Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 03:11:13 Player: Phxntom Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1044) 1044 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2859 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heat Sink Large Storage Unit Huge Storage Unit Improved Sensor Array Melee Analysis Suite Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Terrain Scanner Seismic Detector Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Nuclear Core Light Treads Light Treads Light Treads Heat Sink Heat Sink Large Storage Unit Weight Redist. System Targeting Computer Hardlight Generator Tractor Beam Light Assault Rifle [Rating: 25] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 39 | 7 2 12 18 Power 11 | 1 . 4 6 Engine 5 | 1 . 4 . Core 6 | . . . 6 Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads 6 | 2 . 1 3 Leg . | . . . . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 12 | 2 2 3 5 Device 5 | 1 . 1 3 Storage 4 | 1 2 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 21 | . . 5 16 Power 4 | . . 2 2 Propulsion 6 | . . 2 4 Utility 6 | . . 1 5 Weapon 5 | . . . 5 Highest Loss Streak 6 | . . 4 6 To Critical Strikes . | . . . . Average Backups 10 | 3 7 10 12 Power 2 | 1 2 1 2 Propulsion 2 | . . 2 3 Utility 4 | 1 2 4 5 Weapon 1 | . 1 2 . Tool/Special . | . . . . Unused Backups 12 | . 4 . 8 Power 1 | . 1 . . Propulsion . | . . . . Utility 9 | . 1 . 8 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 96 93 Engine 9 | . 14 21 . Core 8 | . . . 15 Treads 16 | . 28 4 17 Hover 4 | . . 16 . Device 14 | . 14 8 17 Storage 10 | . 14 11 9 Processor 8 | . . 10 11 Protection 2 | . . . 5 Energy Gun 5 | . 14 3 2 Ballistic Gun 14 | . 14 18 13 Peak Build Rating 25 | 9 10 15 25 Average Rating 15 | 5 9 13 21 On Entrance 7 | . 9 10 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 49 | 12 27 35 49 Greatest Support 44 | 40 40 40 44 Greatest Overweight (x) 7 | . . 2 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 15 | 7 10 15 15 Average Carried 10 | 4 7 10 12 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 6 9 10 6 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1053 | 292 21 172 568 Remotely 118 | . . . 118 Salvage Created 1395 | 255 117 309 714 Parts 89 | 22 7 22 38 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 3 9 16 Guns 26 | . 2 9 15 AOE 1 | . 1 . . Classes Destroyed 10 | 3 2 2 3 Worker 2 | 2 . . . Builder 1 | . . . 1 Tunneler 6 | 6 . . . Recycler 3 | 1 . . 2 Operator 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 9 | . . 3 6 Grunt 15 | . 3 4 8 Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 6 2 4 5 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 304 | . 14 43 247 Missed 76 | . 3 10 63 Hits 228 | . 11 33 184 Projectile 228 | . 11 33 184 Critical Strikes 5 | . . . 5 Damage Taken 3208 | . 143 395 2670 Core 712 | . 41 115 556 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 83 71 . Volleys Fired 167 | 32 15 25 95 Largest 2 | 2 2 2 2 Hottest 130 | 60 60 43 130 Shots Fired 281 | 64 30 50 137 Gun 281 | 64 30 50 137 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 198 | 32 15 50 101 Thermal 36 | . . . 36 Explosive . | . . . . Electromagnetic 47 | 32 15 . . Robot Hit Streak 14 | 11 8 13 14 Robot Miss Streak 13 | 4 5 3 13 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 208 | 42 15 38 113 Core Hits 84 | 11 7 18 48 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2907 | 542 283 465 1617 Guns 2593 | 485 189 465 1454 Cannons . | . . . . Explosions 304 | 57 91 . 156 Melee . | . . . . Ramming 10 | . 3 . 7 Kinetic 1604 | 122 55 465 962 Thermal 640 | 57 91 . 492 Explosive 156 | . . . 156 Electromagnetic 497 | 363 134 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 34 | 1 . . 33 Projectiles . | . . . . Explosions 34 | 1 . . 33 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 133 | . 21 . 112 Shots 2 | . 1 . 1 Rammed 11 | . 1 . 10 Targets Rammed 11 | . 1 . 10 Kicked . | . . . . Crushed . | . . . . Highest Temperature 511 | 60 273 54 511 Average Temperature 70 | 23 60 25 96 Received Heat Transfer 1260 | . 66 132 1062 Effects 5 | . . . 5 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 2 . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 1545 | 100 150 . 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 2 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 87 Level 1 5 | . . . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 232 | 10 62 80 232 Initial 26 | . 3 8 26 Average 47 | 2 14 22 85 Influence Increases 891 | 45 109 230 507 Destroy 0b10 Robot/C 560 | . 60 180 320 Destroy 0b10 Robot/NC 75 | 45 5 . 25 Destroy Leader 134 | . 22 50 62 Successful Hack 6 | . . . 6 Disable Machine 30 | . 15 . 15 Destroy Structure 41 | . 7 . 34 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 805 | 40 94 188 483 Entered New Map 50 | . 2 12 36 Time Decay 555 | 40 92 136 287 Lost Part 200 | . . 40 160 Squads Dispatched 7 | . 2 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 11 13 36 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 3 1 Successful 1 | . . . 1 Failed 3 | . . 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 9 | . . 8 1 Terminals 4 | . . 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 2 | . . . 2 parse_system 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1864 | 1 462 383 1018 Terrain 1557 | 1 462 383 711 Structural 379 | . . . 379 Seismic 679 | . . . 679 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2244 | 236 462 508 1038 Spaces Moved 866 | 85 236 227 318 Core 10 | 5 . . 5 Treads 691 | 80 236 62 313 Legs . | . . . . Wheels . | . . . . Hover 165 | . . 165 . Flight . | . . . . Fastest Speed 50 | 50 160 160 145 Average Speed 180 | 153 160 171 210 Slowest Speed 400 | 160 160 176 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 49 25 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | 8 5 . 32 Melee . | . . . . Projectile . | . . . . AOE 45 | 8 5 . 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1270 | 130 295 303 542 Wait 102 | . 29 22 51 Move 863 | 84 235 226 318 Hop . | . . . . Pick Up 40 | 7 7 10 16 Fast Attach 9 | 6 . 1 2 Attach 29 | 1 . 11 17 Detach 13 | . . 4 9 Swap 9 | . 2 1 6 Drop 21 | . 6 3 12 Fire 167 | 32 15 25 95 Melee 6 | . . . 6 Ram 6 | . . . 6 Kick . | . . . . Crush 5 | . 1 . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 16) 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1194 | -9/Materials | Discovered new exit (range 5) 1207 | -9/Materials | Entered another Materials area 1207 | -8/Materials | Evolved 2 slots: Utility x2 1215 | -8/Materials | Lost 4 parts (2p2n) 1949 | -8/Materials | Lost 4 parts (2u2w) 2175 | -8/Materials | Core integrity fell below 50% 2217 | -8/Materials | Garrison activated, responded to threat 2218 | -8/Materials | Lost 6 parts (2p2n1u1w) 2219 | -8/Materials | Core integrity fell below 20% 2245 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02231_ K-01 Serf cleans the Fusion Modulator. 02232_ Y-45 Defender heat spikes uncontrollably. 02232_ Slammed into S-10 Pest. 02232_ Targeting Computer broken. 02232_ Destabilizing: Short circuit. 02234_ S-10 Pest destroyed. 02234_ K-01 Serf collects debris. 02235_ Y-45 Defender heat short circuits Lgt. Treads. 02236_ Slammed into S-10 Pest. 02236_ Structural Scanner destroyed. 02238_ Lgt. Treads destroyed. 02239_ Slammed into Y-45 Defender. 02240_ Y-45 Defender heat spikes uncontrollably. 02242_ Y-45 Defender heat short circuits Lgt. Treads. 02242_ M-13 Machinist repairs Y-45 Defender Heat Sink. 02243_ Y-45 Defender heat damages Lgt. Armor Plating. 02243_ Slammed into Y-45 Defender. 02244_ Y-45 Defender heat spikes uncontrollably. 02244_ K-01 Serf destroyed. 02244_ M-13 Machinist repairs Y-45 Defender Lgt. Armor Plating. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????## ????????????????????? | | ??????????????????????####+#????????????????????? | | ??????????????????????# ????????o???????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ????????????????????? | | ????????????????????? # s##????????????????????? | | ????????????????????? # *##????????????????????? | | ????????????????????? # =%##????????????????????? | | ?????????????????????## [##????????????????????# | | ?????????????????????## ##????????????????????? | | ?????????????????????## ##????????????????????? | | ??????????????? ## ##????????????????????? | | ???????????????########k ##????????????????????? | | ???????????????## #=s ##????????????????????? | | ??????????????? # T #%@ ########### ??????????? | | ??????????????? # m Y ########### ?????????? | | ??????????????? # #Y ????????? | | ??????????????? # !# ????????? | | ??????????????? # #% t ????????? | | ??????????????? # ##%##############?????????? | | ??????????????? # ## ##############?????????? | | ??????????????? ######## ###### ????????????????? | | ???????????????##### ###+###### ????????????????? | | ???????????????????? # # ??? ############# | | ???????????????????? # """ # ??? ############# | | ???????????????????? # """ # ??? # | | ???????????????????? # """ # ??? # | | ???????????????????? # # ??? # | | ???????????????????? # # ??? + """"" | | ???????????????????? # "" # ??? # """"" | | ???????????????????? # S"" # ?? # """"" | | ????????????????# # "" ####### """"" | | ????????????????##+######+########## """"" | | ?????????? """"" | | ?????????? """"" | | ?????????? | | ??????????########+######+########## | | ??????????###### # ####+########## | | ???????????????????????? ???????## = ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- True Hacker Use The Force Challenges ------------ None Game ------ Seed StructuralRelayParser Manual? 0 Play Time 00:31:10 Cumulative 8.3 hours Start 2026.01.18 @ 02:39:36 End 2026.01.18 @ 03:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 5 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a9e7bd8-cc06-4f14-acd7-02f3e128472e