Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 13:45:32 Player: Talus Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (122) 610 Value Destroyed (3895) 3895 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 9804 Bonus ------- Follower Combat Kills 39 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Light Nuclear Core Experimental Sensor Array Transmission Jammer Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Advanced Weight Redist. System Experimental Sensor Array Terrain Scan Processor Hacking Suite > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Arc Projector Advanced Beam Cannon [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . Utility 2 | . . . 1 . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 90 | 6 18 6 12 12 1 . 12 12 6 . . 5 Power 14 | 1 2 2 1 2 . . 1 3 1 . . 1 Engine 10 | 1 2 1 1 1 . . . 2 1 . . 1 Core 4 | . . 1 . 1 . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 3 3 8 4 1 . 4 3 3 . . . Treads . | . . . . . . . . . . . . . Leg 31 | 2 3 3 8 4 1 . 4 3 3 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 20 | 1 5 . 2 1 . . 6 3 . . . 2 Device 10 | . 2 . 1 1 . . 3 2 . . . 1 Storage 5 | 1 2 . . . . . 1 1 . . . . Processor 3 | . 1 . 1 . . . 1 . . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 8 1 1 5 . . 1 3 2 . . 2 Energy Gun 13 | . 7 1 1 2 . . . 2 . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 6 | 2 . . . 2 . . . . 2 . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . . 1 Parts Lost 31 | . 1 1 5 9 . . . . 4 2 . 9 Power 2 | . . . 1 1 . . . . . . . . Propulsion 14 | . 1 . 2 3 . . . . 3 2 . 3 Utility 5 | . . . 1 2 . . . . . . . 2 Weapon 10 | . . 1 1 3 . . . . 1 . . 4 Highest Loss Streak 7 | . 1 1 2 4 . . . . 2 2 . 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 7 | 1 8 9 9 7 3 3 4 4 8 10 13 11 Power 1 | . 1 1 1 1 1 1 1 1 2 3 3 3 Propulsion . | . 1 2 4 4 1 . . . . . . . Utility 2 | . 2 3 2 1 1 1 1 1 3 4 7 6 Weapon 2 | . 4 3 1 . . 1 2 2 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 2 1 4 1 1 . 3 3 . . . 5 Power 5 | . . 1 . . . . 2 1 . . . 1 Propulsion 6 | . . . 4 1 1 . . . . . . . Utility 5 | . 1 . . . . . . . . . . 4 Weapon 4 | . 1 . . . . . 1 2 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 98 84 88 88 76 89 99 92 84 53 Engine 6 | . 14 9 1 4 11 11 1 3 7 7 7 5 Core 3 | . . 4 9 5 . . 7 3 . . . . Leg 31 | . 27 28 32 32 33 33 32 34 37 30 23 13 Device 11 | . 8 . 10 3 11 11 10 19 15 15 15 9 Storage 5 | . 15 14 11 5 . . 1 . 7 7 7 5 Processor 5 | . 2 14 11 11 11 11 6 3 . . . . Hackware 4 | . . . . . . . 8 7 7 7 7 3 Energy Gun 10 | . 22 19 21 11 11 11 . 8 8 7 7 3 Ballistic Gun 3 | . 4 8 . 7 11 11 . . 5 7 7 3 Ballistic Cannon 4 | . . . . . . . 8 6 7 7 7 3 Peak Build Rating 62 | 6 12 12 19 18 22 22 55 62 41 40 39 40 Average Rating 33 | 4 10 10 16 15 20 22 50 51 39 39 39 26 On Entrance 24 | . 6 9 12 18 18 22 22 54 39 40 39 39 Avg Prop Armor Cover (%) 7 | . . . 7 . . . . . 5 . . . Naked Turns 165 | . . . . . . . . . . . . 165 Heaviest Build 86 | 13 23 21 22 21 8 8 86 66 65 64 64 66 Greatest Support 74 | 20 20 20 39 39 36 36 65 74 70 65 42 42 Greatest Overweight (x) 16 | . 2 1 1 . . . 2 1 1 1 1 16 Average Overweight (x) . | . . . . . . . 1 . . . 1 . Largest Inventory Capacity 20 | 8 10 10 10 10 5 5 15 20 20 20 20 20 Average Capacity 9 | 7 9 10 10 7 5 5 6 5 20 20 20 16 Most Carried 15 | 2 10 10 10 10 5 5 5 7 10 13 13 15 Average Carried 7 | 1 8 9 9 7 4 5 4 4 8 10 13 11 Final Capacity 20 | 8 10 10 10 5 5 5 5 20 20 20 20 5 Final Carried 13 | 2 10 10 10 5 5 5 5 7 9 13 13 5 Class Distribution -------------------- 24% | Skirmisher 23% | Mutant 18% | Scavenger-Gunner 17% | Scavenger-Skirmisher 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1750 | 206 246 131 130 127 . . 159 296 321 27 . 107 Remotely . | . . . . . . . . . . . . . Salvage Created 3459 | . 423 374 632 270 . . 444 836 322 . . 158 Parts 217 | . 39 18 41 21 . . 24 44 23 . . 7 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 7 | . 1 . 4 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 19 1 . 7 Prevented 2 | . . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 102 | . 16 10 17 10 . . 16 20 10 . . 3 Melee 1 | . . . 1 . . . . . . . . . Guns 59 | . 16 10 16 10 . . . 5 2 . . . Cannons 41 | . . . . . . . 16 15 8 . . 2 Classes Destroyed 15 | . 5 . 2 2 . . 4 2 . . . . Worker 4 | . 1 . . . . . 3 . . . . . Builder 1 | . . . . . . . 1 . . . . . Hauler 1 | . . . . . . . 1 . . . . . Recycler 4 | . . . 2 1 . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 8 | . 1 . . . . . 5 2 . . . . Swarmer 34 | . 6 3 7 4 . . 6 4 4 . . . Grunt 45 | . 10 7 7 4 . . 5 8 4 . . . Duelist 3 | . . . . 1 . . 1 . . . . 1 Sentry 7 | . . . 3 . . . 1 2 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 4 | . . . . . . . 1 1 . . . 2 Programmer 6 | . . . . . . . . 5 1 . . . Best Kill Streak 6 | . 5 2 5 4 . . 6 4 4 . . 2 Combat Bots Only 5 | . 4 2 5 4 . . 4 3 4 . . 2 Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 553 | . 50 36 82 43 . . 65 92 65 19 . 101 Missed 163 | . 12 4 21 10 . . 27 22 25 2 . 40 Hits 390 | . 38 32 61 33 . . 38 70 40 17 . 61 Melee 19 | . . . . 11 . . . . . . . 8 Projectile 371 | . 38 32 61 22 . . 38 70 40 17 . 53 AOE 9 | . . . . 9 . . . . . . . . Critical Strikes 10 | . 1 1 1 2 . . . . 1 1 . 3 Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 5624 | . 402 394 761 864 . . 491 785 508 328 . 1091 Core 1261 | . 73 77 200 142 . . 65 107 67 135 . 395 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 21 | . . . . . . . . 21 . . . . Core Remaining (%) 60 | 100 . 40 . . . 14 88 . . . . . Volleys Fired 208 | . 32 25 49 32 . . . 33 18 . . 19 Largest 3 | . 2 2 2 2 . . . 3 3 . . 3 Hottest 165 | . 130 121 130 165 . . . 120 120 . . 133 Shots Fired 503 | . 63 48 93 45 . . 64 95 51 3 . 41 Gun 349 | . 62 48 93 44 . . . 52 33 3 . 14 Cannon 152 | . . . . . . . 64 43 18 . . 27 Launcher 1 | . 1 . . . . . . . . . . . Special 1 | . . . . 1 . . . . . . . . Kinetic 176 | . . 22 . 8 . . 64 43 28 1 . 10 Thermal 326 | . 62 26 93 37 . . . 52 23 2 . 31 Explosive 1 | . 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | . 8 7 11 12 . . 14 21 10 1 . 7 Robot Miss Streak 13 | . 13 4 3 1 . . 3 2 5 5 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 4 . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . Autonomous 79 | . . . . . . . 64 15 . . . . Shots Hit Robots 363 | . 49 28 60 34 . . 49 73 37 1 . 32 Core Hits 225 | . 69 18 31 18 . . 18 37 19 . . 15 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 24 | . 1 1 1 1 . . 9 5 6 . . . Burn 4 | . 1 1 1 1 . . . . . . . . Blast 20 | . . . . . . . 9 5 6 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10292 | . 680 438 992 522 . . 4192 2258 658 5 . 547 Guns 3382 | . 609 405 940 463 . . . 536 295 5 . 129 Cannons 6583 | . . . . . . . 4154 1654 363 . . 412 Explosions 46 | . 46 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 257 | . 25 33 52 35 . . 38 68 . . . 6 Kinetic 6619 | . . 131 . 96 . . 4154 1654 475 5 . 104 Thermal 3370 | . 609 274 940 391 . . . 536 183 . . 437 Explosive 46 | . 46 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 6 6 6 6 6 Average Corruption 4 | . . . . . . . 1 4 6 6 6 4 Corruption Purged 3 | . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . Effects 112 | . . . . . . . 8 23 39 21 4 17 Message Errors 30 | . . . . . . . 1 7 9 7 1 5 Matter Fused 25 | . . . . . . . 4 3 13 3 1 1 Heat Flow Errors 14 | . . . . . . . 1 4 4 2 1 2 Energy Discharges 12 | . . . . . . . . 5 4 1 . 2 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 16 | . . . . . . . 1 2 6 1 . 6 Data Loss (major) 9 | . . . . . . . . 2 2 3 1 1 Misfires 3 | . . . . . . . . . . 3 . . Alerts 2 | . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1212 | . . . . . . . 783 414 15 . . . Projectiles 1212 | . . . . . . . 783 414 15 . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 40 | . . 1 . . . . 21 10 5 . . 3 Impact 3 | . . 1 . . . . . 1 . . . 1 Kinetic 32 | . . . . . . . 19 7 4 . . 2 Secondary 5 | . . . . . . . 2 2 1 . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 63 | . 6 6 17 13 . . 4 15 . . . 2 Kicked 61 | . 6 6 17 13 . . 4 15 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 745 | . 411 165 745 150 . . 217 198 292 193 115 160 Average Temperature 112 | . 120 62 207 53 . . 108 33 67 101 75 52 Received Heat Transfer 1125 | . 171 189 216 78 . . 54 216 129 36 . 36 Effects 21 | . 2 . 19 . . . . . . . . . Shutdowns 6 | . 1 . 5 . . . . . . . . . Energy Bleed 3 | . . . 3 . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . Short Circuit 3 | . 1 . 2 . . . . . . . . . Damage (minor) 3 | . . . 3 . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions 2 | . . . . . . . 1 1 . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 15 | . . . 3 2 . . . 6 . . . 4 Heat Transferred 7882 | . 949 777 2368 1050 . . . 1480 518 . . 740 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . . . 1 1 . . . . Low Security (%) 89 | 100 100 100 88 100 . 100 86 77 . . . . Level 1 10 | . . . 11 . . . 13 22 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 327 | . 191 75 223 185 . . 222 327 . . . . Initial 91 | . . . . 66 . . . 91 . . . . Average 77 | . 71 12 105 63 . . 61 120 . . . . Influence Increases 3136 | . 447 265 441 357 . . 600 606 275 15 . 130 Destroy 0b10 Robot/C 2060 | . 320 200 340 220 . . 320 400 200 . . 60 Destroy 0b10 Robot/NC 100 | . 15 . 10 5 . . 50 20 . . . . Destroy Leader 428 | . 62 50 60 40 . . 72 104 30 . . 10 Allied During Kill 2 | . . . . 2 . . . . . . . . Successful Hack 79 | . 9 . . . . . 11 59 . . . . Disable Machine 45 | . . . . . . . 30 15 . . . . Destroy Structure 32 | . 11 . 1 . . . 12 8 . . . . Lose Combat Pursuer 390 | . 30 15 30 90 . . 105 . 45 15 . 60 Influence Decreases 3136 | . 446 266 270 457 71 . 400 497 569 30 . 130 Entered New Map 405 | . . 1 . 105 71 . . 109 115 4 . . Time Decay 2509 | . 436 255 220 280 . . 400 388 424 26 . 80 Lost Part 182 | . 10 10 50 52 . . . . 30 . . 30 Lost Ally 40 | . . . . 20 . . . . . . . 20 Squads Dispatched 11 | . 2 . 1 . . . 3 5 . . . . Investigation . | . . . . . . . . . . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 6 | . 2 . 1 . . . 3 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 3 . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 167 | . 31 11 25 15 . . 30 26 13 1 . 15 Peak Tracking Total 11 | . 7 3 6 4 . . 4 3 4 1 . 11 Tactical Retreats 16 | . 2 1 2 2 . . 3 . 3 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . . . . . . . 1 3 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . . . . . 2 1 . . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 29 | . 5 1 3 . 1 . 6 8 . 1 4 . Terminals 15 | . 5 1 2 . . . 4 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 4 | . . . 1 . . . 2 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 83 | . 7 2 6 . 1 . 16 16 . 1 34 . Successful 61 | . 3 1 4 . 1 . 7 10 . 1 34 . Failed 19 | . 4 1 1 . . . 8 5 . . . . Catastrophic 4 | . 2 . . . . . 2 . . . . . Database Lockouts 3 | . . . 1 . . . 1 1 . . . . Manual 17 | . 4 . . . 1 . 9 3 . . . . Terminals 26 | . 7 2 2 . . . 10 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . Recycling Units 3 | . . . . . . . . 3 . . . . Scanalyzers 12 | . . . 4 . . . 6 2 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 47 | . 3 1 2 . 1 . 2 3 . 1 34 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . . . 13 . Robot Schematic 7 | . . . . . . . . . . . 7 . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . 2 . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 8 | . . . 2 . . . 5 1 . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Retrieve Study 4 | . . . 2 . . . 1 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 11 | . 1 . 1 . . . 4 5 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 2 . . . 13 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . 1 1 . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 54 | . . . . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . . 1 . . . . . . . 1 Largest Group 1 | . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . 6 . . . . . . . 2 Total Damage 109 | . . . . 61 . . . . . . . 48 Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 4610 | . . . 641 844 402 403 690 1630 . . . . Optics 2005 | . . . 309 844 402 403 47 . . . . . Sensors 3730 | . . . 332 276 402 403 690 1627 . . . . Terrain 3 | . . . . . . . . 3 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 14103 | 77 1632 1410 791 844 402 403 1851 3675 1373 780 174 691 Spaces Moved 7655 | 58 875 907 334 650 357 156 842 1256 1090 548 93 489 Core 293 | 4 . . . . . . . . . . . 289 Treads . | . . . . . . . . . . . . . Legs 7362 | 54 875 907 334 650 357 156 842 1256 1090 548 93 200 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 110 110 112 108 108 113 188 50 Average Speed 137 | 115 156 139 118 109 111 110 178 144 116 141 188 119 Slowest Speed 850 | 120 260 190 190 120 115 110 245 183 185 188 188 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 99 99 31 99 84 36 64 31 92 70 71 57 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . Known Exits Taken 3 | . 1 1 . . . . . 1 . . . . Unknown Exits Taken 9 | 1 . . 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 2 . 2 . . . . 2 1 . 3 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 35 | . 9 . . . . . 11 8 5 . . 2 Melee . | . . . . . . . . . . . . . Projectile 26 | . . . . . . . 11 8 5 . . 2 AOE 9 | . 9 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 10869 | 65 1079 1001 639 733 361 387 1195 3056 1156 551 93 553 Wait 2714 | . 124 46 204 18 . 232 313 1712 39 . 1 25 Move 7643 | 57 874 906 333 649 356 155 841 1255 1089 547 92 489 Hop . | . . . . . . . . . . . . . Pick Up 62 | 2 12 3 11 3 1 . 9 11 4 4 . 2 Fast Attach 25 | 6 2 1 . 7 . . 3 3 3 . . . Attach 27 | . 1 1 9 3 . . 2 6 1 . . 4 Detach 1 | . . . . . . . . 1 . . . . Swap 50 | . 16 5 6 3 1 . 8 7 2 . . 2 Drop 76 | . 12 8 10 5 3 . 15 13 . . . 10 Fire 208 | . 32 25 49 32 . . . 33 18 . . 19 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . 2 Kick 61 | . 6 6 17 13 . . 4 15 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 11) 743 | -10/Materials | Discovered new exit (range 11) 886 | -10/Materials | Discovered new exit (range 12) 1062 | -10/Materials | Discovered new exit (range 8) 1410 | -10/Materials | Discovered new exit (range 13) 1424 | -10/Materials | Identified exit to Materials 1647 | -10/Materials | Identified exit to Mines 1678 | -10/Materials | Identified exit to Subcaves 1710 | -10/Materials | Entered Mines 1726 | -10/Mines | Met a Derelict bent on vengeance 1815 | -10/Mines | Discovered exit to Materials (range 12) 2108 | -10/Mines | Core integrity fell below 50% 2295 | -10/Mines | Discovered exit to Materials (range 13) 2531 | -10/Mines | Learned Materials terminal intel 2919 | -10/Mines | Build established: Scavenger-Mutant 2975 | -10/Mines | Discovered exit to Subcaves (range 6) 3120 | -10/Mines | Entered Materials 3120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3121 | -9/Materials | Loaded intel: 12 terminal locations 3501 | -9/Materials | Build established: Mutant 3744 | -9/Materials | Central database locked down 3804 | -9/Materials | Discovered new exit (range 6) 3854 | -9/Materials | Build established: Scavenger-Mutant 3911 | -9/Materials | Entered Mines 3990 | -9/Mines | Received a Mining Laser from a helpful Derelict 4025 | -9/Mines | Discovered new exit (range 6) 4067 | -9/Mines | Discovered new exit (range 10) 4105 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4173 | -9/Mines | Assembled infested the area 4197 | -9/Mines | Core integrity fell below 50% 4363 | -9/Mines | Core integrity fell below 20% 4400 | -9/Mines | Lost 4 parts (1p2n1u) 4409 | -9/Mines | Learned location of Zion (-6) 4477 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4479 | -9/Mines | Found Prototype Device 4479 | -9/Mines | Identified Exp. Sensor Array 4483 | -9/Mines | Discovered new exit (range 5) 4755 | -9/Mines | Entered Exiles 4783 | -9/Exiles | Met 8R-AWN 4805 | -9/Exiles | Met EX-HEX 4846 | -9/Exiles | Met EX-BIN 4860 | -9/Exiles | Aligned with FarCom system 4861 | -9/Exiles | Given EX-Vault access code 4888 | -9/Exiles | Opened EX-Vault 4898 | -9/Exiles | Found AWS/Autocannon 4921 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4961 | -9/Exiles | Met EX-DEC 5000 | -9/Exiles | Visited The Gauntlet 5146 | -9/Exiles | Discovered new exit (range 10) 5157 | -9/Exiles | Left Exiles lab with AWS/Autocannon 5157 | -9/Exiles | Entered Mines 5450 | -8/Mines | Build established: Scavenger-Skirmisher 5547 | -8/Mines | Discovered new exit (range 10) 5560 | -8/Mines | Entered Materials 5560 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5591 | -8/Materials | Central database locked down 5846 | -8/Materials | Build established: Skirmisher 6504 | -8/Materials | Discovered new exit (range 16) 7411 | -8/Materials | Entered Factory 7411 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8550 | -7/Factory | Discovered new exit (range 4) 8734 | -7/Factory | Repaired Exp. Sensor Array 9024 | -7/Factory | AWS/Autocannon suddenly broke down 9197 | -7/Factory | Discovered new exit (range 15) 9220 | -7/Factory | Identified exit to Storage 9220 | -7/Factory | Identified exit to Lower Caves 9261 | -7/Factory | Central database locked down 9358 | -7/Factory | Build established: Scavenger-Skirmisher 11086 | -7/Factory | Entered Lower Caves 11464 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11568 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 11609 | -7/Lower Caves | Discovered new exit (range 7) 11641 | -7/Lower Caves | Build established: Scavenger-Gunner 11753 | -7/Lower Caves | Spotted B-75 Beast 12459 | -7/Lower Caves | Entered another Lower Caves area 12470 | -7/Lower Caves | Discovered new exit (range 5) 12840 | -7/Lower Caves | Spotted B-75 Beast 12939 | -7/Lower Caves | Discovered new exit (range 8) 13239 | -7/Lower Caves | Entered Data Miner 13239 | -7/Data Miner | Discovered new exit (range 6) 13286 | -7/Data Miner | Met Data Miner 13332 | -7/Data Miner | Learned location of Section 7 (-3) 13332 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13366 | -7/Data Miner | Received God Mode back door access code from Data Miner 13413 | -7/Data Miner | Entered Proximity Caves 13414 | -6/Proximity Caves | Identified exit to Factory 13792 | -6/Proximity Caves | Core integrity fell below 50% 13819 | -6/Proximity Caves | Lost 7 parts (2n2u3w) 13858 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 14055 | -6/Proximity Caves | Build established: Mutant 14075 | -6/Proximity Caves | Learned 4 Factory zone layouts 14086 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14099 | -6/Proximity Caves | Spotted B-75 Beast 14101 | -6/Proximity Caves | Core integrity fell below 20% 14104 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 13936_ Dropped Imp. Deuterium Engine. 13936_ Dropped Imp. Terrain Scanner. 13937_ Dropped Hcp. Storage Unit. 13939_ Dropped Imp. Heat Sink. 13939_ Dropped Lgt. Nuclear Core. 13950_ Searching scrap... 13950_ Found Unknown Protection. 13950_ Found 64 Matter. 13951_ System corrupted: Component data lost. 13964_ Acquired 20 matter. 13984_ System corrupted: Component data lost. 14035_ System corrupted: Energy discharge (-25). 14041_ Penetrated by Slug. 14041_ Slug penetrates Abandoned Machinery. 14058_ System corrupted: Component data lost. 14075_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 14086_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 14097_ Slammed into S-27 Virus. 14101_ Y-54 Guardian: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ### ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????##????????????????????????????????? | | ????????????# #????????????????????????????????? | | ??????????## #???????? ???????????????????????? | | ??????????# #???????? ???????????????????????? | | #?????????## #???????? ???????????????????????? | | #????????## #???????? ???????????????????????? | | #???????## #???????? ???????????????????????? | | ###????## ##???????? ???????????????????????? | | ###### ##????????R???????????????????????? | | ##??????# #??????????????????????? | | #??????# #??????????????????????? | | ######### #??????# #??????????????????????? | | ##??????## ##??????# #??????????????????????? | | ##??????## ##???????# #??????????????????????? | | #???????# #????????# #####??????????????????? | | #??????## #????????# ???????????????????? | | #???????# #????????#b ?????????????????????? | | #???????# #????????#@#??????????????????????? | | ## ?????# #???###### #####??????????????????? | | ??# ????#%##??# #??????????????????? | | ###### ??## ##?# ##?????????????????? | | #????# ## ### #?????????????????? | | ##?????# / ##?????????????????? | | ###??????# / #??????????????????? | | ???# / #??????????????????? | | ???# ###### " ???????????????? | | ???????????# + ???????????????? | | ???????????# ###### #####??????????????? | | ???????????# ?????# #??????????????????? | | ?#???????? ?????# #??????????????????? | | # ?????$ ?????#####BB#####??????????????????? | | ##?? ### #??????????BB#??????????????????????? | | ## ???# ???????????###??????????????????????? | | ???# ????????????????????????????????????? | | ????# ????????????????????????????????????? | | #??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##????????????????????????????????????????? | | ?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###???????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 27% | -7/Factory Studied --------- Ion Engine | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room The Oracle Throw Away The Key Challenges ------------ None Game ------ Seed LongswordCloakingCharge Manual? 0 Play Time 01:50:54 Cumulative 18.8 hours Start 2026.08.22 @ 11:37:51 End 2026.08.22 @ 13:45:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3398b0c-f05b-424f-9c06-4863f46d763d