Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 03:37:46 Player: T1-M4T Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (362) 1810 Value Destroyed (19199) 19199 Prototype IDs (49) 980 Alien Tech Used (4) 800 Bonus (7356) 7356 TOTAL SCORE: 39845 Bonus ------- High Alert Combat Kills 3828 Follower Combat Kills 1064 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 780 Friendly Fire -216 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 95/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Sensor Drone Bay (18/20) Vortex Trap Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Siege Treads Biometal Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Target Analyzer Quantum Capacitor Advanced Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Enhanced Nova Cannon Micro-nuke Launcher > --- INVENTORY -------- Heavy Siege Treads Advanced Energy Well Core Analyzer Improved Armor Integrity Analyzer Long-range Tractor Beam Sensor Drone Bay Subatomic Replicator Enhanced Quantum Rifle HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Thermoblaster Vortex Catalyst Activator Sigix Terminator Thunder Hammer Vortex Trap [Rating: 175] Favorites ----------- Power Fusion Reactor Engine Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Armored Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Vortex Shotgun Energy Gun Vortex Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . 2 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Utility 10 | . . . 1 . 2 . . . 2 . . . . 1 . . . . 1 . . . 1 1 . 1 Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Parts Attached 456 | 6 4 3 23 . 19 31 6 7 74 3 . 10 7 31 16 8 9 16 55 . 21 . 38 14 19 36 Power 52 | 1 2 . 4 . 2 3 . . 8 . . . 1 2 3 . 1 3 3 . 1 . 3 2 4 9 Engine 14 | 1 2 . 3 . 2 1 . . 5 . . . . . . . . . . . . . . . . . Core 15 | . . . 1 . . 2 . . 2 . . . 1 2 3 . . 1 1 . 1 . 1 . . . Reactor 23 | . . . . . . . . . 1 . . . . . . . 1 2 2 . . . 2 2 4 9 Propulsion 95 | 2 . . 8 . 7 13 2 3 20 . . . . 3 3 1 . 1 11 . 5 . 5 3 1 7 Treads 59 | 2 . . 3 . 6 8 1 3 9 . . . . 2 1 . . . 4 . 5 . 5 3 . 7 Leg 17 | . . . 3 . 1 3 . . 8 . . . . . . . . 1 1 . . . . . . . Wheel 19 | . . . 2 . . 2 1 . 3 . . . . 1 2 1 . . 6 . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 1 1 . 4 . 6 9 1 3 21 1 . 3 4 20 5 3 5 8 14 . 9 . 13 5 10 7 Device 89 | . . . 3 . 2 6 . . 11 1 . 2 3 17 3 2 2 6 10 . 1 . 8 4 4 4 Storage 5 | 1 . . 1 . . . . . 1 . . . . . . . 1 . 1 . . . . . . . Processor 12 | . 1 . . . . 1 . . 2 . . . . . 1 . . . . . . . . . 5 2 Hackware 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . Protection 43 | . . . . . 4 2 1 3 7 . . 1 1 3 1 1 2 2 2 . 5 . 5 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 156 | 2 1 3 7 . 4 6 3 1 25 2 . 7 2 6 5 4 3 4 27 . 6 . 17 4 4 13 Energy Gun 39 | 2 1 1 4 . . 2 . 1 10 1 . 2 1 . . 1 . 1 1 . 3 . 5 2 1 . Energy Cannon 24 | . . . . . 1 . . . . . . . . . . . . . 5 . . . 7 2 1 8 Ballistic Gun 40 | . . 1 1 . 3 3 2 . 5 1 . 2 1 2 2 . 2 3 7 . . . 4 . 1 . Ballistic Cannon 19 | . . . 1 . . . . . 4 . . 1 . 4 2 2 1 . 2 . 2 . . . . . Launcher 21 | . . . . . . 1 . . 6 . . 2 . . 1 1 . . 5 . . . . . . 5 Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . 1 . . . 2 . . 3 . . . . 4 . 2 . 3 . 1 . 3 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 System Corruption 29 | . . . . . . . . . . . . . . . . . . 24 . . . . . . . 5 Parts Lost 153 | . 2 1 7 . 11 25 . . 23 1 . . . 1 5 1 . 5 22 . . . 2 1 9 37 Power 21 | . 1 . 1 . 1 3 . . 4 . . . . . 1 . . 1 2 . . . . . . 7 Propulsion 46 | . . . 4 . 5 10 . . 6 . . . . . 1 . . 2 6 . . . . . 1 11 Utility 50 | . . . . . 3 7 . . 8 . . . . 1 1 1 . 1 8 . . . 1 1 5 13 Weapon 36 | . 1 1 2 . 2 5 . . 5 1 . . . . 2 . . 1 6 . . . 1 . 3 6 Highest Loss Streak 20 | . 2 1 2 . 6 9 . . 12 1 . . . 1 4 1 . 3 9 . . . 1 1 4 20 To Critical Strikes 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 89 | . 95 100 96 100 91 88 91 100 87 86 86 85 86 87 81 92 76 90 81 57 86 94 89 86 84 69 Engine 3 | . 14 14 8 . 1 4 9 9 6 6 6 6 1 . . . . . . . . . . . . . Core 3 | . . . 2 11 6 2 . . 3 6 6 6 11 11 9 11 8 4 5 5 5 5 2 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 3 5 5 5 6 6 8 11 Treads 14 | . 28 28 15 33 24 16 18 18 14 6 6 6 6 4 2 5 5 5 5 . 8 26 23 20 20 10 Leg 1 | . . . 9 . . 2 . . 5 . . . . . . . . 1 5 5 3 . . . . . Wheel 6 | . . . 4 . . 2 . 9 4 20 20 20 20 16 13 17 17 10 8 10 6 . . . . 3 Device 16 | . . . 10 11 10 18 18 12 18 20 20 19 20 22 17 15 17 22 21 15 10 10 21 22 24 15 Storage 6 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 6 | . 9 14 11 11 9 11 9 9 3 . . . . . 3 5 5 5 5 5 5 5 3 . 5 16 Protection 8 | . . . . . 11 2 8 14 7 6 6 6 6 4 7 11 10 6 5 . 13 21 10 12 3 . Energy Gun 6 | . 28 23 7 11 1 6 9 9 4 2 . 5 6 4 . . . . . . 8 15 7 6 3 . Ballistic Gun 6 | . . 2 8 . 14 10 8 9 6 9 13 6 5 6 8 11 . 10 8 . . . 1 8 6 . Ballistic Cannon 1 | . . . 5 11 . . . . . . . . . 4 7 4 . 4 . 5 4 . . . . . Peak Build Rating 175 | 6 7 8 17 17 24 29 31 38 81 76 74 76 78 102 101 91 94 99 113 57 116 115 140 161 171 175 Average Rating 76 | 4 6 7 12 17 21 25 29 32 59 73 73 73 76 93 85 88 77 94 89 57 96 115 133 151 156 146 On Entrance 66 | . 6 7 8 17 17 22 27 31 38 76 74 74 75 77 97 90 90 94 89 57 57 115 115 134 155 150 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 161 | 14 14 14 55 55 62 71 73 78 102 93 93 96 102 123 115 111 113 118 111 68 124 124 146 161 153 130 Greatest Support 183 | 40 40 40 60 60 60 60 40 12 80 48 48 48 48 48 48 48 48 32 48 26 135 135 178 183 183 172 Greatest Overweight (x) 27 | . . . 17 . 1 20 6 6 6 1 1 1 2 3 5 2 2 6 6 2 7 . . . . 27 Average Overweight (x) 1 | . . . . . . 2 1 5 . 1 1 1 1 2 2 2 1 3 3 2 2 . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 7 8 19 18 20 20 16 20 20 20 19 20 20 20 20 20 20 20 20 14 20 20 20 20 20 20 Average Carried 18 | 2 5 7 13 18 18 17 15 19 18 18 18 19 20 19 17 20 19 19 16 14 19 19 19 19 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 7 7 18 18 18 15 16 20 20 18 19 20 20 19 20 20 20 20 14 14 20 20 20 20 20 3 Class Distribution -------------------- 46% | Scavenger-Mutant 22% | Scavenger-Tank 8% | Derelict-Tank 6% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Tank | -4/Proximity Caves Derelict-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Matter Collected 9644 | 222 273 32 581 40 538 576 43 90 1838 223 48 105 110 681 757 201 . 600 716 . 383 . 442 487 248 410 Remotely 293 | . . . . . . . . . . . . . . . . . . . . . 293 . . . . . Salvage Created 17588 | . 537 18 1168 46 963 1437 54 . 1979 138 53 . 234 665 296 91 . 303 1026 . 236 . 1530 1149 1922 3743 Parts 829 | . 31 4 78 4 42 69 2 . 82 5 2 . 9 30 14 3 . 17 48 . 16 . 82 55 80 156 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . 6 2 . 7 . 13 3 . 12 . . . 31 . . . . Prevented 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 320 | . 12 1 28 3 21 29 1 . 42 3 1 . 4 11 7 3 . 8 24 . 4 . 25 18 27 48 Guns 158 | . 12 1 21 1 17 24 1 . 27 3 1 . 3 6 1 . . 7 7 . 4 . 11 11 . . Cannons 90 | . . . 6 2 4 . . . 1 . . . . 5 2 1 . . 1 . . . 8 6 23 31 AOE 43 | . . . . . . 5 . . 14 . . . . . 4 2 . . 13 . . . . . . 5 Classes Destroyed 21 | . 4 2 5 1 . 1 . . 4 . . . . . . . . . 1 . 2 . . . 1 . Worker 11 | . . . 2 . . . . . 2 . . . . . . . . . 2 . . . . . 1 4 Builder 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 8 | . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . 3 Mechanic 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . Operator 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Watcher 13 | . 1 . 4 . 3 1 . . . . . . . 1 . . . . . . . . 1 1 . 1 Swarmer 53 | . 4 . 4 1 5 . . . 5 . . . . . 4 . . 4 9 . . . . 7 4 6 Grunt 130 | . 8 . 17 1 11 20 . . 22 1 . . . 3 . 3 . . 4 . . . 7 4 11 18 Brawler 7 | . . . . 1 2 . . . 1 . . . . 1 . . . . . . . . . . 1 1 Duelist 9 | . . . 1 . 1 . . . 3 2 . . . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 34 | . . . 6 . 2 8 1 . 4 . 1 . . 1 . . . 1 2 . . . 2 2 . 4 Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 26 | . . . . . . 1 . . 2 . . . 2 . . . . 2 4 . . . 6 . . 9 Programmer 51 | . . . . . . . . . 2 . . . 2 6 2 . . 1 4 . 2 . 9 5 8 10 Behemoth 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 4 1 5 1 4 11 1 . 16 2 1 . 2 4 4 3 . 4 6 . 3 . 7 6 12 13 Combat Bots Only 12 | . 3 1 4 1 4 10 1 . 11 2 1 . 2 4 4 3 . 4 6 . 3 . 7 5 12 8 Max Kills in Single Turn 8 | . 1 1 2 1 1 3 1 . 8 1 1 . 1 2 2 1 . 1 4 . 2 . 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . 4 . . . . . 2 1 . . 4 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Hostile Shots Fired 2676 | . 62 2 118 15 154 229 2 . 501 29 18 . 45 104 58 11 . 125 273 . 30 6 199 110 189 396 Missed 710 | . 18 . 20 6 35 67 1 . 159 8 8 . 19 20 19 2 . 24 95 . 12 1 66 19 37 74 Damage Taken 36781 | . 634 28 1289 102 1656 2753 14 . 5953 479 73 . 479 1904 975 176 . 1539 3718 . 460 104 2038 1584 2927 7896 Core 4068 | . 134 . 262 43 178 366 . . 526 38 11 . 81 104 23 . . 116 240 . 63 . 61 43 105 1674 Absorbed by Shields 1357 | . . . . . . . . . 284 . . . . . . . . . . . 62 . 369 316 166 160 Reduced by Siege Mode 1377 | . . . . . . . . . . . . . . . . . . . . . . . 30 64 122 1161 Redirected to Shielding 43 | . . . . . . . . . 43 . . . . . . . . . . . . . . . . . Ignored by Resistances 1271 | . . . . . 74 20 . . 149 . . . . . . . . . 31 . 8 . 202 258 298 231 Regen/Repaired (Parts) 1968 | . . . . . . . . . 100 . . 59 . 542 . . . . 192 . 182 . 607 286 . . Core Remaining (%) 57 | 100 . 46 . 23 . . . 1 . . . . 22 . . . . 75 . . . 67 95 . 89 . Volleys Fired 1174 | . 40 13 91 10 78 84 1 . 180 16 4 . 19 57 23 5 . 39 52 . 4 . 77 76 121 184 Largest 4 | . 2 2 2 2 2 2 2 . 2 2 2 . 2 3 3 3 . 3 3 . 3 . 3 4 3 1 Hottest 260 | . 90 140 95 95 112 79 79 . 160 110 58 . 135 165 138 114 . 156 147 . 160 . 213 229 220 260 Shots Fired 2022 | . 78 17 175 20 156 159 2 . 301 31 8 . 35 142 61 10 . 89 95 . 12 . 162 161 125 183 Gun 1334 | . 78 8 143 10 138 155 2 . 248 31 8 . 35 91 28 4 . 62 63 . 12 . 101 113 4 . Cannon 631 | . . . 32 10 18 . . . 33 . . . . 51 30 3 . 27 22 . . . 61 48 121 175 Launcher 48 | . . . . . . 4 . . 20 . . . . . 3 3 . . 10 . . . . . . 8 Special 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 937 | . . 2 117 10 133 98 1 . 168 20 8 . 10 96 58 7 . 76 58 . . . 17 57 1 . Thermal 790 | . 22 13 58 10 18 57 1 . 113 11 . . 16 46 . . . . 8 . . . 50 104 124 139 Explosive 40 | . . . . . . 4 . . 20 . . . . . 3 3 . . 10 . . . . . . . Electromagnetic 165 | . 56 2 . . 5 . . . . . . . 9 . . . . 13 19 . . . 20 . . 41 Entropic 90 | . . . . . . . . . . . . . . . . . . . . . 12 . 75 . . 3 Robot Hit Streak 37 | . 10 1 26 27 28 26 3 . 12 6 7 . 5 13 4 5 . 7 15 . 6 . 18 13 35 37 Robot Miss Streak 8 | . 6 1 4 3 3 2 . . 6 3 2 . 2 8 6 1 . 4 3 . 3 . 4 6 2 5 Penetration Max 2 | . . . . . . . . . 2 1 . . . . . . . . 1 . . . . 1 . . Secondary Targets 29 | . 2 . 3 . 4 7 . . 7 . . . . . . . . . 1 . 1 . 1 3 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . 1 . . . . . . . . . 1 . 1 . 1 1 . . Capacitor 295 | . . . . . . . . . . . . . . . . . . . 14 . . . . 44 122 115 Shots Hit Robots 1381 | . 50 3 139 12 130 133 2 . 188 25 6 . 20 75 29 5 . 42 67 . 11 . 106 96 98 144 Core Hits 684 | . 19 4 56 3 47 63 2 . 137 17 6 . 8 28 15 6 . 15 61 . 8 . 38 37 41 73 Critical Kills 15 | . . . . . . . . . 1 . . . . 3 2 . . . . . . . 1 1 4 3 Critical Parts Destroyed 23 | . . . 1 . 1 . . . 3 2 . . . 9 1 . . 3 1 . . . 2 . . . Critical Strikes 77 | . 3 . 7 3 2 2 . . 9 2 . . 2 18 7 . . 3 1 . . . 4 1 4 9 Burn 22 | . 3 . 4 3 . 2 . . 3 . . . 1 6 . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 3 Destroy 31 | . . . . . 1 . . . 4 2 . . . 12 7 . . 3 1 . . . 1 . . . Blast 5 | . . . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . Corrupt 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 6 Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 18 | . . . 8 . . . 2 . . . . . . . . . . . 8 . . . . . . . Impact 10 | . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53087 | . 694 51 2265 226 2084 2909 28 . 7793 603 121 . 500 1737 1264 354 . 1025 4101 . 645 . 5698 3754 4652 12583 Guns 21808 | . 664 27 1546 102 1807 2022 28 . 3945 603 121 . 500 1359 361 46 . 748 1034 . 645 . 3789 2414 47 . Cannons 17291 | . . . 536 124 277 . . . 211 . . . . 378 601 27 . 277 536 . . . 1909 1340 4567 6508 Explosions 13573 | . 30 . . . . 887 . . 3630 . . . . . 302 281 . . 2368 . . . . . . 6075 Melee 331 | . . . 180 . . . . . . . . . . . . . . . 151 . . . . . . . Ramming 60 | . . . 3 . . . . . 7 . . . . . . . . . 12 . . . . . 38 . Kinetic 12597 | . . 14 1368 124 1805 1258 13 . 2219 413 121 . 130 1035 962 73 . 827 914 . . . 434 866 21 . Thermal 23507 | . 218 37 714 102 184 764 15 . 1937 190 . . 239 702 . . . . 173 . . . 1462 2888 4593 9289 Explosive 7341 | . . . . . . 887 . . 3503 . . . . . 302 281 . . 2368 . . . . . . . Electromagnetic 3848 | . 476 . . . 95 . . . 127 . . . 131 . . . . 198 483 . . . 744 . . 1594 Impact 180 | . . . 180 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 151 | . . . . . . . . . . . . . . . . . . . 151 . . . . . . . Entropic 5403 | . . . . . . . . . . . . . . . . . . . . . 645 . 3058 . . 1700 Highest Corruption 41 | . 1 1 . . . . . . 4 4 4 4 1 11 14 14 14 41 6 6 6 . 9 9 23 29 Average Corruption 8 | . 1 1 . . . . . . 3 4 4 4 1 8 13 14 14 17 4 6 6 . 5 4 13 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 373 | . . 2 . . . . . . 27 14 4 1 . 45 45 32 11 51 19 . 1 . 34 9 49 29 Message Errors 87 | . . . . . . . . . 8 5 . . . 15 6 4 . 11 4 . 1 . 12 1 14 6 Matter Fused 96 | . . . . . . . . . 7 6 2 1 . 6 10 9 6 18 4 . . . 7 1 13 6 Heat Flow Errors 36 | . . . . . . . . . . 1 1 . . 6 4 4 . 4 2 . . . 5 2 6 1 Energy Discharges 42 | . . 1 . . . . . . 5 . . . . 3 9 3 2 4 4 . . . 3 1 4 3 Parts Rejected 4 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . Parts Fused 6 | . . . . . . . . . 2 . . . . . 1 1 . 1 . . . . . . . 1 Data Loss (minor) 52 | . . 1 . . . . . . 2 . 1 . . 4 7 6 2 6 3 . . . 5 2 5 8 Data Loss (major) 14 | . . . . . . . . . 1 1 . . . 3 3 1 1 . 1 . . . . . 3 . Misfires 16 | . . . . . . . . . 1 . . . . 2 2 2 . 1 1 . . . 2 1 3 1 Alerts 4 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 15 | . . . . . . . . . 1 . . . . 2 3 1 . 5 . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1555 | . . . 51 7 . 22 . . 171 . . . . 32 5 . . . 34 . . . 164 53 180 836 Projectiles 636 | . . . 4 7 . . . . . . . . . 32 . . . . . . . . 164 53 180 196 Explosions 869 | . . . . . . 22 . . 171 . . . . . 5 . . . 31 . . . . . . 640 Melee 50 | . . . 47 . . . . . . . . . . . . . . . 3 . . . . . . . Knockbacks 21 | . . . 3 . 3 . . . 1 . . . . 8 1 . . 3 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . 2 . 3 . . . 1 . . . . 8 1 . . 3 2 . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1237 | . 20 . 1 . . 40 . . 143 . . . . . . . . . 6 . . . . . . 1027 Shots 11 | . 1 . . . . 3 . . 5 . . . . . . . . . . . . . . . . 2 Rammed 9 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 6 . Targets Rammed 9 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 779 | . 210 104 288 30 147 39 . . 779 320 207 . 337 397 246 248 . 336 248 . 157 . 200 443 317 513 Average Temperature 102 | . 69 46 71 22 62 11 . . 141 123 76 . 157 117 48 94 . 137 72 . 73 . 97 124 56 145 Received Heat Transfer 6859 | . 174 . 612 30 693 1215 . . 1740 117 24 . . 225 144 69 . 36 413 . 107 . 107 149 228 776 Effects 35 | . . . . . . . . . 14 . . . 3 2 . . . 1 1 . . . . 2 . 12 Shutdowns 13 | . . . . . . . . . 4 . . . . 2 . . . 1 . . . . . 2 . 4 Energy Bleed 7 | . . . . . . . . . 3 . . . 1 . . . . . 1 . . . . . . 2 Interference 5 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . 1 Matter Decay 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Siege Activations 31 | . . . . . . . . . . . . . . . . . . . . . . . 3 6 8 14 Total Turns 487 | . . . . . . . . . . . . . . . . . . . . . . . 41 83 126 237 Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . 29 25 34 47 Robots Corrupted 20 | . 1 . 1 . . . . . . . . . 1 . . . . 1 3 . . . 5 . . 8 Combat Hostiles 19 | . . . 1 . . . . . . . . . 1 . . . . 1 3 . . . 5 . . 8 Parts Fried 34 | . 3 . 2 . . . . . 2 . . . 3 . . . . . 4 . 1 . 9 . . 10 Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 4 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 4 Parts Melted 50 | . . . 3 . 1 1 . . 11 . . . 2 1 . . . . . . . . 2 12 7 10 Heat Transferred 25707 | . 827 87 2035 444 407 1961 37 . 4648 450 . . 444 1591 . . . . 222 . . . 1036 2627 3589 5302 Parts Sabotaged 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Peak Influence 1410 | . 312 72 436 282 419 582 192 . 1161 . . . . 261 . . . . 593 . . . 656 830 724 1410 Initial 384 | . . 64 1 133 109 116 170 . . . . . . 63 . . . . 18 . . . . 363 382 384 Average 335 | . 161 49 219 160 291 357 86 . 390 . . . . 107 . . . . 322 . . . 366 488 540 755 Maximum Alert Level 4 | . 1 . 2 1 2 2 . . 4 . . . . 1 . . . . 2 . . . 2 3 3 4 Low Security (%) 40 | 100 74 100 57 87 15 10 100 . 39 . . . . 87 . . . . 40 . . . 23 . . . Level 1 22 | . 25 . 39 12 70 56 . . 18 . . . . 12 . . . . 3 . . . 29 38 15 8 Level 2 27 | . . . 2 . 14 33 . . 21 . . . . . . . . . 56 . . . 47 49 72 38 Level 3 6 | . . . . . . . . . 14 . . . . . . . . . . . . . . 11 11 39 Level 4 1 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 4 . 4 . 5 8 . . 18 . . . . 3 . . . . 6 . . . 8 3 6 11 Investigation 14 | . 3 . 1 . . 2 . . 3 . . . . 1 . . . . 1 . . . 1 . . 2 Extermination 21 | . . . . . . . . . 4 . . . . 2 . . . . 3 . . . 4 2 3 3 Reinforcement 19 | . 1 . 3 . 1 2 . . 5 . . . . . . . . . 1 . . . 3 1 1 1 Assault 11 | . . . . . . 1 . . 5 . . . . . . . . . 1 . . . . . 2 2 Garrison 11 | . . . . . 4 3 . . 1 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Distress Signals 23 | . 2 . . . 4 2 . . 2 . . . . 2 . . . . 4 . . . 2 2 . 3 Communications Jammed 88 | . . . . . . . . . 1 1 . . . . . . . . 86 . . . . . . . Distress Signals 88 | . . . . . . . . . 1 1 . . . . . . . . 86 . . . . . . . Times Spotted 548 | . 21 1 42 6 27 42 1 . 80 10 1 . 4 19 7 3 . 10 39 . 67 6 31 24 34 73 Peak Tracking Total 15 | . 5 1 5 3 5 10 1 . 9 7 1 . 2 4 2 3 . 4 9 . 15 3 4 6 8 10 Tactical Retreats 35 | . 2 . 1 . . 2 . . 3 4 . . . . 1 . . 2 2 . 7 . 3 1 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Traps Triggered 12 | . 1 . 1 . . 1 . . 3 . . . . 2 . . . . 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . 1 . . . . . 1 . . . . . . . . . . 20 1 . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Machines Disabled 55 | . . . . 1 1 . . . 15 . . . . 4 . . . . 20 . . . 7 . 3 4 Max in Single Turn 4 | . . . . . 1 . . . 4 . . . . 1 . . . . 4 . . . 1 . 1 2 Garrison Access 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Machines Accessed 73 | . 1 1 10 . 4 3 3 3 13 . . 1 . 6 1 2 5 . 6 . 1 . 5 1 3 4 Terminals 40 | . 1 . 10 . 3 2 3 . 7 . . . . 3 . 1 . . 1 . . . 3 . 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . . 3 . . . . 2 . . . . 4 . . . 1 1 . . Recycling Units 5 | . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . Total Hacks 186 | . 2 1 34 . 11 8 9 9 23 . . 6 . 14 1 2 18 . 21 . 1 . 11 2 4 9 Successful 90 | . 2 1 11 . 5 1 5 9 6 . . 6 . 7 1 2 18 . 6 . 1 . 6 2 . 1 Failed 96 | . . . 23 . 6 7 4 . 17 . . . . 7 . . . . 15 . . . 5 . 4 8 Catastrophic 24 | . . . 4 . 2 3 . . 4 . . . . 1 . . . . 4 . . . 3 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 2 . 28 . 5 6 5 . 12 . . 1 . 6 . . . . 5 . . . 5 . 2 3 Terminals 98 | . 2 . 34 . 7 5 9 . 15 . . . . 6 . 1 . . 4 . . . 5 . 4 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 34 | . . . . . . . . . 5 . . . . 7 . . . . 15 . . . 5 2 . . Recycling Units 8 | . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 4 3 . . 1 . . . . 1 . . . . . . . . . . . . Terminal Hacks 53 | . . 1 3 . 3 1 4 9 . . . 6 . 1 1 2 18 . 2 . 1 . . . . 1 Record 11 | . . . . . . . . 4 . . . . . . . 1 6 . . . . . . . . . Part Schematic 12 | . . . 1 . . . 1 . . . . 6 . . . . 4 . . . . . . . . . Robot Analysis 11 | . . . 1 . 1 . 1 4 . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . 1 . . . . . . . . . 4 . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . 1 1 . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . . . . . . . . . 3 . . . . 6 . . . . 4 . . . 4 2 . . Scan Component 11 | . . . . . . . . . 2 . . . . 3 . . . . 3 . . . 2 1 . . Repair 8 | . . . . . . . . . 1 . . . . 3 . . . . 1 . . . 2 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . 8 . 1 . 1 . 2 . . . . . . . . . . . . . 2 . . . Terminals 13 | . 2 . 8 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . Botnet 6 | . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . Skim 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 52 | . 1 . 10 . 3 4 3 . 9 . . . . 5 . . . . 6 . . . 3 1 3 4 Full Trace Events 5 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . 1 . . . . 6 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 2 1 . . Time 430 | . . . . . . . . . 50 . . . . 162 . . . . 62 . . . 100 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Total Allies 23 | . . 1 . 1 . . . . 10 . . . . . . . . . . . 5 1 5 . . . Largest Group 6 | . . 1 . 1 1 . . . 5 1 . . . . . . . . . . 5 1 6 . . . Highest-Rated Group 365 | . . 31 . 31 31 . . . 140 28 . . . . . . . . . . 291 42 365 . . . Highest-Rated Ally 67 | . . 31 . 31 31 . . . 28 28 . . . . . . . . . . 65 42 67 . . . Total Orders 11 | . . . . . . . . . . . . . . 5 . . . 4 . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 5 | . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . Ally Attacks 200 | . . . . 4 6 . . . 105 1 . . . . . . . . . . 32 . 52 . . . Total Damage 4954 | . . . . 41 21 . . . 1879 . . . . . . . . . . . 1691 . 1322 . . . Kills 28 | . . . . 2 . . . . 17 . . . . . . . . . . . 6 . 3 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Robot Analysis Total 11 | . . . 1 . 1 . 1 4 . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 2 . 1 1 . 1 1 . 2 . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . 4 . . . 3 . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Turns Passed 28269 | 115 447 577 1643 399 842 845 920 3233 2410 585 359 1365 355 1363 1156 755 210 1013 1483 12 1403 1463 1969 833 1223 1291 Spaces Moved 14788 | 57 195 321 762 205 288 237 386 1870 1156 464 315 1187 271 650 716 564 162 429 760 11 778 841 884 312 517 450 Core 13 | 2 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . 7 Treads 5613 | 55 195 321 377 205 288 140 330 . 516 . . . . . . . . . . . 203 841 884 312 517 429 Legs 506 | . . . 195 . . 3 . . 308 . . . . . . . . . . . . . . . . . Wheels 8656 | . . . 189 . . 91 56 1870 332 464 315 1187 271 650 716 564 162 429 760 11 575 . . . . 14 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 100 160 160 155 180 165 110 110 110 110 110 130 129 129 111 150 119 119 119 170 170 165 163 50 Average Speed 152 | 156 160 160 157 160 179 220 231 170 148 110 110 110 110 130 137 129 116 154 146 119 141 170 171 169 164 176 Slowest Speed 1400 | 160 160 160 900 160 240 1050 240 180 330 110 110 110 130 150 190 129 129 210 210 119 230 170 172 172 165 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 50 | 4 40 64 70 32 27 45 72 96 35 71 58 89 51 24 73 79 61 71 22 5 84 96 22 13 52 10 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 10 | . . . 2 . . . . . . . . 1 1 . 1 . 3 2 . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 . . . . 1 . . . . 1 . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 24 | . . 1 . . . . . 6 . . 2 3 2 . 1 4 . 1 . . . 4 . . . . Spaces Dug 156 | . . . 1 . . . 2 . 8 . . . . 3 . . . . 5 . . . 7 14 14 102 Terrain Destroyed 628 | . 2 3 2 . 1 30 2 . 89 2 . . . 17 42 12 . 25 65 . 6 . 67 34 24 205 Melee 8 | . . . 1 . . . 2 . . . . . . . . . . . 5 . . . . . . . Projectile 220 | . . 3 1 . 1 . . . 13 2 . . . 17 8 2 . 25 5 . 6 . 58 34 24 21 AOE 400 | . 2 . . . . 30 . . 76 . . . . . 34 10 . . 55 . . . 9 . . 184 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Total 18991 | 80 251 349 1033 256 465 400 406 1924 1627 517 321 1256 299 1054 837 582 183 697 1046 10 1067 876 1207 541 838 869 Wait 2046 | 14 9 10 115 42 47 32 11 2 141 31 . 30 . 296 65 . . 209 126 . 220 29 163 129 138 187 Move 14762 | 56 194 320 761 204 287 236 385 1869 1155 463 314 1186 270 649 715 563 161 428 759 10 777 840 883 311 516 450 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 204 | 4 4 2 20 . 18 13 . 21 34 1 2 11 . 6 10 1 1 5 11 . 8 2 15 4 4 7 Fast Attach 204 | 6 1 . 9 . 6 12 2 4 33 1 . 7 3 13 4 6 10 . 18 . 16 . 19 6 14 14 Attach 116 | . 2 1 6 . 10 16 1 . 16 2 . 1 . 4 6 . . 5 17 . 1 . 7 3 2 16 Detach 15 | . . . 1 . . 1 1 . 2 . . 1 . . 1 . 1 . 2 . 2 . 2 . . 1 Swap 139 | . 1 2 8 . 3 3 3 3 25 . . 2 4 14 6 2 . 11 21 . 4 . 12 5 3 7 Drop 242 | . . 1 13 . 16 3 . 25 40 3 1 18 3 15 7 5 10 . 15 . 13 3 29 7 12 3 Fire 1174 | . 40 13 91 10 78 84 1 . 180 16 4 . 19 57 23 5 . 39 52 . 4 . 77 76 121 184 Melee 18 | . . . 8 . . . 2 . . . . . . . . . . . 8 . . . . . . . Ram 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Rewire 23 | . . . . . . . . . . . . . . . . . . . . . 22 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 23 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 22 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Quarantine -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 5) 512 | -10/Materials | Core integrity fell below 50% 545 | -10/Materials | Discovered new exit (range 10) 563 | -10/Materials | Entered Mines 650 | -10/Mines | Received a Mining Laser from a helpful Derelict 657 | -10/Mines | Excavation squad dispatched 657 | -10/Mines | A large section of the Mines collapsed 769 | -10/Mines | Discovered new exit (range 6) 957 | -10/Mines | Found the Drone Emporium 972 | -10/Mines | Found Prototype Device 1140 | -10/Mines | Entered Materials 1140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1165 | -9/Materials | Identified Sensor Drone Bay 1420 | -9/Materials | Discovered new exit (range 5) 1849 | -9/Materials | Build established: Scavenger-Mutant 2016 | -9/Materials | Core integrity fell below 50% 2234 | -9/Materials | Discovered new exit (range 9) 2403 | -9/Materials | Identified exit to Materials 2440 | -9/Materials | Learned location of Zion (-6) 2489 | -9/Materials | Learned location of Mines (-8) 2491 | -9/Materials | Learned 2 Materials zone layouts 2492 | -9/Materials | Learned 2 Storage zone layouts 2517 | -9/Materials | Learned Storage emergency access door positions 2546 | -9/Materials | Learned Storage emergency access door positions 2783 | -9/Materials | Entered Mines 2945 | -9/Mines | Assembled infested the area 3112 | -9/Mines | Escorted by a lone wolf Derelict 3182 | -9/Mines | Entered Materials 3182 | -8/Materials | Accompanied by 1 ally 3182 | -8/Materials | Evolved 2 slots: Utility x2 3183 | -8/Materials | Identified exit to Factory 3228 | -8/Materials | Garrison activated, responded to threat 3303 | -8/Materials | Lost 3 parts (2n1w) 3621 | -8/Materials | Identified exit to Storage 3818 | -8/Materials | Garrison activated, responded to threat 3858 | -8/Materials | Lost 6 parts (1p3n1u1w) 4024 | -8/Materials | Entered Storage 4154 | -8/Storage | Lost 3 parts (1n1u1w) 4375 | -8/Storage | Core integrity fell below 50% 4452 | -8/Storage | Lost 5 parts (1p2n2u) 4475 | -8/Storage | Destroyed 7 combat bots 4531 | -8/Storage | Identified exit to Recycling 4622 | -8/Storage | Garrison activated, responded to threat 4656 | -8/Storage | Core integrity fell below 20% 4690 | -8/Storage | Lost 9 parts (2p4n2u1w) 4697 | -8/Storage | Destroyed 10 combat bots 4824 | -8/Storage | First assault squad dispatched 4860 | -8/Storage | Used back door to open Recycling access 4869 | -8/Storage | Entered Recycling 5562 | -8/Recycling | Discovered new exit (range 6) 5746 | -8/Recycling | Scanned before Scraplab entrance 5771 | -8/Recycling | Entered Scraplab 5786 | -8/Recycling | Discovered new exit (range 2) 5786 | -8/Recycling | Identified exit to Scraptown 5789 | -8/Recycling | Entered Scraptown 6303 | -8/Scraptown | Discovered new exit (range 3) 6304 | -8/Scraptown | Identified exit to Factory 6477 | -8/Scraptown | Visited Red Mages 6522 | -8/Scraptown | Visited TADAMA 6562 | -8/Scraptown | Visited Junk Repository 7164 | -8/Scraptown | Visited Junk Repository 7217 | -8/Scraptown | Visited The Evicted 7354 | -8/Scraptown | Visited Comm Corps 7418 | -8/Scraptown | Visited IN-MT5's Study 7677 | -8/Scraptown | Visited UFD Registry 7677 | -8/Scraptown | Registered with UFD as "Gearbrain" 7820 | -8/Scraptown | Visited Chapter 10 7890 | -8/Scraptown | Visited Analyses Database 7929 | -8/Scraptown | Visited Abandonware Association 7951 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 8082 | -8/Scraptown | Found Scrap Suit 8128 | -8/Scraptown | Visited LU-1G1's Boring Crew 8190 | -8/Scraptown | Visited A0-MCA Data Center 8200 | -8/Scraptown | Given a B+ rating by A0-MCA 8289 | -8/Scraptown | Visited Derelict Rescue Squad 8300 | -8/Scraptown | Found DRS Beacon 8330 | -8/Scraptown | Visited Science Guys 8406 | -8/Scraptown | Visited Infowarlord's Domain 8418 | -8/Scraptown | Found Exp. Terrain Scanner 8445 | -8/Scraptown | Visited Curators Association 8811 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8818 | -8/Scraptown | Found DCF Scrap (32 items) 9014 | -8/Scraptown | Discovered exit to Factory (range 5) 9022 | -8/Scraptown | Entered Factory 9022 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9126 | -6/Factory | Build established: Derelict-Mutant 9290 | -6/Factory | Repaired Lyr. Medium Armor Plating 9689 | -6/Factory | Scrapoid reinforcements arrived 9750 | -6/Factory | Found Scrap Suit 9769 | -6/Factory | Lost 3 allies 9801 | -6/Factory | Build established: Derelict-Scrapper 9960 | -6/Factory | Spotted B-75 Beast 10074 | -6/Factory | Destroyed B-75 Beast 10151 | -6/Factory | Lost 12 parts (2p4n4u2w) 10225 | -6/Factory | Core integrity fell below 50% 10427 | -6/Factory | Build established: Scavenger-Mutant 10594 | -6/Factory | Garrison activated, responded to threat 10641 | -6/Factory | Lost 3 parts (1n1u1w) 10772 | -6/Factory | First assault squad dispatched 10967 | -6/Factory | Destroyed 11 combat bots 10975 | -6/Factory | Lost 3 parts (1p1u1w) 11118 | -6/Factory | Scrapoid reinforcements arrived 11184 | -6/Factory | Found Scrap Suit 11212 | -6/Factory | Discovered new exit (range 11) 11420 | -6/Factory | Discovered new exit (range 10) 11429 | -6/Factory | Identified exit to Lower Caves 11432 | -6/Factory | Entered Lower Caves 11432 | -6/Lower Caves | Accompanied by 1 ally 11686 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11820 | -6/Lower Caves | Learned Factory stockpile data 11831 | -6/Lower Caves | Learned Factory emergency access door positions 12007 | -6/Lower Caves | Discovered new exit (range 5) 12017 | -6/Lower Caves | Entered another Lower Caves area 12023 | -6/Lower Caves | Encountered a Warlord checkpoint 12032 | -6/Lower Caves | Discovered new exit (range 6) 12166 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12349 | -6/Lower Caves | Discovered new exit (range 7) 12376 | -6/Lower Caves | Entered Zion 12385 | -6/Zion | Learned Factory security intel 12438 | -6/Zion | Discovered new exit (range 14) 12458 | -6/Zion | System corruption cleaned by Quarantine Array 12688 | -6/Zion | Learned location of Armory (-3) 12733 | -6/Zion | Found Prototype Launcher 12733 | -6/Zion | Identified Gui. Missile Launcher 12789 | -6/Zion | Received a hallucinogenic algorithm 13000 | -6/Zion | Found Prototype Device 13000 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13090 | -6/Zion | Turned away by Imprinter 13429 | -6/Zion | Learned Factory emergency access door positions 13505 | -6/Zion | Given A8's code to call for help 13741 | -6/Zion | Entered Proximity Caves 14059 | -5/Proximity Caves | Discovered new exit (range 5) 14096 | -5/Proximity Caves | Entered Factory 14096 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14661 | -5/Factory | System corruption reached 10% 14862 | -5/Factory | Identified exit to Upper Caves 14871 | -5/Factory | Discovered new exit (range 11) 15112 | -5/Factory | Build established: Tank 15286 | -5/Factory | Repaired Imp. Heavy Armor Plating 15385 | -5/Factory | Repaired Bore Cannon 15459 | -5/Factory | Entered Upper Caves 15592 | -5/Upper Caves | Spotted B-75 Beast 15678 | -5/Upper Caves | Build established: Scavenger-Tank 15989 | -5/Upper Caves | Destroyed B-75 Beast 16015 | -5/Upper Caves | Lost 4 parts (1p1n2w) 16026 | -5/Upper Caves | Learned location of Warlord (-4) 16554 | -5/Upper Caves | Discovered new exit (range 10) 16566 | -5/Upper Caves | Found DCF Scrap (13 items) 16615 | -5/Upper Caves | Entered another Upper Caves area 16698 | -5/Upper Caves | Discovered new exit (range 14) 16713 | -5/Upper Caves | Build established: Derelict-Tank 16727 | -5/Upper Caves | Learned Factory terminal intel 16947 | -5/Upper Caves | Encountered a Warlord checkpoint 17151 | -5/Upper Caves | Discovered new exit (range 15) 17370 | -5/Upper Caves | Entered Zhirov 17372 | -5/Zhirov | Discovered new exit (range 3) 17392 | -5/Zhirov | Met Zhirov 17412 | -5/Zhirov | Learned location of Quarantine (-2) 17412 | -5/Zhirov | Learned location of Testing (-3) 17412 | -5/Zhirov | Learned location of Command (-1) 17431 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17452 | -5/Zhirov | Found Alien Artifact 17452 | -5/Zhirov | Identified Integrated Reactor 17452 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17469 | -5/Zhirov | Found Alien Artifact 17580 | -5/Zhirov | Entered Proximity Caves 18185 | -4/Proximity Caves | Build established: Derelict-Skirmisher 18235 | -4/Proximity Caves | Spotted B-86 Titan 18346 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18534 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 18572 | -4/Proximity Caves | Discovered new exit (range 8) 18590 | -4/Proximity Caves | System corruption reached 30% 18593 | -4/Proximity Caves | Entered Factory 18593 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18595 | -4/Factory | Loaded intel: 26 terminal locations 18671 | -4/Factory | Build established: Derelict-Tank 18742 | -4/Factory | Found Quantum Capacitor 19348 | -4/Factory | Spotted B-86 Titan 19371 | -4/Factory | First assault squad dispatched 19449 | -4/Factory | Lost 6 parts (1p2n2u1w) 19643 | -4/Factory | Identified Transdimensional Reconstructor 19643 | -4/Factory | Warped through subspace 19674 | -4/Factory | Lost 9 parts (1p1n4u3w) 19836 | -4/Factory | Identified exit to Upper Caves 19836 | -4/Factory | Identified exit to Extension 19963 | -4/Factory | Repaired Centrium Wheel 20076 | -4/Factory | Entered Upper Caves 20079 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 20088 | -4/Upper Caves | Entered Warlord 20103 | -4/Warlord | Build established: Scavenger-Mutant 20128 | -4/Warlord | System corruption cleaned by Quarantine Array 20576 | -4/Warlord | Build established: Hacker-Tank 20613 | -4/Warlord | Visited the Vortex Lab 20627 | -4/Warlord | Found Prototype Launcher 20628 | -4/Warlord | Warlord's base attacked by MAIN.C 20630 | -4/Warlord | Found Prototype Energy Gun 20630 | -4/Warlord | Identified Vortex Shotgun 20633 | -4/Warlord | Found Vortex Shotgun 20639 | -4/Warlord | Found Prototype Energy Gun 20642 | -4/Warlord | Found Prototype Energy Gun 20791 | -4/Warlord | Rebuked by Warlord 20952 | -4/Warlord | Identified Vortex Rifle (x2) 20977 | -4/Warlord | Spotted Striker 20978 | -4/Warlord | Warlord forces counterattacked 20987 | -4/Warlord | Spotted Executioner 21050 | -4/Warlord | Lost 10 allies 21060 | -4/Warlord | Spotted Striker 21067 | -4/Warlord | Spotted Executioner 21101 | -4/Warlord | Destroyed Executioner 21129 | -4/Warlord | Lost 12 allies 21155 | -4/Warlord | Spotted Executioner 21155 | -4/Warlord | Spotted Executioner 21160 | -4/Warlord | Spotted Executioner 21223 | -4/Warlord | Lost 12 allies 21290 | -4/Warlord | Lost 6 allies 21298 | -4/Warlord | Build established: Scavenger-Tank 21303 | -4/Warlord | Warlord base infiltrated, sounded retreat 21304 | -4/Warlord | Enhanced Grunt warped into view 21304 | -4/Warlord | Enhanced Grunt warped into view 21304 | -4/Warlord | Enhanced Grunt warped into view 21304 | -4/Warlord | Enhanced Demolisher warped into view 21304 | -4/Warlord | Enhanced Demolisher warped into view 21304 | -4/Warlord | Enhanced Demolisher warped into view 21390 | -4/Warlord | Spotted Executioner 21415 | -4/Warlord | Spotted Striker 21434 | -4/Warlord | Spotted Executioner 21443 | -4/Warlord | P-70 Sage assimilated allied DO-5T4(m) 21452 | -4/Warlord | Spotted Striker 21452 | -4/Warlord | Destroyed Executioner 21463 | -4/Warlord | Discovered new exit (range 9) 21491 | -4/Warlord | Entered Proximity Caves 21492 | -3/Proximity Caves | Activated DRS Beacon 21504 | -3/Proximity Caves | Lost 7 allies 22657 | -3/Proximity Caves | Discovered new exit (range 15) 22954 | -3/Proximity Caves | Entered Research 22954 | -3/Research | Accompanied by 1 ally 22954 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23343 | -3/Research | Scrapoid reinforcements arrived 23374 | -3/Research | Spotted B-86 Titan 23387 | -3/Research | Destroyed B-86 Titan 23450 | -3/Research | Lost 6 allies 24041 | -3/Research | Destroyed 7 combat bots 24405 | -3/Research | Repaired Hrd. Heavy Armor Plating 24462 | -3/Research | Repaired Arm. Medium Treads 24705 | -3/Research | Discovered new exit (range 6) 24923 | -3/Research | Entered another Research area 24923 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25044 | -2/Research | Spotted B-90 Cyclops 25297 | -2/Research | Discovered new exit (range 5) 25515 | -2/Research | Found Quantum Capacitor 25580 | -2/Research | Repaired Arm. Medium Treads 25756 | -2/Research | Entered Quarantine 26353 | -2/Quarantine | System corruption reached 10% 26531 | -2/Quarantine | Spotted Alpha 7 26539 | -2/Quarantine | First assault squad dispatched 26586 | -2/Quarantine | Destroyed Alpha 7 26595 | -2/Quarantine | Found Prototype Ballistic Gun 26595 | -2/Quarantine | Identified Multirail 26612 | -2/Quarantine | Lost 3 parts (2u1w) 26658 | -2/Quarantine | Destroyed 12 combat bots 26721 | -2/Quarantine | Found Alien Launcher 26739 | -2/Quarantine | Found Prototype Processor 26739 | -2/Quarantine | Identified Exp. Target Analyzer 26832 | -2/Quarantine | Lost 4 parts (1n1u2w) 26972 | -2/Quarantine | Found Alien Artifact 26974 | -2/Quarantine | Discovered new exit (range 4) 26979 | -2/Quarantine | Entered Access 26979 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27122 | -1/Access | Build established: Scavenger-Mutant 27136 | -1/Access | Lost 3 parts (2n1w) 27314 | -1/Access | Lost 3 parts (2p1u) 27432 | -1/Access | Identified Subatomic Replicator 27432 | -1/Access | Used Subatomic Replicator to replicate Hvy. Siege Treads 27620 | -1/Access | Identified exit to Surface 27881 | -1/Access | Garrison activated, responded to threat 27915 | -1/Access | Lost 4 parts (1p3u) 28020 | -1/Access | First assault squad dispatched 28035 | -1/Access | Lost 3 parts (1n2u) 28107 | -1/Access | System corruption reached 10% 28173 | -1/Access | Identified Vortex Catalyst Activator 28206 | -1/Access | Destroyed 8 combat bots 28266 | -1/Access | Core integrity fell below 50% 28266 | -1/Access | Released all parts (4) 28269 | -1/Access | Identified Sigix Terminator 28270 | -1/Access | Fired Sigix Terminator 28270 | -1/Access | Destroyed self with Sigix Terminator Last Messages --------------- 28263_ K-01 Serf collects debris. 28265_ Penetrated by Slug. 28265_ Com. HERF Cannon destroyed. 28265_ Lgt. Antimatter Reactor destroyed. 28265_ K-01 Serf collects debris. 28266_ Released Hcp. Storage Unit. 28266_ Released Adv. Target Analyzer. 28266_ Released Adv. Targeting Computer. 28266_ Released Lgt. Quantum Reactor. 28266_ Acquired 26 matter. 28267_ U-05 Engineer builds a Wall. 28267_ Penetrated by Slug. 28269_ Slug penetrates R-10 Processor. 28269_ R-10 Processor destroyed. 28269_ Identified Sigix Terminator. 28269_ K-01 Serf collects debris. 28270_ Penetrated by Slug. 28270_ Sigix Terminator expended. [Achievement: Hard Hitter] [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ???????? ????????????????????????????? | | ????????# ???????? ???????????????????????????? | | ????????+[=???# ?? ?######?##?????????????????? | | ????????#%*#??# """ ?+ ? ?????????????????? | | ????????#! #??# """ # [? ?????????????????? | | ????????# #??? 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