Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 06:30:41 Player: time Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1484) 1484 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 4432 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 99/100 System Corruption 5% Temperature Hot (209) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Compact Battery (193) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Target Analyzer Kinecellerator Medium Reactive Plating > --- WEAPON ----------- EM Pulse Cannon Gauss Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Beam Rifle [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Target Analyzer Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . . 1 1 Weapon 2 | . . . 1 1 . Parts Attached 57 | 7 . . 8 26 16 Power 8 | 1 . . 3 2 2 Engine 7 | 1 . . 3 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 2 7 2 Treads . | . . . . . . Leg 8 | 2 . . 2 3 1 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 4 | . . . . 4 . Utility 15 | 2 . . . 6 7 Device 6 | 1 . . . 3 2 Storage 3 | 1 . . . . 2 Processor 5 | . . . . 2 3 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 21 | 2 . . 3 11 5 Energy Gun 9 | 2 . . 1 4 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | . . . 1 3 1 Ballistic Cannon 3 | . . . . 1 2 Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 3 . Parts Lost 16 | . . . 2 2 12 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . 1 1 Utility 3 | . . . . . 3 Weapon 9 | . . . 1 1 7 Highest Loss Streak 5 | . . . 2 1 5 To Critical Strikes . | . . . . . . Average Backups 5 | 2 5 6 7 5 3 Power 1 | . 1 1 1 . 1 Propulsion 1 | 1 2 2 2 1 . Utility . | . . . . . . Weapon 2 | . 2 3 3 2 1 Tool/Special . | . . . . . . Unused Backups 5 | . . . 2 3 . Power 1 | . . . . 1 . Propulsion 3 | . . . 1 2 . Utility . | . . . . . . Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 100 100 96 76 65 Engine 8 | . 14 14 11 8 2 Core 1 | . . . . . 3 Leg 20 | . 28 28 30 12 19 Flight 3 | . . . . 12 . Device 11 | . 14 14 11 10 9 Storage 6 | . 14 14 11 3 2 Processor 2 | . . . . 2 4 Protection 1 | . . . . . 4 Energy Gun 11 | . 28 28 14 9 1 Energy Cannon 1 | . . . . . 4 Ballistic Gun 6 | . . . 7 8 9 Ballistic Cannon 1 | . . . . 3 1 Launcher 3 | . . . 11 3 . Peak Build Rating 50 | 7 7 7 16 40 50 Average Rating 19 | 5 7 7 12 20 32 On Entrance 12 | . 7 7 7 16 40 Naked Turns 34 | . . . . 8 26 Heaviest Build 51 | 15 15 15 22 47 51 Greatest Support 72 | 20 20 20 33 54 72 Greatest Overweight (x) 6 | 4 . . . 5 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 6 5 Most Carried 8 | 4 6 7 8 8 5 Average Carried 5 | 2 5 6 7 5 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 4 6 7 8 5 2 Class Distribution -------------------- 52% | Gunner 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1038 | 211 20 18 144 414 231 Remotely . | . . . . . . Salvage Created 1418 | 34 57 18 239 641 429 Parts 92 | 8 6 2 16 39 21 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 38 | . 3 1 5 18 11 Guns 17 | . 3 1 2 8 3 Cannons 2 | . . . . 1 1 AOE 19 | . . . 3 9 7 Classes Destroyed 12 | 1 1 . 4 3 3 Worker 2 | . . . . 2 . Tunneler 2 | 2 . . . . . Hauler 2 | . . . 1 1 . Recycler 1 | . . . . 1 . Operator 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 13 | . 3 1 . 7 2 Grunt 19 | . . . 4 8 7 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 3 | . . . 1 2 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | 2 3 1 3 6 5 Combat Bots Only 6 | . 3 1 3 6 5 Max Kills in Single Turn 5 | 1 1 1 1 4 5 Gunslinging . | . . . . . . Exploded 5 | . . . 1 4 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 364 | . 10 13 7 79 255 Missed 121 | . 3 6 1 20 91 Hits 243 | . 7 7 6 59 164 Projectile 243 | . 7 7 6 59 164 Critical Strikes 8 | . . 1 . 3 4 Damage Taken 3702 | . 86 58 434 948 2176 Core 1086 | . 29 8 88 257 704 Absorbed by Shields . | . . . . . . Ignored by Resistances 32 | . . . . . 32 Regen/Repaired (Parts) 52 | . . . . 52 . Core Remaining (%) 79 | 100 . 85 78 53 . Volleys Fired 96 | 3 5 8 19 40 21 Largest 3 | 2 2 2 3 3 3 Hottest 152 | 90 90 90 120 152 146 Shots Fired 200 | 6 10 16 40 76 52 Gun 156 | 6 10 16 32 58 34 Cannon 28 | . . . . 10 18 Launcher 16 | . . . 8 8 . Special . | . . . . . . Kinetic 59 | . . . 11 20 28 Thermal 62 | 3 5 8 17 20 9 Explosive 16 | . . . 8 8 . Electromagnetic 63 | 3 5 8 4 28 15 Robot Hit Streak 10 | 1 1 2 6 10 7 Robot Miss Streak 9 | 2 5 9 5 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 107 | 2 3 5 20 52 25 Core Hits 75 | 2 3 1 14 36 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . . . 3 3 1 Burn 5 | . . . 3 2 . Destroy 1 | . . . . . 1 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4055 | 25 45 56 573 1861 1495 Guns 1557 | 25 45 56 230 835 366 Cannons 312 | . . . . 89 223 Explosions 2155 | . . . 327 937 891 Melee . | . . . . . . Ramming 31 | . . . 16 . 15 Kinetic 673 | . . . 89 241 343 Thermal 603 | 12 . 24 102 338 127 Explosive 2029 | . . . 327 859 843 Electromagnetic 719 | 13 45 32 39 423 167 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 3 5 Average Corruption 5 | . . . 8 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . 6 2 2 Message Errors 2 | . . . 1 1 . Matter Fused 3 | . . . 1 1 1 Heat Flow Errors 3 | . . . 3 . . Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 116 | . . . . 24 92 Projectiles . | . . . . . . Explosions 116 | . . . . 24 92 Melee . | . . . . . . Knockbacks 3 | . . . 1 2 . Impact 1 | . . . 1 . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 626 | . . . 65 127 434 Shots 13 | . . . 3 5 5 Rammed 4 | . . . . . 4 Targets Rammed 5 | . . . 1 . 4 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 700 | 60 120 240 268 700 355 Average Temperature 133 | 27 54 120 74 199 129 Received Heat Transfer 1053 | . . . 24 342 687 Effects 15 | . . 3 1 10 1 Shutdowns 2 | . . . . 2 . Energy Bleed 4 | . . . 1 3 . Interference 5 | . . 3 . 2 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . 1 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 1543 | 37 . 74 518 679 235 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 52 | 100 100 100 100 42 . Level 1 34 | . . . . 23 92 Level 2 12 | . . . . 33 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 625 | 10 65 60 169 513 625 Initial 214 | . . 17 . 20 214 Average 188 | 1 29 17 94 246 316 Influence Increases 1799 | 10 80 60 220 666 763 Destroy 0b10 Robot/C 760 | . 60 20 100 360 220 Destroy 0b10 Robot/NC 45 | 10 . . 10 20 5 Destroy Leader 136 | . 10 10 24 62 30 Successful Hack 25 | . 9 . . 3 13 Disable Machine 165 | . . . 45 30 90 Destroy Structure 173 | . 1 . 41 71 60 Partial Spotted 30 | . . . . 30 . Lose Combat Pursuer 465 | . . 30 . 90 345 Influence Decreases 1212 | 10 35 105 170 243 649 Entered New Map 317 | . . 28 . 30 259 Time Decay 745 | 10 35 77 150 203 270 Lost Part 150 | . . . 20 10 120 Squads Dispatched 9 | . 1 . . 2 6 Investigation 2 | . . . . . 2 Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 3 3 9 26 38 Peak Tracking Total 12 | . 3 3 3 12 11 Tactical Retreats 15 | . . 1 . 5 9 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 1 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 11 | . . . 3 2 6 Max in Single Turn 4 | . . . 2 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 12 | . 3 . 1 4 4 Terminals 8 | . 3 . . 3 2 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 37 | . 11 . 1 12 13 Successful 12 | . 4 . . 4 4 Failed 25 | . 7 . 1 8 9 Catastrophic 5 | . 2 . . 2 1 Database Lockouts . | . . . . . . Manual 26 | . 11 . . 8 7 Terminals 26 | . 11 . . 9 6 Fabricators 4 | . . . . . 4 Repair Stations 4 | . . . 1 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 2 | . 1 . . . 1 Branch Access Points 2 | . 1 . . . 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 . . 2 2 Terminals 6 | . 3 . . 2 1 Botnet 6 | . 3 . . 2 1 Fabricators 1 | . . . . . 1 Recompile 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 1 4 3 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1639 | 13 116 241 334 553 382 Sensors 711 | . . . . 329 382 Seismic 926 | 13 116 241 334 222 . ECM 169 | . . . . 169 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1952 | 92 116 241 334 588 581 Spaces Moved 1362 | 50 83 177 194 490 368 Core 195 | 12 . . . 20 163 Treads . | . . . . . . Legs 843 | 38 83 177 194 150 201 Wheels . | . . . . . . Hover 4 | . . . . . 4 Flight 320 | . . . . 320 . Fastest Speed 34 | 50 120 120 120 34 50 Average Speed 96 | 137 120 120 120 63 104 Slowest Speed 350 | 250 120 120 120 300 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . 3 . Potential Cave-ins 1 | . . . 1 . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 26 | 5 25 51 20 43 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 187 | . . . 47 72 68 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 182 | . . . 47 72 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1824 | 63 89 189 260 703 520 Wait 228 | . . 4 25 110 89 Move 1351 | 49 82 176 193 483 368 Hop 3 | . . . . 3 . Pick Up 29 | 4 2 1 7 10 5 Fast Attach 34 | 7 . . 2 16 9 Attach 27 | . . . 2 13 12 Detach 21 | . . . . 12 9 Swap 10 | . . . 4 5 1 Drop 20 | . . . 7 11 2 Fire 96 | 3 5 8 19 40 21 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 167 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 344 | -10/Mines | Discovered new exit (range 7) 395 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 450 | -10/Mines | Entered Materials 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 541 | -9/Materials | Crushed by falling debris 740 | -9/Materials | Discovered new exit (range 3) 750 | -9/Materials | Build established: Gunner 784 | -9/Materials | Entered another Materials area 784 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 834 | -8/Materials | Repaired Grenade Launcher 1009 | -8/Materials | Released all parts (10) 1287 | -8/Materials | Discovered new exit (range 16) 1372 | -8/Materials | Entered Factory 1372 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1531 | -7/Factory | Identified exit to Lower Caves 1700 | -7/Factory | Garrison activated, responded to threat 1754 | -7/Factory | Released all parts (11) 1770 | -7/Factory | Lost 3 parts (1u2w) 1932 | -7/Factory | Core integrity fell below 50% 1941 | -7/Factory | Core integrity fell below 20% 1953 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01906_ Acquired 43 matter. 01907_ Acquired 2 matter. 01910_ Acquired Shock Rifle. 01918_ Acquired Gravmag System. 01931_ Critical hit (Burn: +37). 01933_ System corrupted: Component data lost. 01939_ Gravmag System destroyed. 01939_ Shock Rifle destroyed. 01940_ Nuclear Reactor explodes. 01940_ G-50 Soldier destroyed. 01940_ G-47 Trooper destroyed. 01940_ G-50 Soldier destroyed. 01940_ G-47 Trooper destroyed. 01943_ Imp. Deuterium Engine destroyed. 01945_ Acquired 37 matter. 01946_ Acquired 32 matter. 01949_ Adv. Assault Cannon destroyed. 01950_ Beam Rifle destroyed. 01951_ Critical hit (Burn: +37). 01952_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????#####???##?????????? | | ????????????????# #?????????? | | ????????????????# """ #?????????? | | ????????????????# """"" #?????????? | | ????????????????# """"" ##########? | | ????????????????# ## #? | | ????????????????# " "" ## """ #? | | ????????????????# "R"" !## "Y" ## | | ????????????????# """ # " " # | | ????????????????# # %! # | | ?????#####+########+##+### %[% | | ???? ## | | ???? ## Yg | | ???? t ### ! # | | ???? u @ g # | | ???? " ##### ##### [ g ## | | ????? "%" ?????# #???# = # | | ????? " ??????# #???# ## | | ?????? ??????##/######## #? | | ??????? ???????# # #? | | ???????? ????????# + #? | | ?????????????????# # #? | | ?????????????????#"""" # #? | | ?????????????????#"""" + #? | | ?????????????????#"""" # #? | | ?????????????????#"""" # #? | | ?????????????????# # #? | | ?????????????????########### #? | | ????????????????????#! = # #? | | ????????????????????# + #? | | ????????????????????#/ """ # #? | | ????????????????????# """ # #? | | ????????????????????#/ """?# #? | | ????????????????????# ?# #? | | ?????????????????????####??# #? | | ???????????????????????????# #? | | ???????????" ??##?????????# #? | | ??????????? ###"######???# #? | | ???????????" #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 490 Matter Stores 279 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Resistance: KI 30 Resistance: EX 25 Evasion (%) 63 Target Analysis 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 13% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Brute Force Unlikely Earthworm Challenges ------------ None Game ------ Seed AmuletMobileCannon Manual? 0 Play Time 00:32:34 Cumulative 15.8 hours Start 2025.10.16 @ 06:00:35 End 2025.10.16 @ 06:30:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 12 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c9a044b-1881-4fd2-bf7b-83f80452faf7