Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 14:06:30 Player: Ae Result: Destroyed by P-60 Hacker with Ion Engine chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3820) 3820 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1112) 1112 TOTAL SCORE: 7127 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 269 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -178 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Rolling (125) Ox3 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON (2) ------- Improved Datajack (fused) Heavy Hammer > --- INVENTORY (20) --- Light Angular Momentum Engine Armored Treads Structural Scanner Improved Terrain Scanner Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Relay Coupler [NC] (29) Relay Coupler [NC] (29) Relay Coupler [NC] (29) Relay Coupler [Swarmer] (27) Relay Coupler [Swarmer] (31) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (12) Lightning Gun Lightning Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Armored Treads Structural Scanner Improved Terrain Scanner Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite EM Pulse Gun Rocket Launcher Improved Datajack Hammer [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Target Analyzer Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 42 | 7 5 1 11 8 10 Power 7 | 1 . 1 1 3 1 Engine 5 | 1 . . . 3 1 Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 8 | 2 2 . 2 1 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 2 2 . 2 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 . 7 2 1 Device 3 | 1 . . 2 . . Storage 3 | 1 1 . . 1 . Processor 2 | . . . 2 . . Hackware 1 | . . . . . 1 Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 14 | 2 2 . 1 2 7 Energy Gun 5 | 1 . . . . 4 Energy Cannon 2 | . 1 . . 1 . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 4 | . . . . 4 . Parts Lost 6 | . . . . 2 4 Power 3 | . . . . 1 2 Propulsion 1 | . . . . . 1 Utility 1 | . . . . 1 . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . 1 2 To Critical Strikes . | . . . . . . Average Backups 14 | 2 8 12 14 14 17 Power 1 | . 1 1 1 1 1 Propulsion 2 | 1 2 2 2 1 1 Utility 6 | . 3 4 6 7 11 Weapon 3 | . 2 4 3 3 2 Tool/Special . | . . . . . . Unused Backups 32 | . 2 2 3 2 23 Power 2 | . . . . 1 1 Propulsion 4 | . 1 1 1 . 1 Utility 19 | . . . 1 . 18 Weapon 7 | . 1 1 1 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 98 100 88 87 89 Engine 8 | . 14 8 . 7 9 Core 3 | . . 5 11 3 . Wheel 23 | . 27 28 22 22 21 Device 6 | . 14 14 9 . . Storage 12 | . 14 14 11 11 11 Processor 13 | . . . 12 22 22 Protection 5 | . . . 10 11 4 Energy Gun 3 | . 10 . . . 6 Energy Cannon 2 | . 3 13 . . . Ballistic Gun 4 | . 13 14 . . . Ballistic Cannon 5 | . . . 10 10 2 Special Melee Weapon 1 | . . . . . 5 Peak Build Rating 26 | 7 8 11 23 26 25 Average Rating 18 | 5 7 9 21 24 22 On Entrance 12 | . 7 8 11 23 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 63 | 12 29 30 42 63 63 Greatest Support 28 | 26 26 20 26 28 28 Greatest Overweight (x) 8 | . 8 1 2 2 4 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 16 | 7 14 15 15 17 20 Most Carried 20 | 5 13 15 15 16 20 Average Carried 14 | 3 8 13 14 14 17 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 5 12 15 15 15 20 Class Distribution -------------------- 83% | Mutant 13% | Bothacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Bothacker-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 2680 | 170 106 209 821 1008 366 Remotely . | . . . . . . Salvage Created 2976 | 137 238 139 772 1272 418 Parts 192 | 13 25 15 45 71 23 Haulers Intercepted 3 | . . . 1 2 . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 72 | . 9 5 14 32 12 Melee 1 | . . . . . 1 Guns 7 | . 3 1 . . 3 Cannons 51 | . . 1 14 32 4 AOE 11 | . 6 3 . . 2 Classes Destroyed 15 | 2 5 1 4 2 1 Worker 4 | . . 3 1 . . Builder 3 | . 1 . 1 1 . Tunneler 5 | 4 . . 1 . . Hauler 3 | . . . 1 2 . Recycler 7 | 1 . 1 3 2 . Mechanic 1 | . . . 1 . . Operator 4 | . 1 . 2 1 . Watcher 3 | . 1 . 1 1 . Swarmer 11 | . 3 5 2 . 1 Grunt 37 | . 6 . 6 17 8 Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 19 | . . . 5 13 1 Programmer 2 | . . . . . 2 Thug 1 | . . . . 1 . Best Kill Streak 5 | 5 5 3 5 5 3 Combat Bots Only 5 | . 4 3 2 5 3 Max Kills in Single Turn 2 | 1 2 2 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 240 | . 15 10 67 94 54 Missed 74 | . 2 6 18 34 14 Hits 166 | . 13 4 49 60 40 Melee 1 | . . . . 1 . Projectile 165 | . 13 4 49 59 40 AOE 1 | . . . . . 1 Critical Strikes 6 | . . . . 3 3 Damage Taken 2253 | . 136 31 610 896 580 Core 435 | . 30 . 154 96 155 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 396 | . 25 . . 371 . Core Remaining (%) 94 | 100 . 88 . . . Volleys Fired 267 | 10 16 24 83 107 27 Largest 2 | 2 2 2 2 1 2 Hottest 100 | 70 80 80 80 50 100 Shots Fired 329 | 20 27 47 90 108 37 Gun 90 | 20 21 22 7 . 20 Cannon 230 | . 1 23 83 108 15 Launcher 9 | . 5 2 . . 2 Special . | . . . . . . Kinetic 249 | 10 11 22 83 108 15 Thermal 51 | 10 11 23 7 . . Explosive 9 | . 5 2 . . 2 Electromagnetic 20 | . . . . . 20 Robot Hit Streak 23 | 8 9 5 7 23 5 Robot Miss Streak 8 | 2 2 3 8 2 4 Penetration Max 1 | . . . 1 1 . Secondary Targets . | . . . . . . Shots Hit Robots 254 | 14 13 27 52 83 65 Core Hits 102 | 7 17 11 24 32 11 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 25 | 2 . . 3 16 4 Burn 2 | 2 . . . . . Blast 21 | . . . 3 16 2 Smash 2 | . . . . . 2 Melee Attacks 60 | . . . . . 60 Impact 23 | . . . . . 23 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 34 | . . . . . 34 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9775 | 153 531 504 2686 4578 1323 Guns 607 | 153 119 73 39 . 223 Cannons 8067 | . . 318 2640 4578 531 Explosions 574 | . 398 113 . . 63 Melee 506 | . . . . . 506 Ramming 21 | . 14 . 7 . . Kinetic 7849 | 38 39 73 2590 4578 531 Thermal 602 | 115 80 318 89 . . Explosive 574 | . 398 113 . . 63 Electromagnetic 223 | . . . . . 223 Impact 506 | . . . . . 506 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 1 . 5 10 Average Corruption 3 | . . 1 . 1 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 54 | . . 4 . 11 39 Message Errors 12 | . . 1 . 3 8 Matter Fused 11 | . . . . 2 9 Heat Flow Errors 7 | . . 1 . 3 3 Energy Discharges 9 | . . 1 . 2 6 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 4 | . . . . . 4 Misfires 3 | . . 1 . 1 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 689 | . . . 109 308 272 Projectiles 467 | . . . 109 308 50 Explosions . | . . . . . . Melee 222 | . . . . . 222 Knockbacks 27 | . . . 5 15 7 Impact 4 | . . . . . 4 Kinetic 22 | . . . 5 14 3 Secondary 1 | . . . . 1 . Self-Inflicted Damage 10 | . 7 . 3 . . Shots . | . . . . . . Rammed 2 | . 1 . 1 . . Targets Rammed 2 | . 1 . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | 110 60 168 106 203 259 Average Temperature 32 | 52 24 55 20 24 57 Received Heat Transfer 735 | . 33 6 183 390 123 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . . . . 3 Impact Corruptions 8 | . . . . . 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 2 . . 1 . . Heat Transferred 1554 | 481 222 666 185 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 4 | . . . 1 2 4 Low Security (%) 57 | 100 100 100 89 36 . Level 1 7 | . . . 10 21 . Level 2 16 | . . . . 41 22 Level 3 14 | . . . . . 61 Level 4 3 | . . . . . 15 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1316 | 20 171 97 221 682 1316 Initial 422 | . 6 33 14 80 422 Average 340 | 4 63 20 102 360 904 Influence Increases 3471 | 25 373 192 593 1152 1136 Destroy 0b10 Robot/C 1740 | . 180 100 280 680 500 Destroy 0b10 Robot/NC 160 | 25 15 20 50 50 . Destroy Leader 362 | . 32 20 104 196 10 Allied During Kill 117 | . . . . 16 101 Successful Hack 114 | . 40 10 40 3 21 Select Force Hacks 150 | . 60 . 30 60 . Disable Machine 120 | . . 15 30 75 . Anti-Garrison Action 450 | . . . . . 450 Destroy Structure 168 | . 31 12 44 27 54 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 75 | . 15 15 15 30 . Influence Decreases 2293 | 15 296 241 440 693 608 Entered New Map 421 | . 4 54 24 111 228 Time Decay 1452 | 15 292 187 416 542 . Lost Part 60 | . . . . 20 40 Lost Ally 360 | . . . . 20 340 Squads Dispatched 15 | . 2 1 4 8 . Investigation 8 | . 2 1 2 3 . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault 2 | . . . . 2 . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 17 7 32 38 24 Peak Tracking Total 5 | . 5 3 4 5 4 Tactical Retreats 5 | . 1 1 1 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 10 | . 4 . . 3 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 13 | . . 1 2 5 5 Max in Single Turn 1 | . . 1 1 1 1 Garrison Relay 5 | . . . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 35 | . 10 2 6 13 4 Terminals 24 | . 7 1 4 8 4 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 2 . Recycling Units 5 | . 2 . 1 2 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 98 | . 27 9 22 33 7 Successful 55 | . 16 5 12 19 3 Failed 43 | . 11 4 10 14 4 Catastrophic 5 | . 1 . . 2 2 Database Lockouts . | . . . . . . Manual 53 | . 25 7 9 12 . Terminals 77 | . 22 8 18 22 7 Fabricators . | . . . . . . Repair Stations 11 | . 3 . . 8 . Recycling Units 5 | . 2 . 1 2 . Scanalyzers 3 | . . . 3 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 22 | . 5 4 6 4 3 Record 1 | . . 1 . . . Robot Analysis 5 | . 2 2 1 . . Prototype ID Bank 3 | . 1 . . 2 . Open Door 3 | . . 1 . 1 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 1 . 1 Terminal Index 1 | . 1 . . . . Locate Traps 2 | . 1 . . 1 . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 . . 6 . Scan Component 4 | . 1 . . 3 . Repair 4 | . 1 . . 3 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 22 | . 9 1 4 8 . Terminals 16 | . 6 1 3 6 . Assimilate 2 | . 2 . . . . Botnet 13 | . 3 1 3 6 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units 5 | . 2 . 1 2 . Tunnel 5 | . 2 . 1 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 28 | . 9 1 5 9 4 Full Trace Events 9 | . 2 1 1 3 2 Feedback Events 2 | . . 1 . 1 . Corruption 2 | . . 1 . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 4 | . 1 . . 3 . Time 128 | . 26 . . 102 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 3 | . . . . . 3 Non-combat . | . . . . . . Combat 3 | . . . . . 3 Robot Hacks Applied 3 | . . . . . 3 reboot_system 1 | . . . . . 1 go_dormant 1 | . . . . . 1 formatsys_high 1 | . . . . . 1 Relay Couplers Released 25 | . . . . . 25 Machine Destruction 21 | . . . . . 21 Programmers 4 | . . . . . 4 Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired 8 | . . . . . 8 Allies Hacked 3 | . . . . . 3 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 22 | . 1 . . 12 9 Largest Group 10 | . 1 1 1 10 10 Highest-Rated Group 90 | . 10 10 10 88 90 Highest-Rated Ally 31 | . 10 10 10 31 31 Total Orders 3 | . . 3 . . . STAY 1 | . . 1 . . . FOLLOW 2 | . . 2 . . . Ally Attacks 109 | . . . . 15 94 Total Damage 1176 | . . . . 235 941 Kills 18 | . . . . 4 14 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 2761 | 8 1010 795 844 . 104 Structural 205 | . . . 101 . 104 Seismic 2657 | 8 1010 795 844 . . Robot Analysis Total 5 | . 2 2 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 5950 | 86 1010 795 1104 1545 1410 Spaces Moved 4230 | 48 702 725 765 946 1044 Core 4 | 1 3 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 4226 | 47 699 725 765 946 1044 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 95 105 105 Average Speed 105 | 89 102 95 104 113 109 Slowest Speed 450 | 100 450 95 110 120 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 72 | 4 97 100 64 88 81 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 7 | . 2 1 1 3 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . . 1 1 2 Terrain Destroyed 133 | . 33 12 48 26 14 Melee . | . . . . . . Projectile 79 | . . . 48 26 5 AOE 54 | . 33 12 . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 5252 | 69 961 789 946 1261 1226 Wait 480 | . 211 31 58 162 18 Move 4225 | 47 701 724 764 945 1044 Hop . | . . . . . . Pick Up 59 | 5 8 4 13 9 20 Fast Attach 22 | 7 11 . . 3 1 Attach 11 | . . . 4 5 2 Detach 3 | . 1 . 1 1 . Swap 38 | . 7 3 8 4 16 Drop 44 | . 5 3 14 8 14 Fire 267 | 10 16 24 83 107 27 Melee 60 | . . . . . 60 Ram 2 | . 1 . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 40 | . . . . 16 24 Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage (discovered 3 exits: [*Mat] / [*Rec] / Gar) -9/Garrison (discovered 3 exits: [*Rec x3]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 203 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 6) 588 | -10/Materials | Discovered new exit (range 5) 889 | -10/Materials | Discovered new exit (range 5) 948 | -10/Materials | Repaired Lgt. Assault Rifle 1097 | -10/Materials | Entered Mines 1097 | -10/Mines | Accompanied by 1 ally 1147 | -10/Mines | Met a Derelict bent on vengeance 1181 | -10/Mines | Discovered new exit (range 12) 1446 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1545 | -10/Mines | Learned location of Storage (-9) 1570 | -10/Mines | Discovered new exit (range 8) 1583 | -10/Mines | Met a Derelict shopkeep closing up shop 1635 | -10/Mines | Discovered new exit (range 7) 1892 | -10/Mines | Entered Materials 1892 | -9/Materials | Accompanied by 1 ally 1892 | -9/Materials | Evolved 2 slots: Utility x2 2181 | -9/Materials | Discovered new exit (range 14) 2369 | -9/Materials | Discovered new exit (range 5) 2429 | -9/Materials | Discovered new exit (range 16) 2940 | -9/Materials | Identified exit to Mines 2940 | -9/Materials | Identified exit to Storage 2996 | -9/Materials | Entered Storage 3257 | -9/Storage | Repaired Hvy. Assault Cannon+ 3284 | -9/Storage | Repaired Seismic Detector 3392 | -9/Storage | Garrison activated, responded to threat 3496 | -9/Storage | Met a pair of Derelict thieves 3525 | -9/Storage | Used back door to open Recycling access 3525 | -9/Storage | Discovered new exit (range 5) 3552 | -9/Storage | Garrison activated, responded to threat 3940 | -9/Storage | Repaired Hvy. Assault Cannon+ 3997 | -9/Storage | Discovered new exit (range 12) 4052 | -9/Storage | Learned location of Armory (-3) 4231 | -9/Storage | Core integrity fell below 50% 4518 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4540 | -9/Storage | Identified exit to Garrison 4541 | -9/Storage | Entered Garrison 4541 | -9/Garrison | Accompanied by 10 allies 4571 | -9/Garrison | Triggered checkpoint 4687 | -9/Garrison | Triggered checkpoint 4720 | -9/Garrison | Lost 5 allies 4979 | -9/Garrison | Installed Relay Interface Framework 5008 | -9/Garrison | Discovered new exit (range 14) 5099 | -9/Garrison | Triggered checkpoint 5106 | -9/Garrison | Garrison Relay disabled 5193 | -9/Garrison | Triggered checkpoint 5244 | -9/Garrison | Garrison Relay disabled 5341 | -9/Garrison | Triggered checkpoint 5423 | -9/Garrison | Build established: Bothacker-Mutant 5423 | -9/Garrison | Discovered new exit (range 10) 5621 | -9/Garrison | Discovered new exit (range 13) 5621 | -9/Garrison | Discovered new exit (range 61) 5621 | -9/Garrison | Discovered new exit (range 87) 5674 | -9/Garrison | Garrison Relay disabled 5775 | -9/Garrison | Garrison Relay disabled 5897 | -9/Garrison | Garrison Relay disabled 5929 | -9/Garrison | Core integrity fell below 20% 5943 | -9/Garrison | System corruption reached 10% 5951 | -9/Garrison | Destroyed by P-60 Hacker with Ion Engine chain reaction Last Messages --------------- 05930_ P-60 Hacker fails to hack P8-P2R(g). 05931_ Pest 2b destroyed. 05933_ Mercenary 2l destroyed. 05933_ Imp. Ion Engine destroyed. 05939_ P-60 Hacker hacks Pest 2c, rebooting. 05940_ Pest 2c destroyed. 05942_ P-60 Hacker knocked back. 05942_ V4-0JB(b) destroyed. 05944_ P-60 Hacker fails to hack Mercenary 2m. 05945_ P-60 Hacker hacks P8-P2R(g), rebooting. 05945_ P-60 Hacker suffers critical hit (Smash). 05945_ Destroyed Mic. Nuclear Core. 05945_ Destroyed Imp. Heat Sink. 05945_ P-60 Hacker system corrupted by crushing effect. 05945_ P-60 Hacker knocked back. 05945_ Mercenary 2m destroyed. 05947_ P-60 Hacker misfires. 05947_ P-60 Hacker destroyed. 05951_ Chain reaction triggered in Ion Engine. 05951_ Mercenary 2k destroyed. 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"#?????#+##[##+#???????????????????? | | < #????#"! !"#?????#! #%# !#???????????????????? | | #????#"" ""#?????# !+=+! #???????????????????? | | #####????#######?????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 5 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 68% | -10/Materials Hvy. Assault Cannon | 21% | -9/Storage Seismic Detector | 55% | -9/Storage Hvy. Assault Cannon | 34% | -9/Storage Studied --------- Arm. Wheel | -9/Materials | Hacked Hvy. Assault Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Network Effect Challenges ------------ None Game ------ Seed ShiftFieldNukerbomber Manual? 0 Play Time 01:10:58 Cumulative 103.3 hours Start 2025.10.23 @ 12:45:56 End 2025.10.23 @ 14:06:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 142 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 84x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e658dbb-3961-4baa-929e-d52bc9d88329