Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 20:11:30 Player: Conwew Result: Destroyed by P3-1PF(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (442) 442 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1492 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 219/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine (fused) > --- PROPULSION (2) --- Improved Aluminum Leg (fused) > --- UTILITY (2) ------ Advanced Thermal Shield (fused) Self-contained Transmogrifier > --- WEAPON (2) ------- Light Cannon Ripteeth (fused) > --- INVENTORY (5) ---- Light Nuclear Core Hacking Suite Improved Light Cannon Improved Light Cannon Battle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Gun Armor Self-contained Transmogrifier > --- WEAPON ----------- Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Hacking Suite Battle Cannon [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Self-contained Transmogrifier Processor Visual Processing Unit Hackware Hacking Suite Protection Gun Armor Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Ripteeth Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 4 11 . 5 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device 1 | . . . 1 Storage . | . . . . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 1 5 . 3 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 6 | . 3 . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 2 | . 2 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . . To Critical Strikes . | . . . . Average Backups 3 | . 1 4 4 Power . | . . . 1 Propulsion . | . . . . Utility . | . . 1 1 Weapon 2 | . . 3 2 Tool/Special . | . . . . Unused Backups 5 | . 1 . 4 Power 2 | . . . 2 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 75 85 85 Engine 12 | . 10 14 13 Leg 16 | . 27 14 13 Device 5 | . . . 8 Processor 8 | . 5 14 6 Hackware 8 | . 6 14 7 Protection 1 | . . . 3 Energy Gun 1 | . 4 . . Ballistic Cannon 27 | . 16 28 31 Peak Build Rating 29 | 4 11 11 29 Average Rating 14 | 3 6 10 18 On Entrance 6 | . 4 10 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 26 | 6 10 10 26 Greatest Support 20 | 20 20 10 13 Greatest Overweight (x) 2 | 1 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 4 5 5 Average Carried 3 | . 1 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 4 5 5 Transmogrified Parts 6 | . . . 6 Integrity Recovered 39 | . . . 39 Class Distribution -------------------- 59% | Scavenger-Mutant 23% | Mutant 17% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 702 | 240 313 . 149 Remotely . | . . . . Salvage Created 473 | . 473 . . Parts 28 | . 28 . . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 9 . 2 Guns 6 | . 6 . . Cannons 5 | . 3 . 2 Classes Destroyed 6 | . 5 . 1 Recycler 2 | . 2 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 6 | . 6 . . Subdweller 2 | . . . 2 Best Kill Streak 4 | . 4 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 95 | . 80 . 15 Missed 23 | . 18 . 5 Hits 72 | . 62 . 10 Projectile 72 | . 62 . 10 Critical Strikes 2 | . 1 . 1 Damage Taken 973 | . 672 . 301 Core 251 | . 170 . 81 Absorbed by Shields . | . . . . Ignored by Resistances 8 | . . . 8 Core Remaining (%) 100 | 100 . . . Volleys Fired 88 | . 62 . 26 Largest 2 | . 2 . 2 Hottest 80 | . 80 . 63 Shots Fired 152 | . 107 . 45 Gun 65 | . 65 . . Cannon 87 | . 42 . 45 Launcher . | . . . . Special . | . . . . Kinetic 112 | . 67 . 45 Thermal 40 | . 40 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . 9 . 21 Robot Miss Streak 8 | . 8 . 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 81 | . 57 . 24 Core Hits 30 | . 25 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1115 | . 696 . 419 Guns 346 | . 346 . . Cannons 769 | . 350 . 419 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 917 | . 498 . 419 Thermal 198 | . 198 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . 2 . 8 Impact . | . . . . Kinetic 10 | . 2 . 8 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | . 216 . . Average Temperature 66 | . 66 . . Received Heat Transfer 312 | . 297 . 15 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 450 | . 450 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | . 80 . . Initial . | . . . . Average 12 | . 24 . . Influence Increases 290 | . 290 . . Destroy 0b10 Robot/C 180 | . 180 . . Destroy 0b10 Robot/NC 35 | . 35 . . Destroy Leader 46 | . 46 . . Successful Hack 13 | . 13 . . Disable Machine 15 | . 15 . . Destroy Structure 1 | . 1 . . Influence Decreases 290 | . 290 . . Time Decay 270 | . 270 . . Lost Part 20 | . 20 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 17 . 5 Peak Tracking Total 4 | . 4 . 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 3 . 2 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 4 . 12 Successful 15 | . 3 . 12 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . . . 12 Record 11 | . . . 11 Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 4 | . . 4 . Largest Group 4 | . . 4 3 Highest-Rated Group 71 | . . 71 40 Highest-Rated Ally 31 | . . 31 16 Total Orders . | . . . . Ally Attacks 13 | . . . 13 Total Damage 148 | . . . 148 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2033 | . 328 739 966 Optics 2033 | . 328 739 966 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3544 | 48 786 739 1971 Spaces Moved 2133 | 37 456 549 1091 Core 5 | 5 . . . Treads . | . . . . Legs 2128 | 32 456 549 1091 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 140 | 114 120 120 160 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 3 55 99 68 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 10 | . . 2 8 Spaces Dug 2 | . . . 2 Terrain Destroyed 3 | . 1 . 2 Melee . | . . . . Projectile 3 | . 1 . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2526 | 40 591 629 1266 Wait 263 | . 49 80 134 Move 2130 | 36 455 548 1091 Hop . | . . . . Pick Up 12 | . 5 1 6 Fast Attach 11 | 4 7 . . Attach 6 | . 1 . 5 Detach . | . . . . Swap 4 | . 4 . . Drop 12 | . 8 . 4 Fire 88 | . 62 . 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Discovered new exit (range 14) 340 | -10/Materials | Discovered new exit (range 12) 343 | -10/Materials | Core integrity fell below 50% 581 | -10/Materials | Discovered new exit (range 14) 772 | -10/Materials | Build established: Scavenger-Mutant 835 | -10/Materials | Entered Mines 851 | -10/Mines | Discovered new exit (range 8) 914 | -10/Mines | Discovered new exit (range 17) 929 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1191 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1207 | -10/Mines | Learned location of Storage (-7) 1276 | -10/Mines | Received a Mining Laser from a helpful Derelict 1563 | -10/Mines | Discovered new exit (range 5) 1574 | -10/Mines | Entered Subcaves 1574 | -10/Subcaves | Accompanied by 3 allies 1575 | -10/Subcaves | Approached by a straggling Scientist 1681 | -10/Subcaves | Identified exit to Materials 1915 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2399 | -10/Subcaves | Core integrity fell below 20% 2517 | -10/Subcaves | Visited 4L-MR0's lab 2539 | -10/Subcaves | Found Prototype Device 2540 | -10/Subcaves | Identified Sfc. Transmogrifier 2556 | -10/Subcaves | Found Gun Armor 2559 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2830 | -10/Subcaves | Build established: Gunner 3149 | -10/Subcaves | Learned location of Zion (-7) 3149 | -10/Subcaves | Met a Zionite searching for "candidates" 3393 | -10/Subcaves | Visited Clippyterm 3399 | -10/Subcaves | Learned Research security intel 3438 | -10/Subcaves | Build established: Mutant 3545 | -10/Subcaves | Destroyed by P3-1PF(R) with Subdweller Beam Cannon Last Messages --------------- data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "0b10 Defenses" It looks like you're afraid of guards, would you like help? Data stored: Research security intel. >>Record "Tab" It looks like you're biased against spaces, I think you need more help than I can offer. Sfc. Transmogrifier converts Imp. Light Cannon into Hvy. Hammer. Sfc. Transmogrifier converts Hvy. Hammer into Shock Rifle. SW-VUB(u) builds Twisted Machinery. P3-1PF(R): "OHNO!" SW-VUB(u) builds Twisted Machinery. Sfc. Transmogrifier converts Shock Rifle into Ripteeth. P3-1PF(R) knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????## # | | ????????????????????????????????????????????## ## | | ????????????????????????????????????????????# #? | | ????????????????????????????????????#???????## #? | | ??????????????????????????????????#?# ??????# #? | | ?????????????????????????????????## ????## #? | | ?????????????????????????????????# ?## #? | | ?????????????????????????????????? # ## | | ????????????????????????????????????????# # | | ????????????????????????????????????????## | | ??????????????????????? ?? ????????????# # # | | ????????????????????? ? ??????????# ### | | ?????########?????? ? ? ?????# #??# | | ?????# #??????? ? #? ??? #???# # | | ?????# #??????? 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