Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 21:52:05 Player: Bretterson Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (4234) 4234 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (875) 875 TOTAL SCORE: 11444 Bonus ------- High Alert Combat Kills 375 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 132/300 Energy 93/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Antimissile System Long-range Proton Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved VSS Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Salvage Targeting Computer Improved Target Analyzer Improved Phase Shifter Improved Medium Armor Plating Improved Force Field Advanced System Restoration Module > --- WEAPON ----------- Tesla Rifle Tesla Rifle Heavy Disruptor Cannon Tiamat Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Neutrino Core Light Neutrino Core Antimatter Reactor Particle Charger Improved Transmission Jammer Advanced Reaction Control System Improved Light Armor Plating Energy Mantle Heavy Laser Long-range Proton Cannon Disruptor Cannon Heavy Plasma Cannon Railgun Magnetic Acceleration Cannon [Rating: 109] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 2 . 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . . . . 2 Utility 6 | . . . 1 . 1 1 . 1 2 . Weapon 3 | . . . 1 . 1 . . 1 . . Parts Attached 192 | 7 13 21 16 37 13 1 24 25 33 2 Power 21 | 1 1 2 1 5 2 1 4 2 2 . Engine 12 | 1 1 2 1 3 2 1 1 . . . Core 8 | . . . . 2 . . 3 2 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 56 | 2 7 11 3 14 4 . 7 6 2 . Treads 5 | . . 2 . 3 . . . . . . Leg 46 | 2 5 9 3 10 3 . 7 5 2 . Wheel 1 | . . . . 1 . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . 2 . . . 1 . . 1 . . Utility 58 | 2 2 4 8 5 6 . 4 8 18 1 Device 35 | 2 1 1 6 2 4 . 1 5 12 1 Storage 3 | . . 1 . . . . . 1 1 . Processor 7 | . 1 . . . 1 . 1 1 3 . Hackware . | . . . . . . . . . . . Protection 13 | . . 2 2 3 1 . 2 1 2 . Artifact . | . . . . . . . . . . . Weapon 57 | 2 3 4 4 13 1 . 9 9 11 1 Energy Gun 21 | . 1 1 1 5 . . 3 6 4 . Energy Cannon 6 | . . . . 3 . . . 1 2 . Ballistic Gun 15 | 2 2 3 2 1 1 . 2 . 1 1 Ballistic Cannon 3 | . . . . . . . . 1 2 . Launcher 9 | . . . 1 4 . . 2 . 2 . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 1 2 . . 2 2 1 Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 16 | . . . . . . . . 16 . . Parts Lost 79 | . 1 5 1 24 5 . 15 11 16 1 Power 13 | . 1 . . 5 1 . 3 1 1 1 Propulsion 26 | . . 4 . 9 . . 5 4 4 . Utility 16 | . . . . 3 2 . 2 3 6 . Weapon 24 | . . 1 1 7 2 . 5 3 5 . Highest Loss Streak 11 | . 1 2 1 10 3 . 8 11 10 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 93 95 89 99 73 67 85 90 17 Engine 4 | . 11 11 9 5 2 13 3 . . . Core 3 | . . . . 1 4 . 5 10 6 2 Leg 25 | . 23 37 36 29 29 26 24 22 19 2 Device 12 | . 17 1 5 10 14 13 9 15 20 2 Storage 5 | . . 9 9 9 7 6 6 4 5 2 Processor 4 | . 10 1 . . . . 1 7 7 5 Protection 4 | . . 9 9 4 6 . . 2 4 . Energy Gun 9 | . 5 13 6 11 6 . 3 12 12 . Energy Cannon 1 | . . . . 3 7 6 2 . 3 . Ballistic Gun 7 | . 22 7 17 5 14 6 4 . . . Naked Turns 147 | . . . . . . . . . . 147 Heaviest Build 103 | 9 9 37 43 43 51 49 58 74 103 32 Greatest Support 73 | 20 20 40 52 62 53 53 73 60 70 30 Greatest Overweight (x) 2 | . . 1 . 2 1 . 1 1 2 1 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 5 13 15 15 15 15 15 14 15 11 Most Carried 15 | 4 5 15 15 15 15 14 15 15 15 15 Average Carried 11 | 2 4 11 14 11 14 14 12 10 14 11 Final Capacity 15 | 5 5 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 5 14 14 15 15 14 13 15 15 4 Class Distribution -------------------- 47% | Scavenger-Tank 30% | Scavenger-Mutant 19% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Matter Collected 3062 | 324 256 389 376 429 73 . 409 208 465 133 Remotely . | . . . . . . . . . . . Salvage Created 5024 | 127 266 1071 537 1260 73 . 463 225 1002 . Parts 270 | 10 14 54 27 85 5 . 19 7 49 . Haulers Intercepted 2 | . . . . 1 . . . . 1 . Recyclers Shooed 6 | . 2 1 . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 93 | 1 7 20 10 26 1 . 10 6 12 . Melee 2 | . . . . . . . 1 1 . . Guns 59 | 1 7 20 8 8 . . 6 2 7 . Cannons 7 | . . . . 3 1 . 1 . 2 . AOE 19 | . . . 2 14 . . . . 3 . Classes Destroyed 14 | 3 2 3 2 1 . . 2 . 1 . Worker 11 | 1 . 1 1 7 . . . . 1 . Builder 4 | . . . 1 3 . . . . . . Tunneler 5 | 4 . . . . . . . . 1 . Hauler 2 | . . . . 1 . . . . 1 . Recycler 9 | . 1 3 . 3 . . . . 2 . Watcher 3 | . . 1 . 1 . . . . 1 . Swarmer 20 | . 3 6 . 3 . . 3 . 5 . Grunt 43 | 1 4 8 6 15 . . 4 5 . . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 18 | . . 5 2 7 1 . . 1 2 . Specialist 2 | . . . . . . . 2 . . . Hunter 4 | . . . 2 1 . . . . 1 . Programmer 4 | . . . . . . . . . 4 . Best Kill Streak 13 | 5 3 6 4 13 1 . 3 2 5 . Combat Bots Only 8 | 1 3 6 3 8 1 . 3 2 5 . Max Kills in Single Turn 5 | 1 1 2 2 5 1 . 1 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 2 4 . . . . 1 . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Hostile Shots Fired 1004 | 5 48 100 66 205 41 . 107 98 189 145 Missed 349 | 1 13 26 19 63 21 . 28 33 69 76 Damage Taken 11998 | 43 357 955 753 2541 349 . 1719 1442 2342 1497 Core 3005 | . 85 148 75 397 83 . 254 151 498 1314 Absorbed by Shields 347 | . . . . . . . . . 347 . Redirected to Shielding 16 | . . 16 . . . . . . . . Ignored by Resistances 82 | . . . . . . . . . 82 . Regen/Repaired (Parts) 238 | . . . 144 . . . . . 94 . Core Remaining (%) 67 | 100 66 63 . 14 88 . 70 84 56 . Volleys Fired 289 | 9 44 66 35 45 2 . 24 18 46 . Largest 5 | 2 2 2 3 3 3 . 3 4 5 . Hottest 340 | 40 60 85 109 181 136 . 145 287 340 . Shots Fired 648 | 18 88 127 101 126 6 . 44 27 111 . Gun 559 | 18 88 127 99 83 4 . 37 25 78 . Cannon 52 | . . . . 19 2 . 7 . 24 . Launcher 35 | . . . 2 24 . . . . 9 . Special 2 | . . . . . . . . 2 . . Kinetic 293 | 18 86 48 67 30 4 . 14 . 26 . Thermal 216 | . 2 51 32 72 2 . 30 19 8 . Explosive 35 | . . . 2 24 . . . . 9 . Electromagnetic 102 | . . 28 . . . . . 6 68 . Robot Hit Streak 25 | 3 7 14 13 25 7 . 12 7 9 . Robot Miss Streak 5 | 3 3 3 2 4 . . 3 3 5 . Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 3 2 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . Shots Hit Robots 441 | 8 61 92 62 86 4 . 36 27 65 . Core Hits 259 | 7 19 44 30 86 2 . 25 10 36 . Critical Kills 2 | . . . . . . . 1 1 . . Critical Parts Destroyed 3 | . . . . . . . 1 2 . . Critical Strikes 15 | . . . 2 4 . . 2 4 3 . Burn 7 | . . . 2 4 . . . 1 . . Blast 1 | . . . . . . . . . 1 . Corrupt 2 | . . . . . . . . . 2 . Smash 5 | . . . . . . . 2 3 . . Melee Attacks 22 | . . . . . . . 11 11 . . Impact 22 | . . . . . . . 11 11 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10052 | 115 677 1341 1063 3026 92 . 901 710 2127 . Guns 5701 | 115 676 1226 959 915 31 . 445 289 1045 . Cannons 867 | . . . . 341 53 . 164 . 309 . Explosions 2736 | . . 98 104 1761 . . . . 773 . Melee 713 | . . . . . . . 292 421 . . Ramming 35 | . 1 17 . 9 8 . . . . . Kinetic 3008 | 115 656 588 669 317 31 . 148 . 484 . Thermal 2581 | . 20 424 290 939 53 . 461 271 123 . Explosive 2502 | . . . 104 1761 . . . . 637 . Electromagnetic 1213 | . . 312 . . . . . 18 883 . Impact 713 | . . . . . . . 292 421 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . 1 . 1 16 7 8 Average Corruption 6 | . . . . . 1 . 1 13 4 4 Corruption Purged 14 | . . . . . . . . 9 5 . Corruption Blocked . | . . . . . . . . . . . Effects 56 | . . . . . . . 2 28 25 1 Message Errors 10 | . . . . . . . . 5 4 1 Matter Fused 13 | . . . . . . . 2 4 7 . Heat Flow Errors 8 | . . . . . . . . 5 3 . Energy Discharges 8 | . . . . . . . . 4 4 . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . 6 3 . Data Loss (major) 3 | . . . . . . . . 2 1 . Misfires 4 | . . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 308 | . . . . 105 . . 81 67 55 . Projectiles . | . . . . . . . . . . . Explosions 160 | . . . . 105 . . . . 55 . Melee 148 | . . . . . . . 81 67 . . Knockbacks 5 | . . . . . . . 3 1 1 . Impact 4 | . . . . . . . 3 1 . . Kinetic 1 | . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 678 | . . 28 14 295 . . . . 341 . Shots 22 | . . 1 1 12 . . . . 8 . Rammed . | . . . . . . . . . . . Targets Rammed 6 | . 1 3 . 1 1 . . . . . Kicked 6 | . 1 3 . 1 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 343 | . 18 156 332 259 126 . 11 174 343 . Average Temperature 75 | . 6 33 148 75 66 . 6 65 96 . Received Heat Transfer 3291 | 24 132 291 405 1179 36 . 477 565 43 139 Effects 2 | . . . 2 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . . 1 1 3 . Impact Corruptions 5 | . . . . . . . 3 2 . . Robots Melted 2 | . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . 1 . . Parts Melted 7 | . . . . 6 . . . 1 . . Heat Transferred 5750 | . 50 775 888 2294 74 . 892 592 185 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Peak Influence 853 | 46 248 509 542 853 414 114 239 165 224 186 Initial 387 | . 29 25 178 144 387 109 79 125 32 76 Average 209 | 14 103 296 342 542 336 110 154 86 103 88 Maximum Alert Level 3 | . 1 2 2 3 2 . 1 . 1 . Low Security (%) 59 | 100 89 25 21 6 . 100 83 100 87 100 Level 1 24 | . 10 47 48 25 67 . 16 . 12 . Level 2 13 | . . 27 31 49 32 . . . . . Level 3 1 | . . . . 18 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 20 | . 3 1 2 4 2 . 1 . 5 2 Investigation 4 | . 1 1 . . . . . . 1 1 Extermination 4 | . . . . . . . . . 3 1 Reinforcement 11 | . 2 . 2 4 1 . 1 . 1 . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . 2 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Distress Signals 13 | . . 6 1 3 . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 187 | 1 15 37 16 35 4 . 16 13 24 26 Peak Tracking Total 22 | 1 3 6 5 6 1 . 7 9 6 22 Tactical Retreats 22 | . . 5 2 3 . . 3 2 4 3 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Traps Triggered 9 | . 1 . . 3 1 . . . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Machines Disabled 10 | . . . . 6 . . . . 4 . Max in Single Turn 2 | . . . . 1 . . . . 2 . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Machines Accessed 19 | . 5 2 1 2 2 1 . 2 2 2 Terminals 12 | . 4 2 . 1 . 1 . 2 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . . 1 . Recycling Units 3 | . 1 . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 36 | . 12 4 4 2 3 1 . 3 4 3 Successful 21 | . 6 3 4 2 1 1 . 2 2 . Failed 15 | . 6 1 . . 2 . . 1 2 3 Catastrophic 5 | . 1 . . . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 8 | . 8 . . . . . . . . . Terminals 22 | . 11 4 . 1 . 1 . 3 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . 4 . 2 . . . 3 . Recycling Units 4 | . 1 . . 1 . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 10 | . 3 3 . 1 . 1 . 2 . . Record 3 | . 2 . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . 4 . 1 . . . 2 . Scan Component 4 | . . . 2 . 1 . . . 1 . Repair 3 | . . . 2 . . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . . . Terminals 3 | . 3 . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 4 1 . . 2 1 . 2 2 1 Full Trace Events 3 | . . 1 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . 1 . Time 90 | . . . 52 . . . . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . 1 . . parse_system 1 | . . . . . . . . 1 . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Turns Passed 6506 | 121 698 974 400 600 672 6 352 705 1584 394 Spaces Moved 3597 | 73 391 474 199 291 437 5 171 385 722 449 Core 271 | 14 . . . . . . . . . 257 Treads 19 | . . . . 19 . . . . . . Legs 3177 | 59 265 474 199 268 437 5 171 385 722 192 Wheels 4 | . . . . 4 . . . . . . Hover . | . . . . . . . . . . . Flight 126 | . 126 . . . . . . . . . Fastest Speed 37 | 50 37 120 120 110 120 120 112 110 120 50 Average Speed 136 | 106 93 146 121 129 142 120 119 150 190 81 Slowest Speed 262 | 120 120 190 122 260 190 120 190 187 262 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 5 57 39 12 59 12 . 79 9 17 11 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 6 | . . . 6 . . . . . . . Terrain Destroyed 239 | . . 9 18 138 . . . . 74 . Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . . . . 7 . AOE 232 | . . 9 18 138 . . . . 67 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Res Total 4603 | 96 642 628 283 417 484 5 253 467 850 478 Wait 263 | . 175 21 16 15 10 . . . 10 16 Move 3585 | 72 388 473 198 290 436 4 170 384 721 449 Hop 1 | . 1 . . . . . . . . . Pick Up 120 | 5 10 24 6 21 8 . 15 15 12 4 Fast Attach 101 | 7 3 10 10 13 8 . 10 18 21 1 Attach 63 | . 1 8 3 19 5 1 12 6 7 1 Detach 15 | . 1 . 1 . 2 . 2 5 3 1 Swap 28 | . 9 3 3 5 . . 2 1 5 . Drop 105 | 3 9 20 11 8 12 . 7 9 20 6 Fire 289 | 9 44 66 35 45 2 . 24 18 46 . Melee 22 | . . . . . . . 11 11 . . Ram . | . . . . . . . . . . . Kick 6 | . 1 3 . 1 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 632 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 10) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Propulsion x2 1110 | -9/Materials | Build established: Scavenger-Mutant 1231 | -9/Materials | Discovered new exit (range 8) 1615 | -9/Materials | Discovered new exit (range 12) 1709 | -9/Materials | Identified exit to Mines 1794 | -9/Materials | Entered another Materials area 1794 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1837 | -8/Materials | Discovered new exit (range 16) 2008 | -8/Materials | Repaired Lgt. Armor Plating 2036 | -8/Materials | Repaired Lgt. Armor Plating 2187 | -8/Materials | Build established: Scavenger-Tank 2194 | -8/Materials | Entered Storage 2443 | -8/Storage | Lost 7 parts (1p2n3u1w) 2454 | -8/Storage | Destroyed 8 combat bots 2510 | -8/Storage | Lost 4 parts (2n2w) 2543 | -8/Storage | Core integrity fell below 50% 2614 | -8/Storage | Lost 10 parts (2p4n4w) 2659 | -8/Storage | Core integrity fell below 20% 2787 | -8/Storage | Discovered new exit (range 7) 2794 | -8/Storage | Entered Factory 2794 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3426 | -7/Factory | Discovered new exit (range 15) 3466 | -7/Factory | Entered another Factory area 3466 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3470 | -6/Factory | Identified exit to DSF 3472 | -6/Factory | Entered DSF 3488 | -6/DSF | Lost 3 parts (1u2w) 3541 | -6/DSF | Additional patrols routed to DSF 3627 | -6/DSF | Lost 4 parts (1p1n2w) 3738 | -6/DSF | Lost 8 parts (1p4n1u2w) 3770 | -6/DSF | Sterilization system engaged 3790 | -6/DSF | Ambient heat levels rising (+10) 3797 | -6/DSF | Lost 3 parts (1p1u1w) 3804 | -6/DSF | Discovered new exit (range 15) 3805 | -6/DSF | Ambient heat levels rising (+10) 3820 | -6/DSF | Ambient heat levels rising (+10) 3823 | -6/DSF | Identified exit to Factory 3824 | -6/DSF | Entered Factory 3824 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3938 | -5/Factory | System corruption reached 10% 3973 | -5/Factory | Lost 11 parts (1p4n3u3w) 4039 | -5/Factory | Build established: Scavenger-Mutant 4400 | -5/Factory | Discovered new exit (range 12) 4529 | -5/Factory | Entered another Factory area 4529 | -4/Factory | Evolved 2 slots: Utility x2 4588 | -4/Factory | Build established: Scavenger-Tank 4901 | -4/Factory | Lost 3 parts (1n1u1w) 6026 | -4/Factory | Repaired Carbon-fiber Leg? 6082 | -4/Factory | Discovered new exit (range 13) 6113 | -4/Factory | Entered Research 6113 | -3/Research | Evolved 2 slots: Propulsion x2 6127 | -3/Research | Lost 10 parts (1p2n4u3w) 6358 | -3/Research | Released all parts (5) 6384 | -3/Research | Build established: Mutant 6460 | -3/Research | Core integrity fell below 50% 6474 | -3/Research | Core integrity fell below 20% 6507 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corridor. Door malfunctions. Drone sends a signal. Door malfunctions. Connecting with Recycling Unit... ALERT: Suspicious activity at Recycling Unit R001. Dispatching Investigation squad. Reaction Chamber disabled. Penetrated by Slug. Dropped Particle Charger. Acquired Antimissile System. [Achievement: Hunted] T#0, W0