Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 22:04:42 Player: Arcismati Result: Destroyed by Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (3221) 3221 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 7571 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/1000 Matter 13/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Armored Exoskeleton Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Target Analyzer Core Analyzer Improved Weapon Shielding > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Light Fission Core Nuclear Pulse Thruster Power Amplifier Core Analyzer Energy Filter Energy Filter Improved Particle Charger Launcher Loader ECM Suite Improved Weapon Shielding Shield Generator Component Analysis Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Autogun Gauss Rifle Heavy Rocket Launcher [Rating: 63] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Power Shielding Weapon Antimatter Cannon Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . . . 1 1 1 Utility 5 | . . 1 2 . 1 1 Weapon 1 | . . 1 . . . . Parts Attached 109 | 9 5 19 8 37 25 6 Power 16 | 2 1 3 1 4 5 . Engine 13 | 2 1 3 1 2 4 . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 37 | 2 3 8 2 10 7 5 Treads 6 | . . . 2 3 . 1 Leg 21 | 2 3 8 . 6 2 . Wheel 3 | . . . . . 3 . Hover . | . . . . . . . Flight 7 | . . . . 1 2 4 Utility 28 | 3 1 3 3 12 5 1 Device 14 | 2 . 2 2 6 1 1 Storage 2 | 1 1 . . . . . Processor 6 | . . . . 3 3 . Hackware . | . . . . . . . Protection 6 | . . 1 1 3 1 . Artifact . | . . . . . . . Weapon 28 | 2 . 5 2 11 8 . Energy Gun 5 | . . 2 1 2 . . Energy Cannon 5 | . . . . 3 2 . Ballistic Gun 7 | 2 . 1 1 3 . . Ballistic Cannon 6 | . . 2 . 2 2 . Launcher 4 | . . . . 1 3 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 1 2 . Parts Lost 48 | . . 5 2 22 16 3 Power 9 | . . 1 . 5 3 . Propulsion 14 | . . 1 . 6 5 2 Utility 12 | . . 1 . 7 4 . Weapon 13 | . . 2 2 4 4 1 Highest Loss Streak 7 | . . 3 1 7 5 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 100 91 97 80 72 10 Engine 8 | . 14 10 9 5 7 . Treads 6 | . . . 16 11 5 . Leg 8 | . 28 21 1 3 2 . Wheel 1 | . . . . . 3 . Device 12 | . 14 13 27 14 5 . Storage 7 | . 14 11 9 7 5 . Processor 6 | . . . . 4 18 4 Protection 4 | . . 1 9 6 4 . Energy Gun 2 | . . 10 4 2 . . Energy Cannon 1 | . . . . 2 1 . Ballistic Gun 8 | . 28 11 11 6 3 . Ballistic Cannon 7 | . . 10 9 8 8 . Peak Build Rating 63 | 9 9 18 25 41 63 18 Average Rating 27 | 5 7 14 21 31 44 10 On Entrance 14 | . 7 9 18 25 26 15 Naked Turns 33 | . . . . . . 33 Heaviest Build 84 | 14 47 59 64 75 84 15 Greatest Support 70 | 20 20 20 40 60 48 70 Greatest Overweight (x) 19 | 2 2 2 3 5 19 4 Average Overweight (x) 1 | . 1 2 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 Average Capacity 18 | 7 19 20 20 20 19 5 Most Carried 20 | 6 18 20 20 20 20 5 Average Carried 14 | 3 12 17 17 16 14 3 Final Capacity 20 | 8 20 20 20 20 5 5 Final Carried 20 | 6 18 20 18 13 5 3 Class Distribution -------------------- 31% | Mutant 19% | Skirmisher 16% | Scavenger-Gunner 12% | Gunner 9% | Scavenger-Mutant 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2773 | 229 251 342 565 804 582 . Remotely . | . . . . . . . Salvage Created 2925 | 44 171 569 666 865 610 . Parts 167 | 5 15 39 35 53 20 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 9 | 1 . 1 2 1 2 2 Parts Field Recycled 2 | . . . . . . 2 Retrieved Matter 12 | . . . . . . 12 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 75 | . 5 18 19 20 13 . Guns 33 | . 5 12 10 6 . . Cannons 41 | . . 6 9 13 13 . AOE 1 | . . . . 1 . . Classes Destroyed 12 | 1 2 4 1 4 . . Worker 6 | . . . 1 4 1 . Builder 7 | . . 1 . 4 2 . Tunneler 3 | 2 . . . . 1 . Recycler 4 | . . . . 1 3 . Watcher 2 | . . . . 2 . . Swarmer 17 | . 1 3 4 6 3 . Grunt 36 | . 4 11 9 6 6 . Brawler 4 | . . 1 2 1 . . Duelist 3 | . . 1 2 . . . Sentry 6 | . . 2 2 2 . . Hunter 2 | . . . . 1 1 . Programmer 7 | . . . . 4 3 . Best Kill Streak 5 | 1 1 4 4 5 4 . Combat Bots Only 4 | . 1 4 4 4 4 . Max Kills in Single Turn 3 | 1 1 1 2 3 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 654 | . 42 112 80 221 139 60 Missed 192 | . 12 34 20 68 38 20 Damage Taken 7621 | . 301 928 905 2411 1895 1181 Core 2253 | . 63 161 167 380 482 1000 Absorbed by Shields . | . . . . . . . Redirected to Shielding 200 | . . . 18 74 108 . Regen/Repaired (Parts) 454 | . . . . . 454 . Core Remaining (%) 65 | 100 74 59 69 45 43 . Volleys Fired 225 | 15 20 31 40 65 54 . Largest 3 | 2 2 3 3 3 3 . Hottest 165 | 40 40 130 130 165 141 . Shots Fired 535 | 30 40 93 106 162 104 . Gun 264 | 30 40 62 66 55 11 . Cannon 260 | . . 31 40 103 86 . Launcher 10 | . . . . 4 6 . Special 1 | . . . . . 1 . Kinetic 418 | 30 40 62 96 114 76 . Thermal 93 | . . 31 10 31 21 . Explosive 10 | . . . . 4 6 . Electromagnetic 13 | . . . . 13 . . Robot Hit Streak 14 | 8 10 7 8 14 7 . Robot Miss Streak 8 | 1 2 8 8 6 5 . Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 332 | 21 29 53 75 89 65 . Core Hits 199 | 6 9 38 61 44 37 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 14 | . . . . 9 5 . Destroy 3 | . . . . 2 1 . Blast 10 | . . . . 6 4 . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8032 | 211 320 841 1245 2791 2585 39 Guns 2403 | 211 316 451 671 590 164 . Cannons 4368 | . . 362 553 1663 1790 . Explosions 1103 | . . . . 531 572 . Melee . | . . . . . . . Ramming 158 | . 4 28 21 7 59 39 Kinetic 5465 | 211 316 492 1122 1683 1641 . Thermal 1387 | . . 321 102 522 442 . Explosive 790 | . . . . 347 443 . Electromagnetic 232 | . . . . 232 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 26 | . . . . 26 . 3 Average Corruption 16 | . . . . 16 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 83 | . . . . 83 . . Message Errors 19 | . . . . 19 . . Matter Fused 13 | . . . . 13 . . Heat Flow Errors 12 | . . . . 12 . . Energy Discharges 4 | . . . . 4 . . Parts Rejected 2 | . . . . 2 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 6 | . . . . 6 . . Data Loss (major) 8 | . . . . 8 . . Misfires 8 | . . . . 8 . . Alerts 3 | . . . . 3 . . Misdirections 2 | . . . . 2 . . Weapon Failures 5 | . . . . 5 . . Overload Shots 2 | . . . . 2 . . Overflow Damage 400 | . . . . 65 335 . Projectiles 255 | . . . . 59 196 . Explosions 145 | . . . . 6 139 . Melee . | . . . . . . . Knockbacks 83 | . . 18 29 19 17 . Impact 1 | . . 1 . . . . Kinetic 72 | . . 13 24 18 17 . Secondary 10 | . . 4 5 1 . . Self-Inflicted Damage 309 | . . . . 75 217 17 Shots 5 | . . . . 2 3 . Rammed 28 | . . . 4 2 10 12 Targets Rammed 36 | . 1 3 5 3 12 12 Kicked 7 | . 1 3 . 1 2 . Crushed 1 | . . . 1 . . . Highest Temperature 481 | . 12 231 197 481 30 . Average Temperature 95 | . 6 85 69 119 14 . Received Heat Transfer 1815 | . 120 444 351 360 378 162 Effects 3 | . . . . 3 . . Shutdowns 2 | . . . . 2 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 2398 | . . 703 222 818 655 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 453 | 10 110 195 453 303 231 202 Initial 173 | . 6 . 24 173 99 87 Average 114 | 2 34 82 195 153 97 106 Maximum Alert Level 2 | . . . 2 1 1 1 Low Security (%) 82 | 100 100 100 56 65 91 85 Level 1 17 | . . . 38 34 8 14 Level 2 . | . . . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 2 2 4 8 7 1 Investigation 5 | . 2 . . . 2 1 Extermination 6 | . . . . 3 3 . Reinforcement 6 | . . 2 1 1 2 . Assault . | . . . . . . . Garrison 7 | . . . 3 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . . 2 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 8 21 35 27 17 17 Peak Tracking Total 9 | . 3 4 7 4 4 9 Tactical Retreats 14 | . 2 1 7 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . 4 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 9 | . . . . 3 6 . Max in Single Turn 2 | . . . . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 17 | . 3 1 3 5 4 1 Terminals 9 | . 2 . 2 4 1 . Fabricators 2 | . . . . . 2 . Repair Stations 3 | . 1 . 1 . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 44 | . 9 2 8 9 10 6 Successful 24 | . 5 2 3 5 4 5 Failed 20 | . 4 . 5 4 6 1 Catastrophic 3 | . . . 1 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 5 . 4 7 2 . Fabricators 5 | . . . . . 5 . Repair Stations 11 | . 4 . 4 . 3 . Recycling Units 6 | . . . . . . 6 Scanalyzers 4 | . . 2 . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 . 2 3 1 . Record 3 | . 1 . 1 . 1 . Robot Schematic 1 | . . . . 1 . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks 4 | . 1 . 1 . 2 . Scan Component 3 | . 1 . 1 . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 5 | . . . . . . 5 Recycle Component 1 | . . . . . . 1 Process 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer 4 | . . 2 . 2 . . Insert Component 2 | . . 1 . 1 . . Analyze 2 | . . 1 . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 3 1 3 4 4 1 Full Trace Events 5 | . 2 . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 22 | . . . . . 22 . Parts Recycled 1 | . . . . . . 1 Recycled Matter 12 | . . . . . . 12 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 8947 | 163 940 1334 1027 2567 2496 420 Spaces Moved 3539 | 75 335 448 341 851 878 611 Core 402 | 9 . . . . 57 336 Treads 1390 | . . . 332 666 372 20 Legs 1264 | 66 335 448 9 185 221 . Wheels 92 | . . . . . 92 . Hover . | . . . . . . . Flight 391 | . . . . . 136 255 Fastest Speed 40 | 50 120 260 240 190 40 40 Average Speed 218 | 114 253 260 242 267 249 53 Slowest Speed 1000 | 150 260 260 330 470 1000 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . . 4 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 5 32 30 27 17 14 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 141 | . . . . 37 104 . Melee . | . . . . . . . Projectile 36 | . . . . 18 18 . AOE 105 | . . . . 19 86 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4275 | 120 387 548 453 1003 1059 705 Wait 247 | 16 20 27 39 24 54 67 Move 3519 | 74 334 447 340 850 869 605 Hop 7 | . . . . . 4 3 Pick Up 70 | 6 7 11 11 13 18 4 Fast Attach 31 | 7 . 2 1 9 11 1 Attach 43 | . . 6 4 20 8 5 Detach 11 | . . . . 6 2 3 Swap 35 | 2 5 11 3 8 6 . Drop 46 | . . 10 10 5 16 5 Fire 225 | 15 20 31 40 65 54 . Melee . | . . . . . . . Ram 17 | . . . . . 7 10 Kick 7 | . 1 3 . 1 2 . Crush 12 | . . . 5 2 3 2 Escape Stasis . | . . . . . . . Rewire 5 | . . . . . 5 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1022 | -10/Materials | Discovered new exit (range 9) 1104 | -10/Materials | Entered another Materials area 1104 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1666 | -9/Materials | Build established: Scavenger-Gunner 1749 | -9/Materials | Discovered new exit (range 13) 2322 | -9/Materials | Lost 3 parts (1n2w) 2438 | -9/Materials | Entered another Materials area 2438 | -8/Materials | Evolved 2 slots: Utility x2 2815 | -8/Materials | Garrison activated, responded to threat 3249 | -8/Materials | Build established: Skirmisher 3358 | -8/Materials | Discovered new exit (range 14) 3465 | -8/Materials | Entered Factory 3465 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4696 | -7/Factory | System corruption reached 10% 4743 | -7/Factory | Lost 7 parts (1p3n3u) 5010 | -7/Factory | Lost 3 parts (1p1n1w) 5012 | -7/Factory | Build established: Tank 5350 | -7/Factory | Garrison activated, responded to threat 5373 | -7/Factory | Core integrity fell below 50% 5386 | -7/Factory | Lost 4 parts (1p2u1w) 5701 | -7/Factory | Garrison activated, responded to threat 5811 | -7/Factory | Discovered new exit (range 15) 5963 | -7/Factory | Build established: Scavenger-Mutant 6032 | -7/Factory | Entered another Factory area 6032 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6684 | -6/Factory | Build established: Gunner 7086 | -6/Factory | Build established: Mutant 7329 | -6/Factory | Lost 5 parts (2n3w) 7367 | -6/Factory | Found Launcher Loader 7729 | -6/Factory | Repaired Lgt. Armored Exoskeleton 8184 | -6/Factory | Build established: Gunner 8278 | -6/Factory | Core integrity fell below 50% 8349 | -6/Factory | Lost 5 parts (2p1n2u) 8459 | -6/Factory | Discovered new exit (range 9) 8528 | -6/Factory | Entered another Factory area 8528 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8780 | -5/Factory | Build established: Mutant 8928 | -5/Factory | Core integrity fell below 50% 8948 | -5/Factory | Destroyed by Tesla Rifle Last Messages --------------- 08917_ Field Propulsion Drive destroyed. 08919_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 08930_ K-01 Serf cleans the Nuclear Reactor. 08932_ Slammed into T-07 Excavator. 08936_ K-01 Serf cleans the Nuclear Reactor. 08940_ Slammed into K-01 Serf. 08942_ Nuclear Reactor explodes. 08942_ K-01 Serf destroyed. 08944_ Slug penetrates P-70 Sage. 08944_ P-70 Sage destroyed. 08945_ K-01 Serf collects debris. 08947_ Penetrated by Slug. 08948_ K-01 Serf collects debris. 08948_ Nuclear Reactor explodes. 08948_ P-70 Sage destroyed. 08948_ K-01 Serf destroyed. 08948_ Nuclear Reactor explodes. 08948_ K-01 Serf destroyed. 08948_ G-50 Soldier destroyed. 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" ? | | ????????????????????????????????? ? ? ??? " ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 7 Core Analysis 6 Recoil Reduction 3 Energy Filtering 45 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Please Form A Line Challenges ------------ None Game ------ Seed GunDroneCore Manual? 0 Play Time 01:33:46 Cumulative 8.3 hours Start 2025.01.10 @ 11:14:08 End 2025.01.10 @ 22:04:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 13 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 28x22 Zoom Use 55% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 365310da-13d9-4ec7-9fd6-8ae2b7047955