Cogmind - Beta 11 @@@ ROGUE MODE // 2022.06.24 @ 09:36:21 Player: CreepyD Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1657) 1657 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 4509 Bonus ------- High Alert Combat Kills 72 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 129/300 Energy 250/250 System Corruption 0% Temperature Cool (18) Movement Rolling (115) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Target Analyzer Improved Propulsion Shielding > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Maul > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Medium Armor Plating Drone Bay (2/2) Plasma Cannon Enhanced Autogun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon Maul > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Heat Sink High-capacity Matter Pod Transport Network Coupler Drone Bay Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Protection Improved Power Shielding Weapon Maul Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 56 | 10 4 . 13 3 26 . Power 7 | 1 . . 2 1 3 . Engine 5 | 1 . . 1 . 3 . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 15 | 5 2 . 3 . 5 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 15 | 5 2 . 3 . 5 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 . . 4 1 7 . Device 5 | 1 . . 1 1 2 . Storage 2 | 1 . . 1 . . . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 4 | . . . 2 . 2 . Artifact . | . . . . . . . Weapon 20 | 2 2 . 4 1 11 . Energy Gun 6 | . . . 2 . 4 . Energy Cannon 5 | . . . 2 . 3 . Ballistic Gun 6 | 2 2 . . . 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 1 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 . Parts Lost 19 | . 2 . 2 . 14 1 Power 2 | . . . . . 2 . Propulsion 9 | . 2 . 1 . 5 1 Utility 4 | . . . 1 . 3 . Weapon 4 | . . . . . 4 . Highest Loss Streak 6 | . 2 . 2 . 6 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 95 100 88 81 83 90 Engine 7 | . 14 14 10 . 6 9 Core 2 | . . . . 9 2 . Wheel 18 | . 23 28 20 18 16 18 Device 8 | . 14 14 8 9 5 9 Storage 10 | . 14 14 11 9 9 9 Processor 6 | . . . . . 11 9 Protection 5 | . . . 4 9 7 9 Energy Gun 8 | . . . 10 9 10 . Energy Cannon 5 | . . . 13 13 4 . Ballistic Gun 7 | . 28 28 8 . 1 18 Impact Weapon 5 | . . . . 4 8 9 Naked Turns . | . . . . . . . Heaviest Build 32 | 13 13 13 30 32 31 27 Greatest Support 38 | 32 32 32 32 26 38 26 Greatest Overweight (x) 6 | . 4 . 1 1 6 1 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 Most Carried 10 | 4 4 2 9 9 10 10 Average Carried 6 | 1 2 2 4 8 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 2 2 2 7 9 10 10 Class Distribution -------------------- 70% | Mutant 13% | Scavenger-Mutant 7% | Tank 4% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Gar Matter Collected 1097 | 164 183 . 381 133 236 . Remotely . | . . . . . . . Salvage Created 2333 | 127 183 . 403 252 1203 165 Parts 100 | 8 7 . 17 10 47 11 Haulers Intercepted 8 | . . . 2 1 5 . Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 39 | . 3 . 8 3 21 4 Melee 11 | . . . . . 11 . Guns 10 | . 3 . 2 . 1 4 Cannons 9 | . . . 5 1 3 . Classes Destroyed 9 | 2 1 . 3 . 3 . Builder 1 | . . . . . 1 . Tunneler 2 | 2 . . . . . . Hauler 8 | . . . 2 1 5 . Recycler 5 | 1 1 . . 1 2 . Watcher 1 | . . . . . 1 . Swarmer 7 | . . . 3 . 3 1 Grunt 18 | . 3 . 2 2 8 3 Sentry 13 | . . . 3 1 9 . Hunter 1 | . . . . . 1 . Best Kill Streak 7 | 2 3 . 7 2 5 4 Combat Bots Only 7 | . 2 . 7 1 5 4 Max Kills in Single Turn 2 | 1 1 . 2 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Gar Damage Taken 2429 | . 221 41 193 141 1599 234 Core 677 | . 42 . 72 49 448 66 Absorbed by Shields 80 | . . . . . . 80 Redirected to Shielding 63 | . . . . . 44 19 Regen/Repaired (Parts) 102 | . . . . . 102 . Core Remaining (%) 88 | 100 . 83 82 . . . Volleys Fired 109 | 10 35 . 23 2 20 19 Largest 3 | 2 2 . 3 3 2 2 Hottest 192 | 40 40 . 192 181 136 50 Shots Fired 232 | 20 70 . 61 6 37 38 Gun 198 | 20 70 . 38 2 30 38 Cannon 34 | . . . 23 4 7 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 146 | 20 70 . 18 . . 38 Thermal 61 | . . . 36 4 21 . Explosive . | . . . . . . . Electromagnetic 25 | . . . 7 2 16 . Robot Hit Streak 9 | 9 6 . 9 4 9 8 Robot Miss Streak 4 | 1 3 . 2 1 2 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 235 | 13 48 . 38 10 104 22 Core Hits 69 | 6 14 . 12 4 25 8 Critical Kills 3 | . . . 1 . 2 . Critical Parts Destroyed 8 | . 1 . . . 6 1 Critical Strikes 15 | . 1 . 3 . 10 1 Burn 3 | . . . 2 . 1 . Meltdown 1 | . . . 1 . . . Destroy 2 | . 1 . . . . 1 Smash 9 | . . . . . 9 . Melee Attacks 114 | . . . . 10 104 . Impact 114 | . . . . 10 104 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 1 7 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 5226 | 113 393 . 562 352 3367 439 Guns 1756 | 113 393 . 320 33 458 439 Cannons 391 | . . . 206 40 145 . Explosions 36 | . . . 36 . . . Melee 3043 | . . . . 279 2764 . Ramming . | . . . . . . . Kinetic 1056 | 113 393 . 111 . . 439 Thermal 716 | . . . 360 40 316 . Explosive . | . . . . . . . Electromagnetic 411 | . . . 91 33 287 . Impact 3043 | . . . . 279 2764 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 562 | . . . . 115 447 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 562 | . . . . 115 447 . Knockbacks 10 | . . . . 4 6 . Impact 9 | . . . . 4 5 . Kinetic . | . . . . . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 590 | . 25 . 590 75 108 1 Average Temperature 114 | . 9 . 182 39 29 1 Received Heat Transfer 849 | . 126 24 33 72 540 54 Effects 18 | . . . 18 . . . Shutdowns 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Matter Decay 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Damage (major) 10 | . . . 10 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 14 | . . . . 2 12 . Impact Corruptions 22 | . . . . 4 18 . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 4 | . . . 4 . . . Heat Transferred 1604 | . . . 864 74 666 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Peak Influence 603 | 15 64 24 327 274 603 303 Initial 208 | . 9 24 9 137 115 208 Average 240 | 5 25 24 98 195 379 224 Maximum Alert Level 2 | . . . 1 1 2 1 Low Security (%) 41 | 100 100 100 79 50 10 . Level 1 34 | . . . 20 50 42 100 Level 2 23 | . . . . . 46 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . 1 4 . Investigation 3 | . . . . 1 2 . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Distress Signals 5 | . . . . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 8 2 12 5 33 13 Peak Tracking Total 10 | . 3 2 6 2 4 10 Tactical Retreats 6 | . . . 1 . 4 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Gar Machines Disabled 5 | . . . 2 . 3 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Machines Accessed 10 | . 1 . 1 1 7 . Terminals 6 | . . . 1 . 5 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . 3 . 1 6 11 . Successful 14 | . 1 . . 6 7 . Failed 7 | . 2 . 1 . 4 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 8 | . . . 1 . 7 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 3 | . 3 . . . . . Scanalyzers 6 | . . . . 6 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 4 | . . . . . 4 . Open Door 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . . . 6 . . Insert Component 3 | . . . . 3 . . Analyze 3 | . . . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 1 1 4 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Gar Turns Passed 1767 | 88 259 25 248 138 907 102 Spaces Moved 867 | 48 160 26 132 78 368 55 Core 15 | 12 2 . . . 1 . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 852 | 36 158 26 132 78 367 55 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 90 105 86 105 Average Speed 98 | 80 86 100 100 105 102 105 Slowest Speed 350 | 100 250 100 115 105 350 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 39 8 17 11 57 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 14 | . . . 7 . 7 . Melee 1 | . . . . . 1 . Projectile . | . . . . . . . AOE 13 | . . . 7 . 6 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Total 1372 | 79 225 25 205 109 652 77 Wait 161 | 3 23 . 14 13 108 . Move 861 | 47 159 25 131 77 367 55 Hop . | . . . . . . . Pick Up 51 | 9 4 . 16 3 18 1 Fast Attach 8 | . . . . . 8 . Attach 33 | 7 4 . 8 1 13 . Detach 1 | . . . 1 . . . Swap 15 | 3 . . 5 2 5 . Drop 18 | . . . 7 1 9 1 Fire 109 | 10 35 . 23 2 20 19 Melee 114 | . . . . 10 104 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 8) 348 | -10/Materials | Entered Mines 369 | -10/Mines | Discovered new exit (range 5) 373 | -10/Mines | Entered Materials 373 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 582 | -9/Materials | Discovered new exit (range 9) 610 | -9/Materials | Destroyed 7 combat bots 621 | -9/Materials | Entered another Materials area 621 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 744 | -8/Materials | Discovered new exit (range 16) 759 | -8/Materials | Entered Storage 811 | -8/Storage | Learned location of Armory (-3) 1038 | -8/Storage | Lost 6 parts (1p3n1u1w) 1066 | -8/Storage | Garrison activated, responded to threat 1151 | -8/Storage | Core integrity fell below 50% 1169 | -8/Storage | Lost 5 parts (1p1n1u2w) 1504 | -8/Storage | Core integrity fell below 20% 1537 | -8/Storage | Lost 3 parts (1n1u1w) 1578 | -8/Storage | Repaired Maul 1665 | -8/Storage | Identified exit to Garrison 1666 | -8/Storage | Entered Garrison 1768 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01697_ W-25 Informer springs to life. 01715_ Dropped Hvy. EM Shotgun. 01716_ Acquired Plasma Cannon. 01733_ Triggered Stasis Trap. 01733_ A bubble of rippling energy engulfs the area. 01733_ Field strength at 90. 01735_ G-47 Trooper destroyed. Garrison Door activated. 01748_ Field strength at 80. 01749_ W-25 Informer sends out distress signal. 01749_ C-30 ARC bursts open, deploying its payload. 01749_ S-10 Pest unfolds itself. 01758_ Destroyed Flight Unit. 01760_ G-47 Trooper destroyed. 01760_ Switching to secondary target: G-47 Trooper. 01764_ S-10 Pest destroyed. 01766_ Stasis field depleted. 01766_ S-10 Pest suffers critical hit (Destroy). 01766_ Destroyed Lgt. Ion Engine. 01767_ Wheel destroyed. 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Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyAlphaBroadsword Manual? 0 Play Time 00:22:56 Cumulative 131.8 hours Start 2022.06.24 @ 09:07:04 End 2022.06.24 @ 09:36:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 122 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 319aa88e-4a5f-4370-91db-5eb3eb884cd7