Factory | Entered Waste 8302 | -7/Waste | The area was eerily silent 8304 | -7/Waste | Found Prototype Launcher 8304 | -7/Waste | Identified Rocket Array 8318 | -7/Waste | Found Prototype Launcher 8318 | -7/Waste | Identified Mni. Smartbomb Launcher 8367 | -7/Waste | Discovered new exit (range 11) 8373 | -7/Waste | Entered Factory 8459 | -7/Factory | Build established: Sprinter 8729 | -7/Factory | Discovered new exit (range 19) 8791 | -7/Factory | Fabricated Cld. VTOL Module (x1) 8843 | -7/Factory | Fabricated O-24 Administrator? 8888 | -7/Factory | Build established: Hacker-Sprinter 9173 | -7/Factory | Search patrols dispatched 9229 | -7/Factory | Cargo convoy interrupted 9431 | -7/Factory | Identified exit to Garrison 9432 | -7/Factory | Entered Garrison 9500 | -7/Garrison | Triggered checkpoint 9516 | -7/Garrison | Discovered new exit (range 13) 9519 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9524 | -7/Garrison | Triggered checkpoint 9568 | -7/Garrison | Discovered new exit (range 19) 9572 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9624 | -7/Garrison | Triggered checkpoint 9640 | -7/Garrison | Discovered new exit (range 19) 9649 | -7/Garrison | Entered Factory 9649 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9878 | -6/Factory | Identified exit to Garrison 9946 | -6/Factory | Repaired Cld. VTOL Module 10102 | -6/Factory | Discovered new exit (range 9) 10115 | -6/Factory | Discovered new exit (range 19) 10302 | -6/Factory | Discovered new exit (range 21) 10421 | -6/Factory | Fabricated Stasis Canceller (x2) 10462 | -6/Factory | Sucked down chute 10462 | -6/Factory | Entered Waste 10462 | -6/Waste | The area was eerily silent 10510 | -6/Waste | Discovered new exit (range 22) 10533 | -6/Waste | Entered Factory 10721 | -6/Factory | Identified exit to Garrison 10795 | -6/Factory | Fabricated Adv. Reaction Control System? 10955 | -6/Factory | Repaired Cld. VTOL Module 10965 | -6/Factory | Entered Garrison 11015 | -6/Garrison | Garrison Relay disabled 11082 | -6/Garrison | Discovered new exit (range 13) 11089 | -6/Garrison | Entered Factory 11089 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11217 | -5/Factory | Build established: Sprinter 11265 | -5/Factory | Spotted B-75 Beast 11272 | -5/Factory | Discovered new exit (range 6) 11375 | -5/Factory | Repaired Imp. Propulsion Shielding? 11423 | -5/Factory | Repaired Cld. VTOL Module? 11525 | -5/Factory | Identified exit to Garrison 11596 | -5/Factory | Entered Garrison 11638 | -5/Garrison | Spotted B-90 Cyclops 11662 | -5/Garrison | Garrison Relay disabled 11744 | -5/Garrison | Triggered checkpoint 11750 | -5/Garrison | Discovered new exit (range 21) 11754 | -5/Garrison | Entered Factory 11754 | -4/Factory | Evolved 2 slots: Utility x2 11831 | -4/Factory | Identified exit to Garrison 11874 | -4/Factory | Found Prototype Processor 11878 | -4/Factory | Discovered new exit (range 8) 12100 | -4/Factory | Build established: Infiltrator-Sprinter 12221 | -4/Factory | Spotted B-86 Titan 12306 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 12380 | -4/Factory | Entered Garrison 12385 | -4/Garrison | Discovered new exit (range 89) 12385 | -4/Garrison | Discovered new exit (range 66) 12385 | -4/Garrison | Discovered new exit (range 67) 12455 | -4/Garrison | Garrison Relay disabled 12458 | -4/Garrison | Garrison Relay disabled 12478 | -4/Garrison | Triggered checkpoint 12492 | -4/Garrison | Garrison Relay disabled 12506 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12611 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12634 | -4/Garrison | Triggered checkpoint 12650 | -4/Garrison | Entered Research 12650 | -3/Research | Evolved 2 slots: Utility x2 12682 | -3/Research | Build established: Scavenger-Sprinter 12715 | -3/Research | Discovered new exit (range 4) 12836 | -3/Research | Repaired Imp. Propulsion Shielding 13006 | -3/Research | Spotted B-86 Titan 13122 | -3/Research | Discovered new exit (range 12) 13159 | -3/Research | Spotted B-86 Titan 13167 | -3/Research | Discovered new exit (range 15) 13201 | -3/Research | Repaired Cld. VTOL Module? 13400 | -3/Research | Search patrols dispatched 13480 | -3/Research | Identified exit to Garrison 13480 | -3/Research | Entered Garrison 13494 | -3/Garrison | Discovered new exit (range 82) 13494 | -3/Garrison | Discovered new exit (range 67) 13494 | -3/Garrison | Discovered new exit (range 53) 13494 | -3/Garrison | Discovered new exit (range 92) 13509 | -3/Garrison | Lost 3 parts (1p2u) 13542 | -3/Garrison | Spotted B-86 Titan 13544 | -3/Garrison | Triggered checkpoint 13554 | -3/Garrison | Garrison Relay disabled 13563 | -3/Garrison | Entered Research 13563 | -2/Research | Evolved 2 slots: Propulsion x2 13708 | -2/Research | Found Exp. Terrain Scan Processor 13768 | -2/Research | Build established: Infiltrator-Sprinter 13864 | -2/Research | Repaired Com. Particle Reactor 13900 | -2/Research | Discovered new exit (range 8) 13935 | -2/Research | Discovered new exit (range 7) 13981 | -2/Research | Repaired Stasis Canceller? 14063 | -2/Research | First assault squad dispatched 14067 | -2/Research | Repaired Cld. VTOL Module 14098 | -2/Research | Found Prototype Device 14143 | -2/Research | Identified Exp. EM Disruption Field 14217 | -2/Research | Identified exit to Garrison 14221 | -2/Research | Entered Garrison 14227 | -2/Garrison | Discovered new exit (range 50) 14227 | -2/Garrison | Discovered new exit (range 71) 14227 | -2/Garrison | Discovered new exit (range 52) 14307 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14326 | -2/Garrison | Spotted B-90 Cyclops 14332 | -2/Garrison | Garrison Relay disabled 14349 | -2/Garrison | Triggered checkpoint 14349 | -2/Garrison | Phase Generator disabled 14369 | -2/Garrison | Triggered checkpoint 14435 | -2/Garrison | Found Prototype Device 14435 | -2/Garrison | Identified Exp. Phase Shifter 14449 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14573 | -2/Garrison | Rescued a captive Derelict 14602 | -2/Garrison | Entered Access 14602 | -1/Access | Evolved 2 slots: Utility x2 14699 | -1/Access | Destroyed 8 combat bots 14752 | -1/Access | Found Adv. Powered Armor 14852 | -1/Access | First assault squad dispatched 14867 | -1/Access | Build established: Ninja 14969 | -1/Access | Discovered new exit (range 12) 14979 | -1/Access | Spotted B-99 Colossus 14979 | -1/Access | Spotted B-99 Colossus 14995 | -1/Access | Discovered new exit (range 24) 15091 | *** | Escaped! Last Messages --------------- 15076_ Sealed Heavy Doors breached. 15079_ Penetrated by Slug. 15079_ Slug penetrates Reinforced Barrier. 15079_ Penetrated by Slug. 15079_ Slug penetrates Sealed Heavy Doors. 15083_ Penetrated by Slug. 15083_ Adv. Power Amplifier destroyed. 15083_ Penetrated by Slug. 15083_ Slug penetrates Sealed Heavy Doors. 15083_ Slug penetrates Reinforced Barrier. 15083_ Slug penetrates Sealed Heavy Doors. 15083_ Slug penetrates Reinforced Barrier. 15083_ Slug penetrates Sealed Heavy Doors. 15084_ Acquired 2 matter. 15086_ Slug penetrates Sealed Heavy Doors. 15086_ Penetrated by Slug. 15086_ Exp. Phase Shifter destroyed. 15086_ Slug penetrates Sealed Heavy Doors. 15089_ Main Access Shell breached. [Achievement: Best of the Best] Map ----- +----------------------------------------------------+ | # # ############ # ?????? | | # # ##########? ###?#??#??# | | # # ########## #??###?#?? | | #* # ############ # ?? ??? | | # / #? | | # # +? ? | | ## # ##########+########## #? ? ? | | ## # ### ######### # ? | | + # ### ###########+############# | | ########### ### # ###### | | ########### ### # # | | ########### ### # # | | ### # # | | ### ""T"" # # | | ### """"" # ! # " | | ############= [ # """" | | ############# #""""" | | ########### ################################ """" | | ########### ################################ """" | | ########### #######"######################## " | | ########### """T"""" """" #### | | ?########## """ """" """" #### | | ########### " """""" """" ######### | | ########### " " " """" | | ########### " " "" " """" | | ########### " " @" " """" | | ##?######## " " """" | | ? ##?## " """""" ""% ### "# | | ? ?#### " "" " ### !%## | | ?##### " """ ### =## | | ? ##### #######"####################### ## | | ? ##### ##################### ######### ## | | ##### #############"####### ######### ## | | ? ##### #### ####"######### ## | | ? ##### #### !!! " # ## | | ##+######## #### !! # # ## | | ####### #### !! # # ## | | T" #### ! # + ## | | " #### [ # # ## | | ###+###################+################ ## | | # ## ! ########## + # ## | | # # ########## ## * # # | | """S""" ####?##### ## # # | | # """ """ ########?# ## # # | | ######### ## !! # + | | # ########## ## !] + # | | ########## ## ! # # | | ##################### ## # # | | ## ### ## # # | | """" ### ? ### ## # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Coolant Potential 100 Energy Generation 59 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 400 Resistance: TH 20 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Mni. Smartbomb Launcher | -7/Factory | Scanalyzed Imp. System Restoration Module | -7/Factory | Hacked Stasis Canceller | -6/Factory | Hacked Imp. Propulsion Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip O-24 Administrator | x1 | -7/Factory | Preloaded Stasis Canceller | x2 | -6/Factory | Authchip Adv. Reaction Control System | x2 | -6/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -4/Factory | Authchip Repaired ---------- Cld. VTOL Module | 26% | -6/Factory Cld. VTOL Module | 53% | -6/Factory Imp. Propulsion Shielding | 76% | -5/Factory Cld. VTOL Module | 81% | -5/Factory Imp. Propulsion Shielding | 10% | -3/Research Cld. VTOL Module | 38% | -3/Research Com. Particle Reactor | 15% | -2/Research Stasis Canceller | 23% | -2/Research Cld. VTOL Module | 23% | -2/Research Alien Tech Used ----------------- None Achievements -------------- Best of the Best Challenges ------------ Super Gauntlet Game ------ Seed VoltaicSmartNanovents Manual? 0 Play Time 06:23:43 Cumulative 667.8 hours Start 2025.06.30 @ 21:47:54 End 2025.07.02 @ 01:18:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 117 Adventurer 4 Explorer 36 Win Type 0 Total 59 Types 36/6/5/2/2/3/2/1/1/1 Lore% 79 Gallery% 82 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5164f69f-bf00-4bb1-8505-1671d9fb778d