Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 18:54:37 Player: perambulator Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1828) 1828 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4113 Bonus ------- None Cogmind --------- Core Integrity 378/550 Matter 162/300 Energy 265/265 System Corruption 0% Temperature Cool (59) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Core Shielding > --- WEAPON (4) ------- Light Assault Rifle > --- INVENTORY (5) ---- Titanium Leg Core Analyzer Hardened Light Armor Plating Bomb Drone Bay Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Bomb Drone Bay Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Parts Attached 46 | 6 13 . 19 3 5 Power 6 | 1 2 . 2 . 1 Engine 2 | 1 . . . . 1 Core 4 | . 2 . 2 . . Reactor . | . . . . . . Propulsion 11 | 2 3 . 3 2 1 Treads 5 | 2 3 . . . . Leg 6 | . . . 3 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 5 . 5 . 1 Device 3 | . 1 . 2 . . Storage 3 | 1 2 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 5 | . 2 . 2 . 1 Artifact . | . . . . . . Weapon 17 | 2 3 . 9 1 2 Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 3 . 5 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 5 . 5 2 9 Power 1 | . . . 1 . . Propulsion 4 | . 1 . . 1 2 Utility 6 | . 1 . 2 . 3 Weapon 10 | . 3 . 2 1 4 Highest Loss Streak 7 | . 4 . 2 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 100 98 94 95 Engine 4 | . 8 . . . 8 Core 6 | . 5 14 10 11 . Treads 10 | . 26 28 5 . . Leg 11 | . . . 16 17 17 Device 2 | . 1 . 7 . . Storage 11 | . 14 14 11 11 8 Processor 4 | . . . 3 11 8 Protection 12 | . 12 14 10 11 15 Energy Gun 2 | . . . 9 . . Ballistic Gun 28 | . 27 28 23 32 34 Peak Build Rating 25 | 6 10 12 25 22 24 Average Rating 16 | 5 7 10 19 20 22 On Entrance 11 | . 6 10 12 21 21 Naked Turns . | . . . . . . Heaviest Build 44 | 11 32 32 41 37 44 Greatest Support 40 | 40 40 40 40 28 32 Greatest Overweight (x) 12 | 1 . . 12 2 3 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 14 Most Carried 15 | 2 8 13 15 15 15 Average Carried 11 | . 4 9 13 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 2 8 13 12 15 5 Class Distribution -------------------- 39% | Scavenger-Tank 35% | Mutant 23% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1622 | 199 457 66 555 116 229 Remotely . | . . . . . . Salvage Created 2344 | . 531 51 865 239 658 Parts 130 | . 22 . 55 21 32 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 1 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 57 | . 11 4 20 9 13 Guns 57 | . 11 4 20 9 13 Classes Destroyed 9 | . 2 1 4 . 2 Worker 1 | . . . 1 . . Recycler 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 11 | . . . 3 4 4 Grunt 30 | . 11 . 10 5 4 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 10 | . . . 6 . 4 Assembled 4 | . . 4 . . . Best Kill Streak 5 | . 3 3 5 3 3 Combat Bots Only 4 | . 3 3 4 3 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 343 | . 103 7 109 23 101 Missed 80 | . 19 1 22 6 32 Damage Taken 3591 | . 1034 87 1248 153 1069 Core 729 | . 185 11 320 41 172 Absorbed by Shields . | . . . . . . Redirected to Shielding 35 | . . . . . 35 Regen/Repaired (Parts) 79 | . . . 79 . . Core Remaining (%) 43 | 100 . 21 . 9 . Volleys Fired 194 | . 59 11 52 17 55 Largest 4 | . 2 2 3 3 4 Hottest 118 | . 40 40 118 66 86 Shots Fired 505 | . 118 22 136 45 184 Gun 505 | . 118 22 136 45 184 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 457 | . 118 22 88 45 184 Thermal 48 | . . . 48 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 9 11 3 8 Robot Miss Streak 5 | . 4 3 3 3 5 Penetration Max . | . . . . . . Secondary Targets 11 | . 3 . 5 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 297 | . 81 15 84 19 98 Core Hits 130 | . 30 8 36 13 43 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . . . 5 . 2 Burn 4 | . . . 4 . . Destroy 3 | . . . 1 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3788 | . 884 200 1414 218 1072 Guns 3709 | . 872 178 1378 218 1063 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 79 | . 12 22 36 . 9 Kinetic 3102 | . 872 178 771 218 1063 Thermal 607 | . . . 607 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 6 6 1 1 . Average Corruption 2 | . 4 6 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 64 | . 40 9 12 3 . Message Errors 14 | . 9 1 4 . . Matter Fused 13 | . 8 2 1 2 . Heat Flow Errors 12 | . 9 1 2 . . Energy Discharges 6 | . 1 2 3 . . Parts Rejected 3 | . 2 . . 1 . Parts Fused 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 6 | . 5 1 . . . Misfires 3 | . 2 1 . . . Alerts 1 | . . . 1 . . Weapon Failures 3 | . 1 1 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 1 . 2 Impact 2 | . . . 1 . 1 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 10 | . 5 4 1 . . Targets Rammed 21 | . 5 4 7 . 5 Kicked 11 | . . . 6 . 5 Crushed . | . . . . . . Highest Temperature 706 | . 269 98 706 84 219 Average Temperature 111 | . 54 50 188 27 77 Received Heat Transfer 1551 | . 585 . 468 30 468 Effects 39 | . . . 39 . . Shutdowns 4 | . . . 4 . . Energy Bleed 4 | . . . 4 . . Interference 6 | . . . 6 . . Matter Decay 3 | . . . 3 . . Short Circuit 3 | . . . 3 . . Damage (minor) 5 | . . . 5 . . Damage (major) 11 | . . . 11 . . Damage (core) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 1369 | . . . 1369 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 296 | . 165 20 296 289 261 Initial 94 | . . 20 . 94 34 Average 84 | . 62 8 83 158 102 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 88 | 100 100 100 82 63 91 Level 1 11 | . . . 17 36 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 1 1 5 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 3 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 22 7 30 10 24 Peak Tracking Total 7 | . 4 4 7 3 3 Tactical Retreats 8 | . 2 1 2 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 5 | . 4 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . . 1 3 1 1 Terminals 3 | . . . 2 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . . 1 8 1 2 Successful 5 | . . 1 3 1 . Failed 7 | . . . 5 . 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . 3 . 2 Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 1 1 . Open Door 2 | . . 1 . 1 . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 3 . 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 50 | . . . 50 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 42 | . . 42 11 . . Highest-Rated Ally 31 | . . 31 11 . . Total Orders . | . . . . . . Ally Attacks 12 | . . 12 . . . Total Damage 187 | . . 187 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 5672 | 90 1446 360 1755 567 1454 Spaces Moved 2706 | 52 770 198 808 235 643 Core 5 | 3 . . 1 . 1 Treads 1205 | 49 770 198 188 . . Legs 1496 | . . . 619 235 642 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 190 190 Average Speed 180 | 154 160 160 183 215 194 Slowest Speed 650 | 160 160 160 650 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 85 41 45 40 43 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3114 | 59 871 217 965 262 740 Wait 85 | . 13 1 54 . 17 Move 2701 | 51 769 197 807 234 643 Hop . | . . . . . . Pick Up 40 | 2 9 4 12 6 7 Fast Attach 26 | 6 6 . 9 2 3 Attach 13 | . 3 . 7 1 2 Detach . | . . . . . . Swap 7 | . 4 . 3 . . Drop 27 | . 3 . 14 2 8 Fire 194 | . 59 11 52 17 55 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . . . 6 . 5 Crush 10 | . 5 4 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 4) 730 | -10/Materials | Discovered new exit (range 9) 986 | -10/Materials | Discovered new exit (range 7) 1245 | -10/Materials | Core integrity fell below 50% 1287 | -10/Materials | Lost 4 parts (1n1u2w) 1392 | -10/Materials | Discovered new exit (range 12) 1501 | -10/Materials | Discovered new exit (range 14) 1537 | -10/Materials | Entered Mines 1574 | -10/Mines | Assembled infested the area 1841 | -10/Mines | Discovered new exit (range 8) 1869 | -10/Mines | Found the Drone Emporium 1877 | -10/Mines | Found Prototype Device 1897 | -10/Mines | Entered Materials 1897 | -9/Materials | Accompanied by 1 ally 1897 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2198 | -9/Materials | Build established: Tank 2249 | -9/Materials | Repaired Beamcaster 2540 | -9/Materials | Discovered new exit (range 15) 3088 | -9/Materials | Discovered new exit (range 16) 3235 | -9/Materials | Discovered new exit (range 15) 3364 | -9/Materials | Core integrity fell below 50% 3652 | -9/Materials | Entered Mines 3784 | -9/Mines | Met a Derelict shopkeep closing up shop 3820 | -9/Mines | Build established: Scavenger-Tank 3843 | -9/Mines | Core integrity fell below 20% 3918 | -9/Mines | Learned Materials trap positions 4040 | -9/Mines | Discovered new exit (range 5) 4084 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4219 | -9/Mines | Entered Materials 4219 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4220 | -8/Materials | Loaded intel: 18 trap records 4754 | -8/Materials | Garrison activated, responded to threat 5050 | -8/Materials | Discovered new exit (range 11) 5673 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. Hvy. Assault Rifle destroyed. Y-45 Defender destroyed. Visual Processing Unit destroyed. Hvy. Assault Rifle destroyed. Carbon-fiber Leg destroyed. Lgt. Assault Rifle destroyed. Lrg. Storage Unit destroyed. L-31 Rogue destroyed. Switching to secondary target: G-47 Trooper. K-01 Serf collects debris. Titanium Leg destroyed. Critical hit (Burn: +37). Lgt. Assault Rifle destroyed. R-06 Scavenger collects Core Shielding. R-06 Scavenger collects Titanium Leg. R-06 Scavenger collects Rnf. Ion Engine. R-06 Scavenger collects Spear. 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