Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.13 @ 21:01:15 Player: danker Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (93) 465 Value Destroyed (3136) 3136 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 8082 Bonus ------- Aligned with FarCom 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Medium Storage Unit Targeting Computer Field Recycling Unit > --- WEAPON (3) ------- Falx > --- INVENTORY (10) --- Flexi-carbon Leg Matter Filter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core Fusion Compressor > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Kinecellerator Phase Shifter Phase Shifter Phase Shifter Phase Shifter Weapon Shielding > --- WEAPON ----------- Plasma Rifle Plasma Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Matter Filter Drone Bay EM Shotgun [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Drone Bay Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Falx Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Slots Evolved 9 | . 1 2 . . . 2 . 2 . . 2 Power 2 | . . 1 . . . . . . . . 1 Propulsion 2 | . 1 . . . . 1 . . . . . Utility 4 | . . 1 . . . . . 2 . . 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 68 | 8 1 9 . . . . 10 5 4 3 28 Power 12 | 1 . 3 . . . . 1 1 1 . 5 Engine 7 | 1 . 2 . . . . 1 . . . 3 Core 5 | . . 1 . . . . . 1 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 17 | 3 1 1 . . . . 3 . 1 . 8 Treads 1 | 1 . . . . . . . . . . . Leg 12 | 2 1 1 . . . . 3 . 1 . 4 Wheel 4 | . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 2 . 2 . . . . 1 3 2 . 9 Device 11 | . . 1 . . . . 1 2 1 . 6 Storage 2 | 1 . . . . . . . . . . 1 Processor 2 | . . . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . Protection 4 | 1 . 1 . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 20 | 2 . 3 . . . . 5 1 . 3 6 Energy Gun 6 | . . 1 . . . . 1 1 . 1 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 4 | 2 . . . . . . . . . 1 1 Ballistic Cannon 3 | . . 1 . . . . 2 . . . . Launcher 5 | . . 1 . . . . 2 . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 50 | . . 4 . . . . 4 . . 20 22 Power 10 | . . 3 . . . . 1 . . 2 4 Propulsion 13 | . . 1 . . . . 1 . . 4 7 Utility 11 | . . . . . . . . . . 5 6 Weapon 16 | . . . . . . . 2 . . 9 5 Highest Loss Streak 20 | . . 3 . . . . 1 . . 20 9 To Critical Strikes 2 | . . . . . . . 1 . . . 1 Average Backups 6 | . . 2 4 4 4 3 7 9 9 6 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . 2 2 2 2 1 Weapon 4 | . . 1 4 4 4 3 4 6 6 4 . Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . . . 2 . . 1 . . . 4 Power 2 | . . . . 2 . . . . . . . Propulsion 3 | . . . . . . . 1 . . . 2 Utility 2 | . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 80 90 90 90 83 85 87 92 58 62 Engine 4 | . 12 13 . . . . 4 7 1 . 6 Core 8 | . . . 10 10 10 8 5 6 12 7 5 Leg 22 | . 35 29 30 30 30 25 27 21 21 16 13 Wheel 1 | . . . . . . . . . . . 5 Device 13 | . . 1 10 10 10 8 8 20 20 7 13 Storage 6 | . 12 10 10 10 10 8 8 7 7 5 1 Protection 6 | . 12 7 10 10 10 8 8 6 7 3 2 Energy Gun 5 | . . 8 10 10 10 8 2 3 7 4 5 Ballistic Gun 2 | . 22 5 3 10 10 8 2 . . . . Ballistic Cannon 8 | . . 1 . . . 8 13 14 14 7 . Launcher 1 | . . 2 6 . . . 3 . . . 1 Peak Build Rating 68 | 7 8 17 17 17 16 17 33 46 47 45 68 Average Rating 33 | 3 7 10 16 16 16 17 25 43 46 25 35 On Entrance 18 | . 7 7 17 16 16 16 17 28 46 45 1 Avg Prop Armor Cover (%) 35 | 13 . . . . . . . . . . 36 Naked Turns 52 | . . . . . . . . . . 44 8 Heaviest Build 57 | 17 17 27 26 23 23 26 39 55 57 49 53 Greatest Support 68 | 20 30 30 30 30 30 30 55 45 55 55 68 Greatest Overweight (x) 6 | 1 . . . . . . 1 1 1 5 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 10 10 10 8 6 Most Carried 10 | 2 1 5 4 6 4 3 10 10 10 9 5 Average Carried 6 | . . 2 4 4 4 3 7 9 9 6 2 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 5 10 Final Carried 10 | . 1 4 4 4 4 3 10 9 9 4 2 Class Distribution -------------------- 42% | Hacker-Tank 31% | Hacker-Mutant 15% | Hacker-Skirmisher 5% | Scavenger-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Tank | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Matter Collected 2439 | 293 10 305 . . . . 590 247 337 98 559 Remotely . | . . . . . . . . . . . . Salvage Created 3362 | 26 144 623 46 . . . 746 133 163 236 1245 Parts 169 | 4 10 35 . . . . 42 10 7 9 52 Haulers Intercepted 2 | . . . . . . . 2 . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 Parts Field Recycled 11 | . . . . . . . . . . . 11 Retrieved Matter 45 | . . . . . . . . . . . 45 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 83 | . 4 12 12 . . . 20 5 6 12 12 Melee 2 | . . . . . . . . . . . 2 Guns 19 | . 4 5 1 . . . 1 . . 2 6 Cannons 26 | . . . . . . . 9 5 6 4 2 AOE 36 | . . 7 11 . . . 10 . . 6 2 Classes Destroyed 14 | 1 2 5 1 . . . 3 1 1 . . Worker 3 | . . 1 . . . . . 1 . . 1 Builder 3 | . . 2 . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . Recycler 10 | . . 2 . . . . 2 . . . 6 Watcher 3 | . . . . . . . 2 1 . . . Swarmer 21 | . 1 . . . . . 4 2 3 5 6 Grunt 30 | . 3 7 . . . . 9 1 2 6 2 Brawler 2 | . . 1 . . . . . . . 1 . Sentry 11 | . . 4 . . . . 6 1 . . . Hunter 3 | . . . . . . . 1 . . . 2 Programmer 4 | . . . . . . . . 1 1 . 2 Samaritan 1 | . . . . . . . . . 1 . . Assembled 12 | . . . 12 . . . . . . . . Best Kill Streak 12 | 1 2 7 12 . . . 11 3 3 10 3 Combat Bots Only 12 | . 2 4 12 . . . 9 2 3 10 3 Max Kills in Single Turn 4 | 1 1 3 4 . . . 4 2 1 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 4 . . . 4 . . 2 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Hostile Shots Fired 789 | . 55 56 7 . . . 73 41 26 178 353 Missed 238 | . 19 12 4 . . . 27 16 7 23 130 Hits 551 | . 36 44 3 . . . 46 25 19 155 223 Melee 3 | . . 1 1 . . . . . . 1 . Projectile 548 | . 36 43 2 . . . 46 25 19 154 223 AOE 3 | . . . . . . . 1 . . . 2 Critical Strikes 16 | . . 3 . . . . 2 . 1 3 7 Damage Taken 6137 | . 203 433 57 . . . 574 183 186 2064 2437 Core 1715 | . 50 55 9 . . . 64 17 21 644 855 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 95 | . 19 23 . . . . . . . . 53 Ignored by Resistances 3442 | . 143 268 32 . . . 344 118 115 1048 1374 Regen/Repaired (Parts) 42 | . . 42 . . . . . . . . . Core Remaining (%) 70 | 100 80 . . . 84 . 88 . . 2 . Volleys Fired 175 | 1 17 36 6 . . . 34 13 13 20 35 Largest 3 | 1 2 2 2 . . . 3 3 3 3 3 Hottest 198 | 20 40 89 89 . . . 119 135 135 135 198 Shots Fired 382 | 1 34 62 12 . . . 86 38 39 49 61 Gun 176 | 1 34 44 7 . . . 10 12 13 16 39 Cannon 150 | . . 7 . . . . 48 26 26 25 18 Launcher 56 | . . 11 5 . . . 28 . . 8 4 Special . | . . . . . . . . . . . . Kinetic 200 | 1 34 25 1 . . . 49 26 26 25 13 Thermal 122 | . . 26 6 . . . 9 12 13 16 40 Explosive 52 | . . 11 5 . . . 28 . . 8 . Electromagnetic 8 | . . . . . . . . . . . 8 Robot Hit Streak 30 | 1 10 15 13 . . . 30 14 11 15 9 Robot Miss Streak 9 | . 4 2 1 . . . 6 9 4 4 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 257 | 1 18 43 3 . . . 51 25 24 40 52 Core Hits 283 | 1 6 31 25 . . . 80 32 33 45 30 Critical Kills 1 | 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | 1 . 3 . . . . 3 . 1 . 2 Burn 8 | . . 3 . . . . 2 . 1 . 2 Destroy 1 | 1 . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . Melee Attacks 17 | . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . 17 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8680 | 15 204 996 799 . . . 2343 535 583 1255 1950 Guns 1503 | 15 204 389 37 . . . 124 70 85 127 452 Cannons 2550 | . . 85 . . . . 705 465 498 511 286 Explosions 3610 | . . 522 762 . . . 1507 . . 617 202 Melee 990 | . . . . . . . . . . . 990 Ramming 27 | . . . . . . . 7 . . . 20 Kinetic 2814 | 15 204 198 8 . . . 712 465 498 511 203 Thermal 1231 | . . 276 29 . . . 117 70 85 127 527 Explosive 3408 | . . 522 762 . . . 1507 . . 617 . Electromagnetic 210 | . . . . . . . . . . . 210 Impact . | . . . . . . . . . . . . Slashing 990 | . . . . . . . . . . . 990 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 4 2 2 2 5 Average Corruption 2 | . . . . . . . 4 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . . . . . 7 1 29 4 1 Message Errors 15 | . . . . . . . 1 1 11 2 . Matter Fused 8 | . . . . . . . 2 . 5 1 . Heat Flow Errors 4 | . . . . . . . . . 4 . . Energy Discharges 1 | . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . 1 . 2 . . Data Loss (major) 5 | . . . . . . . . . 5 . . Misfires 2 | . . . . . . . 2 . . . . Weapon Failures 2 | . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 360 | . . 3 10 . . . 6 . 5 24 312 Projectiles 5 | . . . . . . . . . 5 . . Explosions 43 | . . 3 10 . . . 6 . . 24 . Melee 312 | . . . . . . . . . . . 312 Knockbacks 38 | . . . . . . . 9 9 9 11 . Impact . | . . . . . . . . . . . . Kinetic 38 | . . . . . . . 9 9 9 11 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 237 | . . 39 23 . . . 71 . . 98 6 Shots 13 | . . 3 1 . . . 4 . . 5 . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . . . 1 . . . 4 Kicked 2 | . . . . . . . 1 . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 626 | . 9 219 150 . . . 214 312 386 626 607 Average Temperature 170 | . 6 65 85 . . . 80 122 135 382 246 Received Heat Transfer 1800 | . 108 279 . . . . 243 48 63 873 186 Effects 60 | . . . . . . . . 1 2 28 29 Shutdowns 17 | . . . . . . . . . . 5 12 Energy Bleed 6 | . . . . . . . . 1 1 3 1 Interference 3 | . . . . . . . . . . 2 1 Matter Decay 7 | . . . . . . . . . . 3 4 Short Circuit 6 | . . . . . . . . . . 3 3 Damage (minor) 3 | . . . . . . . . . 1 1 1 Damage (major) 14 | . . . . . . . . . . 8 6 Damage (core) 4 | . . . . . . . . . . 3 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 2 . . . . 1 . . . 1 Heat Transferred 3350 | . . 925 74 . . . 444 111 222 274 1300 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 90 | 100 100 100 100 . 100 100 60 100 . . 100 Level 1 9 | . . . . . . . 39 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 273 | 5 35 159 43 . . . 273 50 . . 70 Initial 50 | . . . 43 . . . . 50 . . 14 Average 39 | . 10 29 16 . . . 133 8 . . 7 Influence Increases 2265 | 5 90 439 37 . . . 753 142 145 280 374 Destroy 0b10 Robot/C 1420 | . 80 240 . . . . 400 100 120 240 240 Destroy 0b10 Robot/NC 115 | 5 . 25 . . . . 35 10 5 . 35 Destroy Leader 320 | . 10 80 . . . . 118 32 20 10 50 Disable Machine 44 | . . 16 . . . . 24 . . . 4 Destroy Structure 261 | . . 63 37 . . . 161 . . . . Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 90 | . . . . . . . 15 . . 30 45 Influence Decreases 2265 | 5 90 280 196 . . . 600 280 160 250 404 Entered New Map 243 | . . . 116 . . . . 103 8 . 16 Time Decay 1727 | 5 90 250 80 . . . 570 177 152 75 328 Lost Part 295 | . . 30 . . . . 30 . . 175 60 Squads Dispatched 13 | . . . . . . . 6 2 . . 5 Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 . . 3 Reinforcement 6 | . . . . . . . 3 1 . . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Distress Signals 6 | . 3 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 7 15 9 . . . 36 6 6 16 26 Peak Tracking Total 17 | . 4 3 17 . . . 7 3 3 13 7 Tactical Retreats 4 | . . . . . . . 1 . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Traps Triggered 6 | . 1 . . . . . 3 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Disabled 12 | . . 4 . . . . 6 . . 1 1 Max in Single Turn 1 | . . 1 . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Accessed 9 | . 1 1 . 3 . . 2 . 2 . . Terminals 3 | . 1 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 25 | . 4 2 . 10 . . 2 . 7 . . Successful 24 | . 3 2 . 10 . . 2 . 7 . . Failed 1 | . 1 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . Terminals 6 | . 4 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 22 | . 3 . . 10 . . 2 . 7 . . Record 16 | . . . . 10 . . . . 6 . . Open Door 2 | . . . . . . . 1 . 1 . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . 1 . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Active Infowar (turns) 4074 | . . . . . . . 512 670 2801 91 . Sensors 4074 | . . . . . . . 512 670 2801 91 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . Drone Launches 7 | . . . . . . . . 4 3 . . Drone Recoveries 3 | . . . . . . . . 3 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Turns Passed 7828 | 211 226 577 156 386 100 39 1043 670 2801 166 1453 Spaces Moved 4692 | 162 147 252 114 320 84 32 627 333 1445 125 1051 Core 487 | 61 . . . . . . . . . 91 335 Treads 33 | 33 . . . . . . . . . . . Legs 3954 | 68 147 252 114 320 84 32 627 333 1445 34 498 Wheels 218 | . . . . . . . . . . . 218 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 50 50 Average Speed 141 | 103 120 120 120 120 120 120 123 185 189 78 105 Slowest Speed 350 | 190 120 120 120 120 120 120 190 190 190 300 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 7 32 32 33 63 35 5 76 9 87 11 26 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 7 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 346 | . . 65 44 . . . 214 . . 23 . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . 1 . . 2 . AOE 343 | . . 65 44 . . . 213 . . 21 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Total 5518 | 206 166 467 121 323 83 32 825 357 1485 152 1301 Wait 445 | 24 . 161 . . . . 124 . . . 136 Move 4680 | 161 146 251 113 319 83 31 625 332 1444 124 1051 Hop . | . . . . . . . . . . . . Pick Up 75 | 8 2 10 . 2 . . 15 5 4 1 28 Fast Attach . | . . . . . . . . . . . . Attach 72 | 9 1 7 . . . 1 11 5 4 6 28 Detach 6 | 2 . . . . . . 4 . . . . Swap 6 | . . 2 1 . . . 2 . . 1 . Drop 15 | 1 . . . 2 . . 5 2 3 . 2 Fire 175 | 1 17 36 6 . . . 34 13 13 20 35 Melee 17 | . . . . . . . . . . . 17 Ram 3 | . . . . . . . . . . . 3 Kick 2 | . . . . . . . 1 . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . Rewire 18 | . . . 1 . . . . . 17 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 67 | -11/Scrapyard | Identified exit to Materials 67 | -11/Scrapyard | Discovered exit to Materials (range 15) 212 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Evolved 1 slot: Propulsion x1 213 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Hacker-Mutant 376 | -10/Materials | Identified exit to Materials 376 | -10/Materials | Discovered exit to Materials (range 16) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 836 | -9/Materials | Repaired Propulsion Shielding? 970 | -9/Materials | Lost 3 parts (2p1n) 999 | -9/Materials | Identified exit to Mines 999 | -9/Materials | Discovered exit to Mines (range 11) 1015 | -9/Materials | Entered Mines 1096 | -9/Mines | Assembled infested the area 1128 | -9/Mines | Met 8R-AWN 1137 | -9/Mines | Destroyed 12 combat bots 1164 | -9/Mines | Identified exit to Exiles 1164 | -9/Mines | Discovered exit to Exiles (range 5) 1171 | -9/Mines | Entered Exiles 1215 | -9/Exiles | Welcomed by 8R-AWN 1236 | -9/Exiles | Met EX-HEX 1294 | -9/Exiles | Met EX-BIN 1329 | -9/Exiles | Aligned with FarCom system 1330 | -9/Exiles | Given EX-Vault access code 1453 | -9/Exiles | Met EX-DEC 1461 | -9/Exiles | Learned location of Zion (-7) 1533 | -9/Exiles | Identified exit to Mines 1533 | -9/Exiles | Discovered exit to Mines (range 15) 1557 | -9/Exiles | Entered Mines 1638 | -8/Mines | Identified exit to Materials 1638 | -8/Mines | Discovered exit to Materials (range 16) 1657 | -8/Mines | Entered Materials 1657 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1674 | -8/Materials | Identified exit to Storage 1674 | -8/Materials | Discovered exit to Storage (range 11) 1696 | -8/Materials | Entered Storage 1963 | -8/Storage | Build established: Hacker-Tank 2058 | -8/Storage | Garrison activated, responded to threat 2108 | -8/Storage | Destroyed 9 combat bots 2219 | -8/Storage | Met 01-MTF 2531 | -8/Storage | Build established: Hacker-Skirmisher 2718 | -8/Storage | Identified exit to Factory 2718 | -8/Storage | Discovered exit to Factory (range 8) 2739 | -8/Storage | Entered Factory 2739 | -7/Factory | Accompanied by 2 allies (01-MTF) 2739 | -7/Factory | Evolved 2 slots: Utility x2 2742 | -7/Factory | 01-MTF left 3378 | -7/Factory | Identified exit to Lower Caves 3378 | -7/Factory | Discovered exit to Lower Caves (range 16) 3409 | -7/Factory | Entered Lower Caves 3708 | -7/Lower Caves | Build established: Hacker-Tank 4015 | -7/Lower Caves | Encountered a Warlord checkpoint 4331 | -7/Lower Caves | Learned Factory emergency access door positions 5914 | -7/Lower Caves | Entered an active Warlord outpost 5972 | -7/Lower Caves | Learned Extension stockpile data 5972 | -7/Lower Caves | Learned Armory terminal intel 6044 | -7/Lower Caves | Lost 3 allies 6102 | -7/Lower Caves | Learned location of 1 exit from Factory 6178 | -7/Lower Caves | Identified exit to Lower Caves 6178 | -7/Lower Caves | Discovered exit to Lower Caves (range 15) 6210 | -7/Lower Caves | Entered another Lower Caves area 6212 | -7/Lower Caves | Identified exit to Factory 6212 | -7/Lower Caves | Discovered exit to Factory (range 11) 6232 | -7/Lower Caves | Build established: Hacker-Gunner 6261 | -7/Lower Caves | Learned Factory emergency access door positions 6265 | -7/Lower Caves | Attracted the attention of an 0b10 base 6309 | -7/Lower Caves | Core integrity fell below 50% 6318 | -7/Lower Caves | Core integrity fell below 20% 6335 | -7/Lower Caves | Destroyed 10 combat bots 6349 | -7/Lower Caves | Learned 4 Factory zone layouts 6363 | -7/Lower Caves | Lost 20 parts (2p4n5u9w) 6376 | -7/Lower Caves | Entered Factory 6376 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6377 | -6/Factory | Identified exit to Factory 6378 | -6/Factory | Identified exit to Lower Caves 6587 | -6/Factory | Build established: Hacker-Mutant 6918 | -6/Factory | Build established: Hacker-Tank 7088 | -6/Factory | Lost 9 parts (3p1n3u2w) 7191 | -6/Factory | Lost 3 parts (1n1u1w) 7207 | -6/Factory | Core integrity fell below 50% 7294 | -6/Factory | Build established: Hacker-Mutant 7679 | -6/Factory | Build established: Scavenger-Mutant 7814 | -6/Factory | Core integrity fell below 20% 7829 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Field Recycling Unit collects Remote Datajack, recycling 7 matter... K-01 Serf cleans the Nuclear Reactor. System corrupted: Imp. Ion Engine rejected. K-01 Serf destroyed. P-60 Hacker destroyed. R-10 Processor collects Remote Datajack. EM Shotgun destroyed. Com. Wheel destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. R-10 Processor collects Mic. Nuclear Core. Hvy. Assault Rifle destroyed. R-10 Processor collects Imp. Heat Sink. Com. Wheel destroyed. Imp. Ion Engine destroyed. R-10 Processor collects Gravmag System. R-10 Processor collects Target Analyzer. Acquired 3 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##############???????????????????????????? | | ????????# / #???????????????????????????? | | ????????# """ // #???????????????????????????? | | ????????# """" / #???????????????????????????? | | ????????# """"% #???????????????????????????? | | ????????# """" #???????????????????????????? | | ????????# ! %% #???????????????????????????? | | ????????# """"%" " #???????????????????????????? | | ????????# """" """"% #???????????????????????????? | | ?+??????# """" """" #???????????????????????????? | | ????????# """" """" #???????????????????????????? | | ????????# #???????????????????????????? | | #####+### #???????????#???????????????? | | #######+############## #???????????????? | | * p s R %@ k #???????????????? | | % s #??+????????????? | | " """ """ pp s #???????????????? | | " """ """ ##################+###???????????????? | | " """ """ #????????????????????+???????????????? | | #????????????????????????????????????? | | " """ """ #????????????????????????????????????? | | " """ """ #????????????????????????????????????? | | " """ """ #????????????????????????????????????? | | #????????????????????????????????????? | | " """ """ #??????????????g?????????????????????? | | " """ """ #????????????????????????????????????? | | " """ """ #????????????????????????????????????? | | #????????????????????########????????? | | " """ #????????????????????# #????????? | | " """ """ #????????????######### [ #????????? | | " """ """ #????????????# # #????????? | | " ######+####### + #????????? | | "F" # !#????????? | | """ ## #????????? | | ! """ """ #########????????? | | """ """ * ### #????????????????? | | #############+## """ """ #?# #????????????????? | | ???????????????# #?# #????????????????? | | ???????????????# """ """ ###+#####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 49 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 16% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call DATA ERROR: Steam Global Achievement% For Emergencies Only Hydra I Survived The Infestation Knowing Is Half The Battle Librarian More Dakka Please Organ Harvest Overwhelming Part-time Mechanic Resistances Are Futile Serviceable Loadout Sixth Sense There's More Where That Came From Tourist Troublemaker Well Done Challenges ------------ None Game ------ Seed WeightWeightMeganuke Manual? 0 Play Time 01:35:34 Cumulative 2.6 hours Start 2026.06.08 @ 20:33:20 End 2026.06.13 @ 21:01:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 4 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 27fc001d-f2ab-4796-9da7-5c9558d01abe