Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 14:42:17

Player: Cheeriohz

Result: Destroyed by as-84240 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (20)      100
Value Destroyed (303)      303
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-76)                -76
              TOTAL SCORE: 727

 Bonus
-------
Friendly Fire              -76

 Cogmind 
---------
Core Integrity             0/250
Matter                     222/300
Energy                     250/250
System Corruption          2%
Temperature                Cool (0)
Movement                   Rolling (110) Ox2
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
                Wheel
                Wheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (20) ---
                Ion Engine
          Light Treads
                Wheel
                Heat Sink
          Small Storage Unit
          Large Storage Unit
                Seismic Detector
                Targeting Computer
                Tractor Beam
          Small Laser
          Small Laser
          Light Assault Rifle
          Light Cannon
          Light Cannon
          Light Cannon
                Grenade Launcher
                Plasma Cutter

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Wheel
                Wheel
>               --- UTILITY ----------
  High-capacity Storage Unit
                Seismic Detector
>               --- WEAPON -----------
                Assault Rifle
          Heavy Assault Rifle
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
          Light Treads
                Wheel
                Wheel
                Wheel
                Heat Sink
          Small Storage Unit
          Large Storage Unit
                Seismic Detector
                Targeting Computer
                Tractor Beam
                EM Pulse Gun
          Small Laser
          Small Laser
          Light Assault Rifle
          Light Cannon
                Grenade Launcher
                Plasma Cutter
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 3   9   6   
  Power                    2    | .   1   1   
    Engine                 2    | .   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   3   2   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  7    | 2   3   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 1    | 1   .   .   
    Storage                2    | .   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | .   3   3   
    Energy Gun             1    | .   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | .   2   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   2   6   
  Power                    1    | .   .   1   
  Propulsion               4    | .   2   2   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      4    | .   1   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  93  
  Engine                   13   | .   14  12  
  Wheel                    27   | .   27  28  
  Device                   13   | .   14  8   
  Storage                  14   | .   14  14  
  Energy Gun               5    | .   6   .   
  Ballistic Gun            22   | .   21  26  
Naked Turns                .    | .   .   .   
Heaviest Build             51   | 13  49  51  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  2    | .   2   2   
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         14   | 8   14  20  
  Most Carried             20   | 8   16  20  
  Average Carried          11   | 6   10  19  
  Final Capacity           20   | 8   20  20  
  Final Carried            17   | 8   16  17  

 Class Distribution 
--------------------
 95% | Mutant
  4% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           455  | 239 206 10  
  Remotely                 .    | .   .   .   
Salvage Created            605  | 154 415 36  
  Parts                    47   | 15  27  5   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  17   | .   11  6   
  Guns                     10   | .   9   1   
  AOE                      7    | .   2   5   
Classes Destroyed          7    | 2   4   1   
  Builder                  1    | .   1   .   
  Tunneler                 5    | 4   .   1   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Swarmer                  6    | .   6   .   
  Grunt                    5    | .   5   .   
  Assembled                6    | .   .   6   
Best Kill Streak           7    | 3   4   7   
  Combat Bots Only         6    | .   4   6   
Max Kills in Single Turn   4    | 1   2   4   
  Gunslinging              1    | .   1   .   
  Exploded                 4    | .   1   4   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        101  | .   62  39  
  Missed                   28   | .   19  9   
Damage Taken               947  | .   484 463 
  Core                     264  | .   101 163 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              63   | 17  40  6   
  Largest                  2    | 2   2   2   
  Hottest                  60   | 60  60  43  
Shots Fired                122  | 33  80  9   
  Gun                      119  | 33  80  6   
  Cannon                   .    | .   .   .   
  Launcher                 3    | .   .   3   
  Special                  .    | .   .   .   
  Kinetic                  82   | 17  59  6   
  Thermal                  16   | 16  .   .   
  Explosive                3    | .   .   3   
  Electromagnetic          21   | .   21  .   
  Robot Hit Streak         9    | 4   9   4   
  Robot Miss Streak        4    | 3   4   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        3    | .   3   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           71   | 17  49  5   
  Core Hits                47   | 8   26  13  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1313 | 170 648 495 
  Guns                     780  | 170 536 74  
  Cannons                  .    | .   .   .   
  Explosions               533  | .   112 421 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  489  | 63  352 74  
  Thermal                  219  | 107 112 .   
  Explosive                421  | .   .   421 
  Electromagnetic          184  | .   184 .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         2    | .   2   2   
  Average Corruption       1    | .   1   2   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  8    | .   7   1   
    Message Errors         2    | .   2   .   
    Matter Fused           3    | .   3   .   
    Heat Flow Errors       2    | .   1   1   
    Energy Discharges      1    | .   1   .   
Overload Shots             .    | .   .   .   
Overflow Damage            32   | .   .   32  
  Projectiles              .    | .   .   .   
  Explosions               32   | .   .   32  
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      15   | .   15  .   
  Shots                    1    | .   1   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        171  | 40  171 106 
  Average Temperature      50   | 18  66  56  
  Received Heat Transfer   177  | .   117 60  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              1    | .   1   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         450  | 250 200 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      2    | .   2   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             319  | 25  319 94  
  Initial                  79   | .   16  79  
  Average                  149  | 11  172 89  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         54   | 100 43  100 
  Level 1                  45   | .   56  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              36   | .   23  13  
  Peak Tracking Total      9    | .   5   9   
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            5    | .   5   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          9    | .   9   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                22   | .   22  .   
  Successful               13   | .   13  .   
  Failed                   8    | .   8   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        1    | .   1   .   
  Manual                   10   | .   10  .   
  Terminals                17   | .   17  .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Record                   1    | .   1   .   
  Robot Analysis           2    | .   2   .   
  Alert Level              1    | .   1   .   
  Locate Traps             2    | .   2   .   
  Registered Components    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           2    | .   2   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                2    | .   2   .   
    Track                  1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1134 | 95  910 129 
Spaces Moved               899  | 35  773 91  
  Core                     .    | .   .   .   
  Treads                   .    | .   .   .   
  Legs                     29   | 29  .   .   
  Wheels                   870  | 6   773 91  
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            80   | 80  80  110 
  Average Speed            97   | 113 95  110 
  Slowest Speed            120  | 120 110 110 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       46   | 4   97  39  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .   2   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 5    | .   .   5   
Terrain Destroyed          19   | .   4   15  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      19   | .   4   15  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1040 | 60  870 110 
  Wait                     39   | .   37  2   
  Move                     897  | 34  772 91  
  Hop                      .    | .   .   .   
  Pick Up                  16   | 4   8   4   
  Fast Attach              3    | 1   2   .   
  Attach                   4    | .   1   3   
  Detach                   .    | .   .   .   
  Swap                     11   | 2   6   3   
  Drop                     7    | 2   4   1   
  Fire                     63   | 17  40  6   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   23 | -11/Scrapyard | Discovered new exit (range 3)
   96 | -11/Scrapyard | Entered Materials
  123 | -10/Materials | Discovered new exit (range 9)
  132 | -10/Materials | Central database locked down
  218 | -10/Materials | Discovered new exit (range 13)
  303 | -10/Materials | Build established: Mutant
  363 | -10/Materials | Discovered new exit (range 3)
  384 | -10/Materials | Discovered new exit (range 13)
  564 | -10/Materials | Discovered new exit (range 16)
 1006 | -10/Materials | Entered Mines
 1006 | -10/Mines     | Discovered new exit (range 12)
 1008 | -10/Mines     | Joined a pair of Derelicts in attacking an 0b10 outpost
 1048 | -10/Mines     | Assembled infested the area
 1053 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1079 | -10/Mines     | Core integrity fell below 50%
 1096 | -10/Mines     | Core integrity fell below 20%
 1135 | -10/Mines     | Destroyed by as-84240 with Assembled Blade

 Last Messages 
---------------
01091_ HV Slug penetrates as-15378.
01091_ as-15378 destroyed.
01091_ HV Slug penetrates Wall.
01092_ Destroyed Asb. Hover Unit.
01093_ HV Slug penetrates Wall.
01094_ Destroyed Asb. F-torch.
01094_ as-30164 destroyed.
01097_ U-05 Engineer lays Concrete.
01097_ K-01 Serf collects debris.
01098_ The unstable cave ceiling collapses.
01098_ U-05 Engineer lays Concrete. <x5>
01104_ K-01 Serf collects debris.
01110_ as-65310 destroyed.
01121_ System corrupted: Heat flow error (+126).
01122_ K-01 Serf collects debris. <x2>
01127_ Wheel destroyed. <x2>
01130_ Assault Rifle destroyed.
01130_ K-01 Serf collects debris.
01132_ K-01 Serf destroyed.
01134_ Hvy. Assault Rifle destroyed.

 Map 
-----
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| ?????????????????????????#     ???????????????     |
| ??????????????????????????     ???????????????     |
| ??????????????????????????#    ???????????????     |
| ???????????????????????????   ????????????????     |
| ??????????????????????????? ??????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ChainIntegrityAutohacker
  Manual?         0
Play Time         00:13:45
  Cumulative      162.1 hours
  Start           2024.05.04 @ 14:30:37
  End             2024.05.04 @ 14:42:17
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          142
  Rogue           142
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             57
Gallery%          75
Achievement%      57
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 236e3eb0-4e6d-4d7f-9fae-a571601adc8b