Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.27 @ 15:50:17 Player: CrossedViper Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (436) 2180 Value Destroyed (24980) 24980 Prototype IDs (36) 720 Alien Tech Used (9) 1800 Bonus (13876) 13876 TOTAL SCORE: 53056 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 7744 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 240 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -108 Cogmind --------- Core Integrity 0/1600 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Matter Compressor (300) Heavy Wave Gun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Target Analyzer Quantum Capacitor Heavy Regenerative Plating Heavy Regenerative Plating Thermal Barrier > --- WEAPON ----------- Long-range Phase Cannon Long-range Phase Cannon Sigix Broadsword > --- INVENTORY -------- Reinforced Quantum Reactor Vortex Chain Reactor Experimental Cooling System Experimental Cooling System Improved Matter Compressor Experimental Targeting Computer Improved Weapon Cycler Experimental Phase Shifter Experimental Weapon Shielding Heavy Regenerative Plating Experimental Shock Absorption System Advanced Component Analysis Suite Core Regenerator Storm Laser Heavy Wave Gun Heavy Wave Gun Omega Cannon Ragnarok Missile Launcher Sigix Terminator Improved Plasma Cutter CR-A16's Pointy Stick [Rating: 210] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Hackware Ghost Barrier Protection Damper Plating Weapon Flak Gun Energy Gun Improved Heavy Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Omega Cannon Launcher Ragnarok Missile Launcher Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . 2 . . . . . . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Utility 13 | . . . . . 3 1 2 . . . . . . . . . . 1 2 . 2 . . 2 . Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Attached 356 | 6 2 1 2 4 8 18 5 4 26 5 34 13 13 . 7 12 9 8 21 39 8 31 49 8 23 Power 34 | 1 . 1 . . 1 2 . 1 2 . 3 2 1 . 1 . 1 1 1 2 . 4 8 1 1 Engine 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . . 1 1 . 1 2 . 3 . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . 2 1 . 1 . 1 1 1 2 . 4 8 1 1 Propulsion 46 | 2 . . . 2 . 3 . 1 2 . 8 4 . . 5 . 1 2 2 6 1 3 2 . 2 Treads 41 | 2 . . . . . 2 . . 2 . 8 4 . . 5 . 1 2 2 5 1 3 2 . 2 Leg 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 150 | 1 1 . 2 . 4 3 3 . 14 . 10 5 7 . 1 7 1 4 9 17 3 13 23 5 17 Device 82 | . 1 . . . 1 2 2 . 10 . 4 1 3 . . 6 . 1 4 8 2 9 17 3 8 Storage 13 | 1 . . 2 . . . . . . . 2 2 3 . . . . . 2 1 . . . . . Processor 6 | . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . 1 . 1 Hackware 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Protection 46 | . . . . . 3 1 . . 3 . 3 2 1 . 1 1 1 2 2 8 . 3 5 2 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 1 . . 2 3 10 2 2 8 5 13 2 5 . . 5 6 1 9 14 4 11 16 2 3 Energy Gun 38 | . . . . 1 1 . . 1 . . . 1 4 . . 5 3 . 3 9 3 1 6 . . Energy Cannon 23 | . . . . . . . . . . . . . . . . . . 1 4 3 1 6 5 1 2 Ballistic Gun 37 | 2 1 . . . 2 8 1 . 5 3 11 1 . . . . 1 . . . . 2 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Launcher 17 | . . . . 1 . 1 1 . 1 2 2 . 1 . . . 2 . 2 . . 1 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . Piercing Weapon 5 | . . . . . . 1 . . 2 . . . . . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . . 1 . . 2 . . 1 1 . . 5 . 2 3 7 . 4 8 . . Parts Lost 84 | . . . . 2 4 . 3 3 5 1 4 7 . . . . 1 . 8 6 3 4 11 1 21 Power 7 | . . . . . 1 . . . 1 . . . . . . . . . 2 . . . 2 . 1 Propulsion 8 | . . . . 2 . . . . . . . 1 . . . . 1 . . . 1 . 1 . 2 Utility 43 | . . . . . 1 . 3 2 4 1 1 3 . . . . . . 4 1 2 2 3 . 16 Weapon 26 | . . . . . 2 . . 1 . . 3 3 . . . . . . 2 5 . 2 5 1 2 Highest Loss Streak 20 | . . . . 1 3 . 1 2 4 1 2 7 . . . . 1 . 4 2 3 1 3 1 20 Average Slot Usage (%) 75 | . 95 100 100 93 83 88 76 70 82 84 96 58 57 58 58 57 58 79 78 81 75 80 71 60 64 Core 2 | . . 13 14 14 9 4 . 1 5 6 5 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 4 5 5 5 5 5 8 8 8 8 7 7 4 3 Treads 10 | . 28 28 28 16 . 3 6 6 6 6 22 11 11 11 11 11 10 13 9 8 7 8 6 4 6 Wheel 1 | . . . . . . 6 6 6 6 6 . . . . . . . . . . . . . . . Device 12 | . 9 14 8 . . 10 12 16 19 13 11 9 7 11 11 11 11 11 13 14 13 16 14 15 16 Storage 13 | . 14 14 19 28 18 15 13 13 13 13 15 11 13 11 11 11 11 10 13 14 13 13 13 12 11 Processor 5 | . . . . . . . . . 5 6 8 5 5 5 5 5 5 5 4 9 10 9 6 4 3 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 4 4 4 4 2 . . Protection 6 | . . . . . 20 17 10 2 5 11 7 5 5 5 5 5 5 6 4 5 4 4 7 11 10 Energy Gun 3 | . . . . 8 2 . . 1 . . . 4 4 5 5 4 4 12 9 6 3 1 1 4 3 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 4 3 3 10 4 1 8 Ballistic Gun 7 | . 28 28 28 16 13 21 18 13 16 18 22 1 . . . . . 5 1 . . 1 . . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 253 | 12 15 15 42 44 62 66 66 59 87 80 136 148 179 149 149 163 149 172 212 172 160 253 234 231 247 Greatest Support 160 | 40 40 40 40 40 30 30 28 28 28 28 112 140 140 140 140 140 140 123 145 145 135 155 160 85 160 Greatest Overweight (x) 3 | . . . 1 2 2 2 2 2 3 2 2 2 1 1 1 1 2 1 1 2 2 1 2 2 3 Average Overweight (x) 1 | . . . . 1 1 2 2 1 2 2 . . . 1 1 . 1 1 . . 1 1 1 1 1 Largest Inventory Capacity 28 | 6 6 6 16 16 16 16 16 16 16 16 26 26 28 20 20 20 20 20 28 28 28 28 28 28 28 Average Capacity 21 | 5 6 6 9 16 16 16 16 16 16 16 23 19 23 20 20 20 20 20 26 28 28 28 28 28 27 Most Carried 28 | 4 6 6 7 13 13 16 16 16 16 16 26 24 28 20 20 20 20 20 28 28 28 28 28 23 19 Average Carried 19 | 2 4 5 6 10 9 15 15 15 15 16 21 15 21 20 19 19 18 19 24 26 25 27 26 14 14 Final Capacity 28 | 6 6 6 16 16 16 16 16 16 16 16 26 20 20 20 20 20 20 20 28 28 28 28 28 28 4 Final Carried 28 | 2 5 6 7 11 13 16 16 16 16 16 24 20 20 20 16 19 18 20 25 28 28 28 22 20 2 Class Distribution -------------------- 22% | Scavenger-Tank 17% | Mutant 15% | Hauler-Mutant 14% | Scavenger-Mutant 13% | Hauler-Tank 5% | Alien-Mutant 3% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Hauler-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Hauler-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Hauler-Tank | -3/Research Scavenger-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 7752 | 276 46 152 . 47 308 364 88 462 379 323 1478 338 199 100 102 120 151 105 603 404 63 424 885 200 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26143 | 70 96 329 . 189 561 475 91 390 285 425 1687 1899 1947 386 1044 100 1588 210 2453 1213 639 2991 3372 1877 1826 Parts 1107 | 2 5 25 . 12 30 33 11 12 21 20 106 45 70 23 44 . 61 9 116 72 25 128 131 61 45 Haulers Intercepted 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . Recyclers Shooed 8 | . . 1 . . 3 1 . . . . . . . . . . . . . 1 1 . . . 1 Parts Field Recycled 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Retrieved Matter 28 | . . . . . . . . . 28 . . . . . . . . . . . . . . . . Parts Self-Destructed 226 | . . . . . . . . 10 1 15 . . . 21 43 93 43 . . . . . . . . Prevented 17 | . . . . . . . . 1 . . . . . . . 4 12 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 385 | . 2 9 . 6 8 12 4 6 2 14 33 6 24 7 20 1 22 2 32 15 6 38 68 26 22 Melee 7 | . . . . . . . . . 2 . . . . . . . . . . 4 . . . 1 . Guns 154 | . 2 9 . 2 8 8 2 6 . 4 22 3 16 7 20 1 11 2 8 2 1 . 5 15 . Cannons 94 | . . . . . . . . . . . . . . . . . . . 12 3 2 25 23 7 22 AOE 79 | . . . . 4 . 4 2 . . 10 11 . 4 . . . 6 . 6 . . 1 31 . . Classes Destroyed 24 | 1 1 1 . 1 3 2 . 1 3 . 1 1 1 . 1 1 1 . 1 . . 2 1 . 1 Worker 11 | . . . . . 1 . . . . . 1 . 2 . . . . 1 2 . 1 1 2 . . Builder 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . Recycler 10 | 1 . . . 1 4 1 . . . . 1 . 1 . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 5 | . . . . . . 1 . . . . . . . . . . . . . . . 1 3 . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Swarmer 79 | . . 3 . 4 4 7 3 . . 6 14 . . 3 14 . 4 . . . . . 12 5 . Saboteur 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Grunt 144 | . 2 6 . 2 . . . 5 . 7 9 . 19 1 5 . 8 . 13 7 . 11 23 14 12 Brawler 13 | . . . . . . . . . . . 1 . 1 . . . 3 . . . . . 2 3 3 Duelist 12 | . . . . . . . . 1 . . . . . . . . 2 . 1 . . 3 4 . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . Sentry 31 | . . . . . 3 1 1 . . 1 4 . 1 . 1 . 2 2 3 . . 3 7 . 2 Hunter 34 | . . . . . 1 2 . . . . 3 . 2 2 . . . . 4 . 4 11 2 1 2 Programmer 49 | . . . . . . 2 . . . . 2 . 1 1 . . 1 . 11 8 2 8 11 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Zionite 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 28 | 1 2 4 . 6 9 4 3 3 3 5 9 3 8 5 5 1 6 1 9 4 3 6 28 9 15 Combat Bots Only 20 | . 2 4 . 4 5 4 3 3 1 5 9 3 8 5 5 1 6 1 6 4 3 5 20 9 15 Max Kills in Single Turn 26 | 1 1 1 . 3 1 3 1 1 2 3 7 1 4 1 2 1 6 1 2 1 1 1 26 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 16 | . . . . 2 . 3 1 . . 3 7 . 4 . . . 6 . 2 . . 1 16 . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Damage Taken 44361 | . 292 316 . 340 790 606 179 680 928 619 2606 230 1491 459 1176 80 2162 202 3051 2719 651 4237 11915 2903 5729 Core 3758 | . 48 76 . 86 64 56 12 93 91 75 244 40 24 20 27 . 58 . 242 151 63 309 365 70 1544 Absorbed by Shields 461 | . . . . . . . . . 126 . 114 . . . . . . . . . . . 11 . 210 Reduced by Siege Mode 1171 | . . . . . . . . . . . . . 20 7 47 . 26 . 41 287 41 206 257 44 195 Core Remaining (%) 69 | 100 . . . 16 88 92 . . . 68 . . . . . . 58 100 . 69 . . 31 . . Volleys Fired 1371 | 4 10 21 . 13 39 27 5 22 18 24 69 21 48 11 27 3 31 11 81 82 29 201 296 150 128 Largest 4 | 2 2 2 . 2 2 3 3 3 3 3 4 4 1 1 1 1 2 4 4 2 1 1 2 1 3 Hottest 350 | 40 43 43 . 92 63 81 81 97 84 89 127 250 250 250 250 250 250 273 350 150 110 120 180 120 340 Shots Fired 1990 | 8 20 42 . 23 74 67 10 65 35 56 254 45 50 11 27 3 33 38 235 84 29 200 297 150 134 Gun 1195 | 8 20 42 . 20 73 60 8 65 34 48 251 45 44 11 27 3 22 32 147 45 17 14 49 110 . Cannon 721 | . . . . . . . . . . . . . . . . . . 6 70 39 12 184 236 40 134 Launcher 74 | . . . . 3 1 7 2 . 1 8 3 . 6 . . . 11 . 18 . . 2 12 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 649 | 8 20 42 . 10 61 60 8 64 34 48 251 33 . . . . . 8 . . . . 2 . . Thermal 1030 | . . . . 10 12 . . 1 . . . 12 44 11 27 2 22 30 202 39 12 91 231 150 134 Explosive 38 | . . . . 3 1 7 2 . 1 8 3 . . . . . . . . . . 2 11 . . Electromagnetic 272 | . . . . . . . . . . . . . 6 . . . 11 . 33 45 17 107 53 . . Entropic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hit Streak 52 | 5 10 8 . 5 12 8 9 17 10 8 17 15 35 7 17 4 17 10 29 26 11 14 52 21 31 Robot Miss Streak 10 | 1 2 3 . 4 3 4 1 5 8 4 5 5 6 9 10 3 10 1 3 1 2 6 3 2 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Secondary Targets 5 | . 1 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . Capacitor 819 | . . . . . . . . . . . . . . . . . . . . 36 29 198 281 150 125 Shots Hit Robots 1507 | 7 16 28 . 13 44 38 8 53 36 35 199 42 45 11 26 2 32 19 160 75 24 124 239 115 116 Core Hits 923 | 2 4 18 . 10 20 28 10 28 20 30 118 19 73 15 47 4 57 9 68 24 11 60 133 56 59 Critical Hits 121 | 1 . . . . . 2 . 1 1 1 11 3 . . . . . . 4 9 5 24 37 6 16 Critical Kills 40 | . . . . . . 2 . . . . 2 . . . . . . . 1 2 1 11 9 4 8 Critical Parts Destroyed 63 | 1 . . . . . . . 1 1 1 7 . . . . . . . 3 7 4 11 17 2 8 Melee Attacks 51 | . . . . . . 1 . . 17 . . . . . . . . . . 29 1 . 2 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Piercing 48 | . . . . . . 1 . . 17 . . . . . . . . . . 29 1 . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Damage Inflicted 82992 | 84 154 392 . 590 714 773 325 941 858 2159 5694 2357 3992 646 1610 240 3097 580 5884 2540 937 5893 33934 3526 5072 Guns 26553 | 84 154 384 . 153 679 538 148 941 378 558 4315 2357 2941 646 1610 240 1762 465 2831 967 441 304 1062 2595 . Cannons 20183 | . . . . . . . . . . . . . . . . . . 37 1727 1032 398 4243 6885 931 4930 Explosions 34493 | . . . . 429 33 222 177 . 76 1601 1323 . 997 . . . 1335 . 1326 . . 1317 25657 . . Melee 1243 | . . . . . . . . . 404 . . . . . . . . . . 445 98 . 296 . . Ramming 520 | . . 8 . 8 2 13 . . . . 56 . 54 . . . . 78 . 96 . 29 34 . 142 Kinetic 9184 | 84 154 384 . 57 591 538 148 922 378 558 4315 747 . . . . . 112 . . . . 196 . . Thermal 54058 | . . . . 96 88 . . 19 . . . 1610 3157 646 1610 240 2218 390 4565 1032 398 2469 27064 3526 4930 Explosive 10117 | . . . . 429 33 222 177 . 76 1601 1323 . . . . . . . . . . 939 5317 . . Electromagnetic 7870 | . . . . . . . . . . . . . 781 . . . 879 . 1319 967 441 2456 1027 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 296 | . . . . . . . . . . . . . . . . . . . . . . . 296 . . Piercing 947 | . . . . . . . . . 404 . . . . . . . . . . 445 98 . . . . Highest Corruption 22 | . . . . . . 3 . . . . 2 9 9 9 9 9 1 . 5 22 1 6 6 . . Average Corruption 7 | . . . . . . 3 . . . . 1 8 9 9 9 9 1 . 1 10 1 3 5 . . Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . 5 1 6 2 . . Effects 212 | . . . . . . 2 . . . . 9 17 37 20 32 1 1 . 2 70 1 19 1 . . Message Errors 42 | . . . . . . 1 . . . . . 3 9 3 5 1 1 . 1 14 1 3 . . . Matter Fused 44 | . . . . . . . . . . . . 5 9 6 4 . . . . 13 . 7 . . . Heat Flow Errors 25 | . . . . . . . . . . . 1 3 4 2 8 . . . . 6 . . 1 . . Energy Discharges 26 | . . . . . . 1 . . . . 2 1 3 3 5 . . . . 7 . 4 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Data Loss (minor) 20 | . . . . . . . . . . . 2 . 3 2 3 . . . . 8 . 2 . . . Data Loss (major) 7 | . . . . . . . . . . . . 1 4 . 1 . . . . 1 . . . . . Misfires 5 | . . . . . . . . . . . . 1 2 1 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Targeting Errors 31 | . . . . . . . . . . . 3 3 3 2 3 . . . 1 14 . 2 . . . Weapon Failures 5 | . . . . . . . . . . . 1 . . 1 1 . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4452 | . . . . 16 . . . . . 24 140 . 14 . . . 29 19 41 22 . 175 3862 17 93 Projectiles 300 | . . . . . . . . . . . . . . . . . . . 19 14 . 83 100 17 67 Explosions 3903 | . . . . 16 . . . . . 24 140 . 14 . . . 29 . 22 . . 92 3566 . . Melee 249 | . . . . . . . . . . . . . . . . . . 19 . 8 . . 196 . 26 Knockbacks 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 Impact 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2150 | . . . . 95 27 22 38 . . 82 58 . . . . . 3 . 91 . . 258 1471 . 5 Shots 31 | . . . . 3 1 2 1 . . 4 1 . . . . . 2 . 7 . . 3 7 . . Rammed 37 | . . 3 . 3 1 1 . . . . 6 . 4 . . . . 3 . 3 . . 3 . 10 Targets Rammed 39 | . . 3 . 3 1 1 . . . . 6 . 4 . . . . 3 . 3 . 1 4 . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Highest Temperature 645 | . 18 9 . 214 136 60 18 . 115 8 199 645 324 97 227 174 381 346 285 318 256 198 371 176 339 Average Temperature 88 | . 9 3 . 109 46 15 18 . 43 8 61 212 104 46 58 92 167 90 54 111 98 102 72 56 96 Received Heat Transfer 6603 | . 141 153 . 90 153 24 18 222 . 210 458 . 507 9 213 . 345 27 525 237 . 252 1476 405 1138 Effects 19 | . . . . 2 . . . . . . . 11 . . . . 1 1 . 2 . . 1 . 1 Shutdowns 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . 1 . . . . 1 . . 2 . . 1 . . Interference 5 | . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Siege Activations 47 | . . . . . . . . . . . . . 2 1 6 . 5 . 3 5 2 10 7 3 3 Total Turns 844 | . . . . . . . . . . . . . 39 8 100 . 51 . 65 126 15 101 142 86 111 Longest Duration 88 | . . . . . . . . . . . . . 20 8 25 . 15 . 32 37 10 24 59 43 88 Robots Corrupted 38 | . . . . . . . . . . . . . 4 . . . 3 . 4 6 3 12 6 . . Combat Hostiles 38 | . . . . . . . . . . . . . 4 . . . 3 . 4 6 3 12 6 . . Parts Fried 72 | . . . . . . . . . . . . . 2 . . . 9 . 15 13 3 23 7 . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Robots Melted 14 | . . . . . . . . . . . . 3 . . . . 2 . 2 1 . . 3 3 . Combat Hostiles 14 | . . . . . . . . . . . . 3 . . . . 2 . 2 1 . . 3 3 . Parts Melted 122 | . . . . . . . . . . . . 10 14 4 7 8 16 5 17 1 . 1 21 13 5 Heat Transferred 36233 | . . . . 185 200 . . 37 . . . 2400 4510 925 2375 350 3000 580 4580 777 225 1543 6979 4144 3423 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . 1 . . . 3 . 5 . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Peak Influence 2904 | 5 98 257 . 130 304 279 147 . . . 917 296 469 . . . . 228 612 400 387 788 2904 2451 2215 Initial 1754 | . 3 37 . . 50 46 14 . . . 109 281 18 . . . . 144 49 322 208 105 384 1754 1561 Average 425 | 3 27 159 . 43 154 136 69 . . . 513 183 160 . . . . 144 158 314 320 377 930 2074 1808 Maximum Alert Level 5 | . . 1 . . 1 1 . . . . 3 1 2 . . . . 1 2 2 1 3 5 5 5 Low Security (%) 40 | 100 100 84 . 100 64 70 100 . . . 14 23 76 . . . . 82 77 . 11 28 . . . Level 1 28 | . . 15 . . 35 29 . . . . 18 76 11 . . . . 17 11 98 88 25 1 . . Level 2 14 | . . . . . . . . . . . 32 . 12 . . . . . 10 1 . 41 34 . . Level 3 7 | . . . . . . . . . . . 34 . . . . . . . . . . 4 39 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 19 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . 14 46 1 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 53 78 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 1 . . 1 1 2 2 . . . 9 . 10 . . . 1 . 10 4 1 12 20 8 8 Investigation 10 | . . . . 1 . . 2 . . . 2 . 2 . . . . . 1 . . 1 1 . . Extermination 21 | . . . . . . 2 . . . . 2 . 1 . . . . . 5 3 . 4 4 . . Reinforcement 24 | . 1 . . . 1 . . . . . 3 . 4 . . . . . 3 1 1 6 4 . . Assault 23 | . . . . . . . . . . . 2 . . . . . 1 . 1 . . 1 2 8 8 Garrison 12 | . . . . . . . . . . . . . 3 . . . . . . . . . 9 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 2 . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 28 | . 2 . . . . . . . . . 2 . 3 . . 1 . . 1 1 8 3 6 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 622 | . 13 9 . 6 10 19 4 11 14 20 48 6 36 9 22 18 25 5 48 31 7 59 91 42 69 Peak Tracking Total 23 | . 11 3 . 4 7 5 3 3 3 5 9 2 10 5 5 13 10 2 6 5 3 7 15 17 23 Tactical Retreats 52 | . . . . . . 1 . 3 7 5 4 . 5 2 1 1 1 . 3 3 . 3 9 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 25 | . . . . . . . . . . . 2 . 2 . . 1 . 1 5 2 . 3 7 . 2 Indirectly 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 . . . . . 1 . 8 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 49 | . . . . 1 . . . . 1 . 2 . 1 . . 1 . 1 4 5 . 11 18 4 . Max in Single Turn 6 | . . . . 1 . . . . 1 . 1 . 1 . . 1 . 1 2 1 . 2 6 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 42 | . . . 1 1 3 5 3 . 1 . 4 . 5 . . 1 . 3 5 1 . 5 2 2 . Terminals 23 | . . . . . 3 5 1 . . . . . 2 . . . . 1 3 . . 4 2 2 . Fabricators 6 | . . . . . . . 1 . . . 2 . 1 . . . . 1 1 . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Total Hacks 115 | . . . 2 1 7 16 5 . 6 . 9 . 14 . . 1 . 11 11 1 . 26 3 2 . Successful 59 | . . . 2 1 2 7 1 . 6 . 6 . 8 . . 1 . 6 5 . . 13 . 1 . Failed 56 | . . . . . 5 9 4 . . . 3 . 6 . . . . 5 6 1 . 13 3 1 . Catastrophic 13 | . . . . . . 1 . . . . . . 1 . . . . 1 2 1 . 4 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . . . . . 7 12 1 . . . 5 . 4 . . . . 6 3 . . 11 . . . Terminals 70 | . . . . . 7 16 3 . . . . . 6 . . . . 7 7 . . 19 3 2 . Fabricators 11 | . . . . . . . 1 . . . 4 . 2 . . . . 2 2 . . . . . . Repair Stations 8 | . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . Recycling Units 6 | . . . . . . . 1 . . . 5 . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Terminal Hacks 30 | . . . 2 1 1 5 . . 6 . . . 1 . . 1 . 3 3 . . 6 . 1 . Record 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 7 | . . . . . . 1 . . 6 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Unreport Threat 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . 4 . 2 . . . . 1 2 . . . . . . Load Schematic 5 | . . . . . . . . . . . 2 . 1 . . . . 1 1 . . . . . . Build 4 | . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . Scan Component 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Repair 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 1 2 1 . . . 2 . 1 . . . . . . . . 2 . . . Terminals 6 | . . . . . 1 2 . . . . . . 1 . . . . . . . . 2 . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Operators 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 33 | . . . . . 3 5 2 . . . 3 . 5 . . . . 2 4 1 . 4 2 2 . Full Trace Events 5 | . . . . . . . 1 . . . . . 2 . . . . . . . . 1 1 . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 1 . . 6 . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . Matter 408 | . . . . . . . . . . . 204 . 102 . . . . . 102 . . . . . . Time 100 | . . . . . . . . . . . 50 . 25 . . . . . 25 . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Time 108 | . . . . . . . . . . . . . 52 . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 15 | . . . . . 1 . . . . . . . . . . . . . . . . . 6 . 8 Largest Group 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . 4 . 7 Highest-Rated Group 88 | . . . . . 10 10 . . . . . . . . . . . . . . . . 50 . 88 Highest-Rated Ally 15 | . . . . . 10 10 . . . . . . . . . . . . . . . . 15 . 15 Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . . . . . . . . . . . . . . 9 . 12 Total Damage 536 | . . . . . . . . . . . . . . . . . . . . . . . 302 . 234 Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . 1 1 1 . . . 1 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 20485 | 93 248 384 335 263 447 845 232 589 2114 527 1228 524 1060 464 791 1238 894 595 1568 1487 450 1869 1402 416 422 Spaces Moved 10156 | 62 130 187 198 114 189 590 170 436 1481 362 518 230 412 226 341 715 414 273 698 590 206 822 541 136 115 Core 38 | 29 . . . . . . . . . . . 8 . . . . . . . . . . . . 1 Treads 6818 | 33 130 187 198 83 . . . . 1 . 476 222 412 226 341 715 414 273 698 590 206 822 541 136 114 Legs 229 | . . . . 31 189 9 . . . . . . . . . . . . . . . . . . . Wheels 3071 | . . . . . . 581 170 436 1480 362 42 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 155 120 120 110 110 120 120 50 160 180 180 160 180 175 152 152 175 165 155 155 50 Average Speed 157 | 108 160 160 167 181 166 120 120 114 121 120 174 175 179 180 180 168 180 176 171 186 188 170 169 174 177 Slowest Speed 240 | 160 160 160 180 200 185 185 120 120 240 120 197 200 180 180 180 180 200 180 175 240 210 177 192 175 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 29 17 52 23 26 22 8 63 85 64 19 99 13 36 55 84 65 10 26 77 7 87 38 5 7 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 10 | . . 1 1 1 . . 1 1 2 1 2 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . . . . . . 1 1 . . . 1 1 1 1 . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 . . . . 1 1 1 . . . . 1 1 . . Scrap Searched 14 | . . . . . . . . 3 4 2 . . . 4 1 . . . . . . . . . . Spaces Dug 117 | . . . . . . 11 . . . . . . . . . . . 5 4 11 . 23 59 4 . Terrain Destroyed 1037 | . . . . 31 6 23 3 1 4 79 46 . 3 . . . 27 9 44 15 3 88 629 13 13 Melee 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Projectile 179 | . . . . . . . . 1 1 7 12 . . . . . . 9 29 15 3 41 36 12 13 AOE 856 | . . . . 31 6 22 3 . 3 72 34 . 3 . . . 27 . 15 . . 47 593 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total 13413 | 81 152 228 203 145 245 675 188 483 1725 408 696 304 615 254 439 750 504 362 882 866 266 1289 1002 329 322 Wait 992 | . 4 15 . 5 2 3 8 14 164 16 30 11 106 14 54 . 43 58 63 91 16 185 49 24 17 Move 10133 | 61 129 186 197 113 188 589 169 435 1480 361 518 229 411 225 340 714 413 272 697 589 205 821 541 135 115 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 9 5 1 2 6 7 18 1 3 8 1 16 18 23 2 5 7 4 5 10 9 5 16 18 2 2 Fast Attach 134 | . 1 1 . 1 2 3 2 3 10 . 18 11 5 . 2 4 1 2 8 21 1 15 19 . 4 Attach 139 | 6 . . . 2 5 8 1 1 6 . 5 2 4 . 4 6 6 3 8 10 7 9 19 8 19 Detach 41 | . . . . . . . . . . . 2 . 2 . . 5 1 . 3 9 1 3 4 8 3 Swap 92 | . 1 . 2 1 1 7 2 . 10 5 11 . 4 . 1 2 2 3 5 8 . 7 20 . . Drop 196 | 1 2 1 2 1 . 18 . 5 14 1 21 12 8 2 6 9 3 3 7 15 1 27 28 1 8 Fire 1371 | 4 10 21 . 13 39 27 5 22 18 24 69 21 48 11 27 3 31 11 81 82 29 201 296 150 128 Melee 49 | . . . . . . 1 . . 15 . . . . . . . . . . 29 1 . 2 1 . Ram 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Crush 34 | . . 3 . 3 . . . . . . 6 . 4 . . . . 3 . 3 . 1 3 . 8 Escape Stasis 25 | . . . . . . . . . . . . . . . . . . 2 . . . 4 3 . 16 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 6) 342 | -10/Materials | Entered Mines 407 | -10/Mines | Discovered new exit (range 5) 513 | -10/Mines | Learned location of Storage (-9) 554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 554 | -10/Mines | Discovered new exit (range 5) 726 | -10/Mines | Entered Exiles 766 | -10/Exiles | Met 8R-AWN 792 | -10/Exiles | Met EX-HEX 869 | -10/Exiles | Met EX-DEC 989 | -10/Exiles | Learned location of Zion (-6) 1039 | -10/Exiles | Discovered new exit (range 12) 1061 | -10/Exiles | Entered Mines 1072 | -9/Mines | Met a Derelict bent on vengeance 1073 | -9/Mines | Met a Derelict shopkeep closing up shop 1128 | -9/Mines | Core integrity fell below 50% 1275 | -9/Mines | Core integrity fell below 20% 1315 | -9/Mines | Discovered new exit (range 7) 1324 | -9/Mines | Entered Materials 1324 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1464 | -8/Materials | Lost 3 parts (1p1u1w) 1688 | -8/Materials | Discovered new exit (range 9) 1771 | -8/Materials | Entered Factory 1771 | -7/Factory | Accompanied by 1 ally 1771 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1893 | -7/Factory | Identified exit to Factory 2436 | -7/Factory | Build established: Tank 2616 | -7/Factory | Entered another Factory area 2616 | -6/Factory | Evolved 2 slots: Utility x2 2641 | -6/Factory | Hacking Suite fried by hacking feedback 2759 | -6/Factory | Discovered new exit (range 11) 2848 | -6/Factory | Entered Lower Caves 3074 | -6/Lower Caves | Build established: Scavenger-Tank 3277 | -6/Lower Caves | Spotted B-75 Beast 3430 | -6/Lower Caves | Discovered new exit (range 7) 3431 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3437 | -6/Lower Caves | Entered Zion 3569 | -6/Zion | Build established: Mutant 3630 | -6/Zion | Found Prototype Device 3630 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 3726 | -6/Zion | Found Prototype Energy Gun 3762 | -6/Zion | Learned Factory garrison access intel 3860 | -6/Zion | Given the Hacking Drone Bay 3861 | -6/Zion | Found Prototype Device 3940 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4158 | -6/Zion | Found CR-A16's Pointy Stick 4168 | -6/Zion | Identified Hacking Drone Bay 4912 | -6/Zion | Discovered new exit (range 15) 4976 | -6/Zion | Attacked by Zionites 5230 | -6/Zion | Spotted 1B-Q47(B) 5342 | -6/Zion | Destroyed 1B-Q47(B) 5353 | -6/Zion | Lost 4 parts (1p3u) 5376 | -6/Zion | Spotted JT-ZYR(B) 5391 | -6/Zion | Destroyed JT-ZYR(B) 5551 | -6/Zion | Entered Proximity Caves 5562 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5728 | -5/Proximity Caves | Learned location of Armory (-4) 5855 | -5/Proximity Caves | Build established: Scavenger-Tank 6063 | -5/Proximity Caves | Discovered new exit (range 9) 6078 | -5/Proximity Caves | Entered Factory 6078 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6079 | -5/Factory | Loaded intel: 4 garrison access locations 6366 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 6642 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 6739 | -5/Factory | Build established: Scavenger-Gunner 6843 | -5/Factory | Destroyed 9 combat bots 7061 | -5/Factory | Build established: Scavenger-Tank 7099 | -5/Factory | Discovered new exit (range 10) 7278 | -5/Factory | First assault squad dispatched 7306 | -5/Factory | Sucked down chute 7306 | -5/Factory | Entered Waste 7320 | -5/Waste | Spotted C-40 Crusher 7321 | -5/Waste | EMP discharged 7342 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7345 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7348 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7351 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7354 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7356 | -5/Waste | Destroyed C-40 Crusher 7374 | -5/Waste | Found Damper Plating 7375 | -5/Waste | Spotted C-40 Crusher 7385 | -5/Waste | Lost 7 parts (1n3u3w) 7389 | -5/Waste | Identified Storm Laser 7396 | -5/Waste | Spotted C-40 Crusher 7403 | -5/Waste | Destroyed C-40 Crusher 7421 | -5/Waste | EMP discharged 7429 | -5/Waste | Destroyed C-40 Crusher 7451 | -5/Waste | Found Damper Plating 7454 | -5/Waste | Found Damper Plating 7482 | -5/Waste | Spotted C-40 Crusher 7510 | -5/Waste | Spotted C-40 Crusher 7521 | -5/Waste | EMP discharged 7521 | -5/Waste | Destroyed C-40 Crusher 7528 | -5/Waste | Spotted C-40 Crusher 7534 | -5/Waste | Destroyed C-40 Crusher 7538 | -5/Waste | Destroyed C-40 Crusher 7549 | -5/Waste | Found Damper Plating 7578 | -5/Waste | Found Damper Plating 7621 | -5/Waste | EMP discharged 7721 | -5/Waste | EMP discharged 7785 | -5/Waste | Discovered new exit (range 12) 7821 | -5/Waste | EMP discharged 7830 | -5/Waste | Entered Factory 7868 | -5/Factory | Identified exit to Upper Caves 7961 | -5/Factory | Repaired Hcp. Storage Unit 8117 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 8571 | -5/Factory | Discovered new exit (range 5) 8578 | -5/Factory | Garrison activated, responded to threat 8674 | -5/Factory | Build established: Hauler-Tank 8782 | -5/Factory | Destroyed 8 combat bots 8890 | -5/Factory | Entered Upper Caves 8913 | -5/Upper Caves | Identified exit to Upper Caves 9116 | -5/Upper Caves | Build established: Scavenger-Tank 9354 | -5/Upper Caves | Entered another Upper Caves area 9363 | -5/Upper Caves | Learned location of 1 exit from Factory 9440 | -5/Upper Caves | Discovered new exit (range 10) 9797 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10119 | -5/Upper Caves | Discovered new exit (range 2) 10120 | -5/Upper Caves | Encountered a Warlord checkpoint 10145 | -5/Upper Caves | Entered Warlord 10204 | -5/Warlord | System corruption cleaned by Quarantine Array 10463 | -5/Warlord | Build established: Scavenger-Mutant 10851 | -5/Warlord | Visited the Vortex Lab 10857 | -5/Warlord | Found Prototype Energy Gun 10857 | -5/Warlord | Identified Vortex Shotgun 10860 | -5/Warlord | Found Vortex Shotgun 10864 | -5/Warlord | Warlord's base attacked by MAIN.C 10867 | -5/Warlord | Found Prototype Energy Gun 10867 | -5/Warlord | Identified Vortex Rifle 10870 | -5/Warlord | Found Vortex Rifle 11024 | -5/Warlord | Met Warlord 11054 | -5/Warlord | Found Prototype Reactor 11059 | -5/Warlord | Found Prototype Device 11072 | -5/Warlord | Found Prototype Device 11074 | -5/Warlord | Identified Thermal Barrier 11075 | -5/Warlord | Identified Exp. Phase Shifter 11084 | -5/Warlord | Found Prototype Hackware 11214 | -5/Warlord | Warlord forces counterattacked 11296 | -5/Warlord | Spotted Striker 11299 | -5/Warlord | Spotted Executioner 11308 | -5/Warlord | Destroyed Executioner 11361 | -5/Warlord | Discovered new exit (range 15) 11364 | -5/Warlord | Spotted Striker 11383 | -5/Warlord | Entered Proximity Caves 11388 | -4/Proximity Caves | Build established: Hauler-Tank 11413 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11890 | -4/Proximity Caves | Learned location of 1 exit from Research 12008 | -4/Proximity Caves | Spotted B-86 Titan 12021 | -4/Proximity Caves | Destroyed B-86 Titan 12125 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12272 | -4/Proximity Caves | Discovered new exit (range 2) 12277 | -4/Proximity Caves | Entered Factory 12277 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12278 | -4/Factory | Identified exit to Research 12534 | -4/Factory | Build established: Scavenger-Tank 12586 | -4/Factory | Found Quantum Capacitor 12590 | -4/Factory | Found Quantum Capacitor 12654 | -4/Factory | Repaired Hvy. Treads 12724 | -4/Factory | Identified Ghost Barrier 12726 | -4/Factory | Identified exit to Upper Caves 12726 | -4/Factory | Identified exit to Extension 12726 | -4/Factory | Identified exit to Armory 12872 | -4/Factory | Entered Research 12872 | -3/Research | Evolved 2 slots: Utility x2 12873 | -3/Research | Identified exit to Research 13090 | -3/Research | Fabricated Hcp. Storage Unit (x1) 13404 | -3/Research | Build established: Hauler-Tank 14106 | -3/Research | Identified exit to Testing 14266 | -3/Research | Found Prototype Processor 14266 | -3/Research | Identified Exp. Target Analyzer 14310 | -3/Research | Spotted B-86 Titan 14410 | -3/Research | First assault squad dispatched 14440 | -3/Research | Entered Testing 14460 | -3/Testing | Lost 4 parts (1p2u1w) 14581 | -3/Testing | Found Prototype Launcher 14583 | -3/Testing | Found Prototype Device 14584 | -3/Testing | Identified Exp. Shock Absorption System 14873 | -3/Testing | Build established: Scavenger-Mutant 15005 | -3/Testing | System corruption reached 10% 15280 | -3/Testing | Identified Vortex Chain Reactor 15283 | -3/Testing | Identified Ragnarok Missile Launcher 15659 | -3/Testing | Found Prototype Energy Cannon 15660 | -3/Testing | Identified Hpw. Disruptor Cannon 15797 | -3/Testing | Discovered exit to Research (range 7) 15850 | -3/Testing | Found Prototype Ballistic Cannon 15927 | -3/Testing | Entered Research 15927 | -2/Research | Warlord forces began assault on 0b10 15927 | -2/Research | Evolved 2 slots: Utility x2 16037 | -2/Research | Research machine network offline 16106 | -2/Research | Lost 3 parts (1n2u) 16144 | -2/Research | Discovered new exit (range 7) 16159 | -2/Research | Identified exit to Quarantine 16377 | -2/Research | Entered Quarantine 16596 | -2/Quarantine | Found Alien Artifact 16745 | -2/Quarantine | Build established: Hauler-Mutant 16967 | -2/Quarantine | Found Alien Artifact 16979 | -2/Quarantine | Discovered new exit (range 16) 17002 | -2/Quarantine | Identified Omega Cannon 17032 | -2/Quarantine | Cryocooling Duct disabled 17047 | -2/Quarantine | Ambient heat levels rising (+20) 17047 | -2/Quarantine | Non-combat units ordered to evacuate 17378 | -2/Quarantine | Found Hvy. Reactive Plating 17412 | -2/Quarantine | First assault squad dispatched 17553 | -2/Quarantine | Spotted Alpha 7 17578 | -2/Quarantine | Destroyed Alpha 7 17600 | -2/Quarantine | Found Prototype Processor 17620 | -2/Quarantine | Found Alien Launcher 17724 | -2/Quarantine | Found Alien Artifact 17770 | -2/Quarantine | Identified Core Reset Matrix 17770 | -2/Quarantine | Identified Phase Redirector 17770 | -2/Quarantine | Identified Subatomic Replicator 17770 | -2/Quarantine | Identified Sigix Terminator 17770 | -2/Quarantine | Identified Exp. Targeting Computer 18028 | -2/Quarantine | Found Alien Slashing Weapon 18028 | -2/Quarantine | Identified Sigix Broadsword 18125 | -2/Quarantine | Spotted Fortress 18239 | -2/Quarantine | Discovered new exit (range 5) 18246 | -2/Quarantine | Entered Section 7 18248 | -2/Section 7 | Spotted S7 Guard 18270 | -2/Section 7 | Destroyed S7 Guard 18277 | -2/Section 7 | Found Prototype Protection 18277 | -2/Section 7 | Identified Hvy. Regenerative Plating 18299 | -2/Section 7 | Used Core Reset Matrix 18303 | -2/Section 7 | Sensed 19 artifacts in vicinity 18306 | -2/Section 7 | Found Core Membrane 18306 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 18423 | -2/Section 7 | Found Integrated Dissipator 18423 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18527 | -2/Section 7 | First assault squad dispatched 18560 | -2/Section 7 | Spotted B-90 Cyclops 18569 | -2/Section 7 | Garrison activated, responded to threat 18601 | -2/Section 7 | Lost 3 parts (2u1w) 18785 | -2/Section 7 | Spotted S7 Guard 18815 | -2/Section 7 | Destroyed S7 Guard 18846 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 18848 | -2/Section 7 | Found Integrated Singularity Reactor 18848 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18851 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18868 | -2/Section 7 | Found Hvy. Regenerative Plating 19108 | -2/Section 7 | Garrison activated, responded to threat 19117 | -2/Section 7 | Spotted S7 Guard 19220 | -2/Section 7 | Destroyed S7 Guard 19232 | -2/Section 7 | Found Hvy. Regenerative Plating 19247 | -2/Section 7 | Found Core Regenerator 19385 | -2/Section 7 | Destroyed 20 combat bots 19427 | -2/Section 7 | Found Integrity Redistributor 19433 | -2/Section 7 | Garrison activated, responded to threat 19449 | -2/Section 7 | Spotted Alpha 7 19453 | -2/Section 7 | Spotted Alpha 7 19517 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-370) 19518 | -2/Section 7 | Core integrity fell below 50% 19548 | -2/Section 7 | Lost 3 parts (2p1w) 19554 | -2/Section 7 | Found Integrity Redistributor 19564 | -2/Section 7 | Emitted hypermatrix ping 19569 | -2/Section 7 | Assembled emerged from beneath the floor 19581 | -2/Section 7 | High security lockdown imminent 19609 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 19611 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-249) 19627 | -2/Section 7 | Fired Sigix Terminator 19627 | -2/Section 7 | Destroyed Alpha 7 19627 | -2/Section 7 | Destroyed Alpha 7 19627 | -2/Section 7 | Discovered new exit (range 10) 19627 | -2/Section 7 | Spotted B-90 Cyclops 19627 | -2/Section 7 | Destroyed B-90 Cyclops 19648 | -2/Section 7 | Destroyed 18 combat bots 19648 | -2/Section 7 | Entered Access 19648 | -1/Access | Evolved 2 slots: Utility x2 19722 | -1/Access | Identified exit to Command 19794 | -1/Access | Destroyed 9 combat bots 19841 | -1/Access | High security lockdown imminent 19872 | -1/Access | Destroyed 7 combat bots 19893 | -1/Access | Build established: Alien-Mutant 19921 | -1/Access | High security lockdown engaged 20050 | -1/Access | Spotted B-99 Colossus 20050 | -1/Access | Spotted B-99 Colossus 20064 | -1/Access | Entered Command 20156 | -1/Command | High security lockdown imminent 20236 | -1/Command | High security lockdown engaged 20428 | -1/Command | Spotted Investigator 20440 | -1/Command | Spotted Executioner 20440 | -1/Command | Spotted Executioner 20440 | -1/Command | Spotted Striker 20451 | -1/Command | Destroyed 15 combat bots 20461 | -1/Command | Scanned by Researcher 20476 | -1/Command | Core integrity fell below 50% 20478 | -1/Command | Emitted hypermatrix ping 20480 | -1/Command | Core integrity fell below 20% 20483 | -1/Command | Assembled emerged from beneath the floor 20486 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 20478_ I-47 Archangel suffers critical hit. 20478_ Striker stasis bubble bursts. 20479_ Detected hypermatrix ping. 20479_ G-73 Enforcer stasis bubble bursts. 20479_ G-73 Enforcer stasis bubble strength at 39. 20480_ G-73 Enforcer stasis bubble strength at 16. 20480_ Held in stasis. 20480_ Investigator is analyzing... 20481_ Penetrated by Slug. 20481_ Slug penetrates Striker. 20481_ Slug penetrates G-73 Enforcer. 20481_ Slug penetrates Wall. 20481_ G-73 Enforcer stasis bubble bursts. 20483_ Assembled emerge from beneath the floor. 20483_ Striker sneak attacks. 20483_ as-10131 destroyed. 20483_ Executioner knocked back. 20483_ as-42090 held in stasis. 20483_ Slammed into B-74 Champion. 20485_ G-73 Enforcer stasis bubble strength at 177. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????"#????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????" 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Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Core Membrane Integrated Dissipator Subatomic Replicator Integrated Singularity Reactor Integrity Redistributor Core Regenerator Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed LinearScanPod Manual? 0 Play Time 02:43:07 Cumulative 350.3 hours Start 2021.02.27 @ 12:40:14 End 2021.02.27 @ 15:50:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 269 Adventurer 0 Explorer 7 Win Type - Total 11 Types 3/1/7/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a1ee017-e4dd-4326-a1e3-9e9fe5207a12