Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 19:57:05 Player: albenzo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (66) 330 Value Destroyed (2536) 2536 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1381) 1381 TOTAL SCORE: 10167 Bonus ------- Pacifist 200 High Alert Combat Kills 30 Follower Combat Kills 763 Met Imprinter 300 Was Imprinted 300 Friendly Fire -212 Cogmind --------- Core Integrity 0/1150 Matter 61/300 Energy 60/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Battery (165) HERF Cannon Advanced Plasma Cannon Heavy Pick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Large Battery Improved Signal Interpreter Improved Target Analyzer Improved Target Analyzer Kinecellerator Advanced Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Autogun KE Penetrator Axe > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Micro Fission Core Heavy Treads Carbon-fiber Leg Antigrav System Improved Cooling System Large Storage Unit Improved Melee Analysis Suite Arc Projector Heavy Laser HERF Cannon Advanced Plasma Cannon Battle Rifle Improved Remote Datajack Heavy Pick Self-destruct Interrupter [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Slots Evolved 12 | . . 2 2 . . 4 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . 1 . . 1 Utility 7 | . . 1 1 . . 4 . . . . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 169 | 8 6 10 4 16 . 15 8 6 12 . 1 21 26 36 Power 21 | 2 . 2 . 2 . . 2 1 3 . . 3 2 4 Engine 9 | 2 . 2 . 2 . . 1 1 1 . . . . . Core 12 | . . . . . . . 1 . 2 . . 3 2 4 Reactor . | . . . . . . . . . . . . . . . Propulsion 41 | 2 . 4 2 2 . 1 . 2 1 . . 4 10 13 Treads 17 | . . 4 2 2 . 1 . 2 1 . . 3 2 . Leg 16 | 2 . . . . . . . . . . . 1 5 8 Wheel 1 | . . . . . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . . . . 2 . Flight 5 | . . . . . . . . . . . . . . 5 Utility 58 | 1 4 4 1 3 . 10 2 . 2 . . 7 9 15 Device 17 | . 1 2 1 2 . 2 . . 1 . . 1 . 7 Storage 12 | 1 3 1 . . . 1 . . . . . 1 2 3 Processor 7 | . . . . . . 1 . . . . . . 2 4 Hackware 3 | . . . . . . 3 . . . . . . . . Protection 19 | . . 1 . 1 . 3 2 . 1 . . 5 5 1 Artifact . | . . . . . . . . . . . . . . . Weapon 49 | 3 2 . 1 9 . 4 4 3 6 . 1 7 5 4 Energy Gun 17 | . 2 . 1 7 . 2 2 3 . . . . . . Energy Cannon 2 | . . . . . . 1 . . . . . . . 1 Ballistic Gun 17 | 3 . . . . . . 2 . 4 . 1 3 3 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 9 | . . . . 1 . 1 . . 1 . . 2 2 2 Piercing Weapon 3 | . . . . . . . . . 1 . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . . Corrupted Parts 13 | . . 1 . . . . 3 . 3 . . 4 . 2 System Corruption 57 | . . 6 . . . . 10 . 8 . . 26 . 7 Parts Lost 52 | . . . 2 . . . 3 5 . . . 12 6 24 Power 3 | . . . . . . . . 1 . . . . . 2 Propulsion 16 | . . . . . . . . 3 . . . 3 2 8 Utility 20 | . . . . . . . 1 . . . . 6 3 10 Weapon 13 | . . . 2 . . . 2 1 . . . 3 1 4 Highest Loss Streak 12 | . . . 1 . . . 2 5 . . . 12 6 9 To Critical Strikes 3 | . . . . . . . . . . . . 2 . 1 Average Slot Usage (%) 91 | . 98 99 99 98 100 98 93 97 92 93 88 66 92 79 Engine 5 | . 14 11 9 9 9 6 5 2 5 6 5 . . . Core 1 | . . . . . . . . 3 . . . 2 5 4 Treads 18 | . . 31 36 35 36 26 26 23 19 20 17 4 10 . Leg 4 | . 28 . . . . . . . . . . . 8 18 Device 10 | . 12 11 18 18 18 13 13 13 13 13 11 2 . 8 Storage 6 | . 14 11 9 9 9 6 6 6 6 6 5 1 2 6 Processor 4 | . . . . . . 6 6 6 6 6 5 5 4 8 Hackware 3 | . . . . . . 7 6 6 6 6 5 5 5 1 Protection 16 | . . 11 9 8 9 16 13 20 19 20 17 24 31 12 Energy Gun 7 | . 8 22 17 15 18 11 12 12 . . . . . . Ballistic Gun 6 | . 19 . . . . . . . 11 13 17 15 14 7 Slashing Weapon 1 | . . . . . . . . . 1 . . . 2 4 Naked Turns 35 | . . . . . . . . . . . . . . 35 Heaviest Build 102 | 14 22 37 38 38 34 55 50 42 43 43 48 61 102 96 Greatest Support 135 | 20 20 60 80 80 80 80 80 80 60 60 60 135 120 95 Greatest Overweight (x) 14 | . 1 1 . . . . . . . . . 14 3 1 Average Overweight (x) . | . . . . . . . . . . . . 3 . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 13 | 7 8 14 15 15 15 15 15 15 15 15 15 6 10 17 Most Carried 20 | 6 10 15 14 15 15 15 15 15 15 15 14 14 17 20 Average Carried 12 | 3 8 14 13 14 15 11 14 14 14 14 14 5 8 16 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 15 5 20 5 Final Carried 17 | 6 10 15 13 15 15 15 13 14 15 15 14 5 17 5 Class Distribution -------------------- 41% | Mutant 40% | Scavenger-Mutant 10% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Matter Collected 2438 | 210 . 220 40 130 12 40 177 146 82 49 . 345 561 426 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3134 | . . 723 60 563 12 40 211 116 . . . 379 489 541 Parts 187 | . . 51 4 32 . 3 12 9 . . . 5 36 35 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 5 5 1 9 . . . . Prevented 12 | . . . . . . . 6 4 . 2 . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 58 | . . 17 1 9 1 1 5 4 . . . 1 8 11 Melee 3 | . . . . . . . . . . . . . 1 2 Guns 47 | . . 15 . 6 1 . 4 4 . . . 1 7 9 Cannons 1 | . . . . . . 1 . . . . . . . . AOE 4 | . . 2 1 1 . . . . . . . . . . Classes Destroyed 13 | . . 4 . 1 1 1 1 . . . . 2 3 . Worker 2 | . . . . . . . . . . . . . 1 1 Builder 1 | . . . . . . . . . . . . . 1 . Recycler 2 | . . 2 . . . . . . . . . . . . Drone 1 | . . . . . 1 . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 19 | . . 7 . . . . 3 4 . . . . . 5 Grunt 16 | . . 8 . 5 . . . . . . . . 1 2 Sentry 8 | . . 2 1 4 . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . 2 . . . . . . . Programmer 10 | . . . . . . 1 . . . . . . 6 3 Compactor 1 | . . . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . . . . . 1 . . Martyr 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . . 8 1 4 1 1 3 4 . . . 1 4 3 Combat Bots Only 6 | . . 6 1 4 1 1 3 4 . . . 1 3 3 Max Kills in Single Turn 3 | . . 3 1 1 1 1 1 1 . . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . 2 1 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Damage Taken 9805 | . . 333 163 689 . 196 1024 434 . . . 840 2016 4110 Core 1870 | . . 40 . 90 . . 113 . . . . 379 95 1153 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 270 | . . . . . . 18 46 29 . . . 68 . 109 Regen/Repaired (Parts) 326 | . . . . 326 . . . . . . . . . . Core Remaining (%) 85 | 100 100 90 . . 83 . . . . 86 . . 52 . Volleys Fired 195 | . . 25 3 26 1 9 16 10 . . . 14 39 52 Largest 3 | . . 2 2 2 2 1 2 2 . . . 3 3 2 Hottest 90 | . . 90 90 90 80 68 80 90 . . . 76 83 56 Shots Fired 357 | . . 51 6 49 2 9 32 18 . . . 27 86 77 Gun 348 | . . 51 6 49 2 . 32 18 . . . 27 86 77 Cannon 9 | . . . . . . 9 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 190 | . . . . . . . . . . . . 27 86 77 Thermal 9 | . . . . . . 9 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 158 | . . 51 6 49 2 . 32 18 . . . . . . Robot Hit Streak 11 | . . 7 8 11 1 4 10 4 . . . 7 10 8 Robot Miss Streak 5 | . . 2 . 3 1 1 2 1 . . . 2 5 5 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 5 | . . 1 . 1 . . 1 . . . . 1 1 . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . 1 1 . Shots Hit Robots 258 | . . 30 6 35 1 7 26 12 . . . 27 59 55 Core Hits 114 | . . 22 2 18 1 2 13 8 . . . 4 21 23 Critical Kills 6 | . . . . . . . . . . . . 1 3 2 Critical Parts Destroyed 7 | . . . . . . . . . . . . . 2 5 Critical Strikes 13 | . . . . . . . . . . . . 1 5 7 Destroy 13 | . . . . . . . . . . . . 1 5 7 Melee Attacks 43 | . . . . 6 . 1 . . 1 . . 13 9 13 Impact 4 | . . . . 4 . . . . . . . . . . Slashing 35 | . . . . 2 . 1 . . 1 . . 9 9 13 Piercing 4 | . . . . . . . . . . . . 4 . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . Damage Inflicted 5835 | . . 751 122 670 20 177 371 158 . . . 581 1532 1453 Guns 4507 | . . 510 82 534 20 . 320 158 . . . 332 1340 1211 Cannons 177 | . . . . . . 177 . . . . . . . . Explosions 456 | . . 229 40 136 . . 51 . . . . . . . Melee 672 | . . . . . . . . . . . . 249 184 239 Ramming 23 | . . 12 . . . . . . . . . . 8 3 Kinetic 2883 | . . . . . . . . . . . . 332 1340 1211 Thermal 633 | . . 229 40 136 . 177 51 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1624 | . . 510 82 534 20 . 320 158 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 603 | . . . . . . . . . . . . 180 184 239 Piercing 69 | . . . . . . . . . . . . 69 . . Highest Corruption 95 | . . 6 . . . 3 13 13 21 . . 78 95 22 Average Corruption 32 | . . 6 . . . 2 3 13 20 . . 34 86 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 205 | . . 1 . . . 2 10 45 6 . . 32 77 32 Message Errors 57 | . . . . . . . 4 13 2 . . 10 25 3 Matter Fused 44 | . . . . . . 1 1 12 1 . . 8 14 7 Heat Flow Errors 18 | . . . . . . . 2 7 . . . 3 3 3 Energy Discharges 18 | . . . . . . 1 1 3 2 . . 3 4 4 Parts Rejected 3 | . . . . . . . . . . . . . 2 1 Data Loss (minor) 18 | . . . . . . . 2 5 . . . 3 4 4 Data Loss (major) 10 | . . . . . . . . 1 1 . . 2 4 2 Misfires 5 | . . 1 . . . . . 1 . . . 2 1 . Alerts 3 | . . . . . . . . . . . . 1 2 . Misdirections 9 | . . . . . . . . 1 . . . . 2 6 Weapon Failures 20 | . . . . . . . . 2 . . . . 16 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 63 | . . . . . . . . . . . . . 29 34 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 63 | . . . . . . . . . . . . . 29 34 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . 39 48 129 . . 28 . . . . . . 1 Shots 7 | . . 2 1 3 . . 1 . . . . . . . Rammed 9 | . . 1 . . . . . . . . . . 7 1 Targets Rammed 9 | . . 1 . . . . . . . . . . 7 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 603 | . . 177 42 74 . . 254 249 . . . 238 603 141 Average Temperature 150 | . . 68 30 34 . . 104 118 . . . 98 209 53 Received Heat Transfer 762 | . . 57 54 234 . . . . . . . . 171 246 Effects 18 | . . . . . . . . . . . . . 18 . Shutdowns 3 | . . . . . . . . . . . . . 3 . Energy Bleed 4 | . . . . . . . . . . . . . 4 . Interference 4 | . . . . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Short Circuit 4 | . . . . . . . . . . . . . 4 . Damage (major) 2 | . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . 1 . . . . . . . Combat Hostiles 3 | . . . . 2 . . 1 . . . . . . . Parts Fried 6 | . . . 1 . . . 4 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . 2 . . . . . . . 1 Heat Transferred 859 | . . 350 . 200 . 259 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 3 1 3 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Peak Influence 1073 | . 43 306 172 677 332 1073 . . . . . 74 190 274 Initial 1039 | . . . 126 72 216 1039 . . . . . . 51 19 Average 212 | . 9 137 134 337 300 932 . . . . . 19 82 69 Maximum Alert Level 3 | . . 1 . 2 1 3 . . . . . . . 1 Low Security (%) 69 | 100 100 69 100 35 . . . . . . 100 100 100 94 Level 1 12 | . . 30 . 20 100 . . . . . . . . 5 Level 2 7 | . . . . 43 . . . . . . . . . . Level 3 10 | . . . . . . 100 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 3 . 5 . 1 . . . . . . 4 7 Investigation 1 | . . 1 . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . . . . . . 2 3 Reinforcement 8 | . 1 2 . 2 . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Distress Signals 4 | . . 3 . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 142 | . 2 21 2 23 2 2 5 5 . 10 . 4 13 53 Peak Tracking Total 17 | . 1 7 1 5 2 1 3 4 . 7 . 3 4 17 Tactical Retreats 10 | . . 1 . 2 . . . 1 . 1 . . . 5 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Traps Triggered 4 | . . 1 . . . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Machines Disabled 9 | . . . . 7 2 . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Machines Accessed 27 | . 6 4 . 5 5 3 . 1 . . 1 . 1 1 Terminals 16 | . 5 2 . 3 3 1 . 1 . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 4 | . . 1 . 2 . . . . . . . . 1 . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Total Hacks 72 | . 20 11 . 14 9 12 . 1 . . 1 . 2 2 Successful 47 | . 10 8 . 10 6 9 . 1 . . 1 . 2 . Failed 24 | . 9 3 . 4 3 3 . . . . . . . 2 Catastrophic 7 | . 1 1 . 1 2 1 . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 32 | . 9 1 . 4 4 3 . . . . . . 6 5 Terminals 41 | . 19 3 . 5 7 5 . 1 . . 1 . . . Fabricators 6 | . . . . . . 6 . . . . . . . . Repair Stations 13 | . . 2 . 9 . . . . . . . . 2 . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 2 Terminal Hacks 22 | . 9 1 . 3 4 3 . 1 . . 1 . . . Record 2 | . . . . . . 1 . 1 . . . . . . Part Schematic 2 | . . . . . 1 1 . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . Alert Level 3 | . 1 1 . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . . . . . Load Schematic 3 | . . . . . . 3 . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . Repair Station Hacks 10 | . . 1 . 7 . . . . . . . . 2 . Scan Component 6 | . . 1 . 4 . . . . . . . . 1 . Repair 4 | . . . . 3 . . . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . . Report Inventory 3 | . 1 . . . 2 . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 4 . 5 3 2 . . . . 1 . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 3 . . 1 1 . . 12 . . . . . Parts Built 3 | . . . . . . 3 . . . . . . . . Authchips 2 | . . . . . . 2 . . . . . . . . Time 168 | . . . . . . 168 . . . . . . . . Total Part Build Rating 13 | . . . . . . 13 . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . Time 161 | . . . . 108 . . . . . . . . 53 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Total Allies 41 | . . . . 10 . . . . 9 . . 19 3 . Largest Group 18 | . . . . 10 2 . . . 9 9 . 18 3 3 Highest-Rated Group 632 | . . . . 173 32 . . . 272 272 . 632 93 93 Highest-Rated Ally 50 | . . . . 29 16 . . . 39 39 . 50 31 31 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 277 | . . . . 63 41 . . . . 33 . 121 14 5 Total Damage 7457 | . . . . 1217 203 . . . . 643 . 5046 273 75 Kills 39 | . . . . 14 6 . . . . 9 . 8 2 . Allies Corrupted 13 | . . . . . . . . . . . . 12 . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 1 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Turns Passed 9444 | 76 495 653 110 1029 320 636 471 1111 1252 423 167 670 985 1046 Spaces Moved 4914 | 57 325 252 51 439 188 289 235 578 746 232 98 195 418 811 Core 189 | 12 . . . . . . . . . . . 76 . 101 Treads 3493 | . . 243 51 439 188 289 235 578 746 232 98 107 287 . Legs 884 | 45 325 9 . . . . . . . . . 12 131 362 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 348 | . . . . . . . . . . . . . . 348 Fastest Speed 34 | 50 120 166 170 167 167 167 167 163 160 163 163 100 160 34 Average Speed 156 | 105 135 171 170 167 167 167 167 165 162 163 163 294 176 88 Slowest Speed 750 | 120 190 250 170 170 167 167 167 167 163 163 163 750 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 43 35 9 70 45 7 37 68 89 52 4 88 11 18 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 15 | . . . . 1 . . . . 2 . . . 6 6 Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 9 | . . . . . . . 3 2 3 1 . . . . Spaces Dug 10 | . . . . . . . . . . . . 1 2 7 Terrain Destroyed 49 | . . 6 4 8 . . 4 . . . . 1 8 18 Melee 10 | . . . . . . . . . . . . 1 2 7 Projectile 17 | . . . . . . . . . . . . . 6 11 AOE 22 | . . 6 4 8 . . 4 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Total 6250 | 69 381 426 68 681 192 431 282 714 780 278 106 245 567 1030 Wait 764 | . 31 118 10 157 4 110 16 116 10 44 7 . 46 95 Move 4901 | 56 324 251 50 438 187 288 234 577 745 231 98 194 417 811 Hop . | . . . . . . . . . . . . . . . Pick Up 92 | 5 11 11 1 17 . 4 5 5 6 1 . 3 11 12 Fast Attach 66 | 6 4 3 . 4 . 1 . . 3 . . 13 14 18 Attach 46 | . . 1 3 3 . 7 4 4 1 . 1 7 5 10 Detach 13 | . . 1 . . . 3 . . . . . 1 6 2 Swap 57 | 2 2 6 1 9 . 7 4 2 8 . . 1 7 8 Drop 64 | . 9 9 . 19 . 1 3 . 6 2 . 1 6 8 Fire 195 | . . 25 3 26 1 9 16 10 . . . 14 39 52 Melee 41 | . . . . 6 . 1 . . 1 . . 11 9 13 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 8 | . . 1 . . . . . . . . . . 7 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Mines 549 | -10/Materials | Central database locked down 566 | -10/Materials | Discovered new exit (range 4) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -9/Materials | Discovered new exit (range 16) 1225 | -9/Materials | Entered another Materials area 1225 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1297 | -8/Materials | Discovered new exit (range 6) 1335 | -8/Materials | Entered Storage 1543 | -8/Storage | Repaired Hrd. Light Armor Plating 1618 | -8/Storage | Identified exit to Recycling 1820 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1849 | -8/Storage | Learned location of Armory (-4) 2057 | -8/Storage | Garrison activated, responded to threat 2304 | -8/Storage | Repaired Arm. Treads 2356 | -8/Storage | Used back door to open Recycling access 2364 | -8/Storage | Entered Recycling 2364 | -8/Recycling | Accompanied by 2 allies 2383 | -8/Recycling | Spotter reported a threat 2404 | -8/Recycling | Spotter reported a threat 2408 | -8/Recycling | Spotter reported a threat 2409 | -8/Recycling | Spotter reported a threat 2413 | -8/Recycling | Spotter reported a threat 2457 | -8/Recycling | Spotter reported a threat 2462 | -8/Recycling | Spotter reported a threat 2471 | -8/Recycling | Spotter reported a threat 2476 | -8/Recycling | Spotter reported a threat 2481 | -8/Recycling | Spotter reported a threat 2515 | -8/Recycling | Spotter reported a threat 2524 | -8/Recycling | Spotter reported a threat 2534 | -8/Recycling | Spotter reported a threat 2576 | -8/Recycling | Spotter reported a threat 2588 | -8/Recycling | Spotter reported a threat 2594 | -8/Recycling | Identified exit to Factory 2597 | -8/Recycling | Spotter reported a threat 2641 | -8/Recycling | Spotter reported a threat 2684 | -8/Recycling | Entered Factory 2684 | -6/Factory | Evolved 4 slots: Utility x4 3034 | -6/Factory | Search patrols dispatched 3074 | -6/Factory | Build established: Scavenger-Mutant 3123 | -6/Factory | Fabricated Hvy. Armor Plating? 3261 | -6/Factory | Fabricated Adv. Heat Sink? 3300 | -6/Factory | Discovered new exit (range 12) 3319 | -6/Factory | Identified exit to Lower Caves 3320 | -6/Factory | Entered Lower Caves 3326 | -6/Lower Caves | Identified exit to Lower Caves 3567 | -6/Lower Caves | Build established: Mutant 3790 | -6/Lower Caves | System corruption reached 10% 3791 | -6/Lower Caves | Entered another Lower Caves area 3841 | -6/Lower Caves | Discovered new exit (range 9) 3849 | -6/Lower Caves | Identified exit to Factory 4512 | -6/Lower Caves | Lost 5 parts (1p3n1w) 4749 | -6/Lower Caves | Build established: Scavenger-Mutant 4805 | -6/Lower Caves | Encountered a Warlord checkpoint 4894 | -6/Lower Caves | Discovered new exit (range 6) 4900 | -6/Lower Caves | Identified exit to Zion 4902 | -6/Lower Caves | Entered Zion 5010 | -6/Zion | Learned Factory stockpile data 5025 | -6/Zion | System corruption cleaned by Quarantine Array 5390 | -6/Zion | Given A8's code to call for help 5548 | -6/Zion | Imprinted 5551 | -6/Zion | Declared Zion's savior 5810 | -6/Zion | Learned location of Quarantine (-2) 5818 | -6/Zion | Gained Derelict followers 5844 | -6/Zion | Learned Factory stockpile data 6069 | -6/Zion | Found CR-A16's Pointy Stick 6098 | -6/Zion | Discovered new exit (range 14) 6145 | -6/Zion | Identified exit to Proximity Caves 6154 | -6/Zion | Entered Proximity Caves 6154 | -5/Proximity Caves | Accompanied by 9 allies 6530 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6577 | -5/Proximity Caves | Entered Factory 6577 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6611 | -5/Factory | Identified exit to DSF 6744 | -5/Factory | Sucked down chute 6744 | -5/Factory | Entered Waste 6745 | -5/Waste | Met a frightened Derelict 6759 | -5/Waste | EMP discharged 6772 | -5/Waste | System corruption reached 10% 6782 | -5/Waste | Spotted C-40 Crusher 6785 | -5/Waste | Spotted C-40 Crusher 6787 | -5/Waste | Spotted C-40 Crusher 6827 | -5/Waste | Destroyed C-40 Crusher 6832 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6835 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6838 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6841 | -5/Waste | Crushed by Compactor (1 part destroyed) 6847 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6853 | -5/Waste | Crushed by Compactor (1 part destroyed) 6859 | -5/Waste | EMP discharged 6859 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6874 | -5/Waste | Met Warlord forces unprepared to attack 6874 | -5/Waste | Crushed by Compactor (1 part destroyed) 6888 | -5/Waste | Allies destroyed C-40 Crusher 6892 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6895 | -5/Waste | Crushed by Compactor (1 part destroyed) 6897 | -5/Waste | Allies destroyed C-40 Crusher 6926 | -5/Waste | Lost 12 parts (3n6u3w) 6959 | -5/Waste | EMP discharged 7059 | -5/Waste | EMP discharged 7059 | -5/Waste | System corruption reached 30% 7093 | -5/Waste | Spotted C-40 Crusher 7097 | -5/Waste | Allies destroyed C-40 Crusher 7159 | -5/Waste | EMP discharged 7167 | -5/Waste | Build established: Tank 7252 | -5/Waste | Spotted C-40 Crusher 7257 | -5/Waste | Allies destroyed C-40 Crusher 7259 | -5/Waste | EMP discharged 7270 | -5/Waste | Spotted C-40 Crusher 7278 | -5/Waste | Allies destroyed C-40 Crusher 7359 | -5/Waste | EMP discharged 7400 | -5/Waste | Discovered new exit (range 10) 7412 | -5/Waste | Identified exit to Factory 7414 | -5/Waste | Entered Factory 7574 | -5/Factory | Build established: Scavenger-Tank 7904 | -5/Factory | Allied Derelicts emerged from ambush trap array 7941 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 8108 | -5/Factory | Lost 6 parts (2n3u1w) 8215 | -5/Factory | Discovered new exit (range 7) 8308 | -5/Factory | Build established: Scavenger-Mutant 8395 | -5/Factory | Identified exit to Factory 8399 | -5/Factory | Entered another Factory area 8399 | -4/Factory | Accompanied by 3 allies 8399 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8708 | -4/Factory | Garrison activated, responded to threat 8815 | -4/Factory | System corruption reached 10% 9183 | -4/Factory | Cargo convoy interrupted 9190 | -4/Factory | Spotted Executioner 9205 | -4/Factory | Released all parts (13) 9235 | -4/Factory | Lost 6 parts (3n1u2w) 9333 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 9420 | -4/Factory | Core integrity fell below 50% 9440 | -4/Factory | Core integrity fell below 20% 9445 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09416_ Destroyed VTOL Module. 09416_ S-27 Virus destroyed. 09420_ SL/XOMJJZOR,BW:SDJ/ H 09420_ Greatsword destroyed. 09422_ Flexi-carbon Leg destroyed. 09426_ Dropped Lrg. Storage Unit. 09426_ Field Propulsion Array destroyed. 09427_ Dropped Adv. Thermal Shield. 09427_ Adv. Transmission Jammer destroyed. 09427_ Adv. Cryofiber Web destroyed. 09428_ Slammed into P-70 Sage. 09429_ Pressure Siphon disabled. 09431_ Detecting system override signal. 09431_ S-27 Virus destroyed. 09437_ Field Propulsion Array destroyed. 09439_ S-27 Virus destroyed. 09442_ M 8Y4UOIMEHHKIYYEXVKV3RYDILQEADDI:OCTC 09443_ Triggered Tesla Bomb Trap. 09443_ A bubble of electromagnetic force engulfs the area. 09443_ Construction Platform disabled. Map ----- +----------------------------------------------------+ | ????????????# #????????????????? | | ????????????# %% #????????????????? | | ????????? / ! "%" #????????????????? | | ???????? # """ !#??#######???????? | | ????????????# """ #? #???????? | | ????????????# " " """ #? #???????? | | ????????????# "T" *%= # #???????? | | ??????????? + """ = # #???????? | | ?????????? # " #???????? | | ????????????+ ] # #???????? | | ????????????######## # #???????? | | ???????????????????# s s #? #???????? | | ???????????????????# s #? #???????? | | ???????????????????# s#??#######???????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #?????####???????? | | ???????????????????# #???? ???????? | | ?????????????????### ###?? ????????? | | ????????????###### #? ????????? | | ?????????? #?"""" ????????? | | ?????????? # """" ????????? | | ?????????? # """" ???????? | | ?????????? ; """" ???????? | | ?????????? # "" ??????? | | ?????????? @ # """" ?????? | | ?????????? #?"""" ????? | | ????????????### ## #? ?????? | | ??????????????# ?###########?? ???????? | | ??????????????????????????????######??????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 100 Energy Generation 19 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1350 Resistance: TH 30 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Heat Sink | -8/Recycling | Hacked Hvy. Armor Plating | -6/Factory | Hacked Imp. Arc Projector | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Hvy. Armor Plating | x1 | -6/Factory | Authchip Adv. Heat Sink | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ThrusterLegPick Manual? 0 Play Time 01:38:43 Cumulative 26.2 hours Start 2022.03.20 @ 16:54:41 End 2022.03.20 @ 19:57:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 36 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 159943f1-59e9-4e24-9b87-9aa2e5620e1b