Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.28 @ 22:10:58 Player: BombSite_A Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (639) 639 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 4272 Bonus ------- High Alert Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 250/300 Energy 715/715 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY (4) ------ Medium Storage Unit Compact Battery Advanced Sensor Array Hardlight Generator > --- WEAPON (3) ------- Shock Rifle YOLO Cannon > --- INVENTORY (8) ---- Nuclear Core Nuclear Core Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Signal Interpreter Electrolaser Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Compact Battery Advanced Sensor Array Hardlight Generator > --- WEAPON ----------- Shock Rifle YOLO Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Improved Carbon-fiber Leg Advanced Signal Interpreter Electrolaser Light Assault Rifle [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon YOLO Cannon Energy Gun Heavy Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . . 2 Weapon 1 | . . . . . 1 . Parts Attached 40 | 6 1 . 12 1 15 5 Power 7 | 1 . . 1 1 4 . Engine 5 | 1 . . 1 1 2 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 14 | 2 . . 6 . 3 3 Treads 2 | . . . . . 2 . Leg 12 | 2 . . 6 . 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 . . . 5 2 Device 4 | . 1 . . . 1 2 Storage 4 | 1 . . . . 3 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 . . 5 . 3 . Energy Gun 4 | . . . 2 . 2 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 4 | 2 . . 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 4 | . . . . 1 3 . Power 2 | . . . . . 2 . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon 1 | . . . . . 1 . Highest Loss Streak 3 | . . . . 1 3 . Average Slot Usage (%) 89 | . 97 100 93 83 87 84 Engine 11 | . 14 14 13 14 8 7 Core 3 | . . . . . 7 7 Treads 8 | . . . . . 18 3 Leg 22 | . 28 28 26 28 18 18 Device 7 | . 11 14 14 12 . 15 Storage 15 | . 14 14 14 14 17 15 Energy Gun 5 | . . . 9 . 7 7 Energy Cannon 7 | . . . 3 14 9 7 Ballistic Gun 6 | . 28 28 10 . . . Naked Turns . | . . . . . . . Heaviest Build 52 | 12 13 13 26 26 46 52 Greatest Support 96 | 20 20 20 60 60 60 96 Greatest Overweight (x) 8 | 3 . . 8 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 8 8 Average Capacity 6 | 5 6 6 6 6 6 8 Most Carried 8 | 6 6 6 6 6 8 8 Average Carried 5 | 2 5 6 5 5 5 7 Final Capacity 8 | 6 6 6 6 6 8 8 Final Carried 8 | 6 6 6 6 5 8 8 Class Distribution -------------------- 56% | Mutant 43% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 594 | 235 99 . . 122 138 . Remotely . | . . . . . . . Salvage Created 552 | . 137 . . 14 401 . Parts 38 | . 9 . . 3 26 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 16 | . 5 . . 2 9 . Guns 7 | . 5 . . . 2 . Cannons 4 | . . . . 1 3 . AOE 5 | . . . . 1 4 . Classes Destroyed 11 | . 3 . . 1 7 . Worker 2 | . . . . . 2 . Builder 2 | . . . . . 2 . Tunneler 1 | . . . . 1 . . Hauler 1 | . . . . . 1 . Recycler 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 5 | . 3 . . 2 . . Grunt 6 | . 2 . . . 4 . Duelist 1 | . . . . . 1 . Sentry 3 | . . . . . 3 . Hunter 1 | . . . . . 1 . Best Kill Streak 5 | . 5 . . 3 5 . Combat Bots Only 4 | . 4 . . 2 3 . Max Kills in Single Turn 3 | . 1 . . 2 3 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 921 | . 210 . . 150 561 . Core 240 | . 23 . . 53 164 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . . . 69 70 . Volleys Fired 40 | . 16 . . 8 16 . Largest 2 | . 2 . . 1 2 . Hottest 155 | . 40 . . 100 155 . Shots Fired 65 | . 32 . . 8 25 . Gun 44 | . 32 . . . 12 . Cannon 21 | . . . . 8 13 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 32 | . 32 . . . . . Thermal 32 | . . . . 8 24 . Explosive . | . . . . . . . Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 6 | . 6 . . 1 4 . Robot Miss Streak 4 | . 4 . . 4 3 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 30 | . 17 . . 1 12 . Core Hits 29 | . 10 . . 3 16 . Critical Hits 3 | . 1 . . 1 1 . Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3060 | . 196 . . 504 2360 . Guns 290 | . 196 . . . 94 . Cannons 953 | . . . . 106 847 . Explosions 1794 | . . . . 398 1396 . Melee . | . . . . . . . Ramming 23 | . . . . . 23 . Kinetic 196 | . 196 . . . . . Thermal 2841 | . . . . 504 2337 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 298 | . . . . 49 249 . Projectiles 103 | . . . . . 103 . Explosions 195 | . . . . 49 146 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 207 | . . . . . 207 . Shots 4 | . . . . . 4 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 233 | . . . . 20 233 . Average Temperature 71 | . . . . 10 78 . Received Heat Transfer 108 | . 54 . . . 54 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 2575 | . . . . 480 2095 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 547 | . 202 78 . 90 547 183 Initial 183 | . . 78 . . 35 183 Average 107 | . 67 78 . 13 159 183 Maximum Alert Level 2 | . 1 . . . 2 . Low Security (%) 82 | 100 84 100 . 100 72 100 Level 1 5 | . 15 . . . 6 . Level 2 11 | . . . . . 20 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . . 4 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 27 | . 9 . . 4 14 . Peak Tracking Total 7 | . 7 . . 3 3 . Tactical Retreats 5 | . 2 . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . . 4 . Max in Single Turn 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 5 | . . . 5 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . . . 50 . . . Successful 50 | . . . 50 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 50 | . . . 50 . . . Record 49 | . . . 49 . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 1953 | 70 204 18 428 332 861 40 Spaces Moved 1578 | 45 129 16 353 326 681 28 Core 19 | 10 . . 9 . . . Treads . | . . . . . . . Legs 1559 | 35 129 16 344 326 681 28 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 Average Speed 99 | 123 120 120 113 90 90 103 Slowest Speed 450 | 200 120 120 450 90 90 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 24 5 71 68 47 1 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . . Spaces Dug . | . . . . . . . Terrain Destroyed 280 | . . . . 135 145 . Melee . | . . . . . . . Projectile 9 | . . . . 5 4 . AOE 271 | . . . . 130 141 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1861 | 56 150 15 380 341 879 40 Wait 147 | . 1 . . 3 143 . Move 1572 | 44 128 15 352 325 680 28 Hop . | . . . . . . . Pick Up 25 | 6 2 . 2 1 12 2 Fast Attach 27 | 6 1 . 10 . 8 2 Attach 13 | . . . 2 1 7 3 Detach 9 | . . . 1 1 4 3 Swap . | . . . . . . . Drop 27 | . 2 . 13 2 8 2 Fire 40 | . 16 . . 8 16 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 9) 275 | -10/Materials | Entered Mines 286 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 287 | -10/Mines | Discovered new exit (range 5) 293 | -10/Mines | Entered Exiles 331 | -10/Exiles | Met 8R-AWN 348 | -10/Exiles | Build established: Mutant 352 | -10/Exiles | Met EX-HEX 396 | -10/Exiles | Met EX-DEC 425 | -10/Exiles | Learned location of Zion (-7) 474 | -10/Exiles | Met EX-BIN 496 | -10/Exiles | Aligned with FarCom system 497 | -10/Exiles | Given EX-Vault access code 553 | -10/Exiles | Opened EX-Vault 574 | -10/Exiles | Found Potential Leg 578 | -10/Exiles | Found Potential Leg 592 | -10/Exiles | Found YOLO Cannon 653 | -10/Exiles | Warned to stay clear of 0b10 Research branches 711 | -10/Exiles | Discovered new exit (range 14) 721 | -10/Exiles | Stole two prototypes: Potential Leg, YOLO Cannon 721 | -10/Exiles | Entered Mines 1036 | -9/Mines | Discovered new exit (range 13) 1053 | -9/Mines | Entered Materials 1053 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 1349 | -8/Materials | Build established: Skirmisher 1749 | -8/Materials | Lost 3 parts (2p1w) 1896 | -8/Materials | Discovered new exit (range 16) 1914 | -8/Materials | Entered Factory 1914 | -7/Factory | Evolved 2 slots: Utility x2 1916 | -7/Factory | FarCom data flow suspended 1954 | -7/Factory | Self-destructed Last Messages --------------- 01870_ U-05 Engineer lays Concrete. 01871_ U-05 Engineer builds a Wall. 01872_ U-05 Engineer lays Concrete. 01878_ U-05 Engineer builds a Wall. 01878_ U-05 Engineer lays Concrete. 01896_ EXIT=FOUND 01897_ Kicked K-01 Serf out of the way. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 01914_ Receiving FarCom transmissions... 01916_ FARCOM_MSG: Not cool, anonymous tester bot. We've taken inventory and discovered your thievery. Let's see how you like having parts stolen! 01916_ FarCom data flow suspended. 01929_ Dropped Lgt. Treads. 01941_ Acquired Imp. Carbon-fiber Leg. 01944_ R-06 Scavenger collects Lgt. Treads. 01946_ Acquired Imp. Carbon-fiber Leg. 01949_ R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????? ???? | | ????????????????????????????????? #?? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | | ???????????????????############## #?? | | ???????????????????# # #?? | | ???????????????????# # #?? | | ???????????????????# """"""""" # #?? | | ???????????????????# # #?? | | ???????????????????#= # #?? | | ???????????????????#== | + #?? | | ???????????????????#== @ # #?? | | ???????????????????# r # #?? | | ???????????????????# " " # #?? | | ???????????????????# "R" #######?? | | ???????????????????# """ #???????? | | ???????????????????# = #???????? | | ???????????????????#####+########???????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed GhostMomentumBattery Manual? 0 Play Time 00:47:35 Cumulative 8.6 hours Start 2021.11.27 @ 21:36:52 End 2021.11.28 @ 22:10:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 8 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 514681cb-c268-4089-9636-75e6c17939b6