Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.16 @ 20:08:22 Player: arkn Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1376) 1376 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3271 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 59/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (4) ------- Grenade Launcher Missile Launcher > --- INVENTORY (20) --- Ion Engine Light Ion Engine Aluminum Leg Wheel Compact Wheel Huge Storage Unit Improved Sensor Array Signal Interpreter Terrain Scanner Medium Armor Plating Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Pulse Rifle Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Wheel Compact Wheel Huge Storage Unit Improved Sensor Array Signal Interpreter Terrain Scanner Medium Armor Plating Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Missile Launcher Flail [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 37 | . 7 18 12 Power 3 | . . 2 1 Engine 1 | . . 1 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 8 | . 1 4 3 Treads 4 | . . 2 2 Leg 3 | . 1 2 . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | . 2 1 . Device . | . . . . Storage 2 | . 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | . 4 11 8 Energy Gun 4 | . . 3 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 13 | . 4 5 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 16 | . . 1 15 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 11 | . . 1 10 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 85 99 77 Engine 4 | . 14 2 . Core 6 | . . 8 6 Treads 11 | . . 14 18 Leg 11 | . 28 7 . Storage 11 | . 14 11 9 Processor 7 | . . 11 9 Energy Gun 6 | . . 5 20 Ballistic Gun 23 | . 28 27 1 Impact Weapon 7 | . . 11 8 Naked Turns . | . . . . Heaviest Build 94 | 12 89 94 56 Greatest Support 62 | 20 20 40 62 Greatest Overweight (x) 16 | . 4 4 16 Average Overweight (x) 1 | . 2 1 1 Largest Inventory Capacity 25 | . 25 25 20 Average Capacity 21 | . 20 22 20 Most Carried 20 | . 11 20 20 Average Carried 14 | . 9 16 17 Final Capacity 25 | 8 25 20 20 Final Carried 20 | 6 10 20 11 Class Distribution -------------------- 66% | Gunner 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 973 | 200 74 604 95 Remotely . | . . . . Salvage Created 1697 | . 71 989 637 Parts 104 | . 14 67 23 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 35 | . 5 18 12 Guns 27 | . 5 18 4 Cannons 3 | . . . 3 AOE 4 | . . . 4 Classes Destroyed 9 | . 1 8 . Worker 3 | . . 1 2 Builder 2 | . . 2 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 5 | . . 4 1 Swarmer 8 | . 5 3 . Grunt 19 | . . 9 10 Brawler 1 | . . 1 . Sentry 7 | . . 5 2 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3478 | . 231 870 2377 Core 750 | . 72 118 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 159 | . . . 159 Core Remaining (%) 80 | 100 71 70 . Volleys Fired 103 | . 12 60 31 Largest 3 | . 2 3 3 Hottest 153 | . 40 135 153 Shots Fired 275 | . 24 177 74 Gun 257 | . 24 177 56 Cannon 10 | . . . 10 Launcher 8 | . . . 8 Special . | . . . . Kinetic 222 | . 24 171 27 Thermal 13 | . . . 13 Explosive 8 | . . . 8 Electromagnetic 32 | . . 6 26 Robot Hit Streak 14 | . 6 14 12 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 6 | . 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 168 | . 13 106 49 Core Hits 73 | . 7 39 27 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 2 1 Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 3 | . . 3 . Impact 3 | . . 3 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3049 | . 144 1569 1336 Guns 2225 | . 125 1403 697 Cannons 167 | . . . 167 Explosions 472 | . . . 472 Melee 166 | . . 166 . Ramming 19 | . 19 . . Kinetic 1789 | . 125 1354 310 Thermal 441 | . . . 441 Explosive 248 | . . . 248 Electromagnetic 386 | . . 49 337 Impact 166 | . . 166 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 144 | . . 96 48 Projectiles . | . . . . Explosions 48 | . . . 48 Melee 96 | . . 96 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 163 | . . . 163 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed 4 | . 4 . . Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 432 | . . 72 432 Average Temperature 97 | . . 19 172 Received Heat Transfer 1599 | . . 366 1233 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 5 . Impact Corruptions 5 | . . 5 . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 557 | . . . 557 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 377 | . 160 377 280 Initial 123 | . . 12 123 Average 137 | . 60 159 185 Maximum Alert Level 1 | . . 1 1 Low Security (%) 68 | . 100 57 57 Level 1 31 | . . 42 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 11 31 20 Peak Tracking Total 11 | . 4 6 11 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 14 | . 5 8 1 Terminals 13 | . 5 8 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 21 28 5 Successful 37 | . 14 19 4 Failed 17 | . 7 9 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 47 | . 18 29 . Terminals 49 | . 21 28 . Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 6 6 . Emergency Access Points 1 | . 1 . . Terminal Index 2 | . 1 1 . Zone Layout 9 | . 4 5 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 21 | . 8 13 . Terminals 21 | . 8 13 . Track 10 | . 4 6 . Botnet 11 | . 4 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 7 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2841 | . 740 1640 461 Spaces Moved 901 | 1 258 477 165 Core 1 | . . . 1 Treads 489 | . . 357 132 Legs 379 | 1 258 120 . Wheels 32 | . . . 32 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 240 135 Average Speed 259 | 120 262 288 174 Slowest Speed 850 | 120 400 400 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 2 59 59 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 67 | . . . 67 Melee . | . . . . Projectile . | . . . . AOE 67 | . . . 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1172 | . 293 605 274 Wait 80 | . 2 19 59 Move 898 | . 257 476 165 Hop . | . . . . Pick Up 25 | . 6 16 3 Fast Attach 8 | . 1 3 4 Attach 11 | . 1 2 8 Detach 1 | . . 1 . Swap 18 | . 5 13 . Drop 21 | . 5 12 4 Fire 103 | . 12 60 31 Melee 3 | . . 3 . Ram . | . . . . Kick 4 | . 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 12) 98 | -10/Materials | Discovered new exit (range 10) 111 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 13) 712 | -10/Materials | Discovered new exit (range 3) 721 | -10/Materials | Identified exit to Materials 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Weapon x2 1083 | -9/Materials | Build established: Gunner 1388 | -9/Materials | Discovered new exit (range 15) 1586 | -9/Materials | Discovered new exit (range 11) 2171 | -9/Materials | Discovered new exit (range 11) 2341 | -9/Materials | Identified exit to Materials 2381 | -9/Materials | Entered another Materials area 2381 | -8/Materials | Evolved 2 slots: Propulsion x2 2536 | -8/Materials | Repaired Lgt. Treads 2575 | -8/Materials | Repaired Lgt. Nuclear Core 2704 | -8/Materials | Garrison activated, responded to threat 2746 | -8/Materials | Lost 3 parts (2n1w) 2790 | -8/Materials | Core integrity fell below 50% 2811 | -8/Materials | Core integrity fell below 20% 2842 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02804_ Critical hit (Burn: +37). 02813_ Adv. Beam Cannon destroyed. 02818_ Critical hit (Burn: +37). 02819_ Flail destroyed. 02819_ K-01 Serf collects debris. 02820_ Imp. Assault Rifle destroyed. 02821_ Destroyed Heat Sink. 02821_ Y-45 Defender destroyed. 02822_ Overheating: Energy bleed (-9). 02822_ K-01 Serf collects debris. 02827_ G-47 Trooper destroyed. 02827_ Destroyed Wheel. 02828_ K-01 Serf sends out distress signal. 02828_ Slug penetrates Wall. 02831_ K-01 Serf destroyed. 02833_ K-01 Serf collects debris. 02834_ The unstable cave ceiling collapses. 02836_ Slug penetrates Wall. 02838_ K-01 Serf collects debris. 02842_ Slug penetrates Wall. 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"??????????????? | | ???????????????# # ? ???????????????? | | ???????????????## ###?###???????????????? | | ???????????????# #?????????????????????? | | ???????????????# # #####?????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# # ??????????????????????????? | | ???????????????# # ??????????????????????????? | | ???????????????? ?#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialAngularCalibrator Manual? 0 Play Time 00:33:19 Cumulative 50.2 hours Start 2023.11.16 @ 18:20:50 End 2023.11.16 @ 20:08:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69e6511d-4aae-4072-9347-574abaf22546